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5bdd801da4e24acfcb8532a9b8ca7677df61a4d4
LuaCsForBarotraumaEP/Subsurface/Source/Networking/NetEntityEvent
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Regalis 3306a1ab96 EntitySpawner only writes a limited number of entities per packet
2017-03-26 17:19:29 +03:00
..
ClientEntityEventManager.cs
EntitySpawner only writes a limited number of entities per packet
2017-03-26 17:19:29 +03:00
NetEntityEvent.cs
CPR syncing + some refactoring
2017-03-22 20:05:50 +02:00
NetEntityEventManager.cs
EntityEventManagers send an empty event if the entity doesn't exist anymore when writing the message (may happen, for example, when a client is still waiting for some message about the item when it's destroyed in a deconstructor).
2017-03-24 19:12:09 +02:00
ServerEntityEventManager.cs
EntityEventManagers send an empty event if the entity doesn't exist anymore when writing the message (may happen, for example, when a client is still waiting for some message about the item when it's destroyed in a deconstructor).
2017-03-24 19:12:09 +02:00
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