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vlad.os/LuaCsForBarotraumaEP
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6a31d56175161e39d9499db927519c0e1eeab452
LuaCsForBarotraumaEP/Subsurface/Source/Map/Lights/LightSource.cs
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Regalis 311f388358 Limbs with no sprite don't cause the game to crash anymore, lightsources attached to a limb are drawn at the interpolated position (= DrawPosition) of the limb, lightTexture origin is flipped on the X-axis when parent limb flips
2016-12-17 14:24:54 +02:00

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