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63493d2b9d27b52eae88a8969144efc997f7d0b7
LuaCsForBarotraumaEP/Barotrauma
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Joonas Rikkonen 63493d2b9d Added a Character.AddDamage override method that does damage to a specific limb instead of the limb closest to the source of the damage. Projectiles and melee weapons now always do damage to the limb they hit, even if the center point of some other limb happens to be closer.
Also refactored the IDamageable interface to make more sense; now the attacker has to be a character instead of an IDamageable and damageable classes don't need to have an AiTarget.

Closes #69
2017-12-05 18:03:00 +02:00
..
BarotraumaClient
Merge pull request #79 from Crystalwarrior/ClientFixes
2017-12-05 12:54:28 -03:00
BarotraumaServer
Added an option to respawn directly in the main sub
2017-12-05 03:03:37 -03:00
BarotraumaShared
Added a Character.AddDamage override method that does damage to a specific limb instead of the limb closest to the source of the damage. Projectiles and melee weapons now always do damage to the limb they hit, even if the center point of some other limb happens to be closer.
2017-12-05 18:03:00 +02:00
Launcher
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
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