Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Events/EventActions/CheckDataAction.cs
T
2020-07-30 13:00:09 +03:00

126 lines
4.6 KiB
C#

#nullable enable
using System.Xml.Linq;
namespace Barotrauma
{
class CheckDataAction : BinaryOptionAction
{
[Serialize("", true)]
public string Identifier { get; set; } = null!;
[Serialize("", true)]
public string Condition { get; set; } = null!;
protected object? value2;
protected object? value1;
protected PropertyConditional.OperatorType Operator { get; set; }
public CheckDataAction(ScriptedEvent parentEvent, XElement element) : base(parentEvent, element) { }
protected override bool? DetermineSuccess()
{
if (!(GameMain.GameSession?.GameMode is CampaignMode campaignMode)) { return false; }
string[] splitString = Condition.Split(' ');
string value = Condition;
if (splitString.Length > 0)
{
for (int i = 1; i < splitString.Length; i++)
{
value = splitString[i] + (i > 1 && i < splitString.Length ? " " : "");
}
}
else
{
DebugConsole.ThrowError($"{Condition} is too short, it should start with an operator followed by a boolean or a floating point value.");
return false;
}
string op = splitString[0];
Operator = PropertyConditional.GetOperatorType(op);
if (Operator == PropertyConditional.OperatorType.None) { return false; }
bool? tryBoolean = TryBoolean(campaignMode, value);
if (tryBoolean != null) { return tryBoolean; }
bool? tryFloat = TryFloat(campaignMode, value);
if (tryFloat != null) { return tryFloat; }
DebugConsole.ThrowError($"{value2} ({Condition}) did not match a boolean or a float.");
return false;
}
private bool? TryBoolean(CampaignMode campaignMode, string value)
{
if (bool.TryParse(value, out bool b))
{
bool target = GetBool(campaignMode);
value1 = target;
value2 = b;
switch (Operator)
{
case PropertyConditional.OperatorType.Equals:
return target == b;
case PropertyConditional.OperatorType.NotEquals:
return target != b;
default:
DebugConsole.Log($"Only \"Equals\" and \"Not equals\" operators are allowed for a boolean (was {Operator} for {value}).");
return false;
}
}
DebugConsole.Log($"{value} != bool");
return null;
}
private bool? TryFloat(CampaignMode campaignMode, string value)
{
if (float.TryParse(value, out float f))
{
float target = GetFloat(campaignMode);
value1 = target;
value2 = f;
switch (Operator)
{
case PropertyConditional.OperatorType.Equals:
return MathUtils.NearlyEqual(target, f);
case PropertyConditional.OperatorType.GreaterThan:
return target > f;
case PropertyConditional.OperatorType.GreaterThanEquals:
return target >= f;
case PropertyConditional.OperatorType.LessThan:
return target < f;
case PropertyConditional.OperatorType.LessThanEquals:
return target <= f;
case PropertyConditional.OperatorType.NotEquals:
return !MathUtils.NearlyEqual(target, f);
}
}
DebugConsole.Log($"{value} != float");
return null;
}
protected virtual bool GetBool(CampaignMode campaignMode)
{
return campaignMode.CampaignMetadata.GetBoolean(Identifier);
}
protected virtual float GetFloat(CampaignMode campaignMode)
{
return campaignMode.CampaignMetadata.GetFloat(Identifier);
}
public override string ToDebugString()
{
string condition = "?";
if (value2 != null && value1 != null)
{
condition = $"{value1.ColorizeObject()} {Operator.ColorizeObject()} {value2.ColorizeObject()}";
}
return $"{ToolBox.GetDebugSymbol(succeeded.HasValue)} {nameof(CheckDataAction)} -> (Data: {Identifier.ColorizeObject()}, Success: {succeeded.ColorizeObject()}, Expression: {condition})";
}
}
}