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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items/Components/Power
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Joonas Rikkonen b4064adc9a Fixed connections not being refreshed when a junction box breaks, made junction box deterioration rate proportional to the ratio between the available power and the load (i.e. more power makes the boxes break faster) & added some more variation between the deterioration rates of boxes to prevent all of them breaking at the same time.
2018-01-11 20:53:34 +02:00
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PowerContainer.cs
Updated server logs so admins can see disguised persons
2017-12-16 20:24:24 +03:00
Powered.cs
Fixed OnActive statuseffects not being applied on powered items that don't require power (prevented flare particles from working because they are configured in the LightComponent that inherits from Powered)
2017-12-12 22:21:29 +02:00
PowerTransfer.cs
Fixed connections not being refreshed when a junction box breaks, made junction box deterioration rate proportional to the ratio between the available power and the load (i.e. more power makes the boxes break faster) & added some more variation between the deterioration rates of boxes to prevent all of them breaking at the same time.
2018-01-11 20:53:34 +02:00
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