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581c95b06522fe704f93d65267e3e05e86d8b710
LuaCsForBarotraumaEP/Subsurface/Source/Items
History
Regalis 581c95b065 Relay and delay components
2016-03-11 15:39:39 +02:00
..
Components
Relay and delay components
2016-03-11 15:39:39 +02:00
CharacterInventory.cs
Networking bugfixes & improvements:
2016-03-09 16:56:42 +02:00
FixRequirement.cs
Endworm attacks working, itemlabel text saving bugfix, deconstructors & fabricators need power, engine sprite, disable wire node dragging in character mode, only hit with one meleeweapon at a time, fixrequirement text overflow fix, mapentities can hace multiple categories, Gap.FindHull fix, Waypoint ladder & gap saving, stuff
2016-01-18 20:09:38 +02:00
Inventory.cs
- converting NetworkEvent sending time to local time before doing any comparisons
2016-03-03 21:11:54 +02:00
Item.cs
- WIP attempt at syncing item positions
2016-03-07 00:57:15 +02:00
ItemInventory.cs
- converting NetworkEvent sending time to local time before doing any comparisons
2016-03-03 21:11:54 +02:00
ItemPrefab.cs
Fuel rods can't be turned back to uranium/incendium if they've already been used, fixed level generation breaking with smaller subs
2016-02-13 13:09:27 +02:00
ItemSpawner.cs
Show item IDs in inventory tooltips if debugdraw is enabled, itemspawner sync bugfix, characters can be revived (atm only through the debug console)
2016-02-09 20:00:53 +02:00
RelatedItem.cs
Human AI improvements, minor UI tweaking
2015-11-25 16:04:51 +02:00
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