Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/LuaCs/Services/ConfigInitializers.cs
2026-02-07 20:10:54 -05:00

323 lines
11 KiB
C#

using System;
using System.Numerics;
using Barotrauma.LuaCs.Configuration;
using Barotrauma.LuaCs.Data;
using FluentResults;
using Microsoft.Xna.Framework;
using Vector2 = Microsoft.Xna.Framework.Vector2;
using Vector3 = Microsoft.Xna.Framework.Vector3;
using Vector4 = Microsoft.Xna.Framework.Vector4;
namespace Barotrauma.LuaCs.Services;
public class ConfigInitializers : IService
{
// parameterless .ctor
public ConfigInitializers()
{
}
public void Dispose()
{
// stateless service
return;
}
// stateless service
public bool IsDisposed => false;
private Result<ISettingEntry<T>> CreateConfigEntry<T>(IConfigInfo configInfo,
Action<SettingEntry<T>, INetReadMessage> readHandler,
Action<SettingEntry<T>, INetWriteMessage> writeHandler)
where T : IEquatable<T>
{
throw new NotImplementedException();
}
private Result<ISettingList<T>> CreateConfigList<T>(IConfigInfo configInfo,
Action<ISettingList<T>, INetReadMessage> readHandler, Action<ISettingList<T>, INetWriteMessage> writeHandler)
where T : IEquatable<T>
{
throw new NotImplementedException();
}
public void RegisterTypeInitializers(IConfigService configService)
{
if (configService == null)
throw new ArgumentNullException($"{nameof(RegisterTypeInitializers)}: {nameof(IConfigService)} is null.");
/*configService.RegisterTypeInitializer<bool, ISettingEntry<bool>>(this.CreateConfigBool);
configService.RegisterTypeInitializer<sbyte, ISettingEntry<sbyte>>(this.CreateConfigSbyte);
configService.RegisterTypeInitializer<byte, ISettingEntry<byte>>(this.CreateConfigByte);
configService.RegisterTypeInitializer<short, ISettingEntry<short>>(this.CreateConfigShort);
configService.RegisterTypeInitializer<ushort, ISettingEntry<ushort>>(this.CreateConfigUShort);
configService.RegisterTypeInitializer<int, ISettingEntry<int>>(this.CreateConfigInt32);
configService.RegisterTypeInitializer<uint, ISettingEntry<uint>>(this.CreateConfigUInt32);
configService.RegisterTypeInitializer<long, ISettingEntry<long>>(this.CreateConfigInt64);
configService.RegisterTypeInitializer<ulong, ISettingEntry<ulong>>(this.CreateConfigUInt64);
configService.RegisterTypeInitializer<float, ISettingEntry<float>>(this.CreateConfigFloat32);
configService.RegisterTypeInitializer<double, ISettingEntry<double>>(this.CreateConfigFloat64);
configService.RegisterTypeInitializer<decimal, ISettingEntry<decimal>>(this.CreateConfigFloat128);
configService.RegisterTypeInitializer<char, ISettingEntry<char>>(this.CreateConfigChar);
configService.RegisterTypeInitializer<string, ISettingEntry<string>>(this.CreateConfigString);
configService.RegisterTypeInitializer<Color, ISettingEntry<Color>>(this.CreateConfigColor);
configService.RegisterTypeInitializer<Vector2, ISettingEntry<Vector2>>(this.CreateConfigVector2);
configService.RegisterTypeInitializer<Vector3, ISettingEntry<Vector3>>(this.CreateConfigVector3);
configService.RegisterTypeInitializer<Vector4, ISettingEntry<Vector4>>(this.CreateConfigVector4);*/
}
#region InitializerWrappers_NetworkInjected
private void AssignValueConditional<T>(T val, ISettingEntry<T> inst) where T : IEquatable<T>
{
#if SERVER
if (inst.SyncType is NetSync.None or NetSync.ServerAuthority)
throw new InvalidOperationException($"[Server] Tried to assign a net value to a type that does not support sync: {inst.SyncType}. Name: {inst.InternalName}, Package: {inst.OwnerPackage.Name}");
inst.TrySetValue(val);
#else
if (inst.SyncType is NetSync.None or NetSync.ClientOneWay)
throw new InvalidOperationException($"[Client] Tried to assign a net value to a type that does not support sync: {inst.SyncType}. Name: {inst.InternalName}, Package: {inst.OwnerPackage.Name}");
inst.TrySetValue(val);
#endif
}
private Result<ISettingEntry<bool>> CreateConfigBool(IConfigInfo configInfo)
{
return CreateConfigEntry<bool>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadBoolean(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteBoolean(inst.Value);
});
}
private Result<ISettingEntry<sbyte>> CreateConfigSbyte(IConfigInfo configInfo)
{
return CreateConfigEntry<sbyte>(configInfo, (inst, readMsg) =>
{
AssignValueConditional((sbyte)readMsg.ReadInt16(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteInt16((short)inst.Value);
});
}
private Result<ISettingEntry<byte>> CreateConfigByte(IConfigInfo configInfo)
{
return CreateConfigEntry<byte>(configInfo, (inst, readMsg) =>
{
AssignValueConditional((byte)readMsg.ReadUInt16(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteUInt16((byte)inst.Value);
});
}
private Result<ISettingEntry<short>> CreateConfigShort(IConfigInfo configInfo)
{
return CreateConfigEntry<short>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadInt16(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteInt16(inst.Value);
});
}
private Result<ISettingEntry<ushort>> CreateConfigUShort(IConfigInfo configInfo)
{
return CreateConfigEntry<ushort>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadUInt16(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteUInt16(inst.Value);
});
}
private Result<ISettingEntry<int>> CreateConfigInt32(IConfigInfo configInfo)
{
return CreateConfigEntry<int>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadInt32(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteInt32(inst.Value);
});
}
private Result<ISettingEntry<uint>> CreateConfigUInt32(IConfigInfo configInfo)
{
return CreateConfigEntry<uint>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadUInt32(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteUInt32(inst.Value);
});
}
private Result<ISettingEntry<long>> CreateConfigInt64(IConfigInfo configInfo)
{
return CreateConfigEntry<long>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadInt64(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteInt64(inst.Value);
});
}
private Result<ISettingEntry<ulong>> CreateConfigUInt64(IConfigInfo configInfo)
{
return CreateConfigEntry<ulong>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadUInt64(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteUInt64(inst.Value);
});
}
private Result<ISettingEntry<float>> CreateConfigFloat32(IConfigInfo configInfo)
{
return CreateConfigEntry<float>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadSingle(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteSingle(inst.Value);
});
}
private Result<ISettingEntry<double>> CreateConfigFloat64(IConfigInfo configInfo)
{
return CreateConfigEntry<double>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadDouble(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteDouble(inst.Value);
});
}
private Result<ISettingEntry<decimal>> CreateConfigFloat128(IConfigInfo configInfo)
{
return CreateConfigEntry<decimal>(configInfo, (inst, readMsg) =>
{
var decimalArr = new int[4];
decimalArr[0] = readMsg.ReadInt32();
decimalArr[1] = readMsg.ReadInt32();
decimalArr[2] = readMsg.ReadInt32();
decimalArr[3] = readMsg.ReadInt32();
AssignValueConditional(new decimal(decimalArr), inst);
}, (inst, writeMsg) =>
{
var decimalArr = Decimal.GetBits(inst.Value);
writeMsg.WriteInt32(decimalArr[0]);
writeMsg.WriteInt32(decimalArr[1]);
writeMsg.WriteInt32(decimalArr[2]);
writeMsg.WriteInt32(decimalArr[3]);
});
}
private Result<ISettingEntry<char>> CreateConfigChar(IConfigInfo configInfo)
{
return CreateConfigEntry<char>(configInfo, (inst, readMsg) =>
{
AssignValueConditional((char)readMsg.ReadUInt16(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteUInt16(inst.Value);
});
}
private Result<ISettingEntry<string>> CreateConfigString(IConfigInfo configInfo)
{
return CreateConfigEntry<string>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadString(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteString(inst.Value);
});
}
private Result<ISettingEntry<Color>> CreateConfigColor(IConfigInfo configInfo)
{
return CreateConfigEntry<Color>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(readMsg.ReadColorR8G8B8A8(), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteColorR8G8B8A8(inst.Value);
});
}
private Result<ISettingEntry<Vector2>> CreateConfigVector2(IConfigInfo configInfo)
{
return CreateConfigEntry<Vector2>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(new Vector2(readMsg.ReadSingle(), readMsg.ReadSingle()), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteSingle(inst.Value.X);
writeMsg.WriteSingle(inst.Value.Y);
});
}
private Result<ISettingEntry<Vector3>> CreateConfigVector3(IConfigInfo configInfo)
{
return CreateConfigEntry<Vector3>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(new Vector3(readMsg.ReadSingle(), readMsg.ReadSingle(), readMsg.ReadSingle()), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteSingle(inst.Value.X);
writeMsg.WriteSingle(inst.Value.Y);
writeMsg.WriteSingle(inst.Value.Z);
});
}
private Result<ISettingEntry<Vector4>> CreateConfigVector4(IConfigInfo configInfo)
{
return CreateConfigEntry<Vector4>(configInfo, (inst, readMsg) =>
{
AssignValueConditional(new Vector4(
readMsg.ReadSingle(),
readMsg.ReadSingle(),
readMsg.ReadSingle(),
readMsg.ReadSingle()), inst);
}, (inst, writeMsg) =>
{
writeMsg.WriteSingle(inst.Value.X);
writeMsg.WriteSingle(inst.Value.Y);
writeMsg.WriteSingle(inst.Value.Z);
writeMsg.WriteSingle(inst.Value.W);
});
}
#endregion
}