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619390ab728bcd1f85c32e2f34b48330fa625260
LuaCsForBarotraumaEP/Subsurface/Source/GameSession
History
Regalis 619390ab72 Water dustparticle fixes, random variation in background color, submarine is automatically moved to origo when loading, configuring a fabricable item with no material requirements doesn't throw an error, AI characters can't open doors if in handcuffs, engines can be picked through doors
2016-02-20 18:24:38 +02:00
..
GameModes
Fixed password box not working, connecting powered items with multiple parallel wires works, velocity/depth indicators on nav, stuff
2016-02-18 21:09:10 +02:00
CargoManager.cs
Moar progress, fixed shadow/los/submarine misalignment issues
2015-12-09 19:29:53 +02:00
CrewManager.cs
Water dustparticle fixes, random variation in background color, submarine is automatically moved to origo when loading, configuring a fabricable item with no material requirements doesn't throw an error, AI characters can't open doors if in handcuffs, engines can be picked through doors
2016-02-20 18:24:38 +02:00
GameSession.cs
Taking structure offset from origin into account when spawning the sub, repairtool automatically targets last section if welding the second-to-last
2016-02-20 14:12:04 +02:00
HireManager.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
InfoTextManager.cs
- CrewCommander key can be changed
2016-01-20 00:26:45 +02:00
ShiftSummary.cs
- Larger icon for gap/ladder waypoints
2016-01-20 23:31:37 +02:00
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