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LuaCsForBarotraumaEP/docs/lua/Signal.lua
Evil Factory 5678f81326 docs update
2021-09-15 12:52:14 -03:00

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-- luacheck: ignore 111
--[[--
Barotrauma Signal struct with some additional functions and fields
Barotrauma source code: [Signal.cs](https://github.com/evilfactory/Barotrauma-lua-attempt/blob/master/Barotrauma/BarotraumaShared/SharedSource/Items/Components/Signal/Signal.cs)
]]
-- @code Signal
-- @pragma nostrip
Signal = {}
--- Creates a Signal.
-- @treturn Signal
-- @realm shared
function Signal.Create(stringValue, stepsTaken, characterSender, itemSource, power, strength) end