631 lines
26 KiB
C#
631 lines
26 KiB
C#
using Barotrauma.Networking;
|
|
using Barotrauma.Tutorials;
|
|
using Microsoft.Xna.Framework;
|
|
using Microsoft.Xna.Framework.Graphics;
|
|
using Microsoft.Xna.Framework.Input;
|
|
using System;
|
|
using System.IO;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using Barotrauma.Extensions;
|
|
|
|
namespace Barotrauma
|
|
{
|
|
class MainMenuScreen : Screen
|
|
{
|
|
public enum Tab { NewGame = 1, LoadGame = 2, HostServer = 3, Settings = 4, Tutorials = 5 }
|
|
|
|
private GUIComponent buttonsParent;
|
|
|
|
private GUIFrame[] menuTabs;
|
|
|
|
private CampaignSetupUI campaignSetupUI;
|
|
|
|
private GUITextBox serverNameBox, portBox, queryPortBox, passwordBox, maxPlayersBox;
|
|
private GUITickBox isPublicBox, useUpnpBox;
|
|
|
|
private GUIButton joinServerButton, hostServerButton, steamWorkshopButton;
|
|
|
|
private GameMain game;
|
|
|
|
private Tab selectedTab;
|
|
|
|
public MainMenuScreen(GameMain game)
|
|
{
|
|
buttonsParent = new GUILayoutGroup(new RectTransform(new Vector2(0.15f, 0.5f), parent: Frame.RectTransform, anchor: Anchor.BottomLeft)
|
|
{
|
|
RelativeOffset = new Vector2(0, 0.1f),
|
|
AbsoluteOffset = new Point(50, 0)
|
|
})
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.02f
|
|
};
|
|
|
|
//debug button for quickly starting a new round
|
|
#if DEBUG
|
|
new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform, Anchor.TopCenter, Pivot.BottomCenter) { AbsoluteOffset = new Point(0, -40) },
|
|
"Quickstart (dev)", style: "GUIButtonLarge", color: Color.Red)
|
|
{
|
|
IgnoreLayoutGroups = true,
|
|
OnClicked = (tb, userdata) =>
|
|
{
|
|
Submarine selectedSub = null;
|
|
string subName = GameMain.Config.QuickStartSubmarineName;
|
|
if (!string.IsNullOrEmpty(subName))
|
|
{
|
|
DebugConsole.NewMessage($"Loading the predefined quick start sub \"{subName}\"", Color.White);
|
|
selectedSub = Submarine.SavedSubmarines.FirstOrDefault(s =>
|
|
s.Name.ToLower() == subName.ToLower());
|
|
|
|
if (selectedSub == null)
|
|
{
|
|
DebugConsole.NewMessage($"Cannot find a sub that matches the name \"{subName}\".", Color.Red);
|
|
}
|
|
}
|
|
if (selectedSub == null)
|
|
{
|
|
DebugConsole.NewMessage("Loading a random sub.", Color.White);
|
|
var subs = Submarine.SavedSubmarines.Where(s => !s.HasTag(SubmarineTag.Shuttle) && !s.HasTag(SubmarineTag.HideInMenus));
|
|
selectedSub = subs.ElementAt(Rand.Int(subs.Count()));
|
|
}
|
|
var gamesession = new GameSession(
|
|
selectedSub,
|
|
"Data/Saves/test.xml",
|
|
GameModePreset.List.Find(gm => gm.Identifier == "devsandbox"),
|
|
missionPrefab: null);
|
|
//(gamesession.GameMode as SinglePlayerCampaign).GenerateMap(ToolBox.RandomSeed(8));
|
|
gamesession.StartRound(ToolBox.RandomSeed(8));
|
|
GameMain.GameScreen.Select();
|
|
|
|
string[] jobIdentifiers = new string[] { "captain", "engineer", "mechanic" };
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
var spawnPoint = WayPoint.GetRandom(SpawnType.Human, null, Submarine.MainSub);
|
|
if (spawnPoint == null)
|
|
{
|
|
DebugConsole.ThrowError("No spawnpoints found in the selected submarine. Quickstart failed.");
|
|
GameMain.MainMenuScreen.Select();
|
|
return true;
|
|
}
|
|
var characterInfo = new CharacterInfo(
|
|
Character.HumanConfigFile,
|
|
jobPrefab: JobPrefab.List.Find(j => j.Identifier == jobIdentifiers[i]));
|
|
if (characterInfo.Job == null)
|
|
{
|
|
DebugConsole.ThrowError("Failed to find the job \"" + jobIdentifiers[i] + "\"!");
|
|
}
|
|
|
|
var newCharacter = Character.Create(Character.HumanConfigFile, spawnPoint.WorldPosition, ToolBox.RandomSeed(8), characterInfo);
|
|
newCharacter.GiveJobItems(spawnPoint);
|
|
gamesession.CrewManager.AddCharacter(newCharacter);
|
|
Character.Controlled = newCharacter;
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
#endif
|
|
|
|
var minButtonSize = new Point(120, 20);
|
|
var maxButtonSize = new Point(240, 40);
|
|
|
|
new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("TutorialButton"), style: "GUIButtonLarge")
|
|
{
|
|
UserData = Tab.Tutorials,
|
|
OnClicked = SelectTab,
|
|
Enabled = false
|
|
};
|
|
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), buttonsParent.RectTransform), style: null); //spacing
|
|
|
|
new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("NewGameButton"), style: "GUIButtonLarge")
|
|
{
|
|
UserData = Tab.NewGame,
|
|
OnClicked = SelectTab
|
|
};
|
|
new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("LoadGameButton"), style: "GUIButtonLarge")
|
|
{
|
|
UserData = Tab.LoadGame,
|
|
OnClicked = SelectTab
|
|
};
|
|
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), buttonsParent.RectTransform), style: null); //spacing
|
|
|
|
joinServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("JoinServerButton"), style: "GUIButtonLarge")
|
|
{
|
|
OnClicked = JoinServerClicked
|
|
};
|
|
hostServerButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("HostServerButton"), style: "GUIButtonLarge")
|
|
{
|
|
UserData = Tab.HostServer,
|
|
OnClicked = SelectTab
|
|
};
|
|
|
|
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), buttonsParent.RectTransform), style: null); //spacing
|
|
|
|
new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("SubEditorButton"), style: "GUIButtonLarge")
|
|
{
|
|
OnClicked = (btn, userdata) => { GameMain.SubEditorScreen.Select(); return true; }
|
|
};
|
|
|
|
new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("CharacterEditorButton"), style: "GUIButtonLarge")
|
|
{
|
|
OnClicked = (btn, userdata) =>
|
|
{
|
|
Submarine.MainSub = null;
|
|
GameMain.CharacterEditorScreen.Select();
|
|
return true;
|
|
}
|
|
};
|
|
|
|
if (Steam.SteamManager.USE_STEAM)
|
|
{
|
|
steamWorkshopButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("SteamWorkshopButton"), style: "GUIButtonLarge")
|
|
{
|
|
OnClicked = SteamWorkshopClicked
|
|
};
|
|
}
|
|
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), buttonsParent.RectTransform), style: null); //spacing
|
|
|
|
new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("SettingsButton"), style: "GUIButtonLarge")
|
|
{
|
|
UserData = Tab.Settings,
|
|
OnClicked = SelectTab
|
|
};
|
|
new GUIButton(new RectTransform(new Vector2(1.0f, 0.1f), buttonsParent.RectTransform), TextManager.Get("QuitButton"), style: "GUIButtonLarge")
|
|
{
|
|
OnClicked = QuitClicked
|
|
};
|
|
|
|
|
|
/* var buttons = GUI.CreateButtons(9, new Vector2(1, 0.04f), buttonsParent.RectTransform, anchor: Anchor.BottomLeft,
|
|
minSize: minButtonSize, maxSize: maxButtonSize, relativeSpacing: 0.005f, extraSpacing: i => i % 2 == 0 ? 20 : 0);
|
|
buttons.ForEach(b => b.Color *= 0.8f);
|
|
SetupButtons(buttons);
|
|
buttons.ForEach(b => b.TextBlock.SetTextPos());*/
|
|
|
|
var relativeSize = new Vector2(0.5f, 0.5f);
|
|
var minSize = new Point(600, 400);
|
|
var maxSize = new Point(900, 600);
|
|
var anchor = Anchor.Center;
|
|
var pivot = Pivot.Center;
|
|
menuTabs = new GUIFrame[Enum.GetValues(typeof(Tab)).Length + 1];
|
|
|
|
menuTabs[(int)Tab.NewGame] = new GUIFrame(new RectTransform(relativeSize, Frame.RectTransform, anchor, pivot, minSize, maxSize));
|
|
var paddedNewGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.NewGame].RectTransform, Anchor.Center), style: null);
|
|
menuTabs[(int)Tab.LoadGame] = new GUIFrame(new RectTransform(relativeSize, Frame.RectTransform, anchor, pivot, minSize, maxSize));
|
|
var paddedLoadGame = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), menuTabs[(int)Tab.LoadGame].RectTransform, Anchor.Center), style: null);
|
|
|
|
campaignSetupUI = new CampaignSetupUI(false, paddedNewGame, paddedLoadGame)
|
|
{
|
|
LoadGame = LoadGame,
|
|
StartNewGame = StartGame
|
|
};
|
|
|
|
var hostServerScale = new Vector2(0.7f, 1.0f);
|
|
menuTabs[(int)Tab.HostServer] = new GUIFrame(new RectTransform(
|
|
Vector2.Multiply(relativeSize, hostServerScale), Frame.RectTransform, anchor, pivot, minSize.Multiply(hostServerScale), maxSize.Multiply(hostServerScale)));
|
|
|
|
CreateHostServerFields();
|
|
|
|
//----------------------------------------------------------------------
|
|
|
|
menuTabs[(int)Tab.Tutorials] = new GUIFrame(new RectTransform(relativeSize, Frame.RectTransform, anchor, pivot, minSize, maxSize));
|
|
|
|
//PLACEHOLDER
|
|
var tutorialList = new GUIListBox(
|
|
new RectTransform(new Vector2(0.95f, 0.85f), menuTabs[(int)Tab.Tutorials].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.1f) },
|
|
false, null, "");
|
|
foreach (Tutorial tutorial in Tutorial.Tutorials)
|
|
{
|
|
var tutorialText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), tutorialList.Content.RectTransform), tutorial.Name, textAlignment: Alignment.Center, font: GUI.LargeFont)
|
|
{
|
|
UserData = tutorial
|
|
};
|
|
}
|
|
tutorialList.OnSelected += (component, obj) =>
|
|
{
|
|
TutorialMode.StartTutorial(obj as Tutorial);
|
|
return true;
|
|
};
|
|
|
|
UpdateTutorialList();
|
|
|
|
this.game = game;
|
|
}
|
|
|
|
public override void Select()
|
|
{
|
|
base.Select();
|
|
|
|
if (GameMain.NetworkMember != null)
|
|
{
|
|
GameMain.NetworkMember.Disconnect();
|
|
GameMain.NetworkMember = null;
|
|
}
|
|
|
|
Submarine.Unload();
|
|
|
|
UpdateTutorialList();
|
|
|
|
campaignSetupUI.UpdateSubList();
|
|
|
|
SelectTab(null, 0);
|
|
|
|
GameAnalyticsManager.SetCustomDimension01("");
|
|
}
|
|
|
|
public bool SelectTab(GUIButton button, object obj)
|
|
{
|
|
if (obj is Tab)
|
|
{
|
|
SelectTab((Tab)obj);
|
|
}
|
|
else
|
|
{
|
|
selectedTab = 0;
|
|
}
|
|
|
|
if (button != null) button.Selected = true;
|
|
|
|
foreach (GUIComponent child in buttonsParent.Children)
|
|
{
|
|
GUIButton otherButton = child as GUIButton;
|
|
if (otherButton == null || otherButton == button) continue;
|
|
|
|
otherButton.Selected = false;
|
|
}
|
|
|
|
if (Selected != this) Select();
|
|
|
|
return true;
|
|
}
|
|
|
|
public void SelectTab(Tab tab)
|
|
{
|
|
if (GameMain.Config.UnsavedSettings)
|
|
{
|
|
var applyBox = new GUIMessageBox(
|
|
TextManager.Get("ApplySettingsLabel"),
|
|
TextManager.Get("ApplySettingsQuestion"),
|
|
new string[] { TextManager.Get("ApplySettingsYes"), TextManager.Get("ApplySettingsNo") });
|
|
applyBox.Buttons[0].OnClicked += applyBox.Close;
|
|
applyBox.Buttons[0].OnClicked += ApplySettings;
|
|
applyBox.Buttons[0].UserData = tab;
|
|
applyBox.Buttons[1].OnClicked += applyBox.Close;
|
|
applyBox.Buttons[1].OnClicked += DiscardSettings;
|
|
applyBox.Buttons[1].UserData = tab;
|
|
|
|
return;
|
|
}
|
|
|
|
selectedTab = tab;
|
|
|
|
switch (selectedTab)
|
|
{
|
|
case Tab.NewGame:
|
|
campaignSetupUI.CreateDefaultSaveName();
|
|
campaignSetupUI.UpdateTutorialSelection();
|
|
break;
|
|
case Tab.LoadGame:
|
|
campaignSetupUI.UpdateLoadMenu();
|
|
break;
|
|
case Tab.Settings:
|
|
GameMain.Config.ResetSettingsFrame();
|
|
menuTabs[(int)Tab.Settings] = GameMain.Config.SettingsFrame;
|
|
break;
|
|
}
|
|
}
|
|
|
|
private void UpdateTutorialList()
|
|
{
|
|
var tutorialList = menuTabs[(int)Tab.Tutorials].GetChild<GUIListBox>();
|
|
foreach (GUITextBlock tutorialText in tutorialList.Content.Children)
|
|
{
|
|
if (((Tutorial)tutorialText.UserData).Completed)
|
|
{
|
|
tutorialText.TextColor = Color.LightGreen;
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool ApplySettings(GUIButton button, object userData)
|
|
{
|
|
GameMain.Config.Save();
|
|
|
|
if (userData is Tab) SelectTab((Tab)userData);
|
|
|
|
if (GameMain.GraphicsWidth != GameMain.Config.GraphicsWidth || GameMain.GraphicsHeight != GameMain.Config.GraphicsHeight)
|
|
{
|
|
new GUIMessageBox(
|
|
TextManager.Get("RestartRequiredLabel"),
|
|
TextManager.Get("RestartRequiredText"));
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private bool DiscardSettings(GUIButton button, object userData)
|
|
{
|
|
GameMain.Config.Load("config.xml");
|
|
if (userData is Tab) SelectTab((Tab)userData);
|
|
|
|
return true;
|
|
}
|
|
|
|
private bool JoinServerClicked(GUIButton button, object obj)
|
|
{
|
|
GameMain.ServerListScreen.Select();
|
|
return true;
|
|
}
|
|
|
|
private bool SteamWorkshopClicked(GUIButton button, object obj)
|
|
{
|
|
GameMain.SteamWorkshopScreen.Select();
|
|
return true;
|
|
}
|
|
|
|
private bool ChangeMaxPlayers(GUIButton button, object obj)
|
|
{
|
|
int.TryParse(maxPlayersBox.Text, out int currMaxPlayers);
|
|
currMaxPlayers = (int)MathHelper.Clamp(currMaxPlayers + (int)button.UserData, 1, NetConfig.MaxPlayers);
|
|
|
|
maxPlayersBox.Text = currMaxPlayers.ToString();
|
|
|
|
return true;
|
|
}
|
|
|
|
private bool HostServerClicked(GUIButton button, object obj)
|
|
{
|
|
string name = serverNameBox.Text;
|
|
if (string.IsNullOrEmpty(name))
|
|
{
|
|
serverNameBox.Flash();
|
|
return false;
|
|
}
|
|
|
|
if (!int.TryParse(portBox.Text, out int port) || port < 0 || port > 65535)
|
|
{
|
|
portBox.Text = NetConfig.DefaultPort.ToString();
|
|
portBox.Flash();
|
|
|
|
return false;
|
|
}
|
|
|
|
int queryPort = 0;
|
|
if (Steam.SteamManager.USE_STEAM)
|
|
{
|
|
if (!int.TryParse(queryPortBox.Text, out queryPort) || queryPort < 0 || queryPort > 65535)
|
|
{
|
|
portBox.Text = NetConfig.DefaultQueryPort.ToString();
|
|
portBox.Flash();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
GameMain.NetLobbyScreen = new NetLobbyScreen();
|
|
try
|
|
{
|
|
GameMain.NetworkMember = new GameServer(name, port, queryPort, isPublicBox.Selected, passwordBox.Text, useUpnpBox.Selected, int.Parse(maxPlayersBox.Text));
|
|
}
|
|
|
|
catch (Exception e)
|
|
{
|
|
DebugConsole.ThrowError("Failed to start server", e);
|
|
}
|
|
|
|
GameMain.NetLobbyScreen.IsServer = true;
|
|
return true;
|
|
}
|
|
|
|
private bool QuitClicked(GUIButton button, object obj)
|
|
{
|
|
game.Exit();
|
|
return true;
|
|
}
|
|
|
|
public override void AddToGUIUpdateList()
|
|
{
|
|
Frame.AddToGUIUpdateList(ignoreChildren: true);
|
|
buttonsParent.AddToGUIUpdateList();
|
|
if (selectedTab > 0)
|
|
{
|
|
menuTabs[(int)selectedTab].AddToGUIUpdateList();
|
|
}
|
|
}
|
|
|
|
public override void Update(double deltaTime)
|
|
{
|
|
GameMain.TitleScreen.TitlePosition =
|
|
Vector2.Lerp(GameMain.TitleScreen.TitlePosition, new Vector2(
|
|
GameMain.TitleScreen.TitleSize.X / 2.0f * GameMain.TitleScreen.Scale + 30.0f,
|
|
GameMain.TitleScreen.TitleSize.Y / 2.0f * GameMain.TitleScreen.Scale + 30.0f),
|
|
0.1f);
|
|
#if !DEBUG
|
|
if (Steam.SteamManager.USE_STEAM)
|
|
{
|
|
if (GameMain.Config.UseSteamMatchmaking)
|
|
{
|
|
joinServerButton.Enabled = Steam.SteamManager.IsInitialized;
|
|
hostServerButton.Enabled = Steam.SteamManager.IsInitialized;
|
|
}
|
|
steamWorkshopButton.Enabled = Steam.SteamManager.IsInitialized;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
|
|
{
|
|
graphics.Clear(Color.CornflowerBlue);
|
|
|
|
GameMain.TitleScreen.DrawLoadingText = false;
|
|
GameMain.TitleScreen.Draw(spriteBatch, graphics, (float)deltaTime);
|
|
|
|
spriteBatch.Begin(SpriteSortMode.Deferred, null, null, null, GameMain.ScissorTestEnable);
|
|
|
|
GUI.Draw(Cam, spriteBatch);
|
|
|
|
#if DEBUG
|
|
GUI.Font.DrawString(spriteBatch, "Barotrauma v" + GameMain.Version + " (debug build)", new Vector2(10, GameMain.GraphicsHeight - 20), Color.White);
|
|
#else
|
|
GUI.Font.DrawString(spriteBatch, "Barotrauma v" + GameMain.Version, new Vector2(10, GameMain.GraphicsHeight - 20), Color.White);
|
|
#endif
|
|
|
|
spriteBatch.End();
|
|
}
|
|
|
|
private void StartGame(Submarine selectedSub, string saveName, string mapSeed)
|
|
{
|
|
if (string.IsNullOrEmpty(saveName)) return;
|
|
|
|
string[] existingSaveFiles = SaveUtil.GetSaveFiles(SaveUtil.SaveType.Singleplayer);
|
|
|
|
if (Array.Find(existingSaveFiles, s => s == saveName) != null)
|
|
{
|
|
new GUIMessageBox("Save name already in use", "Please choose another name for the save file");
|
|
return;
|
|
}
|
|
|
|
if (selectedSub == null)
|
|
{
|
|
new GUIMessageBox(TextManager.Get("SubNotSelected"), TextManager.Get("SelectSubRequest"));
|
|
return;
|
|
}
|
|
|
|
if (!Directory.Exists(SaveUtil.TempPath))
|
|
{
|
|
Directory.CreateDirectory(SaveUtil.TempPath);
|
|
}
|
|
|
|
try
|
|
{
|
|
File.Copy(selectedSub.FilePath, Path.Combine(SaveUtil.TempPath, selectedSub.Name + ".sub"), true);
|
|
}
|
|
catch (IOException e)
|
|
{
|
|
DebugConsole.ThrowError("Copying the file \"" + selectedSub.FilePath + "\" failed. The file may have been deleted or in use by another process. Try again or select another submarine.", e);
|
|
GameAnalyticsManager.AddErrorEventOnce(
|
|
"MainMenuScreen.StartGame:IOException" + selectedSub.Name,
|
|
GameAnalyticsSDK.Net.EGAErrorSeverity.Error,
|
|
"Copying the file \"" + selectedSub.FilePath + "\" failed.\n" + e.Message + "\n" + Environment.StackTrace);
|
|
return;
|
|
}
|
|
|
|
selectedSub = new Submarine(Path.Combine(SaveUtil.TempPath, selectedSub.Name + ".sub"), "");
|
|
|
|
ContextualTutorial.Selected = campaignSetupUI.TutorialSelected;
|
|
GameMain.GameSession = new GameSession(selectedSub, saveName,
|
|
GameModePreset.List.Find(g => g.Identifier == "singleplayercampaign"));
|
|
(GameMain.GameSession.GameMode as CampaignMode).GenerateMap(mapSeed);
|
|
|
|
|
|
GameMain.LobbyScreen.Select();
|
|
}
|
|
|
|
private void LoadGame(string saveFile)
|
|
{
|
|
if (string.IsNullOrWhiteSpace(saveFile)) return;
|
|
|
|
try
|
|
{
|
|
SaveUtil.LoadGame(saveFile);
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
DebugConsole.ThrowError("Loading save \"" + saveFile + "\" failed", e);
|
|
return;
|
|
}
|
|
|
|
|
|
GameMain.LobbyScreen.Select();
|
|
}
|
|
|
|
#region UI Methods
|
|
|
|
private void CreateHostServerFields()
|
|
{
|
|
Vector2 textLabelSize = new Vector2(1.0f, 0.1f);
|
|
Alignment textAlignment = Alignment.CenterLeft;
|
|
Vector2 textFieldSize = new Vector2(0.5f, 1.0f);
|
|
Vector2 tickBoxSize = new Vector2(0.4f, 0.07f);
|
|
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.85f, 0.75f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.05f) })
|
|
{
|
|
RelativeSpacing = 0.02f,
|
|
Stretch = true
|
|
};
|
|
GUIComponent parent = paddedFrame;
|
|
|
|
new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("HostServerButton"), textAlignment: Alignment.Center, font: GUI.LargeFont);
|
|
|
|
var label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerName"), textAlignment: textAlignment);
|
|
serverNameBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment);
|
|
|
|
label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerPort"), textAlignment: textAlignment);
|
|
portBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
|
|
{
|
|
Text = NetConfig.DefaultPort.ToString(),
|
|
ToolTip = TextManager.Get("ServerPortToolTip")
|
|
};
|
|
|
|
if (Steam.SteamManager.USE_STEAM)
|
|
{
|
|
label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("ServerQueryPort"), textAlignment: textAlignment);
|
|
queryPortBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment)
|
|
{
|
|
Text = NetConfig.DefaultQueryPort.ToString(),
|
|
ToolTip = TextManager.Get("ServerQueryPortToolTip")
|
|
};
|
|
}
|
|
|
|
var maxPlayersLabel = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("MaxPlayers"), textAlignment: textAlignment);
|
|
var buttonContainer = new GUILayoutGroup(new RectTransform(textFieldSize, maxPlayersLabel.RectTransform, Anchor.CenterRight), isHorizontal: true)
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.1f
|
|
};
|
|
new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform), "-", textAlignment: Alignment.Center)
|
|
{
|
|
UserData = -1,
|
|
OnClicked = ChangeMaxPlayers
|
|
};
|
|
|
|
maxPlayersBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 1.0f), buttonContainer.RectTransform), textAlignment: Alignment.Center)
|
|
{
|
|
Text = "8",
|
|
Enabled = false
|
|
};
|
|
new GUIButton(new RectTransform(new Vector2(0.2f, 1.0f), buttonContainer.RectTransform), "+", textAlignment: Alignment.Center)
|
|
{
|
|
UserData = 1,
|
|
OnClicked = ChangeMaxPlayers
|
|
};
|
|
|
|
label = new GUITextBlock(new RectTransform(textLabelSize, parent.RectTransform), TextManager.Get("Password"), textAlignment: textAlignment);
|
|
passwordBox = new GUITextBox(new RectTransform(textFieldSize, label.RectTransform, Anchor.CenterRight), textAlignment: textAlignment);
|
|
|
|
isPublicBox = new GUITickBox(new RectTransform(tickBoxSize, parent.RectTransform), TextManager.Get("PublicServer"))
|
|
{
|
|
ToolTip = TextManager.Get("PublicServerToolTip")
|
|
};
|
|
|
|
useUpnpBox = new GUITickBox(new RectTransform(tickBoxSize, parent.RectTransform), TextManager.Get("AttemptUPnP"))
|
|
{
|
|
ToolTip = TextManager.Get("AttemptUPnPToolTip")
|
|
};
|
|
|
|
new GUIButton(new RectTransform(new Vector2(0.4f, 0.1f), menuTabs[(int)Tab.HostServer].RectTransform, Anchor.BottomRight)
|
|
{
|
|
RelativeOffset = new Vector2(0.05f, 0.05f)
|
|
}, TextManager.Get("StartServerButton"), style: "GUIButtonLarge")
|
|
{
|
|
IgnoreLayoutGroups = true,
|
|
OnClicked = HostServerClicked
|
|
};
|
|
}
|
|
#endregion
|
|
|
|
}
|
|
}
|