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vlad.os/LuaCsForBarotraumaEP
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645df3fde6ff6a8f7b8cc8d0b22789d37b9ba1dc
LuaCsForBarotraumaEP/Subsurface/Content/Items/Containers
History
Regalis 3ec6f008d5 Item/structure sprites flip by default
2016-10-03 16:43:03 +03:00
..
cabinets.png
Crates, some new chemicals, statuseffects that are triggered on impact, explosions can trigger "OnFire" statuseffects, applying impulses to items (and not just characters) when the submarine hits something
2016-04-16 15:33:28 +03:00
containers.xml
Item/structure sprites flip by default
2016-10-03 16:43:03 +03:00
crates.png
Crates, some new chemicals, statuseffects that are triggered on impact, explosions can trigger "OnFire" statuseffects, applying impulses to items (and not just characters) when the submarine hits something
2016-04-16 15:33:28 +03:00
locker.png
Crates, some new chemicals, statuseffects that are triggered on impact, explosions can trigger "OnFire" statuseffects, applying impulses to items (and not just characters) when the submarine hits something
2016-04-16 15:33:28 +03:00
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