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LuaCsForBarotraumaEP
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6b38ba8434ebf41ae4f5bdef5e2d61b6daf08922
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
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T
History
Joonas Rikkonen
6b38ba8434
(7749cbf6a) Server sends the current facing direction of a character to clients instead of the TargetDirection. Fixes monsters flipping around constantly client-side. + Don't allow clients to make characters flip in EnemyAIController (controlled by the server)
2019-04-03 16:28:10 +03:00
..
Components
(7749cbf6a) Server sends the current facing direction of a character to clients instead of the TargetDirection. Fixes monsters flipping around constantly client-side. + Don't allow clients to make characters flip in EnemyAIController (controlled by the server)
2019-04-03 16:28:10 +03:00
CharacterInventory.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Inventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
Item.cs
(2a51e42a4) Set PositionUpdateInterval to zero when an item is dropped to make sure clients receive some position updates and become aware of the new position of the item
2019-04-03 16:26:28 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(45f083a5a) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-03 16:22:12 +03:00
RelatedItem.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00