Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Events/Missions/MissionMode.cs
2017-07-05 18:35:09 +03:00

17 lines
555 B
C#

namespace Barotrauma
{
partial class MissionMode : GameMode
{
public override void MsgBox()
{
if (mission == null) return;
var missionMsg = new GUIMessageBox(mission.Name, mission.Description, 400, 400);
missionMsg.UserData = "missionstartmessage";
Networking.GameServer.Log("Mission: " + mission.Name, Networking.ServerLog.MessageType.ServerMessage);
Networking.GameServer.Log(mission.Description, Networking.ServerLog.MessageType.ServerMessage);
}
}
}