- Barotrauma's projects are in the Barotrauma directory - All libraries are in the Libraries directory - MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?) - NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred - Removed Content/effects.mgfx as it didn't seem to be used anywhere - Removed some references to Subsurface directory - Renamed Launcher2 to Launcher
30 lines
485 B
C#
30 lines
485 B
C#
using Microsoft.Xna.Framework;
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namespace Barotrauma
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{
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interface IDamageable
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{
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Vector2 SimPosition
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{
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get;
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}
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Vector2 WorldPosition
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{
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get;
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}
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float Health
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{
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get;
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}
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AITarget AiTarget
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{
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get;
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}
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AttackResult AddDamage(IDamageable attacker, Vector2 worldPosition, Attack attack, float deltaTime, bool playSound=true);
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}
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}
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