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5b2bf67d66719f7d2062270c5fbefc028ed703f3
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/GameSession
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Joonas Rikkonen 5b2bf67d66 (067f4d694) The recursive version of GetConnectedComponents can traverse between wifi components, use recursive GetConnectedComponents when finding the controller used to operate some item (-> AI characters can now figure out how to operate a turret that's connected to a periscope through wifi components, relays, etc)
2019-05-16 05:41:41 +03:00
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GameModes
(a185ec0cd) Don't report on broken items that have condition above the threshold. Optimize and fix.
2019-05-16 05:41:25 +03:00
CrewManager.cs
(067f4d694) The recursive version of GetConnectedComponents can traverse between wifi components, use recursive GetConnectedComponents when finding the controller used to operate some item (-> AI characters can now figure out how to operate a turret that's connected to a periscope through wifi components, relays, etc)
2019-05-16 05:41:41 +03:00
GameMode.cs
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00
GameSession.cs
(42c79b8de) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-05 16:10:45 +03:00
RoundSummary.cs
5202af9...3ea33fb
2019-03-18 22:24:07 +02:00
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