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5d0a453e231fec93ee4a66a9179b32ca6f9191a4
LuaCsForBarotraumaEP/Subsurface/Sounds
History
Regalis baa207985c Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
2015-07-19 02:44:42 +03:00
..
AmbientSoundManager.cs
Functional networkevent validation, functional single player saving, requireditem ui texts, titlescreen & loading
2015-07-19 02:44:42 +03:00
OggSound.cs
First commit
2015-05-25 01:04:03 +03:00
OggStream.cs
First commit
2015-05-25 01:04:03 +03:00
Sound.cs
Moving in and out from levels, WIP level mirroring, moloch, add d.gz to savedmaps
2015-07-10 12:55:26 +03:00
SoundManager.cs
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
2015-06-01 22:20:17 +03:00
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