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LuaCsForBarotraumaEP
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5d342e24ef2fa3180cf39bf4cf11b836b7d18b42
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaClient
T
History
Joonas Rikkonen
ac5bad3011
Dedicated server can give clients the permission to use commands that only exist in the client project (los, lights, control, etc).
Closes
#476
2018-07-16 11:43:50 +03:00
..
Properties
v0.8.1.4
2018-07-08 19:32:32 +03:00
Source
Dedicated server can give clients the permission to use commands that only exist in the client project (los, lights, control, etc).
Closes
#476
2018-07-16 11:43:50 +03:00
BarotraumaClient.csproj
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
BarotraumaClient.csproj.user
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
freetype6.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
MonoGame.Framework.dll.config
[WIP] Overhauled project to make Linux build work out of the box
2017-12-15 08:31:07 -03:00
OpenAL32.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
OpenTK.dll.config
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
packages.config
Added GameAnalytics framework which can be used to collect usage statistics. When starting the game for the first time, the player can select whether they want to send usage data or not. Atm only used to collect crash reports.
2018-07-10 13:40:54 +03:00
SharpFont.dll.config
[WIP] Overhauled project to make Linux build work out of the box
2017-12-15 08:31:07 -03:00
wrap_oal.dll
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00