Details: - Assembly Mgmt Service for loading now a separate interface, not intended for normal use. - Assembly Loader work; implemented custom dictionary key and table. - Assembly loading work. - EventService completed. - Moved assembly extensions to ModUtils.cs - Work to event service. NetworkService work - Added ImpromptuInterfaces package. - Networking Service work to support NetVars - Event Service - Added assemblies references package for script compilation. Updated Roslyn version for compatibility. - Package Loading work. Swap Harmony to HarmonyX - More refactor conversion to FluentResults. - Updated StylesService to return Results. - Refactor of PackageService partially complete. - Made IService.Reset() required to return a Result. - Moved plugin/assembly related code to their own folder (same namespace). - Updated interfaces to reflect the use of Result<T>. - Partial refactor, incomplete. - Added 'FluentResults' so we can stop using cursed Exception-based flow control in loading code. - Added 'OneOf' nuget package: https://github.com/mcintyre321/OneOf for the implementation of the Optional<T> pattern and complex discrete return types instead of cursed enums (see current AssemblyManager.cs). - Reapplied old branch changes.
28 lines
859 B
C#
28 lines
859 B
C#
using System;
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using Barotrauma.Networking;
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using FluentResults;
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using Microsoft.Xna.Framework;
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namespace Barotrauma.LuaCs.Services;
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/// <summary>
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/// Provides console and debug logging services
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/// </summary>
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public interface ILoggerService : IReusableService
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{
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void HandleException(Exception exception, string prefix = null);
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void LogError(string message);
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void LogWarning(string message);
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void LogMessage(string message, Color? serverColor = null, Color? clientColor = null);
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void Log(string message, Color? color = null, ServerLog.MessageType messageType = ServerLog.MessageType.ServerMessage);
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void LogResults(FluentResults.Result result);
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#region DebugBuilds
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void LogDebug(string message, Color? color = null);
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void LogDebugWarning(string message);
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void LogDebugError(string message);
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#endregion
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}
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