Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Content/Items/Containers/containers.xml
T
juanjp600 4d225c65f2 Updated to MonoGame 3.6 + Directory refactor
- Barotrauma's projects are in the Barotrauma directory
- All libraries are in the Libraries directory
- MonoGame is now managed by NuGet, rather than referenced from the installed files (TODO: consider using PCL for easier cross-platform development?)
- NuGet libraries are not included in the repo, as getting the latest versions automatically should be preferred
- Removed Content/effects.mgfx as it didn't seem to be used anywhere
- Removed some references to Subsurface directory
- Renamed Launcher2 to Launcher
2017-06-27 09:52:57 -03:00

90 lines
2.3 KiB
XML

<Items>
<Item
name="Steel Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="locker.png" depth="0.84"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
<Item
name="Medicine Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,0,48,64" canflipx="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="chem"/>
<Containable name="medical"/>
</ItemContainer>
</Item>
<Item
name="Toxic Cabinet"
linkable="true"
pickdistance ="150">
<Sprite texture ="cabinets.png" depth="0.84" sourcerect="0,64,48,64" canflipx="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="chem"/>
<Containable name="medical"/>
</ItemContainer>
</Item>
<Item
name="Metal Crate"
linkable="true"
pickdistance ="150">
<Sprite texture ="crates.png" depth="0.54" sourcerect="0,0,79,35"/>
<Body width="77" height="34" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-30,14" handle2="30,14" aimable="false"/>
<ItemContainer capacity="20" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
<Item
name="Explosive Crate"
linkable="true"
pickdistance ="150">
<Sprite texture ="crates.png" depth="0.54" sourcerect="81,0,47,42"/>
<Body width="45" height="41" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
<ItemContainer capacity="10" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
<Item
name="Chemical Crate"
linkable="true"
pickdistance ="150">
<Sprite texture ="crates.png" depth="0.54" sourcerect="1,36,47,42"/>
<Body width="45" height="41" density="50"/>
<Holdable slots="RightHand+LeftHand" holdpos="0,-80" handle1="-20,14" handle2="20,14" aimable="false"/>
<ItemContainer capacity="10" canbeselected="true" hideitems="true">
<Containable name="smallitem"/>
</ItemContainer>
</Item>
</Items>