Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/Graphics/OpenGL.Common.cs
2019-06-25 16:00:44 +03:00

13 lines
281 B
C#

using System;
namespace MonoGame.OpenGL
{
// Required to allow platforms other than iOS use the same code.
// just don't include this on iOS
[AttributeUsage (AttributeTargets.Delegate)]
internal sealed class MonoNativeFunctionWrapper : Attribute
{
}
}