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vlad.os/LuaCsForBarotraumaEP
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6895cdbd7df336a7e72a550b40e12add38ef5c93
LuaCsForBarotraumaEP/Subsurface/Source/Screens/EditCharacterScreen.cs
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Regalis 311f388358 Limbs with no sprite don't cause the game to crash anymore, lightsources attached to a limb are drawn at the interpolated position (= DrawPosition) of the limb, lightTexture origin is flipped on the X-axis when parent limb flips
2016-12-17 14:24:54 +02:00

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