3917 lines
178 KiB
C#
3917 lines
178 KiB
C#
using Barotrauma.Extensions;
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using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using Barotrauma.IO;
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using System.Linq;
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using System.Xml.Linq;
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using Barotrauma.Steam;
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namespace Barotrauma
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{
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partial class NetLobbyScreen : Screen
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{
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//private readonly List<Sprite> jobPreferenceSprites = new List<Sprite>();
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private readonly GUIFrame infoFrame, modeFrame;
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private readonly GUILayoutGroup infoFrameContent;
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private readonly GUIFrame myCharacterFrame;
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private readonly GUIListBox chatBox;
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private readonly GUIButton serverLogReverseButton;
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private readonly GUIListBox serverLogBox, serverLogFilterTicks;
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private GUIComponent jobVariantTooltip;
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private SubmarinePreview submarinePreview;
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private readonly GUITextBox chatInput;
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private readonly GUITextBox serverLogFilter;
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public GUITextBox ChatInput
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{
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get
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{
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return chatInput;
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}
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}
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private readonly GUIImage micIcon;
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private readonly GUIScrollBar levelDifficultyScrollBar;
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private readonly GUIButton[] traitorProbabilityButtons;
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private readonly GUITextBlock traitorProbabilityText;
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private readonly GUIButton[] botCountButtons;
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private readonly GUITextBlock botCountText;
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private readonly GUIButton[] botSpawnModeButtons;
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private readonly GUITextBlock botSpawnModeText;
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public readonly GUIFrame MissionTypeFrame;
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public readonly GUIFrame CampaignSetupFrame;
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public readonly GUIFrame CampaignFrame;
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public readonly GUIButton ContinueCampaignButton, QuitCampaignButton;
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private readonly GUITickBox[] missionTypeTickBoxes;
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private readonly GUIListBox missionTypeList;
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public GUITextBox SeedBox
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{
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get; private set;
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}
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private readonly GUIComponent gameModeContainer;
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private readonly GUIButton spectateButton;
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private readonly GUILayoutGroup roundControlsHolder;
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public readonly GUIButton SettingsButton;
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public static GUIButton JobInfoFrame;
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private readonly GUITickBox spectateBox;
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private readonly GUIFrame playerInfoContainer;
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private GUILayoutGroup infoContainer;
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private GUIComponent changesPendingText;
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private bool createPendingChangesText = true;
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public GUIButton PlayerFrame;
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public readonly GUIButton SubVisibilityButton;
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private readonly GUITextBox subSearchBox;
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private readonly GUIComponent subPreviewContainer;
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private readonly GUITickBox autoRestartBox;
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private readonly GUITextBlock autoRestartText;
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private readonly GUITickBox shuttleTickBox;
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private readonly GUIComponent settingsBlocker;
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private Sprite backgroundSprite;
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private GUIButton jobPreferencesButton;
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private GUIButton appearanceButton;
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private GUIFrame characterInfoFrame;
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private GUIFrame appearanceFrame;
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public CharacterInfo.AppearanceCustomizationMenu CharacterAppearanceCustomizationMenu;
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public GUIFrame JobSelectionFrame;
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public GUIFrame JobPreferenceContainer;
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public GUIListBox JobList;
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private float autoRestartTimer;
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//persistent characterinfo provided by the server
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//(character settings cannot be edited when this is set)
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private CharacterInfo campaignCharacterInfo;
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public bool CampaignCharacterDiscarded
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{
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get;
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private set;
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}
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//elements that can only be used by the host
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private readonly List<GUIComponent> clientDisabledElements = new List<GUIComponent>();
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//elements that can't be interacted with but don't look disabled
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private readonly List<GUITextBox> clientReadonlyElements = new List<GUITextBox>();
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//elements that aren't shown client-side
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private readonly List<GUIComponent> clientHiddenElements = new List<GUIComponent>();
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public GUIComponent FileTransferFrame { get; private set; }
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public GUITextBlock FileTransferTitle { get; private set; }
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public GUIProgressBar FileTransferProgressBar { get; private set; }
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public GUITextBlock FileTransferProgressText { get; private set; }
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public GUITextBox ServerName
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{
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get;
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private set;
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}
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public GUITickBox Favorite
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{
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get;
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private set;
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}
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public GUITextBox ServerMessage
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{
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get;
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private set;
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}
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public GUILayoutGroup LogButtons
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{
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get;
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private set;
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}
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private readonly GUIButton showChatButton;
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private readonly GUIButton showLogButton;
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private readonly GUITextBlock publicOrPrivate;
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public readonly GUIListBox SubList;
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public readonly GUIDropDown ShuttleList;
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public readonly GUIListBox ModeList;
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private int selectedModeIndex;
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public int SelectedModeIndex
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{
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get { return selectedModeIndex; }
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set
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{
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if (HighlightedModeIndex == selectedModeIndex)
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{
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ModeList.Select(value);
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}
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selectedModeIndex = value;
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}
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}
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public int HighlightedModeIndex
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{
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get { return ModeList.SelectedIndex; }
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set
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{
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ModeList.Select(value, true);
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}
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}
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public IReadOnlyList<SubmarineInfo> GetSubList()
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=> SubList.Content.Children.Select(c => c.UserData as SubmarineInfo).ToArray();
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public readonly GUIListBox PlayerList;
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public GUITextBox CharacterNameBox
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{
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get;
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private set;
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}
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public GUIListBox TeamPreferenceListBox
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{
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get;
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private set;
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}
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public GUIButton StartButton
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{
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get;
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private set;
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}
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public GUITickBox ReadyToStartBox
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{
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get;
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private set;
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}
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public SubmarineInfo SelectedSub => SubList.SelectedData as SubmarineInfo;
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public SubmarineInfo SelectedShuttle => ShuttleList.SelectedData as SubmarineInfo;
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public MultiPlayerCampaignSetupUI CampaignSetupUI;
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public List<SubmarineInfo> CampaignSubmarines = new List<SubmarineInfo>();
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// Passed onto the gamesession when created
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public List<SubmarineInfo> ServerOwnedSubmarines = new List<SubmarineInfo>();
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public bool UsingShuttle
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{
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get { return shuttleTickBox.Selected; }
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set { shuttleTickBox.Selected = value; }
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}
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public GameModePreset SelectedMode
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{
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get { return ModeList.SelectedData as GameModePreset; }
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}
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public MissionType MissionType
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{
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get
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{
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MissionType retVal = MissionType.None;
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int index = 0;
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foreach (MissionType type in Enum.GetValues(typeof(MissionType)))
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{
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if (type == MissionType.None || type == MissionType.All) { continue; }
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if (missionTypeTickBoxes[index].Selected)
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{
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retVal = (MissionType)((int)retVal | (int)type);
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}
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index++;
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}
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return retVal;
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}
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set
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{
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int index = 0;
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foreach (MissionType type in Enum.GetValues(typeof(MissionType)))
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{
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if (type == MissionType.None || type == MissionType.All) { continue; }
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missionTypeTickBoxes[index].Selected = ((int)type & (int)value) != 0;
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index++;
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}
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}
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}
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public List<Pair<JobPrefab, int>> JobPreferences
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{
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get
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{
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// JobList if the server has already assigned the player a job
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// (e.g. the player has a pre-existing campaign character)
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if (JobList?.Content == null)
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{
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return new List<Pair<JobPrefab, int>>();
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}
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List<Pair<JobPrefab, int>> jobPreferences = new List<Pair<JobPrefab, int>>();
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foreach (GUIComponent child in JobList.Content.Children)
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{
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if (!(child.UserData is Pair<JobPrefab, int> jobPrefab)) { continue; }
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jobPreferences.Add(jobPrefab);
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}
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return jobPreferences;
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}
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}
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public string LevelSeed
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{
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get
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{
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return levelSeed;
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}
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set
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{
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if (levelSeed == value) return;
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levelSeed = value;
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int intSeed = ToolBox.StringToInt(levelSeed);
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backgroundSprite = LocationType.Random(new MTRandom(intSeed))?.GetPortrait(intSeed);
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SeedBox.Text = levelSeed;
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}
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}
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public NetLobbyScreen()
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{
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float panelSpacing = 0.005f;
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var innerFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), Frame.RectTransform, Anchor.Center) { MaxSize = new Point(int.MaxValue, GameMain.GraphicsHeight - 50) }, isHorizontal: false)
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{
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Stretch = true,
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RelativeSpacing = panelSpacing
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};
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var panelContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), innerFrame.RectTransform, Anchor.Center), isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = panelSpacing
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};
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GUILayoutGroup panelHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.7f, 1.0f), panelContainer.RectTransform))
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{
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Stretch = true,
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RelativeSpacing = panelSpacing
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};
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GUILayoutGroup bottomBar = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), innerFrame.RectTransform), childAnchor: Anchor.CenterLeft)
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{
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Stretch = true,
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IsHorizontal = true,
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RelativeSpacing = panelSpacing
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};
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GUILayoutGroup bottomBarLeft = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 1.0f), bottomBar.RectTransform), childAnchor: Anchor.CenterLeft)
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{
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Stretch = true,
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IsHorizontal = true,
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RelativeSpacing = panelSpacing
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};
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GUILayoutGroup bottomBarMid = new GUILayoutGroup(new RectTransform(new Vector2(0.4f, 1.0f), bottomBar.RectTransform), childAnchor: Anchor.CenterLeft)
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{
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Stretch = true,
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IsHorizontal = true,
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RelativeSpacing = panelSpacing
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};
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GUILayoutGroup bottomBarRight = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 1.0f), bottomBar.RectTransform), childAnchor: Anchor.CenterLeft)
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{
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Stretch = true,
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IsHorizontal = true,
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RelativeSpacing = panelSpacing
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};
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//server info panel ------------------------------------------------------------
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infoFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), panelHolder.RectTransform));
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infoFrameContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), infoFrame.RectTransform, Anchor.Center))
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{
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Stretch = true,
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RelativeSpacing = 0.025f
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};
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//server game panel ------------------------------------------------------------
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modeFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), panelHolder.RectTransform))
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{
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CanBeFocused = false
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};
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gameModeContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), modeFrame.RectTransform, Anchor.Center))
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{
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RelativeSpacing = panelSpacing * 4.0f,
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Stretch = true
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};
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var disconnectButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), bottomBarLeft.RectTransform), TextManager.Get("disconnect"))
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{
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OnClicked = (bt, userdata) => { GameMain.QuitToMainMenu(save: false, showVerificationPrompt: true); return true; }
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};
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disconnectButton.TextBlock.AutoScaleHorizontal = true;
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// file transfers ------------------------------------------------------------
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FileTransferFrame = new GUIFrame(new RectTransform(Vector2.One, bottomBarLeft.RectTransform), style: "TextFrame");
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var fileTransferContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), FileTransferFrame.RectTransform, Anchor.Center))
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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};
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FileTransferTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), fileTransferContent.RectTransform), "", font: GUI.SmallFont);
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var fileTransferBottom = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), fileTransferContent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
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{
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Stretch = true
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};
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FileTransferProgressBar = new GUIProgressBar(new RectTransform(new Vector2(0.6f, 1.0f), fileTransferBottom.RectTransform), 0.0f, Color.DarkGreen);
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FileTransferProgressText = new GUITextBlock(new RectTransform(Vector2.One, FileTransferProgressBar.RectTransform), "",
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font: GUI.SmallFont, textAlignment: Alignment.CenterLeft);
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new GUIButton(new RectTransform(new Vector2(0.4f, 1.0f), fileTransferBottom.RectTransform), TextManager.Get("cancel"), style: "GUIButtonSmall")
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{
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OnClicked = (btn, userdata) =>
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{
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if (!(FileTransferFrame.UserData is FileReceiver.FileTransferIn transfer)) { return false; }
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GameMain.Client?.CancelFileTransfer(transfer);
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GameMain.Client?.FileReceiver.StopTransfer(transfer);
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return true;
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}
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};
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// Sidebar area (Character customization/Chat)
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GUILayoutGroup sideBar = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 1.0f), panelContainer.RectTransform, maxSize: new Point(650, panelContainer.RectTransform.Rect.Height)))
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{
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RelativeSpacing = panelSpacing,
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Stretch = true
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};
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//player info panel ------------------------------------------------------------
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myCharacterFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), sideBar.RectTransform));
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playerInfoContainer = new GUIFrame(new RectTransform(new Vector2(0.9f, 0.9f), myCharacterFrame.RectTransform, Anchor.Center), style: null);
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spectateBox = new GUITickBox(new RectTransform(new Vector2(0.4f, 0.06f), myCharacterFrame.RectTransform) { RelativeOffset = new Vector2(0.05f, 0.05f) },
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TextManager.Get("spectatebutton"))
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{
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Selected = false,
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OnSelected = ToggleSpectate,
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UserData = "spectate"
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};
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// Social area
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GUIFrame logBackground = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.5f), sideBar.RectTransform));
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GUILayoutGroup logHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), logBackground.RectTransform, Anchor.Center))
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{
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Stretch = true
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};
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GUILayoutGroup socialHolder = null; GUILayoutGroup serverLogHolder = null;
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LogButtons = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), logHolder.RectTransform), true)
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{
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Stretch = true,
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RelativeSpacing = 0.02f
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};
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clientHiddenElements.Add(LogButtons);
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// Show chat button
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showChatButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.25f), LogButtons.RectTransform),
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TextManager.Get("Chat"), style: "GUITabButton")
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{
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Selected = true,
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OnClicked = (GUIButton button, object userData) =>
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{
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if (socialHolder != null) { socialHolder.Visible = true; }
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if (serverLogHolder != null) { serverLogHolder.Visible = false; }
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showChatButton.Selected = true;
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showLogButton.Selected = false;
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return true;
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}
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};
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// Server log button
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showLogButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.25f), LogButtons.RectTransform),
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TextManager.Get("ServerLog"), style: "GUITabButton")
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{
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OnClicked = (GUIButton button, object userData) =>
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{
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if (socialHolder != null) { socialHolder.Visible = false; }
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if (!(serverLogHolder?.Visible ?? true))
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{
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if (GameMain.Client?.ServerSettings?.ServerLog == null) { return false; }
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serverLogHolder.Visible = true;
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GameMain.Client.ServerSettings.ServerLog.AssignLogFrame(serverLogReverseButton, serverLogBox, serverLogFilterTicks.Content, serverLogFilter);
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}
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showChatButton.Selected = false;
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showLogButton.Selected = true;
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return true;
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}
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};
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GUITextBlock.AutoScaleAndNormalize(showChatButton.TextBlock, showLogButton.TextBlock);
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GUIFrame logHolderBottom = new GUIFrame(new RectTransform(Vector2.One, logHolder.RectTransform), style: null)
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{
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CanBeFocused = false
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};
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socialHolder = new GUILayoutGroup(new RectTransform(Vector2.One, logHolderBottom.RectTransform, Anchor.Center))
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{
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Stretch = true
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};
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// Spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), socialHolder.RectTransform), style: null)
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{
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CanBeFocused = false
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};
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GUILayoutGroup socialHolderHorizontal = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), socialHolder.RectTransform), isHorizontal: true)
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{
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Stretch = true
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};
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//chatbox ----------------------------------------------------------------------
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chatBox = new GUIListBox(new RectTransform(new Vector2(0.6f, 1.0f), socialHolderHorizontal.RectTransform));
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//player list ------------------------------------------------------------------
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PlayerList = new GUIListBox(new RectTransform(new Vector2(0.4f, 1.0f), socialHolderHorizontal.RectTransform))
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{
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OnSelected = (component, userdata) => { SelectPlayer(userdata as Client); return true; }
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};
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// Spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), socialHolder.RectTransform), style: null)
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{
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CanBeFocused = false
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};
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// Chat input
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var chatRow = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.07f), socialHolder.RectTransform),
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isHorizontal: true, childAnchor: Anchor.CenterLeft)
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{
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Stretch = true
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};
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chatInput = new GUITextBox(new RectTransform(new Vector2(0.95f, 1.0f), chatRow.RectTransform))
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{
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MaxTextLength = ChatMessage.MaxLength,
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Font = GUI.SmallFont,
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DeselectAfterMessage = false
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};
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|
micIcon = new GUIImage(new RectTransform(new Vector2(0.05f, 1.0f), chatRow.RectTransform), style: "GUIMicrophoneUnavailable");
|
|
|
|
serverLogHolder = new GUILayoutGroup(new RectTransform(Vector2.One, logHolderBottom.RectTransform, Anchor.Center))
|
|
{
|
|
Stretch = true,
|
|
Visible = false
|
|
};
|
|
|
|
// Spacing
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), serverLogHolder.RectTransform), style: null)
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
GUILayoutGroup serverLogHolderHorizontal = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), serverLogHolder.RectTransform), isHorizontal: true)
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
//server log ----------------------------------------------------------------------
|
|
|
|
GUILayoutGroup serverLogListboxLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), serverLogHolderHorizontal.RectTransform))
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
serverLogReverseButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.05f), serverLogListboxLayout.RectTransform), style: "UIToggleButtonVertical");
|
|
serverLogBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.95f), serverLogListboxLayout.RectTransform));
|
|
|
|
//filter tickbox list ------------------------------------------------------------------
|
|
|
|
serverLogFilterTicks = new GUIListBox(new RectTransform(new Vector2(0.5f, 1.0f), serverLogHolderHorizontal.RectTransform) { MinSize = new Point(150, 0) })
|
|
{
|
|
OnSelected = (component, userdata) => { return false; }
|
|
};
|
|
|
|
// Spacing
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.02f), serverLogHolder.RectTransform), style: null)
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
// Filter text input
|
|
|
|
serverLogFilter = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.07f), serverLogHolder.RectTransform))
|
|
{
|
|
MaxTextLength = ChatMessage.MaxLength,
|
|
Font = GUI.SmallFont
|
|
};
|
|
|
|
roundControlsHolder = new GUILayoutGroup(new RectTransform(Vector2.One, bottomBarRight.RectTransform),
|
|
isHorizontal: true, childAnchor: Anchor.CenterLeft)
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
GUIFrame readyToStartContainer = new GUIFrame(new RectTransform(Vector2.One, roundControlsHolder.RectTransform), style: "TextFrame")
|
|
{
|
|
Visible = false
|
|
};
|
|
|
|
// Ready to start tickbox
|
|
ReadyToStartBox = new GUITickBox(new RectTransform(new Vector2(0.95f, 0.75f), readyToStartContainer.RectTransform, anchor: Anchor.Center),
|
|
TextManager.Get("ReadyToStartTickBox"));
|
|
|
|
// Spectate button
|
|
spectateButton = new GUIButton(new RectTransform(Vector2.One, roundControlsHolder.RectTransform),
|
|
TextManager.Get("SpectateButton"));
|
|
|
|
// Start button
|
|
StartButton = new GUIButton(new RectTransform(Vector2.One, roundControlsHolder.RectTransform),
|
|
TextManager.Get("StartGameButton"))
|
|
{
|
|
OnClicked = (btn, obj) =>
|
|
{
|
|
GameMain.Client.RequestStartRound();
|
|
CoroutineManager.StartCoroutine(WaitForStartRound(StartButton), "WaitForStartRound");
|
|
return true;
|
|
}
|
|
};
|
|
clientHiddenElements.Add(StartButton);
|
|
bottomBar.RectTransform.MinSize =
|
|
new Point(0, (int)Math.Max(ReadyToStartBox.RectTransform.MinSize.Y / 0.75f, StartButton.RectTransform.MinSize.Y));
|
|
|
|
//autorestart ------------------------------------------------------------------
|
|
|
|
autoRestartText = new GUITextBlock(new RectTransform(Vector2.One, bottomBarMid.RectTransform), "", font: GUI.SmallFont, style: "TextFrame", textAlignment: Alignment.Center);
|
|
GUIFrame autoRestartBoxContainer = new GUIFrame(new RectTransform(Vector2.One, bottomBarMid.RectTransform), style: "TextFrame");
|
|
autoRestartBox = new GUITickBox(new RectTransform(new Vector2(0.95f, 0.75f), autoRestartBoxContainer.RectTransform, Anchor.Center), TextManager.Get("AutoRestart"))
|
|
{
|
|
OnSelected = (tickBox) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, autoRestart: tickBox.Selected);
|
|
return true;
|
|
}
|
|
};
|
|
clientDisabledElements.Add(autoRestartBoxContainer);
|
|
|
|
//--------------------------------------------------------------------------------------------------------------------------------
|
|
//infoframe contents
|
|
//--------------------------------------------------------------------------------------------------------------------------------
|
|
|
|
//server info ------------------------------------------------------------------
|
|
|
|
// Server Info Header
|
|
GUILayoutGroup lobbyHeader = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), infoFrameContent.RectTransform),
|
|
isHorizontal: true, childAnchor: Anchor.CenterLeft)
|
|
{
|
|
RelativeSpacing = 0.05f,
|
|
Stretch = true
|
|
};
|
|
|
|
ServerName = new GUITextBox(new RectTransform(Vector2.One, lobbyHeader.RectTransform))
|
|
{
|
|
MaxTextLength = NetConfig.ServerNameMaxLength,
|
|
OverflowClip = true
|
|
};
|
|
ServerName.OnDeselected += (textBox, key) =>
|
|
{
|
|
if (!textBox.Readonly)
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Name);
|
|
}
|
|
};
|
|
clientReadonlyElements.Add(ServerName);
|
|
|
|
Favorite = new GUITickBox(new RectTransform(new Vector2(1.0f, 1.0f), lobbyHeader.RectTransform, scaleBasis: ScaleBasis.BothHeight),
|
|
"", null, "GUIServerListFavoriteTickBox")
|
|
{
|
|
Selected = false,
|
|
ToolTip = TextManager.Get("addtofavorites"),
|
|
OnSelected = (tickbox) =>
|
|
{
|
|
ServerInfo info = GameMain.Client.ServerSettings.GetServerListInfo();
|
|
if (tickbox.Selected)
|
|
{
|
|
GameMain.ServerListScreen.AddToFavoriteServers(info);
|
|
}
|
|
else
|
|
{
|
|
GameMain.ServerListScreen.RemoveFromFavoriteServers(info);
|
|
}
|
|
tickbox.ToolTip = TextManager.Get(tickbox.Selected ? "removefromfavorites" : "addtofavorites");
|
|
return true;
|
|
}
|
|
};
|
|
|
|
SettingsButton = new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), lobbyHeader.RectTransform, Anchor.TopRight),
|
|
TextManager.Get("ServerSettingsButton"));
|
|
clientHiddenElements.Add(SettingsButton);
|
|
|
|
lobbyHeader.RectTransform.MinSize = new Point(0, Math.Max(ServerName.Rect.Height, SettingsButton.Rect.Height));
|
|
|
|
GUILayoutGroup lobbyContent = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), infoFrameContent.RectTransform), isHorizontal: true)
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.025f
|
|
};
|
|
|
|
GUILayoutGroup serverInfoHolder = new GUILayoutGroup(new RectTransform(Vector2.One, lobbyContent.RectTransform))
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.025f
|
|
};
|
|
|
|
var serverBanner = new GUICustomComponent(new RectTransform(new Vector2(1.0f, 0.25f), serverInfoHolder.RectTransform), DrawServerBanner)
|
|
{
|
|
HideElementsOutsideFrame = true
|
|
};
|
|
new GUITextBlock(new RectTransform(new Vector2(0.15f, 0.05f), serverBanner.RectTransform) { RelativeOffset = new Vector2(0.01f, 0.04f) },
|
|
"", font: GUI.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader")
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
publicOrPrivate = new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), serverBanner.RectTransform, Anchor.BottomRight, Pivot.BottomRight),
|
|
"", font: GUI.SmallFont, textAlignment: Alignment.Center, textColor: Color.White, style: "GUISlopedHeader")
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
var serverMessageContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.75f), serverInfoHolder.RectTransform));
|
|
ServerMessage = new GUITextBox(new RectTransform(Vector2.One, serverMessageContainer.Content.RectTransform),
|
|
style: "GUITextBoxNoBorder", wrap: true, textAlignment: Alignment.TopLeft);
|
|
var serverMessageHint = new GUITextBlock(new RectTransform(Vector2.One, ServerMessage.RectTransform),
|
|
textColor: Color.DarkGray * 0.6f, textAlignment: Alignment.TopLeft, font: GUI.Style.Font, text: TextManager.Get("ClickToWriteServerMessage"));
|
|
|
|
void updateServerMessageScrollBasedOnCaret()
|
|
{
|
|
float caretY = ServerMessage.CaretScreenPos.Y;
|
|
float bottomCaretExtent = ServerMessage.Font.LineHeight * 1.5f;
|
|
float topCaretExtent = -ServerMessage.Font.LineHeight * 0.5f;
|
|
if (caretY + bottomCaretExtent > serverMessageContainer.Rect.Bottom)
|
|
{
|
|
serverMessageContainer.ScrollBar.BarScroll
|
|
= (caretY - ServerMessage.Rect.Top - serverMessageContainer.Rect.Height + bottomCaretExtent)
|
|
/ (ServerMessage.Rect.Height - serverMessageContainer.Rect.Height);
|
|
}
|
|
else if (caretY + topCaretExtent < serverMessageContainer.Rect.Top)
|
|
{
|
|
serverMessageContainer.ScrollBar.BarScroll
|
|
= (caretY - ServerMessage.Rect.Top + topCaretExtent)
|
|
/ (ServerMessage.Rect.Height - serverMessageContainer.Rect.Height);
|
|
}
|
|
}
|
|
|
|
ServerMessage.OnSelected += (textBox, key) =>
|
|
{
|
|
serverMessageHint.Visible = false;
|
|
updateServerMessageScrollBasedOnCaret();
|
|
};
|
|
ServerMessage.OnTextChanged += (textBox, text) =>
|
|
{
|
|
Vector2 textSize = textBox.Font.MeasureString(textBox.WrappedText);
|
|
textBox.RectTransform.NonScaledSize = new Point(textBox.RectTransform.NonScaledSize.X, Math.Max(serverMessageContainer.Content.Rect.Height, (int)textSize.Y + 10));
|
|
serverMessageContainer.UpdateScrollBarSize();
|
|
serverMessageHint.Visible = !textBox.Selected && !textBox.Readonly && string.IsNullOrWhiteSpace(textBox.Text);
|
|
return true;
|
|
};
|
|
ServerMessage.OnEnterPressed += (textBox, text) =>
|
|
{
|
|
string str = textBox.Text;
|
|
int caretIndex = textBox.CaretIndex;
|
|
textBox.Text = $"{str[..caretIndex]}\n{str[caretIndex..]}";
|
|
textBox.CaretIndex = caretIndex + 1;
|
|
|
|
return true;
|
|
};
|
|
ServerMessage.OnDeselected += (textBox, key) =>
|
|
{
|
|
if (!textBox.Readonly)
|
|
{
|
|
GameMain.Client?.ServerSettings?.ClientAdminWrite(ServerSettings.NetFlags.Message);
|
|
}
|
|
serverMessageHint.Visible = !textBox.Readonly && string.IsNullOrWhiteSpace(textBox.Text);
|
|
};
|
|
|
|
ServerMessage.OnKeyHit += (sender, key) => updateServerMessageScrollBasedOnCaret();
|
|
|
|
|
|
clientHiddenElements.Add(serverMessageHint);
|
|
clientReadonlyElements.Add(ServerMessage);
|
|
|
|
//submarine list ------------------------------------------------------------------
|
|
|
|
GUILayoutGroup subHolder = new GUILayoutGroup(new RectTransform(Vector2.One, lobbyContent.RectTransform))
|
|
{
|
|
RelativeSpacing = panelSpacing,
|
|
Stretch = true
|
|
};
|
|
|
|
var subLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), subHolder.RectTransform) { MinSize = new Point(0, 25) }, TextManager.Get("Submarine"), font: GUI.SubHeadingFont);
|
|
|
|
SubVisibilityButton
|
|
= new GUIButton(
|
|
new RectTransform(Vector2.One * 1.2f, subLabel.RectTransform, anchor: Anchor.CenterRight,
|
|
scaleBasis: ScaleBasis.BothHeight),
|
|
style: "EyeButton")
|
|
{
|
|
OnClicked = (button, o) =>
|
|
{
|
|
CreateSubmarineVisibilityMenu();
|
|
return false;
|
|
}
|
|
};
|
|
clientHiddenElements.Add(SubVisibilityButton);
|
|
|
|
var filterContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), subHolder.RectTransform), isHorizontal: true)
|
|
{
|
|
Stretch = true
|
|
};
|
|
var searchTitle = new GUITextBlock(new RectTransform(new Vector2(0.001f, 1.0f), filterContainer.RectTransform), TextManager.Get("serverlog.filter"), textAlignment: Alignment.CenterLeft, font: GUI.Font);
|
|
subSearchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 1.0f), filterContainer.RectTransform, Anchor.CenterRight), font: GUI.Font, createClearButton: true);
|
|
filterContainer.RectTransform.MinSize = subSearchBox.RectTransform.MinSize;
|
|
subSearchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
|
|
subSearchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
|
|
subSearchBox.OnTextChanged += (textBox, text) =>
|
|
{
|
|
UpdateSubVisibility();
|
|
return true;
|
|
};
|
|
|
|
SubList = new GUIListBox(new RectTransform(Vector2.One, subHolder.RectTransform))
|
|
{
|
|
OnSelected = VotableClicked
|
|
};
|
|
|
|
var voteText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), subLabel.RectTransform, Anchor.TopRight),
|
|
TextManager.Get("Votes"), textAlignment: Alignment.CenterRight)
|
|
{
|
|
UserData = "subvotes",
|
|
Visible = false
|
|
};
|
|
|
|
//respawn shuttle / submarine preview ------------------------------------------------------------------
|
|
|
|
GUILayoutGroup rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 1.0f), lobbyContent.RectTransform))
|
|
{
|
|
RelativeSpacing = panelSpacing,
|
|
Stretch = true
|
|
};
|
|
|
|
GUILayoutGroup shuttleHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), isHorizontal: true)
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
shuttleTickBox = new GUITickBox(new RectTransform(Vector2.One, shuttleHolder.RectTransform), TextManager.Get("RespawnShuttle"))
|
|
{
|
|
Selected = true,
|
|
OnSelected = (GUITickBox box) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, useRespawnShuttle: box.Selected);
|
|
return true;
|
|
}
|
|
};
|
|
shuttleTickBox.TextBlock.RectTransform.SizeChanged += () =>
|
|
{
|
|
shuttleTickBox.TextBlock.AutoScaleHorizontal = true;
|
|
shuttleTickBox.TextBlock.TextScale = 1.0f;
|
|
if (shuttleTickBox.TextBlock.TextScale < 0.75f)
|
|
{
|
|
shuttleTickBox.TextBlock.Wrap = true;
|
|
shuttleTickBox.TextBlock.AutoScaleHorizontal = true;
|
|
shuttleTickBox.TextBlock.TextScale = 1.0f;
|
|
}
|
|
};
|
|
ShuttleList = new GUIDropDown(new RectTransform(Vector2.One, shuttleHolder.RectTransform), elementCount: 10)
|
|
{
|
|
OnSelected = (component, obj) =>
|
|
{
|
|
GameMain.Client.RequestSelectSub(component.Parent.GetChildIndex(component), isShuttle: true);
|
|
return true;
|
|
}
|
|
};
|
|
ShuttleList.ListBox.RectTransform.MinSize = new Point(250, 0);
|
|
shuttleHolder.RectTransform.MinSize = new Point(0, ShuttleList.RectTransform.Children.Max(c => c.MinSize.Y));
|
|
|
|
subPreviewContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.9f), rightColumn.RectTransform), style: null);
|
|
subPreviewContainer.RectTransform.SizeChanged += () =>
|
|
{
|
|
if (SelectedSub != null) { CreateSubPreview(SelectedSub); }
|
|
};
|
|
|
|
//------------------------------------------------------------------------------------------------------------------
|
|
// Gamemode panel
|
|
//------------------------------------------------------------------------------------------------------------------
|
|
|
|
GUILayoutGroup gameModeBackground = new GUILayoutGroup(new RectTransform(Vector2.One, gameModeContainer.RectTransform), isHorizontal: true)
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.01f
|
|
};
|
|
|
|
GUILayoutGroup gameModeHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.333f, 1.0f), gameModeBackground.RectTransform))
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
var modeLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), gameModeHolder.RectTransform) { MinSize = new Point(0, 25) }, TextManager.Get("GameMode"), font: GUI.SubHeadingFont);
|
|
voteText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), modeLabel.RectTransform, Anchor.TopRight),
|
|
TextManager.Get("Votes"), textAlignment: Alignment.CenterRight)
|
|
{
|
|
UserData = "modevotes",
|
|
Visible = false
|
|
};
|
|
ModeList = new GUIListBox(new RectTransform(Vector2.One, gameModeHolder.RectTransform))
|
|
{
|
|
OnSelected = VotableClicked
|
|
};
|
|
|
|
foreach (GameModePreset mode in GameModePreset.List)
|
|
{
|
|
if (mode.IsSinglePlayer) { continue; }
|
|
|
|
var modeFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.15f), ModeList.Content.RectTransform), style: null)
|
|
{
|
|
UserData = mode
|
|
};
|
|
|
|
var modeContent = new GUILayoutGroup(new RectTransform(new Vector2(0.75f, 0.9f), modeFrame.RectTransform, Anchor.CenterRight) { RelativeOffset = new Vector2(0.02f, 0.0f) })
|
|
{
|
|
AbsoluteSpacing = (int)(5 * GUI.Scale),
|
|
Stretch = true
|
|
};
|
|
|
|
var modeTitle = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), modeContent.RectTransform), mode.Name, font: GUI.SubHeadingFont);
|
|
var modeDescription = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), modeContent.RectTransform), mode.Description, font: GUI.SmallFont, wrap: true);
|
|
modeTitle.HoverColor = modeDescription.HoverColor = modeTitle.SelectedColor = modeDescription.SelectedColor = Color.Transparent;
|
|
modeTitle.HoverTextColor = modeDescription.HoverTextColor = modeTitle.TextColor;
|
|
modeTitle.TextColor = modeDescription.TextColor = modeTitle.TextColor * 0.5f;
|
|
modeFrame.OnAddedToGUIUpdateList = (c) =>
|
|
{
|
|
modeTitle.State = modeDescription.State = c.State;
|
|
};
|
|
|
|
new GUIImage(new RectTransform(new Vector2(0.2f, 0.8f), modeFrame.RectTransform, Anchor.CenterLeft) { RelativeOffset = new Vector2(0.02f, 0.0f) },
|
|
style: "GameModeIcon." + mode.Identifier, scaleToFit: true);
|
|
|
|
modeFrame.RectTransform.MinSize = new Point(0, (int)(modeContent.Children.Sum(c => c.Rect.Height + modeContent.AbsoluteSpacing) / modeContent.RectTransform.RelativeSize.Y));
|
|
}
|
|
|
|
var gameModeSpecificFrame = new GUIFrame(new RectTransform(new Vector2(0.333f, 1.0f), gameModeBackground.RectTransform), style: null);
|
|
CampaignSetupFrame = new GUIFrame(new RectTransform(Vector2.One, gameModeSpecificFrame.RectTransform), style: null)
|
|
{
|
|
Visible = false
|
|
};
|
|
CampaignFrame = new GUIFrame(new RectTransform(Vector2.One, gameModeSpecificFrame.RectTransform), style: null)
|
|
{
|
|
Visible = false
|
|
};
|
|
GUILayoutGroup campaignContent = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.5f), CampaignFrame.RectTransform, Anchor.Center))
|
|
{
|
|
RelativeSpacing = 0.05f,
|
|
Stretch = true
|
|
};
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.3f), campaignContent.RectTransform),
|
|
TextManager.Get("gamemode.multiplayercampaign"), font: GUI.SubHeadingFont, textAlignment: Alignment.Center);
|
|
ContinueCampaignButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.3f), campaignContent.RectTransform),
|
|
TextManager.Get("campaigncontinue"), textAlignment: Alignment.Center)
|
|
{
|
|
OnClicked = (_, __) =>
|
|
{
|
|
CoroutineManager.StartCoroutine(WaitForStartRound(ContinueCampaignButton), "WaitForStartRound");
|
|
GameMain.Client?.RequestStartRound(true);
|
|
return true;
|
|
}
|
|
};
|
|
QuitCampaignButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.3f), campaignContent.RectTransform),
|
|
TextManager.Get("quitbutton"), textAlignment: Alignment.Center)
|
|
{
|
|
OnClicked = (_, __) =>
|
|
{
|
|
GameMain.Client.RequestSelectMode(ModeList.Content.GetChildIndex(ModeList.Content.GetChildByUserData(GameModePreset.Sandbox)));
|
|
return true;
|
|
}
|
|
};
|
|
|
|
//mission type ------------------------------------------------------------------
|
|
MissionTypeFrame = new GUIFrame(new RectTransform(Vector2.One, gameModeSpecificFrame.RectTransform), style: null);
|
|
|
|
GUILayoutGroup missionHolder = new GUILayoutGroup(new RectTransform(Vector2.One, MissionTypeFrame.RectTransform))
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), missionHolder.RectTransform) { MinSize = new Point(0, 25) },
|
|
TextManager.Get("MissionType"), font: GUI.SubHeadingFont);
|
|
missionTypeList = new GUIListBox(new RectTransform(Vector2.One, missionHolder.RectTransform))
|
|
{
|
|
OnSelected = (component, obj) =>
|
|
{
|
|
return false;
|
|
}
|
|
};
|
|
|
|
var missionTypes = (MissionType[])Enum.GetValues(typeof(MissionType));
|
|
missionTypeTickBoxes = new GUITickBox[missionTypes.Length - 2];
|
|
int index = 0;
|
|
for (int i = 0; i < missionTypes.Length; i++)
|
|
{
|
|
var missionType = missionTypes[i];
|
|
if (missionType == MissionType.None || missionType == MissionType.All) { continue; }
|
|
|
|
GUIFrame frame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), missionTypeList.Content.RectTransform) { MinSize = new Point(0, (int)(30 * GUI.Scale)) }, style: "ListBoxElement")
|
|
{
|
|
UserData = missionType,
|
|
};
|
|
|
|
if (MissionPrefab.HiddenMissionClasses.Contains(missionType))
|
|
{
|
|
missionTypeTickBoxes[index] = new GUITickBox(new RectTransform(Vector2.One, frame.RectTransform), string.Empty)
|
|
{
|
|
UserData = (int)missionType,
|
|
Visible = false,
|
|
CanBeFocused = false
|
|
};
|
|
}
|
|
else
|
|
{
|
|
missionTypeTickBoxes[index] = new GUITickBox(new RectTransform(Vector2.One, frame.RectTransform),
|
|
TextManager.Get("MissionType." + missionType.ToString()))
|
|
{
|
|
UserData = (int)missionType,
|
|
ToolTip = TextManager.Get("MissionTypeDescription." + missionType.ToString(), returnNull: true),
|
|
OnSelected = (tickbox) =>
|
|
{
|
|
int missionTypeOr = tickbox.Selected ? (int)tickbox.UserData : (int)MissionType.None;
|
|
int missionTypeAnd = (int)MissionType.All & (!tickbox.Selected ? (~(int)tickbox.UserData) : (int)MissionType.All);
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, (int)missionTypeOr, (int)missionTypeAnd);
|
|
return true;
|
|
}
|
|
};
|
|
frame.RectTransform.MinSize = missionTypeTickBoxes[index].RectTransform.MinSize;
|
|
}
|
|
index++;
|
|
}
|
|
clientDisabledElements.AddRange(missionTypeTickBoxes);
|
|
|
|
//------------------------------------------------------------------
|
|
// settings panel
|
|
//------------------------------------------------------------------
|
|
|
|
GUILayoutGroup settingsHolder = new GUILayoutGroup(new RectTransform(new Vector2(0.333f, 1.0f), gameModeBackground.RectTransform))
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.055f), settingsHolder.RectTransform) { MinSize = new Point(0, 25) },
|
|
TextManager.Get("Settings"), font: GUI.SubHeadingFont);
|
|
var settingsFrame = new GUIFrame(new RectTransform(Vector2.One, settingsHolder.RectTransform), style: "InnerFrame");
|
|
var settingsContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), settingsFrame.RectTransform, Anchor.Center))
|
|
{
|
|
RelativeSpacing = 0.025f
|
|
};
|
|
|
|
//seed ------------------------------------------------------------------
|
|
|
|
var seedLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), settingsContent.RectTransform), TextManager.Get("LevelSeed"));
|
|
SeedBox = new GUITextBox(new RectTransform(new Vector2(0.5f, 1.0f), seedLabel.RectTransform, Anchor.CenterRight));
|
|
SeedBox.OnDeselected += (textBox, key) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.LevelSeed);
|
|
};
|
|
clientDisabledElements.Add(SeedBox);
|
|
LevelSeed = ToolBox.RandomSeed(8);
|
|
|
|
//level difficulty ------------------------------------------------------------------
|
|
|
|
var difficultyHolder = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), settingsContent.RectTransform), style: null);
|
|
|
|
var difficultyLabel = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), difficultyHolder.RectTransform), TextManager.Get("LevelDifficulty"))
|
|
{
|
|
ToolTip = TextManager.Get("leveldifficultyexplanation")
|
|
};
|
|
|
|
levelDifficultyScrollBar = new GUIScrollBar(new RectTransform(new Vector2(1.0f, 0.5f), difficultyHolder.RectTransform, Anchor.BottomCenter), style: "GUISlider", barSize: 0.2f)
|
|
{
|
|
Step = 0.01f,
|
|
Range = new Vector2(0.0f, 100.0f),
|
|
ToolTip = TextManager.Get("leveldifficultyexplanation"),
|
|
OnReleased = (scrollbar, value) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, levelDifficulty: scrollbar.BarScrollValue);
|
|
return true;
|
|
}
|
|
};
|
|
var difficultyName = new GUITextBlock(new RectTransform(new Vector2(1.0f, 1.0f), difficultyLabel.RectTransform), "", textAlignment: Alignment.CenterRight)
|
|
{
|
|
ToolTip = TextManager.Get("leveldifficultyexplanation")
|
|
};
|
|
levelDifficultyScrollBar.OnMoved = (scrollbar, value) =>
|
|
{
|
|
if (EventManagerSettings.List.Count == 0) { return true; }
|
|
difficultyName.Text =
|
|
EventManagerSettings.List[Math.Min((int)Math.Floor(value * EventManagerSettings.List.Count), EventManagerSettings.List.Count - 1)].Name
|
|
+ " (" + ((int)Math.Round(scrollbar.BarScrollValue)) + " %)";
|
|
difficultyName.TextColor = ToolBox.GradientLerp(scrollbar.BarScroll, GUI.Style.Green, GUI.Style.Orange, GUI.Style.Red);
|
|
return true;
|
|
};
|
|
|
|
clientDisabledElements.Add(levelDifficultyScrollBar);
|
|
|
|
//traitor probability ------------------------------------------------------------------
|
|
|
|
var traitorsSettingHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), settingsContent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft) { Stretch = true };
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.0f), traitorsSettingHolder.RectTransform), TextManager.Get("Traitors"), wrap: true);
|
|
|
|
var traitorProbContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), traitorsSettingHolder.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft) { RelativeSpacing = 0.05f, Stretch = true };
|
|
traitorProbabilityButtons = new GUIButton[2];
|
|
traitorProbabilityButtons[0] = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), traitorProbContainer.RectTransform), style: "GUIButtonToggleLeft")
|
|
{
|
|
OnClicked = (button, obj) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, traitorSetting: -1);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
traitorProbabilityText = new GUITextBlock(new RectTransform(new Vector2(0.7f, 1.0f), traitorProbContainer.RectTransform), TextManager.Get("No"),
|
|
textAlignment: Alignment.Center, style: "GUITextBox");
|
|
traitorProbabilityButtons[1] = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), traitorProbContainer.RectTransform), style: "GUIButtonToggleRight")
|
|
{
|
|
OnClicked = (button, obj) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, traitorSetting: 1);
|
|
|
|
return true;
|
|
}
|
|
};
|
|
|
|
clientDisabledElements.AddRange(traitorProbabilityButtons);
|
|
|
|
//bot count ------------------------------------------------------------------
|
|
|
|
var botCountSettingHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), settingsContent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft) { Stretch = true };
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.0f), botCountSettingHolder.RectTransform), TextManager.Get("BotCount"), wrap: true);
|
|
var botCountContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), botCountSettingHolder.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft) { RelativeSpacing = 0.05f, Stretch = true };
|
|
botCountButtons = new GUIButton[2];
|
|
botCountButtons[0] = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), botCountContainer.RectTransform), style: "GUIButtonToggleLeft")
|
|
{
|
|
OnClicked = (button, obj) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botCount: -1);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
botCountText = new GUITextBlock(new RectTransform(new Vector2(0.7f, 1.0f), botCountContainer.RectTransform), "0", textAlignment: Alignment.Center, style: "GUITextBox");
|
|
botCountButtons[1] = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), botCountContainer.RectTransform), style: "GUIButtonToggleRight")
|
|
{
|
|
OnClicked = (button, obj) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botCount: 1);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
clientDisabledElements.AddRange(botCountButtons);
|
|
|
|
var botSpawnModeSettingHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), settingsContent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft) { Stretch = true };
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.0f), botSpawnModeSettingHolder.RectTransform), TextManager.Get("BotSpawnMode"), wrap: true);
|
|
var botSpawnModeContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), botSpawnModeSettingHolder.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft) { RelativeSpacing = 0.05f, Stretch = true };
|
|
botSpawnModeButtons = new GUIButton[2];
|
|
botSpawnModeButtons[0] = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), botSpawnModeContainer.RectTransform), style: "GUIButtonToggleLeft")
|
|
{
|
|
OnClicked = (button, obj) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botSpawnMode: -1);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
botSpawnModeText = new GUITextBlock(new RectTransform(new Vector2(0.7f, 1.0f), botSpawnModeContainer.RectTransform), "", textAlignment: Alignment.Center, style: "GUITextBox");
|
|
botSpawnModeButtons[1] = new GUIButton(new RectTransform(new Vector2(0.15f, 1.0f), botSpawnModeContainer.RectTransform), style: "GUIButtonToggleRight")
|
|
{
|
|
OnClicked = (button, obj) =>
|
|
{
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.Misc, botSpawnMode: 1);
|
|
return true;
|
|
}
|
|
};
|
|
|
|
List<GUIComponent> settingsElements = settingsContent.Children.ToList();
|
|
for (int i = 0; i < settingsElements.Count; i++)
|
|
{
|
|
if (settingsElements[i].CountChildren > 0)
|
|
{
|
|
settingsElements[i].RectTransform.MinSize = new Point(0, Math.Max(settingsElements[i].RectTransform.Children.Max(c => c.Rect.Height), (int)(20 * GUI.Scale)));
|
|
}
|
|
}
|
|
|
|
settingsBlocker = new GUIFrame(new RectTransform(Vector2.One, settingsFrame.RectTransform), style: "InnerFrame")
|
|
{
|
|
Color = Color.Black * 0.5f,
|
|
IgnoreLayoutGroups = true,
|
|
Visible = false
|
|
};
|
|
|
|
clientDisabledElements.AddRange(botSpawnModeButtons);
|
|
}
|
|
|
|
public void StopWaitingForStartRound()
|
|
{
|
|
CoroutineManager.StopCoroutines("WaitForStartRound");
|
|
|
|
if (StartButton != null)
|
|
{
|
|
StartButton.Enabled = true;
|
|
}
|
|
GUI.ClearCursorWait();
|
|
}
|
|
|
|
public IEnumerable<CoroutineStatus> WaitForStartRound(GUIButton startButton)
|
|
{
|
|
GUI.SetCursorWaiting();
|
|
string headerText = TextManager.Get("RoundStartingPleaseWait");
|
|
var msgBox = new GUIMessageBox(headerText, TextManager.Get("RoundStarting"), new string[0]);
|
|
|
|
if (startButton != null)
|
|
{
|
|
startButton.Enabled = false;
|
|
}
|
|
|
|
DateTime timeOut = DateTime.Now + new TimeSpan(0, 0, 10);
|
|
while (Selected == GameMain.NetLobbyScreen && DateTime.Now < timeOut)
|
|
{
|
|
msgBox.Header.Text = headerText + new string('.', ((int)Timing.TotalTime % 3 + 1));
|
|
yield return CoroutineStatus.Running;
|
|
}
|
|
|
|
msgBox.Close();
|
|
if (startButton != null)
|
|
{
|
|
startButton.Enabled = true;
|
|
}
|
|
GUI.ClearCursorWait();
|
|
yield return CoroutineStatus.Success;
|
|
}
|
|
|
|
public override void Deselect()
|
|
{
|
|
chatInput.Deselect();
|
|
CampaignCharacterDiscarded = false;
|
|
|
|
CharacterAppearanceCustomizationMenu?.Dispose();
|
|
JobSelectionFrame = null;
|
|
|
|
/*foreach (Sprite sprite in jobPreferenceSprites) { sprite.Remove(); }
|
|
jobPreferenceSprites.Clear();*/
|
|
}
|
|
|
|
public override void Select()
|
|
{
|
|
if (GameMain.NetworkMember == null) { return; }
|
|
|
|
visibilityMenuOrder.Clear();
|
|
|
|
CharacterAppearanceCustomizationMenu?.Dispose();
|
|
JobSelectionFrame = null;
|
|
|
|
infoFrameContent.Recalculate();
|
|
|
|
Character.Controlled = null;
|
|
GameMain.LightManager.LosEnabled = false;
|
|
GUI.PreventPauseMenuToggle = false;
|
|
CampaignCharacterDiscarded = false;
|
|
|
|
chatInput.Select();
|
|
chatInput.OnEnterPressed = GameMain.Client.EnterChatMessage;
|
|
chatInput.OnTextChanged += GameMain.Client.TypingChatMessage;
|
|
chatInput.OnDeselected += (sender, key) =>
|
|
{
|
|
if (GameMain.Client != null)
|
|
{
|
|
GameMain.Client.ChatBox.ChatManager.Clear();
|
|
}
|
|
};
|
|
|
|
//disable/hide elements the clients are not supposed to use/see
|
|
clientDisabledElements.ForEach(c => c.Enabled = false);
|
|
clientReadonlyElements.ForEach(c => c.Readonly = true);
|
|
clientHiddenElements.ForEach(c => c.Visible = false);
|
|
|
|
RefreshEnabledElements();
|
|
|
|
if (GameMain.Client != null)
|
|
{
|
|
ChatManager.RegisterKeys(chatInput, GameMain.Client.ChatBox.ChatManager);
|
|
spectateButton.Visible = GameMain.Client.GameStarted;
|
|
ReadyToStartBox.Selected = false;
|
|
GameMain.Client.SetReadyToStart(ReadyToStartBox);
|
|
}
|
|
else
|
|
{
|
|
spectateButton.Visible = false;
|
|
}
|
|
SetSpectate(spectateBox.Selected);
|
|
|
|
if (GameMain.Client != null)
|
|
{
|
|
GameMain.Client.ServerSettings.Voting.ResetVotes(GameMain.Client.ConnectedClients);
|
|
spectateButton.OnClicked = GameMain.Client.SpectateClicked;
|
|
ReadyToStartBox.OnSelected = GameMain.Client.SetReadyToStart;
|
|
}
|
|
|
|
roundControlsHolder.Children.ForEach(c => c.IgnoreLayoutGroups = !c.Visible);
|
|
roundControlsHolder.Recalculate();
|
|
|
|
GameMain.NetworkMember.EndVoteCount = 0;
|
|
GameMain.NetworkMember.EndVoteMax = 1;
|
|
|
|
base.Select();
|
|
}
|
|
|
|
public void SetPublic(bool isPublic)
|
|
{
|
|
publicOrPrivate.Text = isPublic ? TextManager.Get("PublicLobbyTag") : TextManager.Get("PrivateLobbyTag");
|
|
}
|
|
|
|
public void RefreshEnabledElements()
|
|
{
|
|
ServerName.Readonly = !GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
ServerMessage.Readonly = !GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
missionTypeList.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
foreach (var tickBox in missionTypeTickBoxes)
|
|
{
|
|
tickBox.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
}
|
|
SeedBox.Enabled = !CampaignFrame.Visible && !CampaignSetupFrame.Visible && GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
levelDifficultyScrollBar.Enabled = !CampaignFrame.Visible && !CampaignSetupFrame.Visible && GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
|
|
traitorProbabilityButtons[0].Enabled = traitorProbabilityButtons[1].Enabled = traitorProbabilityText.Enabled =
|
|
!CampaignFrame.Visible && !CampaignSetupFrame.Visible && GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
botCountButtons[0].Enabled = botCountButtons[1].Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
botSpawnModeButtons[0].Enabled = botSpawnModeButtons[1].Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
|
|
autoRestartBox.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
|
|
SettingsButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
SettingsButton.OnClicked = GameMain.Client.ServerSettings.ToggleSettingsFrame;
|
|
StartButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ManageRound) && !GameMain.Client.GameStarted && !CampaignSetupFrame.Visible && !CampaignFrame.Visible;
|
|
ServerName.Readonly = !GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
ServerMessage.Readonly = !GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
shuttleTickBox.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
SubList.Enabled = !CampaignFrame.Visible && (GameMain.Client.ServerSettings.Voting.AllowSubVoting || GameMain.Client.HasPermission(ClientPermissions.SelectSub));
|
|
ShuttleList.Enabled = ShuttleList.ButtonEnabled = GameMain.Client.HasPermission(ClientPermissions.SelectSub);
|
|
ModeList.Enabled = GameMain.Client.ServerSettings.Voting.AllowModeVoting || GameMain.Client.HasPermission(ClientPermissions.SelectMode);
|
|
LogButtons.Visible = GameMain.Client.HasPermission(ClientPermissions.ServerLog);
|
|
GameMain.Client.ShowLogButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ServerLog);
|
|
roundControlsHolder.Children.ForEach(c => c.IgnoreLayoutGroups = !c.Visible);
|
|
roundControlsHolder.Children.ForEach(c => c.RectTransform.RelativeSize = Vector2.One);
|
|
roundControlsHolder.Recalculate();
|
|
|
|
SubVisibilityButton.Visible = GameMain.Client.HasPermission(ClientPermissions.ManageSettings);
|
|
|
|
ReadyToStartBox.Parent.Visible = !GameMain.Client.GameStarted;
|
|
|
|
RefreshGameModeContent();
|
|
}
|
|
|
|
public void ShowSpectateButton()
|
|
{
|
|
if (GameMain.Client == null) { return; }
|
|
spectateButton.Visible = true;
|
|
spectateButton.Enabled = true;
|
|
StartButton.Visible = false;
|
|
}
|
|
|
|
public void SetCampaignCharacterInfo(CharacterInfo newCampaignCharacterInfo)
|
|
{
|
|
if (newCampaignCharacterInfo != null)
|
|
{
|
|
if (CampaignCharacterDiscarded) { return; }
|
|
if (campaignCharacterInfo != newCampaignCharacterInfo)
|
|
{
|
|
campaignCharacterInfo = newCampaignCharacterInfo;
|
|
UpdatePlayerFrame(campaignCharacterInfo, false);
|
|
}
|
|
}
|
|
else if (campaignCharacterInfo != null)
|
|
{
|
|
campaignCharacterInfo = null;
|
|
UpdatePlayerFrame(null, false);
|
|
}
|
|
}
|
|
|
|
private void UpdatePlayerFrame(CharacterInfo characterInfo, bool allowEditing = true)
|
|
{
|
|
UpdatePlayerFrame(characterInfo, allowEditing, playerInfoContainer);
|
|
}
|
|
|
|
public void CreatePlayerFrame(GUIComponent parent, bool createPendingText = true, bool alwaysAllowEditing = false)
|
|
{
|
|
UpdatePlayerFrame(
|
|
Character.Controlled?.Info ?? playerInfoContainer.Children?.First().UserData as CharacterInfo,
|
|
allowEditing: alwaysAllowEditing || campaignCharacterInfo == null,
|
|
parent: parent,
|
|
createPendingText: createPendingText);
|
|
}
|
|
|
|
private void UpdatePlayerFrame(CharacterInfo characterInfo, bool allowEditing, GUIComponent parent, bool createPendingText = true)
|
|
{
|
|
createPendingChangesText = createPendingText;
|
|
if (characterInfo == null || CampaignCharacterDiscarded)
|
|
{
|
|
characterInfo = new CharacterInfo(CharacterPrefab.HumanSpeciesName, GameMain.Client.Name, null);
|
|
characterInfo.RecreateHead(GameMain.Config.PlayerCharacterCustomization);
|
|
GameMain.Client.CharacterInfo = characterInfo;
|
|
characterInfo.OmitJobInPortraitClothing = false;
|
|
}
|
|
|
|
parent.ClearChildren();
|
|
|
|
bool isGameRunning = GameMain.GameSession?.IsRunning ?? false;
|
|
|
|
infoContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, isGameRunning ? 0.97f : 0.92f), parent.RectTransform, Anchor.BottomCenter), childAnchor: Anchor.TopCenter)
|
|
{
|
|
RelativeSpacing = 0.0f,
|
|
Stretch = true,
|
|
UserData = characterInfo
|
|
};
|
|
|
|
bool nameChangePending = isGameRunning && GameMain.Client.PendingName != string.Empty && GameMain.Client?.Character?.Name != GameMain.Client.PendingName;
|
|
changesPendingText = null;
|
|
|
|
if (isGameRunning)
|
|
{
|
|
infoContainer.RectTransform.AbsoluteOffset = new Point(0, (int)(parent.Rect.Height * 0.025f));
|
|
}
|
|
|
|
if (TabMenu.PendingChanges)
|
|
{
|
|
CreateChangesPendingText();
|
|
}
|
|
|
|
|
|
CharacterNameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.065f), infoContainer.RectTransform), !nameChangePending ? characterInfo.Name : GameMain.Client.PendingName, textAlignment: Alignment.Center)
|
|
{
|
|
MaxTextLength = Client.MaxNameLength,
|
|
OverflowClip = true
|
|
};
|
|
|
|
CharacterNameBox.OnEnterPressed += (tb, text) => { CharacterNameBox.Deselect(); return true; };
|
|
CharacterNameBox.OnDeselected += (tb, key) =>
|
|
{
|
|
if (GameMain.Client == null) { return; }
|
|
string newName = Client.SanitizeName(tb.Text);
|
|
newName = newName.Replace(":", "").Replace(";", "");
|
|
if (newName == GameMain.Client.Name) return;
|
|
if (string.IsNullOrWhiteSpace(newName))
|
|
{
|
|
tb.Text = GameMain.Client.Name;
|
|
}
|
|
else
|
|
{
|
|
if (isGameRunning)
|
|
{
|
|
GameMain.Client.PendingName = tb.Text;
|
|
TabMenu.PendingChanges = true;
|
|
if (createPendingText)
|
|
{
|
|
CreateChangesPendingText();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ReadyToStartBox.Selected = false;
|
|
}
|
|
|
|
GameMain.Client.SetName(tb.Text);
|
|
}
|
|
};
|
|
|
|
//spacing
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.006f), infoContainer.RectTransform), style: null);
|
|
|
|
if (allowEditing)
|
|
{
|
|
GUILayoutGroup characterInfoTabs = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.016f), infoContainer.RectTransform), isHorizontal: true)
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.02f
|
|
};
|
|
|
|
jobPreferencesButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), characterInfoTabs.RectTransform),
|
|
TextManager.Get("JobPreferences"), style: "GUITabButton")
|
|
{
|
|
Selected = true,
|
|
OnClicked = SelectJobPreferencesTab
|
|
};
|
|
appearanceButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), characterInfoTabs.RectTransform),
|
|
TextManager.Get("CharacterAppearance"), style: "GUITabButton")
|
|
{
|
|
OnClicked = SelectAppearanceTab
|
|
};
|
|
|
|
GUITextBlock.AutoScaleAndNormalize(jobPreferencesButton.TextBlock, appearanceButton.TextBlock);
|
|
|
|
// Unsubscribe from previous events, not even sure if this matters here but it doesn't hurt so why not
|
|
if (characterInfoFrame != null) { characterInfoFrame.RectTransform.SizeChanged -= RecalculateSubDescription; }
|
|
characterInfoFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.2f), infoContainer.RectTransform), style: null);
|
|
characterInfoFrame.RectTransform.SizeChanged += RecalculateSubDescription;
|
|
|
|
JobPreferenceContainer = new GUIFrame(new RectTransform(Vector2.One, characterInfoFrame.RectTransform),
|
|
style: "GUIFrameListBox");
|
|
characterInfo.CreateIcon(new RectTransform(new Vector2(1.0f, 0.4f), JobPreferenceContainer.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0f, 0.025f) });
|
|
JobList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.6f), JobPreferenceContainer.RectTransform, Anchor.BottomCenter), true)
|
|
{
|
|
Enabled = true,
|
|
OnSelected = (child, obj) =>
|
|
{
|
|
if (child.IsParentOf(GUI.MouseOn)) return false;
|
|
return OpenJobSelection(child, obj);
|
|
}
|
|
};
|
|
|
|
for (int i = 0; i < 3; i++)
|
|
{
|
|
Pair<JobPrefab, int> jobPrefab = null;
|
|
while (i < GameMain.Config.JobPreferences.Count)
|
|
{
|
|
var jobIdentifier = GameMain.Config.JobPreferences[i];
|
|
if (!JobPrefab.Prefabs.ContainsKey(jobIdentifier.First))
|
|
{
|
|
GameMain.Config.JobPreferences.RemoveAt(i);
|
|
continue;
|
|
}
|
|
// The old job variant system used one-based indexing
|
|
// so let's make sure no one get to pick a variant which doesn't exist
|
|
var prefab = JobPrefab.Prefabs[jobIdentifier.First];
|
|
var variant = Math.Min(jobIdentifier.Second, prefab.Variants - 1);
|
|
jobPrefab = new Pair<JobPrefab, int>(prefab, variant);
|
|
break;
|
|
}
|
|
|
|
var slot = new GUIFrame(new RectTransform(new Vector2(0.333f, 1.0f), JobList.Content.RectTransform), style: "ListBoxElementSquare")
|
|
{
|
|
CanBeFocused = true,
|
|
UserData = jobPrefab
|
|
};
|
|
}
|
|
|
|
UpdateJobPreferences(characterInfo);
|
|
|
|
appearanceFrame = new GUIFrame(new RectTransform(Vector2.One, characterInfoFrame.RectTransform), style: "GUIFrameListBox")
|
|
{
|
|
Visible = false,
|
|
Color = Color.White
|
|
};
|
|
}
|
|
else
|
|
{
|
|
characterInfo.CreateIcon(new RectTransform(new Vector2(0.6f, 0.16f), infoContainer.RectTransform, Anchor.TopCenter));
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContainer.RectTransform), characterInfo.Job.Name, textAlignment: Alignment.Center, font: GUI.SubHeadingFont, wrap: true)
|
|
{
|
|
HoverColor = Color.Transparent,
|
|
SelectedColor = Color.Transparent
|
|
};
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContainer.RectTransform), TextManager.Get("Skills"), font: GUI.SubHeadingFont);
|
|
foreach (Skill skill in characterInfo.Job.Skills)
|
|
{
|
|
Color textColor = Color.White * (0.5f + skill.Level / 200.0f);
|
|
var skillText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), infoContainer.RectTransform),
|
|
" - " + TextManager.AddPunctuation(':', TextManager.Get("SkillName." + skill.Identifier), ((int)skill.Level).ToString()),
|
|
textColor,
|
|
font: GUI.SmallFont);
|
|
}
|
|
|
|
// Spacing
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.15f), infoContainer.RectTransform), style: null);
|
|
|
|
new GUIButton(new RectTransform(new Vector2(0.8f, 0.1f), infoContainer.RectTransform, Anchor.BottomCenter), TextManager.Get("CreateNew"))
|
|
{
|
|
IgnoreLayoutGroups = true,
|
|
OnClicked = (btn, userdata) =>
|
|
{
|
|
TryDiscardCampaignCharacter(() =>
|
|
{
|
|
UpdatePlayerFrame(null, true, parent);
|
|
});
|
|
return true;
|
|
}
|
|
};
|
|
}
|
|
|
|
TeamPreferenceListBox = null;
|
|
if (SelectedMode == GameModePreset.PvP)
|
|
{
|
|
TeamPreferenceListBox = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.04f), infoContainer.RectTransform, anchor: Anchor.TopLeft, pivot: Pivot.TopLeft), isHorizontal: true, style: null)
|
|
{
|
|
Enabled = true,
|
|
KeepSpaceForScrollBar = false,
|
|
ScrollBarEnabled = false,
|
|
ScrollBarVisible = false
|
|
};
|
|
|
|
TeamPreferenceListBox.UpdateDimensions();
|
|
|
|
Color team1Color = new Color(0, 110, 150, 255);
|
|
var team1Option = new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), TeamPreferenceListBox.Content.RectTransform), TextManager.Get("teampreference.team1"), textAlignment: Alignment.Center, style: null)
|
|
{
|
|
UserData = CharacterTeamType.Team1,
|
|
CanBeFocused = true,
|
|
Padding = Vector4.One * 10.0f * GUI.Scale,
|
|
Color = Color.Lerp(team1Color, Color.Black, 0.7f) * 0.7f,
|
|
HoverColor = team1Color * 0.95f,
|
|
SelectedColor = team1Color * 0.8f,
|
|
OutlineColor = team1Color,
|
|
TextColor = Color.White,
|
|
HoverTextColor = Color.White,
|
|
SelectedTextColor = Color.White
|
|
};
|
|
|
|
Color noPreferenceColor = new Color(100, 100, 100, 255);
|
|
var noPreferenceOption = new GUITextBlock(new RectTransform(new Vector2(0.4f, 1.0f), TeamPreferenceListBox.Content.RectTransform), TextManager.Get("teampreference.nopreference"), textAlignment: Alignment.Center, style: null)
|
|
{
|
|
UserData = CharacterTeamType.None,
|
|
CanBeFocused = true,
|
|
Padding = Vector4.One * 10.0f * GUI.Scale,
|
|
Color = Color.Lerp(noPreferenceColor, Color.Black, 0.7f) * 0.7f,
|
|
HoverColor = noPreferenceColor * 0.95f,
|
|
SelectedColor = noPreferenceColor * 0.8f,
|
|
OutlineColor = noPreferenceColor,
|
|
TextColor = Color.White,
|
|
HoverTextColor = Color.White,
|
|
SelectedTextColor = Color.White
|
|
};
|
|
|
|
Color team2Color = new Color(150, 110, 0, 255);
|
|
var team2Option = new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), TeamPreferenceListBox.Content.RectTransform), TextManager.Get("teampreference.team2"), textAlignment: Alignment.Center, style: null)
|
|
{
|
|
UserData = CharacterTeamType.Team2,
|
|
CanBeFocused = true,
|
|
Padding = Vector4.One * 10.0f * GUI.Scale,
|
|
Color = Color.Lerp(team2Color, Color.Black, 0.7f) * 0.7f,
|
|
HoverColor = team2Color * 0.95f,
|
|
SelectedColor = team2Color * 0.8f,
|
|
OutlineColor = team2Color,
|
|
TextColor = Color.White,
|
|
HoverTextColor = Color.White,
|
|
SelectedTextColor = Color.White
|
|
};
|
|
|
|
TeamPreferenceListBox.Select(GameMain.Config.TeamPreference);
|
|
|
|
TeamPreferenceListBox.OnSelected += (component, obj) =>
|
|
{
|
|
if ((CharacterTeamType)obj == GameMain.Config.TeamPreference) { return true; }
|
|
|
|
GameMain.Config.TeamPreference = (CharacterTeamType)obj;
|
|
GameMain.Client.ForceNameAndJobUpdate();
|
|
GameMain.Config.SaveNewPlayerConfig();
|
|
|
|
return true;
|
|
};
|
|
}
|
|
}
|
|
|
|
public void TryDiscardCampaignCharacter(Action onYes)
|
|
{
|
|
var confirmation = new GUIMessageBox(TextManager.Get("NewCampaignCharacterHeader"), TextManager.Get("NewCampaignCharacterText"),
|
|
new[] { TextManager.Get("Yes"), TextManager.Get("No") });
|
|
confirmation.Buttons[0].OnClicked += confirmation.Close;
|
|
confirmation.Buttons[0].OnClicked += (btn2, userdata2) =>
|
|
{
|
|
CampaignCharacterDiscarded = true;
|
|
campaignCharacterInfo = null;
|
|
onYes();
|
|
return true;
|
|
};
|
|
confirmation.Buttons[1].OnClicked += confirmation.Close;
|
|
}
|
|
|
|
private void CreateChangesPendingText()
|
|
{
|
|
if (!createPendingChangesText || changesPendingText != null || infoContainer == null) { return; }
|
|
|
|
changesPendingText = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.065f), infoContainer.Parent.Parent.RectTransform, Anchor.BottomCenter, Pivot.TopCenter) { RelativeOffset = new Vector2(0f, -0.03f) },
|
|
style: "OuterGlow")
|
|
{
|
|
Color = Color.Black,
|
|
IgnoreLayoutGroups = true
|
|
};
|
|
var text = new GUITextBlock(new RectTransform(Vector2.One, changesPendingText.RectTransform, Anchor.Center),
|
|
TextManager.Get("tabmenu.characterchangespending"), textColor: GUI.Style.Orange, textAlignment: Alignment.Center, style: null);
|
|
changesPendingText.RectTransform.MinSize = new Point((int)(text.TextSize.X * 1.2f), (int)(text.TextSize.Y * 2.0f));
|
|
}
|
|
|
|
public static void CreateChangesPendingFrame(GUIComponent parent)
|
|
{
|
|
parent.ClearChildren();
|
|
GUIFrame changesPendingFrame = new GUIFrame(new RectTransform(Vector2.One, parent.RectTransform, Anchor.Center),
|
|
style: "OuterGlow")
|
|
{
|
|
Color = Color.Black
|
|
};
|
|
new GUITextBlock(new RectTransform(Vector2.One, changesPendingFrame.RectTransform, Anchor.Center),
|
|
TextManager.Get("tabmenu.characterchangespending"), textColor: GUI.Style.Orange, textAlignment: Alignment.Center, style: null)
|
|
{
|
|
AutoScaleHorizontal = true
|
|
};
|
|
}
|
|
|
|
private void CreateJobVariantTooltip(JobPrefab jobPrefab, int variant, GUIComponent parentSlot)
|
|
{
|
|
jobVariantTooltip = new GUIFrame(new RectTransform(new Point((int)(400 * GUI.Scale), (int)(180 * GUI.Scale)), GUI.Canvas, pivot: Pivot.BottomRight),
|
|
style: "GUIToolTip")
|
|
{
|
|
UserData = new Pair<JobPrefab, int>(jobPrefab, variant)
|
|
};
|
|
jobVariantTooltip.RectTransform.AbsoluteOffset = new Point(parentSlot.Rect.Right, parentSlot.Rect.Y);
|
|
|
|
var content = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), jobVariantTooltip.RectTransform, Anchor.Center))
|
|
{
|
|
Stretch = true,
|
|
AbsoluteSpacing = (int)(15 * GUI.Scale)
|
|
};
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), content.RectTransform), TextManager.GetWithVariable("startingequipmentname", "[number]", (variant + 1).ToString()), font: GUI.SubHeadingFont, textAlignment: Alignment.Center);
|
|
|
|
var itemIdentifiers = jobPrefab.PreviewItems[variant]
|
|
.Where(it => it.ShowPreview)
|
|
.Select(it => it.ItemIdentifier)
|
|
.Distinct();
|
|
|
|
int itemsPerRow = 5;
|
|
int rows = (int)Math.Max(Math.Ceiling(itemIdentifiers.Count() / (float)itemsPerRow), 1);
|
|
|
|
new GUICustomComponent(new RectTransform(new Vector2(1.0f, 0.4f * rows), content.RectTransform, Anchor.BottomCenter),
|
|
onDraw: (sb, component) => { DrawJobVariantItems(sb, component, new Pair<JobPrefab, int>(jobPrefab, variant), itemsPerRow); });
|
|
|
|
jobVariantTooltip.RectTransform.MinSize = new Point(0, content.RectTransform.Children.Sum(c => c.Rect.Height + content.AbsoluteSpacing));
|
|
}
|
|
|
|
public bool ToggleSpectate(GUITickBox tickBox)
|
|
{
|
|
SetSpectate(tickBox.Selected);
|
|
return false;
|
|
}
|
|
|
|
public void SetSpectate(bool spectate)
|
|
{
|
|
this.spectateBox.Selected = spectate;
|
|
if (spectate)
|
|
{
|
|
playerInfoContainer.ClearChildren();
|
|
|
|
GameMain.Client.CharacterInfo?.Remove();
|
|
GameMain.Client.CharacterInfo = null;
|
|
GameMain.Client.Character?.Remove();
|
|
GameMain.Client.Character = null;
|
|
new GUITextBlock(new RectTransform(Vector2.One, playerInfoContainer.RectTransform, Anchor.Center),
|
|
TextManager.Get("PlayingAsSpectator"),
|
|
textAlignment: Alignment.Center);
|
|
}
|
|
else
|
|
{
|
|
UpdatePlayerFrame(campaignCharacterInfo, allowEditing: campaignCharacterInfo == null);
|
|
}
|
|
}
|
|
|
|
public void SetAllowSpectating(bool allowSpectating)
|
|
{
|
|
// Server owner is allowed to spectate regardless of the server settings
|
|
if (GameMain.Client != null && GameMain.Client.IsServerOwner) { return; }
|
|
|
|
// Show the player config menu if spectating is not allowed
|
|
if (spectateBox.Selected && !allowSpectating) { spectateBox.Selected = false; }
|
|
|
|
// Hide spectate tickbox if spectating is not allowed
|
|
spectateBox.Visible = allowSpectating;
|
|
}
|
|
|
|
public void SetAutoRestart(bool enabled, float timer = 0.0f)
|
|
{
|
|
autoRestartBox.Selected = enabled;
|
|
autoRestartTimer = timer;
|
|
}
|
|
|
|
public void SetMissionType(MissionType missionType)
|
|
{
|
|
MissionType = missionType;
|
|
}
|
|
|
|
public void UpdateSubList(GUIComponent subList, List<SubmarineInfo> submarines)
|
|
{
|
|
if (subList == null) { return; }
|
|
|
|
subList.ClearChildren();
|
|
|
|
foreach (SubmarineInfo sub in submarines)
|
|
{
|
|
AddSubmarine(subList, sub);
|
|
}
|
|
}
|
|
|
|
private void AddSubmarine(GUIComponent subList, SubmarineInfo sub)
|
|
{
|
|
if (subList is GUIListBox listBox)
|
|
{
|
|
subList = listBox.Content;
|
|
}
|
|
else if (subList is GUIDropDown dropDown)
|
|
{
|
|
subList = dropDown.ListBox.Content;
|
|
}
|
|
|
|
var frame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), subList.RectTransform) { MinSize = new Point(0, 20) },
|
|
style: "ListBoxElement")
|
|
{
|
|
ToolTip = sub.Description,
|
|
UserData = sub
|
|
};
|
|
|
|
int buttonSize = (int)(frame.Rect.Height * 0.8f);
|
|
var subTextBlock = new GUITextBlock(new RectTransform(new Vector2(0.8f, 1.0f), frame.RectTransform, Anchor.CenterLeft) /*{ AbsoluteOffset = new Point(buttonSize + 5, 0) }*/,
|
|
ToolBox.LimitString(sub.DisplayName, GUI.Font, subList.Rect.Width - 65), textAlignment: Alignment.CenterLeft)
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
var matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name && s.MD5Hash?.Hash == sub.MD5Hash?.Hash);
|
|
if (matchingSub == null) matchingSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == sub.Name);
|
|
|
|
if (matchingSub == null)
|
|
{
|
|
subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
|
|
frame.ToolTip = TextManager.Get("SubNotFound");
|
|
}
|
|
else if (matchingSub?.MD5Hash == null || matchingSub.MD5Hash?.Hash != sub.MD5Hash?.Hash)
|
|
{
|
|
subTextBlock.TextColor = new Color(subTextBlock.TextColor, 0.5f);
|
|
frame.ToolTip = TextManager.Get("SubDoesntMatch");
|
|
}
|
|
else
|
|
{
|
|
if (subList == ShuttleList || subList == ShuttleList.ListBox || subList == ShuttleList.ListBox.Content)
|
|
{
|
|
subTextBlock.TextColor = new Color(subTextBlock.TextColor, sub.HasTag(SubmarineTag.Shuttle) ? 1.0f : 0.6f);
|
|
}
|
|
}
|
|
|
|
if (!sub.RequiredContentPackagesInstalled)
|
|
{
|
|
subTextBlock.TextColor = Color.Lerp(subTextBlock.TextColor, Color.DarkRed, 0.5f);
|
|
frame.ToolTip = TextManager.Get("ContentPackageMismatch") + "\n\n" + frame.RawToolTip;
|
|
}
|
|
|
|
CreateSubmarineClassText(
|
|
frame,
|
|
sub,
|
|
subTextBlock,
|
|
subList);
|
|
}
|
|
|
|
private void CreateSubmarineClassText(
|
|
GUIComponent parent,
|
|
SubmarineInfo sub,
|
|
GUITextBlock subTextBlock,
|
|
GUIComponent subList)
|
|
{
|
|
if (sub.HasTag(SubmarineTag.Shuttle))
|
|
{
|
|
var shuttleText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), parent.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(GUI.IntScale(20), 0) },
|
|
TextManager.Get("Shuttle", fallBackTag: "RespawnShuttle"), textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
|
|
{
|
|
TextColor = subTextBlock.TextColor * 0.8f,
|
|
ToolTip = subTextBlock.RawToolTip,
|
|
CanBeFocused = false
|
|
};
|
|
//make shuttles more dim in the sub list (selecting a shuttle as the main sub is allowed but not recommended)
|
|
if (subList == this.SubList.Content)
|
|
{
|
|
subTextBlock.TextColor *= 0.8f;
|
|
foreach (GUIComponent child in parent.Children)
|
|
{
|
|
child.Color *= 0.8f;
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
var classText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), parent.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(GUI.IntScale(20), 0) },
|
|
TextManager.Get($"submarineclass.{sub.SubmarineClass}"), textAlignment: Alignment.CenterRight, font: GUI.SmallFont)
|
|
{
|
|
UserData = "classtext",
|
|
TextColor = subTextBlock.TextColor * 0.8f,
|
|
ToolTip = subTextBlock.RawToolTip,
|
|
CanBeFocused = false
|
|
};
|
|
}
|
|
}
|
|
|
|
public bool VotableClicked(GUIComponent component, object userData)
|
|
{
|
|
if (GameMain.Client == null) { return false; }
|
|
|
|
VoteType voteType;
|
|
if (component.Parent == GameMain.NetLobbyScreen.SubList.Content)
|
|
{
|
|
if (!GameMain.Client.ServerSettings.Voting.AllowSubVoting)
|
|
{
|
|
var selectedSub = component.UserData as SubmarineInfo;
|
|
if (!selectedSub.RequiredContentPackagesInstalled)
|
|
{
|
|
var msgBox = new GUIMessageBox(TextManager.Get("ContentPackageMismatch"),
|
|
selectedSub.RequiredContentPackages.Any() ?
|
|
TextManager.GetWithVariable("ContentPackageMismatchWarning", "[requiredcontentpackages]", string.Join(", ", selectedSub.RequiredContentPackages)) :
|
|
TextManager.Get("ContentPackageMismatchWarningGeneric"),
|
|
new string[] { TextManager.Get("Yes"), TextManager.Get("No") });
|
|
|
|
msgBox.Buttons[0].OnClicked = msgBox.Close;
|
|
msgBox.Buttons[0].OnClicked += (button, obj) =>
|
|
{
|
|
GameMain.Client.RequestSelectSub(component.Parent.GetChildIndex(component), isShuttle: false);
|
|
return true;
|
|
};
|
|
msgBox.Buttons[1].OnClicked = msgBox.Close;
|
|
return false;
|
|
}
|
|
else if (GameMain.Client.HasPermission(ClientPermissions.SelectSub))
|
|
{
|
|
GameMain.Client.RequestSelectSub(component.Parent.GetChildIndex(component), isShuttle: false);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
if (component.UserData is SubmarineInfo sub)
|
|
{
|
|
CreateSubPreview(sub);
|
|
}
|
|
voteType = VoteType.Sub;
|
|
}
|
|
else if (component.Parent == GameMain.NetLobbyScreen.ModeList.Content)
|
|
{
|
|
if (!GameMain.Client.ServerSettings.Voting.AllowModeVoting)
|
|
{
|
|
if (GameMain.Client.HasPermission(ClientPermissions.SelectMode))
|
|
{
|
|
string presetName = ((GameModePreset)component.UserData).Identifier;
|
|
|
|
//display a verification prompt when switching away from the campaign
|
|
if (HighlightedModeIndex == SelectedModeIndex &&
|
|
(GameMain.NetLobbyScreen.ModeList.SelectedData as GameModePreset) == GameModePreset.MultiPlayerCampaign &&
|
|
presetName != GameModePreset.MultiPlayerCampaign.Identifier)
|
|
{
|
|
var verificationBox = new GUIMessageBox("", TextManager.Get("endcampaignverification"), new string[] { TextManager.Get("yes"), TextManager.Get("no") });
|
|
verificationBox.Buttons[0].OnClicked += (btn, userdata) =>
|
|
{
|
|
GameMain.Client.RequestSelectMode(component.Parent.GetChildIndex(component));
|
|
HighlightMode(SelectedModeIndex);
|
|
verificationBox.Close(btn, userdata);
|
|
return true;
|
|
};
|
|
verificationBox.Buttons[1].OnClicked = verificationBox.Close;
|
|
return false;
|
|
}
|
|
GameMain.Client.RequestSelectMode(component.Parent.GetChildIndex(component));
|
|
HighlightMode(SelectedModeIndex);
|
|
|
|
if (presetName.Equals("multiplayercampaign", StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
GUI.SetCursorWaiting(endCondition: () =>
|
|
{
|
|
return CampaignFrame.Visible || CampaignSetupFrame.Visible;
|
|
});
|
|
}
|
|
|
|
return !presetName.Equals("multiplayercampaign", StringComparison.OrdinalIgnoreCase);
|
|
}
|
|
return false;
|
|
}
|
|
else if (!((GameModePreset)userData).Votable)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
voteType = VoteType.Mode;
|
|
}
|
|
else
|
|
{
|
|
return false;
|
|
}
|
|
|
|
GameMain.Client.Vote(voteType, userData);
|
|
|
|
return true;
|
|
}
|
|
|
|
public void AddPlayer(Client client)
|
|
{
|
|
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), PlayerList.Content.RectTransform) { MinSize = new Point(0, (int)(30 * GUI.Scale)) },
|
|
client.Name, textAlignment: Alignment.CenterLeft, font: GUI.SmallFont, style: null)
|
|
{
|
|
Padding = Vector4.One * 10.0f * GUI.Scale,
|
|
Color = Color.White * 0.25f,
|
|
HoverColor = Color.White * 0.5f,
|
|
SelectedColor = Color.White * 0.85f,
|
|
OutlineColor = Color.White * 0.5f,
|
|
TextColor = Color.White,
|
|
SelectedTextColor = Color.Black,
|
|
UserData = client
|
|
};
|
|
var soundIcon = new GUIImage(new RectTransform(new Point((int)(textBlock.Rect.Height * 0.8f)), textBlock.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
|
|
sprite: GUI.Style.GetComponentStyle("GUISoundIcon").GetDefaultSprite(), scaleToFit: true)
|
|
{
|
|
UserData = new Pair<string, float>("soundicon", 0.0f),
|
|
CanBeFocused = false,
|
|
Visible = true,
|
|
OverrideState = GUIComponent.ComponentState.None,
|
|
HoverColor = Color.White
|
|
};
|
|
|
|
new GUIImage(new RectTransform(new Point((int)(textBlock.Rect.Height * 0.8f)), textBlock.RectTransform, Anchor.CenterRight) { AbsoluteOffset = new Point(5, 0) },
|
|
"GUISoundIconDisabled")
|
|
{
|
|
UserData = "soundicondisabled",
|
|
CanBeFocused = true,
|
|
Visible = false,
|
|
OverrideState = GUIComponent.ComponentState.None,
|
|
HoverColor = Color.White
|
|
};
|
|
new GUIFrame(new RectTransform(new Vector2(0.6f, 0.6f), textBlock.RectTransform, Anchor.CenterRight, scaleBasis: ScaleBasis.BothHeight) { AbsoluteOffset = new Point(10 + soundIcon.Rect.Width, 0) }, style: "GUIReadyToStart")
|
|
{
|
|
Visible = false,
|
|
CanBeFocused = false,
|
|
ToolTip = TextManager.Get("ReadyToStartTickBox"),
|
|
UserData = "clientready"
|
|
};
|
|
}
|
|
|
|
public void SetPlayerNameAndJobPreference(Client client)
|
|
{
|
|
var playerFrame = (GUITextBlock)PlayerList.Content.FindChild(client);
|
|
if (playerFrame == null) { return; }
|
|
playerFrame.Text = client.Name;
|
|
|
|
playerFrame.ToolTip = "";
|
|
Color color = Color.White;
|
|
if (SelectedMode == GameModePreset.PvP)
|
|
{
|
|
switch (client.PreferredTeam)
|
|
{
|
|
case CharacterTeamType.Team1:
|
|
color = new Color(0, 110, 150, 255);
|
|
playerFrame.ToolTip = TextManager.GetWithVariable("teampreference", "[team]", TextManager.Get("teampreference.team1"));
|
|
break;
|
|
case CharacterTeamType.Team2:
|
|
color = new Color(150, 110, 0, 255);
|
|
playerFrame.ToolTip = TextManager.GetWithVariable("teampreference", "[team]", TextManager.Get("teampreference.team2"));
|
|
break;
|
|
default:
|
|
playerFrame.ToolTip = TextManager.GetWithVariable("teampreference", "[team]", TextManager.Get("none"));
|
|
break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (JobPrefab.Prefabs.ContainsKey(client.PreferredJob))
|
|
{
|
|
color = JobPrefab.Prefabs[client.PreferredJob].UIColor;
|
|
playerFrame.ToolTip = TextManager.GetWithVariable("jobpreference", "[job]", JobPrefab.Prefabs[client.PreferredJob].Name);
|
|
}
|
|
else
|
|
{
|
|
playerFrame.ToolTip = TextManager.GetWithVariable("jobpreference", "[job]", TextManager.Get("none"));
|
|
}
|
|
}
|
|
playerFrame.Color = color * 0.4f;
|
|
playerFrame.HoverColor = color * 0.6f;
|
|
playerFrame.SelectedColor = color * 0.8f;
|
|
playerFrame.OutlineColor = color * 0.5f;
|
|
playerFrame.TextColor = color;
|
|
}
|
|
|
|
public void SetPlayerVoiceIconState(Client client, bool muted, bool mutedLocally)
|
|
{
|
|
var PlayerFrame = PlayerList.Content.FindChild(client);
|
|
if (PlayerFrame == null) { return; }
|
|
var soundIcon = PlayerFrame.FindChild(c => c.UserData is Pair<string, float> pair && pair.First == "soundicon");
|
|
var soundIconDisabled = PlayerFrame.FindChild("soundicondisabled");
|
|
|
|
Pair<string, float> userdata = soundIcon.UserData as Pair<string, float>;
|
|
|
|
if (!soundIcon.Visible)
|
|
{
|
|
userdata.Second = 0.0f;
|
|
}
|
|
soundIcon.Visible = !muted && !mutedLocally;
|
|
soundIconDisabled.Visible = muted || mutedLocally;
|
|
soundIconDisabled.ToolTip = TextManager.Get(mutedLocally ? "MutedLocally" : "MutedGlobally");
|
|
}
|
|
|
|
public void SetPlayerSpeaking(Client client)
|
|
{
|
|
var PlayerFrame = PlayerList.Content.FindChild(client);
|
|
if (PlayerFrame == null) { return; }
|
|
var soundIcon = PlayerFrame.FindChild(c => c.UserData is Pair<string, float> pair && pair.First == "soundicon");
|
|
Pair<string, float> userdata = soundIcon.UserData as Pair<string, float>;
|
|
userdata.Second = Math.Max(userdata.Second, 0.18f);
|
|
soundIcon.Visible = true;
|
|
}
|
|
|
|
public void RemovePlayer(Client client)
|
|
{
|
|
GUIComponent child = PlayerList.Content.GetChildByUserData(client);
|
|
if (child != null) { PlayerList.RemoveChild(child); }
|
|
}
|
|
|
|
private Client ExtractClientFromClickableArea(GUITextBlock.ClickableArea area)
|
|
{
|
|
if (!UInt64.TryParse(area.Data.Metadata, out UInt64 id)) { return null; }
|
|
Client client = GameMain.Client.ConnectedClients.Find(c => c.SteamID == id)
|
|
?? GameMain.Client.ConnectedClients.Find(c => c.ID == id)
|
|
?? GameMain.Client.PreviouslyConnectedClients.FirstOrDefault(c => c.SteamID == id)
|
|
?? GameMain.Client.PreviouslyConnectedClients.FirstOrDefault(c => c.ID == id);
|
|
return client;
|
|
}
|
|
|
|
public void SelectPlayer(GUITextBlock component, GUITextBlock.ClickableArea area)
|
|
{
|
|
var client = ExtractClientFromClickableArea(area);
|
|
if (client is null) { return; }
|
|
GameMain.NetLobbyScreen.SelectPlayer(client);
|
|
}
|
|
|
|
public void ShowPlayerContextMenu(GUITextBlock component, GUITextBlock.ClickableArea area)
|
|
{
|
|
var client = ExtractClientFromClickableArea(area);
|
|
if (client is null) { return; }
|
|
CreateModerationContextMenu(client);
|
|
}
|
|
|
|
#region Context Menu
|
|
public static void CreateModerationContextMenu(Client client)
|
|
{
|
|
if (GUIContextMenu.CurrentContextMenu != null) { return; }
|
|
if (GameMain.IsSingleplayer || client == null || ((!GameMain.Client?.PreviouslyConnectedClients?.Contains(client)) ?? true)) { return; }
|
|
bool hasSteam = client.SteamID > 0 && SteamManager.IsInitialized,
|
|
canKick = GameMain.Client.HasPermission(ClientPermissions.Kick),
|
|
canBan = GameMain.Client.HasPermission(ClientPermissions.Ban) && client.AllowKicking,
|
|
canPromo = GameMain.Client.HasPermission(ClientPermissions.ManagePermissions);
|
|
|
|
// Disable options if we are targeting ourselves
|
|
if (client.ID == GameMain.Client?.ID)
|
|
{
|
|
canKick = canBan = canPromo = false;
|
|
}
|
|
|
|
List<ContextMenuOption> options = new List<ContextMenuOption>();
|
|
|
|
options.Add(new ContextMenuOption("ViewSteamProfile", isEnabled: hasSteam, onSelected: delegate
|
|
{
|
|
Steamworks.SteamFriends.OpenWebOverlay($"https://steamcommunity.com/profiles/{client.SteamID}");
|
|
}));
|
|
|
|
options.Add(new ContextMenuOption("ModerationMenu.UserDetails", isEnabled: true, onSelected: delegate
|
|
{
|
|
GameMain.NetLobbyScreen?.SelectPlayer(client);
|
|
}));
|
|
|
|
|
|
// Creates sub context menu options for all the ranks
|
|
List<ContextMenuOption> permissionOptions = new List<ContextMenuOption>();
|
|
foreach (PermissionPreset rank in PermissionPreset.List)
|
|
{
|
|
permissionOptions.Add(new ContextMenuOption(rank.Name, isEnabled: true, onSelected: () =>
|
|
{
|
|
string label = TextManager.GetWithVariables(rank.Permissions == ClientPermissions.None ? "clearrankprompt" : "giverankprompt", new []{ "[user]", "[rank]" }, new []{ client.Name, rank.Name });
|
|
GUIMessageBox msgBox = new GUIMessageBox(string.Empty, label, new[] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
|
|
|
|
msgBox.Buttons[0].OnClicked = delegate
|
|
{
|
|
client.SetPermissions(rank.Permissions, rank.PermittedCommands);
|
|
GameMain.Client.UpdateClientPermissions(client);
|
|
msgBox.Close();
|
|
return true;
|
|
};
|
|
msgBox.Buttons[1].OnClicked = delegate
|
|
{
|
|
msgBox.Close();
|
|
return true;
|
|
};
|
|
}) { Tooltip = rank.Description });
|
|
}
|
|
|
|
options.Add(new ContextMenuOption("Permissions", isEnabled: canPromo, options: permissionOptions.ToArray()));
|
|
|
|
Color clientColor = client.Character?.Info?.Job.Prefab.UIColor ?? Color.White;
|
|
|
|
if (GameMain.Client.ConnectedClients.Contains(client))
|
|
{
|
|
options.Add(new ContextMenuOption(client.MutedLocally ? "Unmute" : "Mute", isEnabled: client.ID != GameMain.Client?.ID, onSelected: delegate
|
|
{
|
|
client.MutedLocally = !client.MutedLocally;
|
|
}));
|
|
|
|
bool kickEnabled = client.ID != GameMain.Client?.ID && client.AllowKicking;
|
|
|
|
// if the user can kick create a kick option else create the votekick option
|
|
ContextMenuOption kickOption;
|
|
if (canKick)
|
|
{
|
|
kickOption = new ContextMenuOption("Kick", isEnabled: kickEnabled, onSelected: delegate
|
|
{
|
|
GameMain.Client?.CreateKickReasonPrompt(client.Name, false);
|
|
});
|
|
}
|
|
else
|
|
{
|
|
kickOption = new ContextMenuOption("VoteToKick", isEnabled: kickEnabled, onSelected: delegate
|
|
{
|
|
GameMain.Client?.VoteForKick(client);
|
|
});
|
|
}
|
|
|
|
options.Add(kickOption);
|
|
}
|
|
|
|
options.Add(new ContextMenuOption("Ban", isEnabled: canBan, onSelected: delegate
|
|
{
|
|
GameMain.Client?.CreateKickReasonPrompt(client.Name, true);
|
|
}));
|
|
|
|
GUIContextMenu.CreateContextMenu(null, client.Name, headerColor: clientColor, options.ToArray());
|
|
}
|
|
|
|
#endregion
|
|
|
|
public bool SelectPlayer(Client selectedClient)
|
|
{
|
|
bool myClient = selectedClient.ID == GameMain.Client.ID;
|
|
bool hasManagePermissions = GameMain.Client.HasPermission(ClientPermissions.ManagePermissions);
|
|
|
|
PlayerFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: null)
|
|
{
|
|
OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) ClosePlayerFrame(btn, userdata); return true; }
|
|
};
|
|
|
|
new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, PlayerFrame.RectTransform, Anchor.Center), style: "GUIBackgroundBlocker");
|
|
Vector2 frameSize = hasManagePermissions ? new Vector2(.28f, .5f) : new Vector2(.28f, .15f);
|
|
|
|
var playerFrameInner = new GUIFrame(new RectTransform(frameSize, PlayerFrame.RectTransform, Anchor.Center) { MinSize = new Point(550, 0) });
|
|
var paddedPlayerFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.88f), playerFrameInner.RectTransform, Anchor.Center))
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.03f
|
|
};
|
|
|
|
var headerContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, hasManagePermissions ? 0.1f : 0.25f), paddedPlayerFrame.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
|
|
{
|
|
Stretch = true
|
|
};
|
|
|
|
var nameText = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), headerContainer.RectTransform),
|
|
text: selectedClient.Name, font: GUI.LargeFont);
|
|
nameText.Text = ToolBox.LimitString(nameText.Text, nameText.Font, (int)(nameText.Rect.Width * 0.95f));
|
|
|
|
if (hasManagePermissions)
|
|
{
|
|
PlayerFrame.UserData = selectedClient;
|
|
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), paddedPlayerFrame.RectTransform),
|
|
TextManager.Get("Rank"), font: GUI.SubHeadingFont);
|
|
var rankDropDown = new GUIDropDown(new RectTransform(new Vector2(1.0f, 0.1f), paddedPlayerFrame.RectTransform),
|
|
TextManager.Get("Rank"))
|
|
{
|
|
UserData = selectedClient,
|
|
Enabled = !myClient
|
|
};
|
|
foreach (PermissionPreset permissionPreset in PermissionPreset.List)
|
|
{
|
|
rankDropDown.AddItem(permissionPreset.Name, permissionPreset, permissionPreset.Description);
|
|
}
|
|
rankDropDown.AddItem(TextManager.Get("CustomRank"), null);
|
|
|
|
PermissionPreset currentPreset = PermissionPreset.List.Find(p =>
|
|
p.Permissions == selectedClient.Permissions &&
|
|
p.PermittedCommands.Count == selectedClient.PermittedConsoleCommands.Count && !p.PermittedCommands.Except(selectedClient.PermittedConsoleCommands).Any());
|
|
rankDropDown.SelectItem(currentPreset);
|
|
|
|
rankDropDown.OnSelected += (c, userdata) =>
|
|
{
|
|
PermissionPreset selectedPreset = (PermissionPreset)userdata;
|
|
if (selectedPreset != null)
|
|
{
|
|
var client = PlayerFrame.UserData as Client;
|
|
client.SetPermissions(selectedPreset.Permissions, selectedPreset.PermittedCommands);
|
|
GameMain.Client.UpdateClientPermissions(client);
|
|
|
|
PlayerFrame = null;
|
|
SelectPlayer(client);
|
|
}
|
|
return true;
|
|
};
|
|
|
|
var permissionLabels = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), paddedPlayerFrame.RectTransform), isHorizontal: true)
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.05f
|
|
};
|
|
var permissionLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), permissionLabels.RectTransform), TextManager.Get("Permissions"), font: GUI.SubHeadingFont);
|
|
var consoleCommandLabel = new GUITextBlock(new RectTransform(new Vector2(0.5f, 1.0f), permissionLabels.RectTransform),
|
|
TextManager.Get("PermittedConsoleCommands"), wrap: true, font: GUI.SubHeadingFont);
|
|
GUITextBlock.AutoScaleAndNormalize(permissionLabel, consoleCommandLabel);
|
|
|
|
var permissionContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.4f), paddedPlayerFrame.RectTransform), isHorizontal: true)
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.05f
|
|
};
|
|
|
|
var listBoxContainerLeft = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), permissionContainer.RectTransform))
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.05f
|
|
};
|
|
|
|
new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), listBoxContainerLeft.RectTransform), TextManager.Get("all", fallBackTag: "clientpermission.all"))
|
|
{
|
|
Enabled = !myClient,
|
|
OnSelected = (tickbox) =>
|
|
{
|
|
//reset rank to custom
|
|
rankDropDown.SelectItem(null);
|
|
|
|
if (!(PlayerFrame.UserData is Client client)) { return false; }
|
|
|
|
foreach (GUIComponent child in tickbox.Parent.GetChild<GUIListBox>().Content.Children)
|
|
{
|
|
var permissionTickBox = child as GUITickBox;
|
|
permissionTickBox.Enabled = false;
|
|
permissionTickBox.Selected = tickbox.Selected;
|
|
permissionTickBox.Enabled = true;
|
|
}
|
|
GameMain.Client.UpdateClientPermissions(client);
|
|
return true;
|
|
}
|
|
};
|
|
var permissionsBox = new GUIListBox(new RectTransform(Vector2.One, listBoxContainerLeft.RectTransform))
|
|
{
|
|
UserData = selectedClient
|
|
};
|
|
|
|
foreach (ClientPermissions permission in Enum.GetValues(typeof(ClientPermissions)))
|
|
{
|
|
if (permission == ClientPermissions.None || permission == ClientPermissions.All) continue;
|
|
|
|
var permissionTick = new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), permissionsBox.Content.RectTransform),
|
|
TextManager.Get("ClientPermission." + permission), font: GUI.SmallFont)
|
|
{
|
|
UserData = permission,
|
|
Selected = selectedClient.HasPermission(permission),
|
|
Enabled = !myClient,
|
|
OnSelected = (tickBox) =>
|
|
{
|
|
//reset rank to custom
|
|
rankDropDown.SelectItem(null);
|
|
|
|
if (!(PlayerFrame.UserData is Client client)) { return false; }
|
|
|
|
var thisPermission = (ClientPermissions)tickBox.UserData;
|
|
if (tickBox.Selected)
|
|
{
|
|
client.GivePermission(thisPermission);
|
|
}
|
|
else
|
|
{
|
|
client.RemovePermission(thisPermission);
|
|
}
|
|
if (tickBox.Enabled)
|
|
{
|
|
GameMain.Client.UpdateClientPermissions(client);
|
|
}
|
|
return true;
|
|
}
|
|
};
|
|
}
|
|
|
|
var listBoxContainerRight = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), permissionContainer.RectTransform))
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.05f
|
|
};
|
|
|
|
new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), listBoxContainerRight.RectTransform), TextManager.Get("all", fallBackTag: "clientpermission.all"))
|
|
{
|
|
Enabled = !myClient,
|
|
OnSelected = (tickbox) =>
|
|
{
|
|
//reset rank to custom
|
|
rankDropDown.SelectItem(null);
|
|
|
|
if (!(PlayerFrame.UserData is Client client)) { return false; }
|
|
|
|
foreach (GUIComponent child in tickbox.Parent.GetChild<GUIListBox>().Content.Children)
|
|
{
|
|
var commandTickBox = child as GUITickBox;
|
|
commandTickBox.Enabled = false;
|
|
commandTickBox.Selected = tickbox.Selected;
|
|
commandTickBox.Enabled = true;
|
|
}
|
|
GameMain.Client.UpdateClientPermissions(client);
|
|
return true;
|
|
}
|
|
};
|
|
var commandList = new GUIListBox(new RectTransform(Vector2.One, listBoxContainerRight.RectTransform))
|
|
{
|
|
UserData = selectedClient
|
|
};
|
|
foreach (DebugConsole.Command command in DebugConsole.Commands)
|
|
{
|
|
var commandTickBox = new GUITickBox(new RectTransform(new Vector2(0.15f, 0.15f), commandList.Content.RectTransform),
|
|
command.names[0], font: GUI.SmallFont)
|
|
{
|
|
Selected = selectedClient.PermittedConsoleCommands.Contains(command),
|
|
Enabled = !myClient,
|
|
ToolTip = command.help,
|
|
UserData = command
|
|
};
|
|
commandTickBox.OnSelected += (GUITickBox tickBox) =>
|
|
{
|
|
//reset rank to custom
|
|
rankDropDown.SelectItem(null);
|
|
|
|
DebugConsole.Command selectedCommand = tickBox.UserData as DebugConsole.Command;
|
|
if (!(PlayerFrame.UserData is Client client)) { return false; }
|
|
|
|
if (!tickBox.Selected)
|
|
{
|
|
client.PermittedConsoleCommands.Remove(selectedCommand);
|
|
}
|
|
else if (!client.PermittedConsoleCommands.Contains(selectedCommand))
|
|
{
|
|
client.PermittedConsoleCommands.Add(selectedCommand);
|
|
}
|
|
if (tickBox.Enabled)
|
|
{
|
|
GameMain.Client.UpdateClientPermissions(client);
|
|
}
|
|
return true;
|
|
};
|
|
}
|
|
}
|
|
|
|
var buttonAreaTop = myClient ? null : new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.08f), paddedPlayerFrame.RectTransform), isHorizontal: true);
|
|
var buttonAreaLower = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.08f), paddedPlayerFrame.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
|
|
|
|
if (!myClient)
|
|
{
|
|
if (GameMain.Client.HasPermission(ClientPermissions.Ban))
|
|
{
|
|
var banButton = new GUIButton(new RectTransform(new Vector2(0.34f, 1.0f), buttonAreaTop.RectTransform),
|
|
TextManager.Get("Ban"))
|
|
{
|
|
UserData = selectedClient
|
|
};
|
|
banButton.OnClicked = (bt, userdata) => { BanPlayer(selectedClient); return true; };
|
|
banButton.OnClicked += ClosePlayerFrame;
|
|
|
|
var rangebanButton = new GUIButton(new RectTransform(new Vector2(0.34f, 1.0f), buttonAreaTop.RectTransform),
|
|
TextManager.Get("BanRange"))
|
|
{
|
|
UserData = selectedClient
|
|
};
|
|
rangebanButton.OnClicked = (bt, userdata) => { BanPlayerRange(selectedClient); return true; };
|
|
rangebanButton.OnClicked += ClosePlayerFrame;
|
|
}
|
|
|
|
if (GameMain.Client != null && GameMain.Client.ConnectedClients.Contains(selectedClient))
|
|
{
|
|
if (GameMain.Client.ServerSettings.Voting.AllowVoteKick &&
|
|
selectedClient != null && selectedClient.AllowKicking)
|
|
{
|
|
var kickVoteButton = new GUIButton(new RectTransform(new Vector2(0.34f, 1.0f), buttonAreaLower.RectTransform),
|
|
TextManager.Get("VoteToKick"))
|
|
{
|
|
Enabled = !selectedClient.HasKickVoteFromID(GameMain.Client.ID),
|
|
OnClicked = (btn, userdata) => { GameMain.Client.VoteForKick(selectedClient); btn.Enabled = false; return true; },
|
|
UserData = selectedClient
|
|
};
|
|
}
|
|
|
|
if (GameMain.Client.HasPermission(ClientPermissions.Kick) &&
|
|
selectedClient != null && selectedClient.AllowKicking)
|
|
{
|
|
var kickButton = new GUIButton(new RectTransform(new Vector2(0.34f, 1.0f), buttonAreaLower.RectTransform),
|
|
TextManager.Get("Kick"))
|
|
{
|
|
UserData = selectedClient
|
|
};
|
|
kickButton.OnClicked = (bt, userdata) => { KickPlayer(selectedClient); return true; };
|
|
kickButton.OnClicked += ClosePlayerFrame;
|
|
}
|
|
|
|
new GUITickBox(new RectTransform(new Vector2(0.175f, 1.0f), headerContainer.RectTransform, Anchor.TopRight),
|
|
TextManager.Get("Mute"))
|
|
{
|
|
Selected = selectedClient.MutedLocally,
|
|
OnSelected = (tickBox) => { selectedClient.MutedLocally = tickBox.Selected; return true; }
|
|
};
|
|
}
|
|
|
|
if (buttonAreaTop.CountChildren > 0)
|
|
{
|
|
GUITextBlock.AutoScaleAndNormalize(buttonAreaTop.Children.Select(c => ((GUIButton)c).TextBlock).Concat(buttonAreaLower.Children.Select(c => ((GUIButton)c).TextBlock)));
|
|
}
|
|
}
|
|
|
|
if (selectedClient.SteamID != 0 && Steam.SteamManager.IsInitialized)
|
|
{
|
|
var viewSteamProfileButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), headerContainer.RectTransform, Anchor.TopCenter) { MaxSize = new Point(int.MaxValue, (int)(40 * GUI.Scale)) },
|
|
TextManager.Get("ViewSteamProfile"))
|
|
{
|
|
UserData = selectedClient
|
|
};
|
|
viewSteamProfileButton.TextBlock.AutoScaleHorizontal = true;
|
|
viewSteamProfileButton.OnClicked = (bt, userdata) =>
|
|
{
|
|
Steamworks.SteamFriends.OpenWebOverlay("https://steamcommunity.com/profiles/" + selectedClient.SteamID.ToString());
|
|
return true;
|
|
};
|
|
}
|
|
|
|
var closeButton = new GUIButton(new RectTransform(new Vector2(0f, 1.0f), buttonAreaLower.RectTransform, Anchor.CenterRight),
|
|
TextManager.Get("Close"))
|
|
{
|
|
IgnoreLayoutGroups = true,
|
|
OnClicked = ClosePlayerFrame
|
|
};
|
|
|
|
float xSize = 1f / buttonAreaLower.CountChildren;
|
|
for (int i = 0; i < buttonAreaLower.CountChildren; i++)
|
|
{
|
|
buttonAreaLower.GetChild(i).RectTransform.RelativeSize = new Vector2(xSize, 1f);
|
|
}
|
|
|
|
buttonAreaLower.RectTransform.NonScaledSize = new Point(buttonAreaLower.Rect.Width, buttonAreaLower.RectTransform.Children.Max(c => c.NonScaledSize.Y));
|
|
|
|
if (buttonAreaTop != null)
|
|
{
|
|
if (buttonAreaTop.CountChildren == 0)
|
|
{
|
|
paddedPlayerFrame.RemoveChild(buttonAreaTop);
|
|
}
|
|
else
|
|
{
|
|
for (int i = 0; i < buttonAreaTop.CountChildren; i++)
|
|
{
|
|
buttonAreaTop.GetChild(i).RectTransform.RelativeSize = new Vector2(1f / 3f, 1f);
|
|
}
|
|
|
|
buttonAreaTop.RectTransform.NonScaledSize =
|
|
buttonAreaLower.RectTransform.NonScaledSize =
|
|
new Point(buttonAreaLower.Rect.Width, Math.Max(buttonAreaLower.RectTransform.NonScaledSize.Y, buttonAreaTop.RectTransform.Children.Max(c => c.NonScaledSize.Y)));
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private bool ClosePlayerFrame(GUIButton button, object userData)
|
|
{
|
|
PlayerFrame = null;
|
|
PlayerList.Deselect();
|
|
return true;
|
|
}
|
|
|
|
public void KickPlayer(Client client)
|
|
{
|
|
if (GameMain.NetworkMember == null || client == null) { return; }
|
|
GameMain.Client.CreateKickReasonPrompt(client.Name, false);
|
|
}
|
|
|
|
public void BanPlayer(Client client)
|
|
{
|
|
if (GameMain.NetworkMember == null || client == null) { return; }
|
|
GameMain.Client.CreateKickReasonPrompt(client.Name, ban: true, rangeBan: false);
|
|
}
|
|
|
|
public void BanPlayerRange(Client client)
|
|
{
|
|
if (GameMain.NetworkMember == null || client == null) { return; }
|
|
GameMain.Client.CreateKickReasonPrompt(client.Name, ban: true, rangeBan: true);
|
|
}
|
|
|
|
public override void AddToGUIUpdateList()
|
|
{
|
|
base.AddToGUIUpdateList();
|
|
|
|
//CampaignSetupUI?.AddToGUIUpdateList();
|
|
JobInfoFrame?.AddToGUIUpdateList();
|
|
|
|
CharacterAppearanceCustomizationMenu?.AddToGUIUpdateList();
|
|
JobSelectionFrame?.AddToGUIUpdateList();
|
|
}
|
|
|
|
public override void Update(double deltaTime)
|
|
{
|
|
base.Update(deltaTime);
|
|
|
|
if (GameMain.Client == null) { return; }
|
|
|
|
string currMicStyle = micIcon.Style.Element.Name.LocalName;
|
|
|
|
string targetMicStyle = "GUIMicrophoneEnabled";
|
|
if (GameMain.Config.CaptureDeviceNames == null)
|
|
{
|
|
GameMain.Config.CaptureDeviceNames = OpenAL.Alc.GetStringList(IntPtr.Zero, OpenAL.Alc.CaptureDeviceSpecifier);
|
|
}
|
|
|
|
if (GameMain.Config.CaptureDeviceNames.Count == 0)
|
|
{
|
|
targetMicStyle = "GUIMicrophoneUnavailable";
|
|
}
|
|
else if (GameMain.Config.VoiceSetting == GameSettings.VoiceMode.Disabled)
|
|
{
|
|
targetMicStyle = "GUIMicrophoneDisabled";
|
|
}
|
|
|
|
if (!targetMicStyle.Equals(currMicStyle, StringComparison.OrdinalIgnoreCase))
|
|
{
|
|
GUI.Style.Apply(micIcon, targetMicStyle);
|
|
}
|
|
|
|
foreach (GUIComponent child in PlayerList.Content.Children)
|
|
{
|
|
if (child.UserData is Client client)
|
|
{
|
|
if (child.FindChild(c => c.UserData is Pair<string, float> pair && pair.First == "soundicon") is GUIImage soundIcon)
|
|
{
|
|
double voipAmplitude = 0.0f;
|
|
if (client.ID != GameMain.Client.ID)
|
|
{
|
|
voipAmplitude = client.VoipSound?.CurrentAmplitude ?? 0.0f;
|
|
}
|
|
else
|
|
{
|
|
var voip = VoipCapture.Instance;
|
|
if (voip == null)
|
|
{
|
|
voipAmplitude = 0;
|
|
}
|
|
else if (voip.LastEnqueueAudio > DateTime.Now - new TimeSpan(0, 0, 0, 0, milliseconds: 100))
|
|
{
|
|
voipAmplitude = voip.LastAmplitude;
|
|
}
|
|
}
|
|
VoipClient.UpdateVoiceIndicator(soundIcon, (float)voipAmplitude, (float)deltaTime);
|
|
}
|
|
}
|
|
}
|
|
|
|
autoRestartText.Visible = autoRestartTimer > 0.0f && autoRestartBox.Selected;
|
|
if (!MathUtils.NearlyEqual(autoRestartTimer, 0.0f) && autoRestartBox.Selected)
|
|
{
|
|
autoRestartTimer = Math.Max(autoRestartTimer - (float)deltaTime, 0.0f);
|
|
if (autoRestartTimer > 0.0f)
|
|
{
|
|
autoRestartText.Text = TextManager.Get("RestartingIn") + " " + ToolBox.SecondsToReadableTime(Math.Max(autoRestartTimer, 0));
|
|
}
|
|
}
|
|
|
|
CharacterAppearanceCustomizationMenu?.Update();
|
|
if (JobSelectionFrame != null && PlayerInput.PrimaryMouseButtonDown() && !GUI.IsMouseOn(JobSelectionFrame))
|
|
{
|
|
JobList.Deselect();
|
|
JobSelectionFrame.Visible = false;
|
|
}
|
|
|
|
if (GUI.MouseOn?.UserData is Pair<JobPrefab, int> jobPrefab && GUI.MouseOn.Style?.Name == "JobVariantButton")
|
|
{
|
|
var prevVisibleVariant = jobVariantTooltip?.UserData as Pair<JobPrefab, int>;
|
|
if (jobVariantTooltip == null || prevVisibleVariant.First != jobPrefab.First || prevVisibleVariant.Second != jobPrefab.Second)
|
|
{
|
|
CreateJobVariantTooltip(jobPrefab.First, jobPrefab.Second, GUI.MouseOn.Parent);
|
|
}
|
|
}
|
|
if (jobVariantTooltip != null)
|
|
{
|
|
jobVariantTooltip?.AddToGUIUpdateList();
|
|
Rectangle mouseRect = jobVariantTooltip.MouseRect;
|
|
mouseRect.Inflate(60 * GUI.Scale, 60 * GUI.Scale);
|
|
if (!mouseRect.Contains(PlayerInput.MousePosition)) { jobVariantTooltip = null; }
|
|
}
|
|
}
|
|
public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
|
|
{
|
|
graphics.Clear(Color.Black);
|
|
|
|
GUI.DrawBackgroundSprite(spriteBatch, backgroundSprite);
|
|
|
|
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState, rasterizerState: GameMain.ScissorTestEnable);
|
|
|
|
GUI.Draw(Cam, spriteBatch);
|
|
spriteBatch.End();
|
|
}
|
|
|
|
private PlayStyle? prevPlayStyle = null;
|
|
private void DrawServerBanner(SpriteBatch spriteBatch, GUICustomComponent component)
|
|
{
|
|
if (GameMain.NetworkMember?.ServerSettings == null) { return; }
|
|
|
|
PlayStyle playStyle = GameMain.NetworkMember.ServerSettings.PlayStyle;
|
|
if ((int)playStyle < 0 ||
|
|
(int)playStyle >= ServerListScreen.PlayStyleBanners.Length)
|
|
{
|
|
return;
|
|
}
|
|
|
|
Sprite sprite = ServerListScreen.PlayStyleBanners[(int)playStyle];
|
|
float scale = component.Rect.Width / sprite.size.X;
|
|
sprite.Draw(spriteBatch, component.Center, scale: scale);
|
|
|
|
if (!prevPlayStyle.HasValue || playStyle != prevPlayStyle.Value)
|
|
{
|
|
var nameText = component.GetChild<GUITextBlock>();
|
|
nameText.Text = TextManager.Get("servertag." + playStyle);
|
|
nameText.Color = ServerListScreen.PlayStyleColors[(int)playStyle];
|
|
nameText.RectTransform.NonScaledSize = (nameText.Font.MeasureString(nameText.Text) + new Vector2(25, 10) * GUI.Scale).ToPoint();
|
|
prevPlayStyle = playStyle;
|
|
|
|
component.ToolTip = TextManager.Get("servertagdescription." + playStyle);
|
|
}
|
|
|
|
publicOrPrivate.RectTransform.NonScaledSize = (publicOrPrivate.Font.MeasureString(publicOrPrivate.Text) + new Vector2(25, 8) * GUI.Scale).ToPoint();
|
|
}
|
|
|
|
private void DrawJobVariantItems(SpriteBatch spriteBatch, GUICustomComponent component, Pair<JobPrefab, int> jobPrefab, int itemsPerRow)
|
|
{
|
|
var itemIdentifiers = jobPrefab.First.PreviewItems[jobPrefab.Second]
|
|
.Where(it => it.ShowPreview)
|
|
.Select(it => it.ItemIdentifier)
|
|
.Distinct();
|
|
|
|
Point slotSize = new Point(component.Rect.Height);
|
|
int spacing = (int)(5 * GUI.Scale);
|
|
int slotCount = itemIdentifiers.Count();
|
|
int slotCountPerRow = Math.Min(slotCount, itemsPerRow);
|
|
int rows = (int)Math.Max(Math.Ceiling(itemIdentifiers.Count() / (float)itemsPerRow), 1);
|
|
|
|
float totalWidth = slotSize.X * slotCountPerRow + spacing * (slotCountPerRow - 1);
|
|
float totalHeight = slotSize.Y * rows + spacing * (rows - 1);
|
|
if (totalWidth > component.Rect.Width)
|
|
{
|
|
slotSize = new Point(
|
|
Math.Min((int)Math.Floor((slotSize.X - spacing) * (component.Rect.Width / totalWidth)),
|
|
(int)Math.Floor((slotSize.Y - spacing) * (component.Rect.Height / totalHeight))));
|
|
}
|
|
int i = 0;
|
|
Rectangle tooltipRect = Rectangle.Empty;
|
|
string tooltip = null;
|
|
foreach (var itemIdentifier in itemIdentifiers)
|
|
{
|
|
if (!(MapEntityPrefab.Find(null, identifier: itemIdentifier, showErrorMessages: false) is ItemPrefab itemPrefab)) { continue; }
|
|
|
|
int row = (int)Math.Floor(i / (float)slotCountPerRow);
|
|
int slotsPerThisRow = Math.Min((slotCount - row * slotCountPerRow), slotCountPerRow);
|
|
Vector2 slotPos = new Vector2(
|
|
component.Rect.Center.X + (slotSize.X + spacing) * (i % slotCountPerRow - slotsPerThisRow * 0.5f),
|
|
component.Rect.Bottom - (rows * (slotSize.Y + spacing)) + (slotSize.Y + spacing) * row);
|
|
|
|
Rectangle slotRect = new Rectangle(slotPos.ToPoint(), slotSize);
|
|
Inventory.SlotSpriteSmall.Draw(spriteBatch, slotPos,
|
|
scale: slotSize.X / (float)Inventory.SlotSpriteSmall.SourceRect.Width,
|
|
color: slotRect.Contains(PlayerInput.MousePosition) ? Color.White : Color.White * 0.6f);
|
|
|
|
Sprite icon = itemPrefab.InventoryIcon ?? itemPrefab.sprite;
|
|
float iconScale = Math.Min(Math.Min(slotSize.X / icon.size.X, slotSize.Y / icon.size.Y), 2.0f) * 0.9f;
|
|
icon.Draw(spriteBatch, slotPos + slotSize.ToVector2() * 0.5f, scale: iconScale);
|
|
|
|
int count = jobPrefab.First.PreviewItems[jobPrefab.Second].Count(it => it.ShowPreview && it.ItemIdentifier == itemIdentifier);
|
|
if (count > 1)
|
|
{
|
|
string itemCountText = "x" + count;
|
|
GUI.Font.DrawString(spriteBatch, itemCountText, slotPos + slotSize.ToVector2() - GUI.Font.MeasureString(itemCountText) - Vector2.UnitX * 5, Color.White);
|
|
}
|
|
|
|
if (slotRect.Contains(PlayerInput.MousePosition))
|
|
{
|
|
tooltipRect = slotRect;
|
|
tooltip = itemPrefab.Name + '\n' + itemPrefab.Description;
|
|
}
|
|
i++;
|
|
}
|
|
if (!string.IsNullOrEmpty(tooltip))
|
|
{
|
|
GUIComponent.DrawToolTip(spriteBatch, tooltip, tooltipRect);
|
|
}
|
|
}
|
|
|
|
public void NewChatMessage(ChatMessage message)
|
|
{
|
|
float prevSize = chatBox.BarSize;
|
|
|
|
while (chatBox.Content.CountChildren > 60)
|
|
{
|
|
chatBox.RemoveChild(chatBox.Content.Children.First());
|
|
}
|
|
|
|
GUITextBlock msg = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), chatBox.Content.RectTransform),
|
|
text: ChatMessage.GetTimeStamp() + (message.Type == ChatMessageType.Private ? TextManager.Get("PrivateMessageTag") + " " : "") + message.TextWithSender,
|
|
textColor: message.Color,
|
|
color: ((chatBox.CountChildren % 2) == 0) ? Color.Transparent : Color.Black * 0.1f,
|
|
wrap: true, font: GUI.SmallFont,
|
|
parseRichText: true)
|
|
{
|
|
UserData = message,
|
|
CanBeFocused = false
|
|
};
|
|
msg.CalculateHeightFromText();
|
|
if (msg.RichTextData != null)
|
|
{
|
|
foreach (var data in msg.RichTextData)
|
|
{
|
|
msg.ClickableAreas.Add(new GUITextBlock.ClickableArea()
|
|
{
|
|
Data = data,
|
|
OnClick = GameMain.NetLobbyScreen.SelectPlayer,
|
|
OnSecondaryClick = GameMain.NetLobbyScreen.ShowPlayerContextMenu
|
|
});
|
|
}
|
|
}
|
|
msg.RectTransform.SizeChanged += Recalculate;
|
|
void Recalculate()
|
|
{
|
|
msg.RectTransform.SizeChanged -= Recalculate;
|
|
msg.CalculateHeightFromText();
|
|
msg.RectTransform.SizeChanged += Recalculate;
|
|
}
|
|
|
|
if ((prevSize == 1.0f && chatBox.BarScroll == 0.0f) || (prevSize < 1.0f && chatBox.BarScroll == 1.0f))
|
|
{
|
|
chatBox.BarScroll = 1.0f;
|
|
}
|
|
}
|
|
|
|
private bool SelectJobPreferencesTab(GUIButton button, object userData)
|
|
{
|
|
jobPreferencesButton.Selected = true;
|
|
appearanceButton.Selected = false;
|
|
|
|
JobPreferenceContainer.Visible = true;
|
|
appearanceFrame.Visible = false;
|
|
|
|
return false;
|
|
}
|
|
|
|
private bool SelectAppearanceTab(GUIButton button, object _)
|
|
{
|
|
jobPreferencesButton.Selected = false;
|
|
appearanceButton.Selected = true;
|
|
|
|
JobPreferenceContainer.Visible = false;
|
|
appearanceFrame.Visible = true;
|
|
|
|
appearanceFrame.ClearChildren();
|
|
|
|
var info = GameMain.Client.CharacterInfo ?? Character.Controlled?.Info;
|
|
CharacterAppearanceCustomizationMenu = new CharacterInfo.AppearanceCustomizationMenu(info, appearanceFrame)
|
|
{
|
|
OnHeadSwitch = menu =>
|
|
{
|
|
StoreHead(true);
|
|
UpdateJobPreferences(info);
|
|
SelectAppearanceTab(button, _);
|
|
},
|
|
OnSliderMoved = (bar, scroll) =>
|
|
{
|
|
StoreHead(false);
|
|
return false;
|
|
},
|
|
OnSliderReleased = SaveHead
|
|
};
|
|
|
|
return false;
|
|
}
|
|
|
|
private bool SaveHead(GUIScrollBar scrollBar, float barScroll) => StoreHead(true);
|
|
private bool StoreHead(bool save)
|
|
{
|
|
GameMain.Config.PlayerCharacterCustomization = GameMain.Client.CharacterInfo.Head;
|
|
if (save)
|
|
{
|
|
if (GameMain.GameSession?.IsRunning ?? false)
|
|
{
|
|
TabMenu.PendingChanges = true;
|
|
CreateChangesPendingText();
|
|
}
|
|
GameMain.Config.SaveNewPlayerConfig();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
private bool SwitchJob(GUIButton _, object obj)
|
|
{
|
|
if (JobList == null) { return false; }
|
|
|
|
int childIndex = JobList.SelectedIndex;
|
|
var child = JobList.SelectedComponent;
|
|
if (child == null) { return false; }
|
|
|
|
bool moveToNext = obj != null;
|
|
|
|
var jobPrefab = (obj as Pair<JobPrefab, int>)?.First;
|
|
|
|
var prevObj = child.UserData;
|
|
|
|
var existingChild = JobList.Content.FindChild(d => (d.UserData is Pair<JobPrefab, int> prefab) && (prefab.First == jobPrefab));
|
|
if (existingChild != null && obj != null)
|
|
{
|
|
existingChild.UserData = prevObj;
|
|
}
|
|
child.UserData = obj;
|
|
|
|
for (int i = 0; i < 2; i++)
|
|
{
|
|
if (i < 2 && JobList.Content.GetChild(i).UserData == null)
|
|
{
|
|
JobList.Content.GetChild(i).UserData = JobList.Content.GetChild(i + 1).UserData;
|
|
JobList.Content.GetChild(i + 1).UserData = null;
|
|
}
|
|
}
|
|
|
|
UpdateJobPreferences(GameMain.Client.CharacterInfo ?? Character.Controlled?.Info);
|
|
|
|
if (moveToNext)
|
|
{
|
|
var emptyChild = JobList.Content.FindChild(c => c.UserData == null && c.CanBeFocused);
|
|
if (emptyChild != null)
|
|
{
|
|
JobList.Select(JobList.Content.GetChildIndex(emptyChild));
|
|
}
|
|
else
|
|
{
|
|
JobList.Deselect();
|
|
if (JobSelectionFrame != null) { JobSelectionFrame.Visible = false; }
|
|
}
|
|
}
|
|
else
|
|
{
|
|
OpenJobSelection(child, child.UserData);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
private bool OpenJobSelection(GUIComponent _, object __)
|
|
{
|
|
if (JobSelectionFrame != null)
|
|
{
|
|
JobSelectionFrame.Visible = true;
|
|
return true;
|
|
}
|
|
|
|
Point frameSize = new Point(characterInfoFrame.Rect.Width, (int)(characterInfoFrame.Rect.Height * 2 * 0.6f));
|
|
JobSelectionFrame = new GUIFrame(new RectTransform(frameSize, GUI.Canvas, Anchor.TopLeft)
|
|
{ AbsoluteOffset = new Point(characterInfoFrame.Rect.Right - frameSize.X, characterInfoFrame.Rect.Bottom) }, style:"GUIFrameListBox");
|
|
|
|
characterInfoFrame.RectTransform.SizeChanged += () =>
|
|
{
|
|
if (characterInfoFrame == null || JobSelectionFrame?.RectTransform == null) { return; }
|
|
Point size = new Point(characterInfoFrame.Rect.Width, (int)(characterInfoFrame.Rect.Height * 2 * 0.6f));
|
|
JobSelectionFrame.RectTransform.Resize(size);
|
|
JobSelectionFrame.RectTransform.AbsoluteOffset = new Point(characterInfoFrame.Rect.Right - size.X, characterInfoFrame.Rect.Bottom);
|
|
};
|
|
|
|
new GUIFrame(new RectTransform(new Vector2(1.25f, 1.25f), JobSelectionFrame.RectTransform, anchor: Anchor.Center), style: "OuterGlow", color: Color.Black)
|
|
{
|
|
UserData = "outerglow",
|
|
CanBeFocused = false
|
|
};
|
|
|
|
var rows = new GUILayoutGroup(new RectTransform(Vector2.One, JobSelectionFrame.RectTransform)) { Stretch = true };
|
|
var row = new GUILayoutGroup(new RectTransform(Vector2.One, rows.RectTransform), true);
|
|
|
|
GUIButton jobButton = null;
|
|
|
|
var availableJobs = JobPrefab.Prefabs.Where(jobPrefab =>
|
|
jobPrefab.MaxNumber > 0 && JobList.Content.Children.All(c => !(c.UserData is Pair<JobPrefab, int> prefab) || prefab.First != jobPrefab)
|
|
).Select(j => new Pair<JobPrefab, int>(j, 0));
|
|
|
|
availableJobs = availableJobs.Concat(
|
|
JobPrefab.Prefabs.Where(jobPrefab =>
|
|
jobPrefab.MaxNumber > 0 && JobList.Content.Children.Any(c => (c.UserData is Pair<JobPrefab, int> prefab) && prefab.First == jobPrefab)
|
|
).Select(j => JobList.Content.FindChild(c => (c.UserData is Pair<JobPrefab, int> prefab) && prefab.First == j).UserData as Pair<JobPrefab, int>));
|
|
|
|
availableJobs = availableJobs.ToList();
|
|
|
|
int itemsInRow = 0;
|
|
|
|
foreach (var jobPrefab in availableJobs)
|
|
{
|
|
if (itemsInRow >= 3)
|
|
{
|
|
row = new GUILayoutGroup(new RectTransform(Vector2.One, rows.RectTransform), true);
|
|
itemsInRow = 0;
|
|
}
|
|
|
|
jobButton = new GUIButton(new RectTransform(new Vector2(1.0f / 3.0f, 1.0f), row.RectTransform), style: "ListBoxElementSquare")
|
|
{
|
|
UserData = jobPrefab,
|
|
OnClicked = (btn, usdt) =>
|
|
{
|
|
if (btn.IsParentOf(GUI.MouseOn)) return false;
|
|
return SwitchJob(btn, usdt);
|
|
}
|
|
};
|
|
itemsInRow++;
|
|
|
|
var images = AddJobSpritesToGUIComponent(jobButton, jobPrefab.First, selectedByPlayer: false);
|
|
if (images != null && images.Length > 1)
|
|
{
|
|
jobPrefab.Second = Math.Min(jobPrefab.Second, images.Length);
|
|
int currVisible = jobPrefab.Second;
|
|
GUIButton currSelected = null;
|
|
for (int variantIndex = 0; variantIndex < images.Length; variantIndex++)
|
|
{
|
|
foreach (GUIImage image in images[variantIndex])
|
|
{
|
|
image.Visible = currVisible == variantIndex;
|
|
}
|
|
|
|
var variantButton = CreateJobVariantButton(jobPrefab, variantIndex, images.Length, jobButton);
|
|
variantButton.OnClicked = (btn, obj) =>
|
|
{
|
|
if (currSelected != null) { currSelected.Selected = false; }
|
|
int k = ((Pair<JobPrefab, int>)obj).Second;
|
|
btn.Parent.UserData = obj;
|
|
for (int j = 0; j < images.Length; j++)
|
|
{
|
|
foreach (GUIImage image in images[j])
|
|
{
|
|
image.Visible = k == j;
|
|
}
|
|
}
|
|
currSelected = btn;
|
|
currSelected.Selected = true;
|
|
return false;
|
|
};
|
|
|
|
if (currVisible == variantIndex)
|
|
{
|
|
currSelected = variantButton;
|
|
}
|
|
}
|
|
|
|
if (currSelected != null)
|
|
{
|
|
currSelected.Selected = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private GUIImage[][] AddJobSpritesToGUIComponent(GUIComponent parent, JobPrefab jobPrefab, bool selectedByPlayer)
|
|
{
|
|
GUIFrame innerFrame = null;
|
|
List<JobPrefab.OutfitPreview> outfitPreviews = jobPrefab.GetJobOutfitSprites(Gender.Male, useInventoryIcon: true, out var maxDimensions);
|
|
|
|
innerFrame = new GUIFrame(new RectTransform(Vector2.One * 0.85f, parent.RectTransform, Anchor.Center), style: null)
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
GUIImage[][] retVal = new GUIImage[0][];
|
|
if (outfitPreviews != null && outfitPreviews.Any())
|
|
{
|
|
retVal = new GUIImage[outfitPreviews.Count][];
|
|
for (int i = 0; i < outfitPreviews.Count; i++)
|
|
{
|
|
JobPrefab.OutfitPreview outfitPreview = outfitPreviews[i];
|
|
retVal[i] = new GUIImage[outfitPreview.Sprites.Count];
|
|
for (int j = 0; j < outfitPreview.Sprites.Count; j++)
|
|
{
|
|
Pair<Sprite, Vector2> sprite = outfitPreview.Sprites[j];
|
|
float aspectRatio = outfitPreview.Dimensions.Y / outfitPreview.Dimensions.X;
|
|
retVal[i][j] = new GUIImage(new RectTransform(new Vector2(0.7f / aspectRatio, 0.7f), innerFrame.RectTransform, Anchor.Center)
|
|
{ RelativeOffset = sprite.Second / outfitPreview.Dimensions }, sprite.First, scaleToFit: true)
|
|
{
|
|
PressedColor = Color.White,
|
|
CanBeFocused = false
|
|
};
|
|
}
|
|
}
|
|
}
|
|
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.35f), parent.RectTransform, Anchor.BottomCenter), style: "OuterGlow")
|
|
{
|
|
Color = Color.Black,
|
|
HoverColor = Color.Black,
|
|
PressedColor = Color.Black,
|
|
SelectedColor = Color.Black,
|
|
CanBeFocused = false
|
|
};
|
|
|
|
var textBlock = new GUITextBlock(
|
|
innerFrame.CountChildren == 0 ?
|
|
new RectTransform(Vector2.One, parent.RectTransform, Anchor.Center) :
|
|
new RectTransform(new Vector2(selectedByPlayer ? 0.55f : 0.95f, 0.3f), parent.RectTransform, Anchor.BottomCenter),
|
|
jobPrefab.Name, wrap: true, textAlignment: Alignment.BottomCenter)
|
|
{
|
|
Padding = Vector4.Zero,
|
|
HoverColor = Color.Transparent,
|
|
SelectedColor = Color.Transparent,
|
|
TextColor = jobPrefab.UIColor,
|
|
HoverTextColor = Color.Lerp(jobPrefab.UIColor, Color.White, 0.5f),
|
|
CanBeFocused = false,
|
|
AutoScaleHorizontal = true
|
|
};
|
|
textBlock.TextAlignment = textBlock.WrappedText.Contains('\n') ? Alignment.BottomCenter : Alignment.Center;
|
|
textBlock.RectTransform.SizeChanged += () => { textBlock.TextScale = 1.0f; };
|
|
|
|
return retVal;
|
|
}
|
|
|
|
public void SelectMode(int modeIndex)
|
|
{
|
|
if (modeIndex < 0 || modeIndex >= ModeList.Content.CountChildren) { return; }
|
|
|
|
if ((GameModePreset)ModeList.Content.GetChild(modeIndex).UserData != GameModePreset.MultiPlayerCampaign)
|
|
{
|
|
ToggleCampaignMode(false);
|
|
}
|
|
|
|
var prevMode = ModeList.Content.GetChild(selectedModeIndex).UserData as GameModePreset;
|
|
|
|
if ((HighlightedModeIndex == selectedModeIndex || HighlightedModeIndex < 0) && ModeList.SelectedIndex != modeIndex) { ModeList.Select(modeIndex, true); }
|
|
selectedModeIndex = modeIndex;
|
|
|
|
if ((prevMode == GameModePreset.PvP) != (SelectedMode == GameModePreset.PvP))
|
|
{
|
|
UpdatePlayerFrame(null);
|
|
GameMain.Client.ConnectedClients.ForEach(c => SetPlayerNameAndJobPreference(c));
|
|
}
|
|
|
|
if (SelectedMode != GameModePreset.MultiPlayerCampaign && GameMain.GameSession?.GameMode is CampaignMode && Selected == this)
|
|
{
|
|
GameMain.GameSession = null;
|
|
}
|
|
|
|
RefreshGameModeContent();
|
|
RefreshEnabledElements();
|
|
}
|
|
|
|
public void HighlightMode(int modeIndex)
|
|
{
|
|
if (modeIndex < 0 || modeIndex >= ModeList.Content.CountChildren) { return; }
|
|
|
|
HighlightedModeIndex = modeIndex;
|
|
RefreshGameModeContent();
|
|
RefreshEnabledElements();
|
|
}
|
|
|
|
private void RefreshMissionTypes()
|
|
{
|
|
for (int i = 0; i < missionTypeTickBoxes.Length; i++)
|
|
{
|
|
MissionType missionType = (MissionType)(int)missionTypeTickBoxes[i].UserData;
|
|
if (MissionPrefab.HiddenMissionClasses.Contains(missionType))
|
|
{
|
|
missionTypeTickBoxes[i].Parent.Visible = false;
|
|
continue;
|
|
}
|
|
if (SelectedMode == GameModePreset.Mission)
|
|
{
|
|
missionTypeTickBoxes[i].Parent.Visible = MissionPrefab.CoOpMissionClasses.ContainsKey(missionType);
|
|
}
|
|
else if (SelectedMode == GameModePreset.PvP)
|
|
{
|
|
missionTypeTickBoxes[i].Parent.Visible = MissionPrefab.PvPMissionClasses.ContainsKey(missionType);
|
|
}
|
|
}
|
|
}
|
|
|
|
private void RefreshGameModeContent()
|
|
{
|
|
if (GameMain.Client == null) { return; }
|
|
|
|
autoRestartBox.Parent.Visible = true;
|
|
settingsBlocker.Visible = false;
|
|
if (SelectedMode == GameModePreset.Mission || SelectedMode == GameModePreset.PvP)
|
|
{
|
|
MissionTypeFrame.Visible = true;
|
|
CampaignFrame.Visible = CampaignSetupFrame.Visible = false;
|
|
RefreshMissionTypes();
|
|
}
|
|
else if (SelectedMode == GameModePreset.MultiPlayerCampaign)
|
|
{
|
|
MissionTypeFrame.Visible = autoRestartBox.Parent.Visible = false;
|
|
|
|
if (GameMain.GameSession?.GameMode is CampaignMode campaign && campaign.Map != null)
|
|
{
|
|
//campaign running
|
|
settingsBlocker.Visible = true;
|
|
CampaignFrame.Visible = GameMain.Client.HasPermission(ClientPermissions.ManageCampaign);
|
|
ContinueCampaignButton.Enabled = !GameMain.Client.GameStarted && (GameMain.Client.HasPermission(ClientPermissions.ManageCampaign) || GameMain.Client.HasPermission(ClientPermissions.ManageRound));
|
|
QuitCampaignButton.Enabled = GameMain.Client.HasPermission(ClientPermissions.ManageCampaign);
|
|
CampaignSetupFrame.Visible = false;
|
|
}
|
|
else
|
|
{
|
|
CampaignFrame.Visible = false;
|
|
CampaignSetupFrame.Visible = true;
|
|
if (!GameMain.Client.HasPermission(ClientPermissions.ManageCampaign))
|
|
{
|
|
CampaignSetupFrame.ClearChildren();
|
|
new GUITextBlock(new RectTransform(new Vector2(0.8f, 0.5f), CampaignSetupFrame.RectTransform, Anchor.Center),
|
|
TextManager.Get("campaignstarting"), font: GUI.SubHeadingFont, textAlignment: Alignment.Center, wrap: true);
|
|
}
|
|
}
|
|
}
|
|
else
|
|
{
|
|
MissionTypeFrame.Visible = CampaignFrame.Visible = CampaignSetupFrame.Visible = false;
|
|
CampaignFrame.Visible = CampaignSetupFrame.Visible = false;
|
|
}
|
|
|
|
ReadyToStartBox.Parent.Visible = !GameMain.Client.GameStarted;
|
|
|
|
StartButton.Visible =
|
|
GameMain.Client.HasPermission(ClientPermissions.ManageRound) &&
|
|
!GameMain.Client.GameStarted &&
|
|
!CampaignSetupFrame.Visible &&
|
|
!CampaignFrame.Visible;
|
|
}
|
|
|
|
public void ToggleCampaignMode(bool enabled)
|
|
{
|
|
if (!enabled)
|
|
{
|
|
//remove campaign character from the panel
|
|
if (campaignCharacterInfo != null) { UpdatePlayerFrame(null); }
|
|
campaignCharacterInfo = null;
|
|
CampaignCharacterDiscarded = false;
|
|
}
|
|
else
|
|
{
|
|
CampaignFrame.Visible = CampaignSetupFrame.Visible = false;
|
|
}
|
|
RefreshEnabledElements();
|
|
if (enabled)
|
|
{
|
|
ModeList.Select(GameModePreset.MultiPlayerCampaign, true);
|
|
}
|
|
}
|
|
|
|
public void TryDisplayCampaignSubmarine(SubmarineInfo submarine)
|
|
{
|
|
string name = submarine?.Name;
|
|
bool displayed = false;
|
|
SubList.OnSelected -= VotableClicked;
|
|
SubList.Deselect();
|
|
subPreviewContainer.ClearChildren();
|
|
foreach (GUIComponent child in SubList.Content.Children)
|
|
{
|
|
if (!(child.UserData is SubmarineInfo sub)) { continue; }
|
|
//just check the name, even though the campaign sub may not be the exact same version
|
|
//we're selecting the sub just for show, the selection is not actually used for anything
|
|
if (sub.Name == name)
|
|
{
|
|
SubList.Select(sub);
|
|
if (SubmarineInfo.SavedSubmarines.Contains(sub))
|
|
{
|
|
CreateSubPreview(sub);
|
|
displayed = true;
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
SubList.OnSelected += VotableClicked;
|
|
if (!displayed)
|
|
{
|
|
CreateSubPreview(submarine);
|
|
}
|
|
UpdateSubVisibility();
|
|
}
|
|
|
|
private bool ViewJobInfo(GUIButton button, object obj)
|
|
{
|
|
if (!(button.UserData is Pair<JobPrefab, int> jobPrefab)) { return false; }
|
|
|
|
JobInfoFrame = jobPrefab.First.CreateInfoFrame(out GUIComponent buttonContainer);
|
|
GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.25f, 0.05f), buttonContainer.RectTransform, Anchor.BottomRight),
|
|
TextManager.Get("Close"))
|
|
{
|
|
OnClicked = CloseJobInfo
|
|
};
|
|
JobInfoFrame.OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) CloseJobInfo(btn, userdata); return true; };
|
|
|
|
return true;
|
|
}
|
|
|
|
private bool CloseJobInfo(GUIButton button, object obj)
|
|
{
|
|
JobInfoFrame = null;
|
|
return true;
|
|
}
|
|
|
|
private void UpdateJobPreferences(CharacterInfo characterInfo)
|
|
{
|
|
if (characterInfo == null) { return; }
|
|
|
|
GUICustomComponent characterIcon = JobPreferenceContainer.GetChild<GUICustomComponent>();
|
|
JobPreferenceContainer.RemoveChild(characterIcon);
|
|
characterInfo.CreateIcon(new RectTransform(new Vector2(1.0f, 0.4f), JobPreferenceContainer.RectTransform, Anchor.TopCenter) { RelativeOffset = new Vector2(0.0f, 0.025f) });
|
|
|
|
GUIListBox listBox = JobPreferenceContainer.GetChild<GUIListBox>();
|
|
/*foreach (Sprite sprite in jobPreferenceSprites) { sprite.Remove(); }
|
|
jobPreferenceSprites.Clear();*/
|
|
|
|
List<Pair<string, int>> jobNamePreferences = new List<Pair<string, int>>();
|
|
|
|
bool disableNext = false;
|
|
for (int i = 0; i < listBox.Content.CountChildren; i++)
|
|
{
|
|
GUIComponent slot = listBox.Content.GetChild(i);
|
|
|
|
slot.ClearChildren();
|
|
|
|
slot.CanBeFocused = !disableNext;
|
|
if (slot.UserData is Pair<JobPrefab, int> jobPrefab)
|
|
{
|
|
var images = AddJobSpritesToGUIComponent(slot, jobPrefab.First, selectedByPlayer: true);
|
|
for (int variantIndex = 0; variantIndex < images.Length; variantIndex++)
|
|
{
|
|
foreach (GUIImage image in images[variantIndex])
|
|
{
|
|
//jobPreferenceSprites.Add(image.Sprite);
|
|
int selectedVariantIndex = Math.Min(jobPrefab.Second, images.Length);
|
|
image.Visible = images.Length == 1 || selectedVariantIndex == variantIndex;
|
|
}
|
|
if (images.Length > 1)
|
|
{
|
|
var variantButton = CreateJobVariantButton(jobPrefab, variantIndex, images.Length, slot);
|
|
variantButton.OnClicked = (btn, obj) =>
|
|
{
|
|
btn.Parent.UserData = obj;
|
|
UpdateJobPreferences(characterInfo);
|
|
return false;
|
|
};
|
|
}
|
|
}
|
|
|
|
// Info button
|
|
new GUIButton(new RectTransform(new Vector2(0.15f), slot.RectTransform, Anchor.BottomLeft, scaleBasis: ScaleBasis.BothWidth) { RelativeOffset = new Vector2(0.075f) },
|
|
style: "GUIButtonInfo")
|
|
{
|
|
UserData = jobPrefab,
|
|
OnClicked = ViewJobInfo
|
|
};
|
|
|
|
// Remove button
|
|
new GUIButton(new RectTransform(new Vector2(0.15f), slot.RectTransform, Anchor.BottomRight, scaleBasis: ScaleBasis.BothWidth) { RelativeOffset = new Vector2(0.075f) },
|
|
style: "GUICancelButton")
|
|
{
|
|
UserData = i,
|
|
OnClicked = (btn, obj) =>
|
|
{
|
|
JobList.Select((int)obj, true);
|
|
SwitchJob(btn, null);
|
|
if (JobSelectionFrame != null) { JobSelectionFrame.Visible = false; }
|
|
JobList.Deselect();
|
|
|
|
return false;
|
|
}
|
|
};
|
|
|
|
jobNamePreferences.Add(new Pair<string, int>(jobPrefab.First.Identifier, jobPrefab.Second));
|
|
}
|
|
else
|
|
{
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.6f), slot.RectTransform), (i + 1).ToString(),
|
|
textColor: Color.White * (disableNext ? 0.15f : 0.5f),
|
|
textAlignment: Alignment.Center,
|
|
font: GUI.LargeFont)
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
if (!disableNext)
|
|
{
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.4f), slot.RectTransform, Anchor.BottomCenter), TextManager.Get("clicktoselectjob"),
|
|
font: GUI.SmallFont,
|
|
wrap: true,
|
|
textAlignment: Alignment.Center)
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
}
|
|
|
|
disableNext = true;
|
|
}
|
|
}
|
|
GameMain.Client.ForceNameAndJobUpdate();
|
|
|
|
if (!GameMain.Config.AreJobPreferencesEqual(jobNamePreferences))
|
|
{
|
|
if (GameMain.GameSession?.IsRunning ?? false)
|
|
{
|
|
TabMenu.PendingChanges = true;
|
|
CreateChangesPendingText();
|
|
}
|
|
|
|
GameMain.Config.JobPreferences = jobNamePreferences;
|
|
GameMain.Config.SaveNewPlayerConfig();
|
|
}
|
|
}
|
|
|
|
private GUIButton CreateJobVariantButton(Pair<JobPrefab, int> jobPrefab, int variantIndex, int variantCount, GUIComponent slot)
|
|
{
|
|
float relativeSize = 0.15f;
|
|
|
|
var btn = new GUIButton(new RectTransform(new Vector2(relativeSize), slot.RectTransform, Anchor.TopCenter, scaleBasis: ScaleBasis.BothHeight)
|
|
{ RelativeOffset = new Vector2(relativeSize * 1.3f * (variantIndex - (variantCount - 1) / 2.0f), 0.02f) },
|
|
(variantIndex + 1).ToString(), style: "JobVariantButton")
|
|
{
|
|
Selected = jobPrefab.Second == variantIndex,
|
|
UserData = new Pair<JobPrefab, int>(jobPrefab.First, variantIndex),
|
|
};
|
|
|
|
return btn;
|
|
}
|
|
|
|
public readonly struct FailedSubInfo
|
|
{
|
|
public readonly string Name;
|
|
public readonly string Hash;
|
|
public FailedSubInfo(string name, string hash) { Name = name; Hash = hash; }
|
|
public void Deconstruct(out string name, out string hash) { name = Name; hash = Hash; }
|
|
public static bool operator ==(FailedSubInfo a, FailedSubInfo b)
|
|
=> a.Name.Equals(b.Name, StringComparison.OrdinalIgnoreCase)
|
|
&& a.Hash.Equals(b.Hash, StringComparison.OrdinalIgnoreCase);
|
|
public static bool operator !=(FailedSubInfo a, FailedSubInfo b)
|
|
=> !(a == b);
|
|
}
|
|
|
|
public FailedSubInfo? FailedSelectedSub;
|
|
public FailedSubInfo? FailedSelectedShuttle;
|
|
|
|
public List<FailedSubInfo> FailedCampaignSubs = new List<FailedSubInfo>();
|
|
public List<FailedSubInfo> FailedOwnedSubs = new List<FailedSubInfo>();
|
|
|
|
public bool TrySelectSub(string subName, string md5Hash, GUIListBox subList)
|
|
{
|
|
UpdateSubVisibility();
|
|
if (GameMain.Client == null) { return false; }
|
|
|
|
//already downloading the selected sub file
|
|
if (GameMain.Client.FileReceiver.ActiveTransfers.Any(t => t.FileName == subName + ".sub"))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
SubmarineInfo sub = subList.Content.Children
|
|
.FirstOrDefault(c => c.UserData is SubmarineInfo s && s.Name == subName && s.MD5Hash?.Hash == md5Hash)?
|
|
.UserData as SubmarineInfo;
|
|
|
|
//matching sub found and already selected, all good
|
|
if (sub != null)
|
|
{
|
|
if (subList == this.SubList)
|
|
{
|
|
CreateSubPreview(sub);
|
|
}
|
|
|
|
if (subList.SelectedData is SubmarineInfo selectedSub && selectedSub.MD5Hash?.Hash == md5Hash && Barotrauma.IO.File.Exists(sub.FilePath))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
//sub not found, see if we have a sub with the same name
|
|
if (sub == null)
|
|
{
|
|
sub = subList.Content.Children
|
|
.FirstOrDefault(c => c.UserData is SubmarineInfo s && s.Name == subName)?
|
|
.UserData as SubmarineInfo;
|
|
}
|
|
|
|
//found a sub that at least has the same name, select it
|
|
if (sub != null)
|
|
{
|
|
if (subList.Parent is GUIDropDown subDropDown)
|
|
{
|
|
subDropDown.SelectItem(sub);
|
|
}
|
|
else
|
|
{
|
|
subList.OnSelected -= VotableClicked;
|
|
subList.Select(sub, force: true);
|
|
subList.OnSelected += VotableClicked;
|
|
}
|
|
|
|
if (subList == SubList)
|
|
FailedSelectedSub = null;
|
|
else
|
|
FailedSelectedShuttle = null;
|
|
|
|
//hashes match, all good
|
|
if (sub.MD5Hash?.Hash == md5Hash && SubmarineInfo.SavedSubmarines.Contains(sub))
|
|
{
|
|
return true;
|
|
}
|
|
}
|
|
|
|
//-------------------------------------------------------------------------------------
|
|
//if we get to this point, a matching sub was not found or it has an incorrect MD5 hash
|
|
|
|
if (subList == SubList)
|
|
{
|
|
FailedSelectedSub = new FailedSubInfo(subName, md5Hash);
|
|
}
|
|
else
|
|
{
|
|
FailedSelectedShuttle = new FailedSubInfo(subName, md5Hash);
|
|
}
|
|
|
|
string errorMsg = "";
|
|
if (sub == null || !SubmarineInfo.SavedSubmarines.Contains(sub))
|
|
{
|
|
errorMsg = TextManager.GetWithVariable("SubNotFoundError", "[subname]", subName) + " ";
|
|
}
|
|
else if (sub.MD5Hash?.Hash == null)
|
|
{
|
|
errorMsg = TextManager.GetWithVariable("SubLoadError", "[subname]", subName) + " ";
|
|
GUITextBlock textBlock = subList.Content.GetChildByUserData(sub)?.GetChild<GUITextBlock>();
|
|
if (textBlock != null) { textBlock.TextColor = GUI.Style.Red; }
|
|
}
|
|
else
|
|
{
|
|
errorMsg = TextManager.GetWithVariables("SubDoesntMatchError", new string[3] { "[subname]" , "[myhash]", "[serverhash]" },
|
|
new string[3] { sub.Name, sub.MD5Hash.ShortHash, Md5Hash.GetShortHash(md5Hash) }) + " ";
|
|
}
|
|
|
|
//already showing a message about the same sub
|
|
if (GUIMessageBox.MessageBoxes.Any(mb => mb.UserData as string == "request" + subName))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
if (GameMain.Client.ServerSettings.AllowFileTransfers)
|
|
{
|
|
errorMsg += TextManager.Get("DownloadSubQuestion");
|
|
|
|
var requestFileBox = new GUIMessageBox(TextManager.Get("DownloadSubLabel"), errorMsg,
|
|
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
|
|
{
|
|
UserData = "request" + subName
|
|
};
|
|
requestFileBox.Buttons[0].UserData = new string[] { subName, md5Hash };
|
|
requestFileBox.Buttons[0].OnClicked += requestFileBox.Close;
|
|
requestFileBox.Buttons[0].OnClicked += (GUIButton button, object userdata) =>
|
|
{
|
|
string[] fileInfo = (string[])userdata;
|
|
GameMain.Client?.RequestFile(FileTransferType.Submarine, fileInfo[0], fileInfo[1]);
|
|
return true;
|
|
};
|
|
requestFileBox.Buttons[1].OnClicked += requestFileBox.Close;
|
|
}
|
|
else
|
|
{
|
|
new GUIMessageBox(TextManager.Get("DownloadSubLabel"), errorMsg);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
public bool CheckIfCampaignSubMatches(SubmarineInfo serverSubmarine, string deliveryData)
|
|
{
|
|
if (GameMain.Client == null) return false;
|
|
|
|
//already downloading the selected sub file
|
|
if (GameMain.Client.FileReceiver.ActiveTransfers.Any(t => t.FileName == serverSubmarine.Name + ".sub"))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
SubmarineInfo purchasableSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == serverSubmarine.Name && s.MD5Hash?.Hash == serverSubmarine.MD5Hash?.Hash);
|
|
if (purchasableSub != null)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
purchasableSub = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.Name == serverSubmarine.Name);
|
|
|
|
string errorMsg = "";
|
|
if (purchasableSub == null)
|
|
{
|
|
errorMsg = TextManager.GetWithVariable("SubNotFoundError", "[subname]", serverSubmarine.Name) + " ";
|
|
}
|
|
else if (purchasableSub.MD5Hash?.Hash == null)
|
|
{
|
|
errorMsg = TextManager.GetWithVariable("SubLoadError", "[subname]", serverSubmarine.Name) + " ";
|
|
/*GUITextBlock textBlock = subList.Content.GetChildByUserData(sub)?.GetChild<GUITextBlock>();
|
|
if (textBlock != null) { textBlock.TextColor = GUI.Style.Red; }*/
|
|
}
|
|
else
|
|
{
|
|
errorMsg = TextManager.GetWithVariables("SubDoesntMatchError", new string[3] { "[subname]", "[myhash]", "[serverhash]" },
|
|
new string[3] { purchasableSub.Name, purchasableSub.MD5Hash.ShortHash, Md5Hash.GetShortHash(serverSubmarine.MD5Hash.Hash) }) + " ";
|
|
}
|
|
|
|
errorMsg += TextManager.Get("DownloadSubQuestion");
|
|
|
|
//already showing a message about the same sub
|
|
if (GUIMessageBox.MessageBoxes.Any(mb => mb.UserData as string == "request" + serverSubmarine.Name))
|
|
{
|
|
return false;
|
|
}
|
|
|
|
var requestFileBox = new GUIMessageBox(TextManager.Get("DownloadSubLabel"), errorMsg,
|
|
new string[] { TextManager.Get("Yes"), TextManager.Get("No") })
|
|
{
|
|
UserData = "request" + serverSubmarine.Name
|
|
};
|
|
requestFileBox.Buttons[0].UserData = new FailedSubInfo(serverSubmarine.Name, serverSubmarine.MD5Hash.Hash);
|
|
requestFileBox.Buttons[0].OnClicked += requestFileBox.Close;
|
|
requestFileBox.Buttons[0].OnClicked += (GUIButton button, object userdata) =>
|
|
{
|
|
FailedSubInfo fileInfo = (FailedSubInfo)userdata;
|
|
|
|
if (deliveryData == "owned") //owned!!!!
|
|
{
|
|
FailedOwnedSubs.Add(fileInfo);
|
|
}
|
|
else if (deliveryData == "campaign")
|
|
{
|
|
FailedCampaignSubs.Add(fileInfo);
|
|
}
|
|
|
|
GameMain.Client?.RequestFile(FileTransferType.Submarine, fileInfo.Name, fileInfo.Hash);
|
|
return true;
|
|
};
|
|
requestFileBox.Buttons[1].OnClicked += requestFileBox.Close;
|
|
|
|
return false;
|
|
}
|
|
|
|
private void CreateSubPreview(SubmarineInfo sub)
|
|
{
|
|
subPreviewContainer?.ClearChildren();
|
|
sub.CreatePreviewWindow(subPreviewContainer);
|
|
RecalculateSubDescription();
|
|
}
|
|
|
|
private void RecalculateSubDescription()
|
|
{
|
|
var descriptionBox = subPreviewContainer?.FindChild("descriptionbox", recursive: true);
|
|
if (descriptionBox != null && characterInfoFrame != null)
|
|
{
|
|
//if description box and character info box are roughly the same size, scale them to the same size
|
|
if (Math.Abs(descriptionBox.Rect.Height - characterInfoFrame.Rect.Height) < 80 * GUI.Scale)
|
|
{
|
|
descriptionBox.RectTransform.MaxSize = new Point(descriptionBox.Rect.Width, characterInfoFrame.Rect.Height);
|
|
}
|
|
}
|
|
}
|
|
|
|
private List<SubmarineInfo> visibilityMenuOrder = new List<SubmarineInfo>();
|
|
private void CreateSubmarineVisibilityMenu()
|
|
{
|
|
var messageBox = new GUIMessageBox(TextManager.Get("SubmarineVisibility"), "",
|
|
buttons: Array.Empty<string>(),
|
|
relativeSize: new Vector2(0.75f, 0.75f));
|
|
messageBox.Content.ChildAnchor = Anchor.TopCenter;
|
|
var columns = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), messageBox.Content.RectTransform), isHorizontal: true);
|
|
|
|
GUILayoutGroup createColumn(float width)
|
|
=> new GUILayoutGroup(new RectTransform(new Vector2(width, 1.0f), columns.RectTransform))
|
|
{ Stretch = true };
|
|
|
|
GUIListBox createColumnListBox(string labelTag)
|
|
{
|
|
var column = createColumn(0.45f);
|
|
var label = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.1f), column.RectTransform),
|
|
TextManager.Get(labelTag), textAlignment: Alignment.Center);
|
|
return new GUIListBox(new RectTransform(new Vector2(1.0f, 0.9f), column.RectTransform))
|
|
{
|
|
CurrentSelectMode = GUIListBox.SelectMode.RequireShiftToSelectMultiple,
|
|
CurrentDragMode = GUIListBox.DragMode.DragOutsideBox,
|
|
HideDraggedElement = true
|
|
};
|
|
}
|
|
|
|
void handleDraggingAcrossLists(GUIListBox from, GUIListBox to)
|
|
{
|
|
//TODO: put this in a static class once modding-refactor gets merged
|
|
|
|
if (to.Rect.Contains(PlayerInput.MousePosition) && from.DraggedElement != null)
|
|
{
|
|
//move the dragged elements to the index determined previously
|
|
var draggedElement = from.DraggedElement;
|
|
|
|
var selected = from.AllSelected.ToList();
|
|
selected.Sort((a, b) => from.Content.GetChildIndex(a) - from.Content.GetChildIndex(b));
|
|
|
|
float oldCount = to.Content.CountChildren;
|
|
float newCount = oldCount + selected.Count;
|
|
|
|
var offset = draggedElement.RectTransform.AbsoluteOffset;
|
|
offset += from.Content.Rect.Location;
|
|
offset -= to.Content.Rect.Location;
|
|
|
|
for (int i = 0; i < selected.Count; i++)
|
|
{
|
|
var c = selected[i];
|
|
c.Parent.RemoveChild(c);
|
|
c.RectTransform.Parent = to.Content.RectTransform;
|
|
c.RectTransform.RepositionChildInHierarchy((int)oldCount+i);
|
|
}
|
|
|
|
from.DraggedElement = null;
|
|
from.Deselect();
|
|
from.RecalculateChildren();
|
|
from.RectTransform.RecalculateScale(true);
|
|
to.RecalculateChildren();
|
|
to.RectTransform.RecalculateScale(true);
|
|
to.Select(selected);
|
|
|
|
//recalculate the dragged element's offset so it doesn't jump around
|
|
draggedElement.RectTransform.AbsoluteOffset = offset;
|
|
|
|
to.DraggedElement = draggedElement;
|
|
|
|
to.BarScroll = to.BarScroll * (oldCount / newCount);
|
|
}
|
|
}
|
|
|
|
var visibleSubsList = createColumnListBox("VisibleSubmarines");
|
|
var centerColumn = createColumn(0.1f);
|
|
|
|
void centerSpacing()
|
|
{
|
|
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.4f), centerColumn.RectTransform), style: null);
|
|
}
|
|
|
|
GUIButton centerButton(string style)
|
|
=> new GUIButton(
|
|
new RectTransform(new Vector2(1.0f, 0.1f), centerColumn.RectTransform),
|
|
style: style);
|
|
|
|
var hiddenSubsList = createColumnListBox("HiddenSubmarines");
|
|
|
|
void addSubToList(SubmarineInfo sub, GUIListBox list)
|
|
{
|
|
var modFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.08f), list.Content.RectTransform),
|
|
style: "ListBoxElement")
|
|
{
|
|
UserData = sub
|
|
};
|
|
|
|
var frameContent = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), modFrame.RectTransform, Anchor.Center), isHorizontal: true, childAnchor: Anchor.CenterLeft)
|
|
{
|
|
Stretch = true,
|
|
RelativeSpacing = 0.02f
|
|
};
|
|
|
|
var dragIndicator = new GUIButton(new RectTransform(new Vector2(0.1f, 0.5f), frameContent.RectTransform, scaleBasis: ScaleBasis.BothHeight),
|
|
style: "GUIDragIndicator")
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
var subName = new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), frameContent.RectTransform),
|
|
text: sub.DisplayName)
|
|
{
|
|
CanBeFocused = false
|
|
};
|
|
|
|
CreateSubmarineClassText(
|
|
frameContent,
|
|
sub,
|
|
subName,
|
|
list.Content);
|
|
}
|
|
|
|
foreach (var sub in GameMain.Client.ServerSubmarines
|
|
.OrderBy(s => visibilityMenuOrder.Contains(s))
|
|
.ThenBy(s => visibilityMenuOrder.IndexOf(s)))
|
|
{
|
|
addSubToList(sub,
|
|
GameMain.Client.ServerSettings.HiddenSubs.Contains(sub.Name) ? hiddenSubsList : visibleSubsList);
|
|
}
|
|
|
|
void onRearranged(GUIListBox listBox, object userData)
|
|
{
|
|
visibilityMenuOrder.Clear();
|
|
visibilityMenuOrder.AddRange(visibleSubsList.Content.Children.Select(c => c.UserData as SubmarineInfo));
|
|
visibilityMenuOrder.AddRange(hiddenSubsList.Content.Children.Select(c => c.UserData as SubmarineInfo));
|
|
}
|
|
|
|
visibleSubsList.OnRearranged = onRearranged;
|
|
hiddenSubsList.OnRearranged = onRearranged;
|
|
|
|
void swapListItems(GUIListBox from, GUIListBox to)
|
|
{
|
|
to.Deselect();
|
|
var selected = from.AllSelected.ToArray();
|
|
int lastIndex = from.Content.GetChildIndex(selected.LastOrDefault());
|
|
int nextIndex = lastIndex + 1;
|
|
GUIComponent nextComponent = null;
|
|
if (lastIndex >= 0 && nextIndex < from.Content.CountChildren)
|
|
{
|
|
nextComponent = from.Content.GetChild(nextIndex);
|
|
}
|
|
foreach (var frame in selected)
|
|
{
|
|
frame.Parent.RemoveChild(frame);
|
|
frame.RectTransform.Parent = to.Content.RectTransform;
|
|
}
|
|
from.RecalculateChildren();
|
|
from.RectTransform.RecalculateScale(true);
|
|
to.RecalculateChildren();
|
|
to.RectTransform.RecalculateScale(true);
|
|
to.Select(selected);
|
|
if (nextComponent != null) { from.Select(nextComponent.ToEnumerable()); }
|
|
}
|
|
|
|
centerSpacing();
|
|
var visibleToHidden = centerButton("GUIButtonToggleRight");
|
|
visibleToHidden.OnClicked = (button, o) =>
|
|
{
|
|
swapListItems(visibleSubsList, hiddenSubsList);
|
|
return false;
|
|
};
|
|
var hiddenToVisible = centerButton("GUIButtonToggleLeft");
|
|
hiddenToVisible.OnClicked = (button, o) =>
|
|
{
|
|
swapListItems(hiddenSubsList, visibleSubsList);
|
|
return false;
|
|
};
|
|
centerSpacing();
|
|
|
|
var buttonLayout
|
|
= new GUILayoutGroup(new RectTransform(new Vector2(0.7f, 0.1f), messageBox.Content.RectTransform),
|
|
isHorizontal: true)
|
|
{
|
|
RelativeSpacing = 0.01f
|
|
};
|
|
var cancelButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonLayout.RectTransform),
|
|
TextManager.Get("Cancel"))
|
|
{
|
|
OnClicked = (button, o) =>
|
|
{
|
|
messageBox.Close();
|
|
return false;
|
|
}
|
|
};
|
|
var okButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), buttonLayout.RectTransform),
|
|
TextManager.Get("OK"))
|
|
{
|
|
OnClicked = (button, o) =>
|
|
{
|
|
var hiddenSubs = GameMain.Client.ServerSettings.HiddenSubs;
|
|
hiddenSubs.Clear();
|
|
hiddenSubs.UnionWith(hiddenSubsList.Content.Children.Select(c => (c.UserData as SubmarineInfo).Name));
|
|
GameMain.Client.ServerSettings.ClientAdminWrite(ServerSettings.NetFlags.HiddenSubs);
|
|
messageBox.Close();
|
|
return false;
|
|
}
|
|
};
|
|
|
|
new GUICustomComponent(new RectTransform(Vector2.Zero, messageBox.RectTransform),
|
|
onUpdate: (f, component) =>
|
|
{
|
|
handleDraggingAcrossLists(visibleSubsList, hiddenSubsList);
|
|
handleDraggingAcrossLists(hiddenSubsList, visibleSubsList);
|
|
if (PlayerInput.PrimaryMouseButtonClicked()
|
|
&& !GUI.IsMouseOn(visibleToHidden)
|
|
&& !GUI.IsMouseOn(hiddenToVisible))
|
|
{
|
|
if (!GUI.IsMouseOn(hiddenSubsList)
|
|
|| !hiddenSubsList.Content.IsParentOf(GUI.MouseOn))
|
|
{
|
|
hiddenSubsList.Deselect();
|
|
}
|
|
|
|
if (!GUI.IsMouseOn(visibleSubsList)
|
|
|| !visibleSubsList.Content.IsParentOf(GUI.MouseOn))
|
|
{
|
|
visibleSubsList.Deselect();
|
|
}
|
|
}
|
|
},
|
|
onDraw: (spriteBatch, component) =>
|
|
{
|
|
visibleSubsList.DraggedElement?.DrawManually(spriteBatch, true, true);
|
|
hiddenSubsList.DraggedElement?.DrawManually(spriteBatch, true, true);
|
|
});
|
|
}
|
|
|
|
public void UpdateSubVisibility()
|
|
{
|
|
foreach (GUIComponent child in SubList.Content.Children)
|
|
{
|
|
if (!(child.UserData is SubmarineInfo sub)) { continue; }
|
|
child.Visible =
|
|
(!GameMain.Client.ServerSettings.HiddenSubs.Contains(sub.Name)
|
|
|| (GameMain.GameSession?.SubmarineInfo != null && GameMain.GameSession.SubmarineInfo.Name.Equals(sub.Name, StringComparison.OrdinalIgnoreCase)))
|
|
&& (string.IsNullOrEmpty(subSearchBox.Text) || sub.DisplayName.Contains(subSearchBox.Text, StringComparison.OrdinalIgnoreCase));
|
|
}
|
|
}
|
|
|
|
public void OnRoundEnded()
|
|
{
|
|
CampaignCharacterDiscarded = false;
|
|
}
|
|
}
|
|
}
|