Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Physics/PhysicsBody.cs
T
Joonas Rikkonen 8c3c689596 - Fixed creatures being able to sever non-severable limb joints (which caused syncing issues when the waist->torso joint of a humanoid was severed).
- The server creates an entity event when a joint is severed.
- Made joints severable by default.
2017-09-21 17:50:24 +03:00

5.1 KiB