Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Items/Components/Machines/Fabricator.cs
2026-04-09 15:10:07 +03:00

1432 lines
68 KiB
C#

using Barotrauma.Extensions;
using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
namespace Barotrauma.Items.Components
{
partial class Fabricator : Powered, IServerSerializable, IClientSerializable
{
private enum SortBy
{
Category,
Alphabetical,
SkillRequirement,
Price
}
private GUIListBox itemList;
private GUIFrame selectedItemFrame;
private GUIFrame selectedItemReqsFrame;
private GUILayoutGroup outputTopArea, paddedOutputArea;
private GUITextBlock amountTextMax;
private GUIScrollBar amountInput;
public GUIButton ActivateButton
{
get { return activateButton; }
}
private GUIButton activateButton;
private GUITextBox itemFilterBox;
private GUITickBox availableOnlyTickBox;
private GUIDropDown sortByDropdown;
private GUIComponent outputSlot;
private GUIComponent inputInventoryHolder, outputInventoryHolder;
private readonly List<GUIButton> itemCategoryButtons = new List<GUIButton>();
private MapEntityCategory? selectedItemCategory;
private GUITextBlock requiresRecipeText;
private GUITextBlock nothingToShowText;
public FabricationRecipe SelectedItem
{
get { return selectedItem; }
}
private FabricationRecipe selectedItem;
/// <summary>
/// Which character's skills the current view is displayed based on
/// </summary>
private Character displayingForCharacter;
public Identifier SelectedItemIdentifier => SelectedItem?.TargetItem.Identifier ?? Identifier.Empty;
private GUIComponent inSufficientPowerWarning;
private FabricationRecipe pendingFabricatedItem;
private class ToolTip
{
public Rectangle TargetElement;
public LocalizedString Tooltip;
}
private ToolTip tooltip;
private GUITextBlock requiredTimeBlock;
[Serialize("FabricatorCreate", IsPropertySaveable.Yes)]
public string CreateButtonText { get; set; }
[Serialize("vendingmachine.outofstock", IsPropertySaveable.Yes)]
public string FabricationLimitReachedText { get; set; }
[Serialize(true, IsPropertySaveable.No)]
public bool ShowSortByDropdown { get; set; }
[Serialize(true, IsPropertySaveable.No)]
public bool ShowAvailableOnlyTickBox { get; set; }
[Serialize(true, IsPropertySaveable.No)]
public bool ShowCategoryButtons { get; set; }
public override bool RecreateGUIOnResolutionChange => true;
protected override void OnResolutionChanged()
{
if (GuiFrame != null)
{
InitInventoryUIs();
}
}
protected override void CreateGUI()
{
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter);
// === LABEL === //
new GUITextBlock(new RectTransform(new Vector2(1f, 0.05f), paddedFrame.RectTransform), item.Prefab.Name, font: GUIStyle.SubHeadingFont)
{
TextAlignment = Alignment.Center,
AutoScaleVertical = true
};
var innerArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.95f), paddedFrame.RectTransform, Anchor.Center), isHorizontal: true)
{
RelativeSpacing = 0.01f,
Stretch = true,
CanBeFocused = true
};
List<MapEntityCategory> itemCategories = Enum.GetValues<MapEntityCategory>().ToList();
itemCategories.Remove(MapEntityCategory.None);
itemCategories.RemoveAll(c => fabricationRecipes.None(f => f.Value?.TargetItem is ItemPrefab ti && ti.Category.HasFlag(c)));
itemCategoryButtons.Clear();
//only create category buttons if there's more than one category in addition to "All"
if (ShowCategoryButtons && itemCategories.Count > 2)
{
// === Item category buttons ===
var categoryButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.05f, 1.0f), innerArea.RectTransform))
{
RelativeSpacing = 0.01f
};
int buttonSize = Math.Min(categoryButtonContainer.Rect.Width, categoryButtonContainer.Rect.Height / itemCategories.Count);
var categoryButton = new GUIButton(new RectTransform(new Point(buttonSize), categoryButtonContainer.RectTransform), style: "CategoryButton.All")
{
ToolTip = TextManager.Get("MapEntityCategory.All"),
OnClicked = OnClickedCategoryButton
};
itemCategoryButtons.Add(categoryButton);
foreach (MapEntityCategory category in itemCategories)
{
categoryButton = new GUIButton(new RectTransform(new Point(buttonSize), categoryButtonContainer.RectTransform),
style: "CategoryButton." + category)
{
ToolTip = TextManager.Get("MapEntityCategory." + category),
UserData = category,
OnClicked = OnClickedCategoryButton
};
itemCategoryButtons.Add(categoryButton);
}
bool OnClickedCategoryButton(GUIButton button, object userData)
{
MapEntityCategory? newCategory = !button.Selected ? (MapEntityCategory?)userData : null;
if (newCategory.HasValue) { itemFilterBox.Text = ""; }
selectedItemCategory = newCategory;
FilterEntities(newCategory, itemFilterBox.Text);
return true;
}
foreach (var btn in itemCategoryButtons)
{
btn.RectTransform.SizeChanged += () =>
{
if (btn.Frame.sprites == null || !btn.Frame.sprites.TryGetValue(GUIComponent.ComponentState.None, out var spriteList)) { return; }
var sprite = spriteList?.First();
if (sprite == null) { return; }
btn.RectTransform.NonScaledSize = new Point(btn.Rect.Width, (int)(btn.Rect.Width * ((float)sprite.Sprite.SourceRect.Height / sprite.Sprite.SourceRect.Width)));
};
}
}
var mainFrame = new GUILayoutGroup(new RectTransform(Vector2.One, innerArea.RectTransform), childAnchor: Anchor.TopCenter)
{
RelativeSpacing = 0.02f,
Stretch = true,
CanBeFocused = true
};
// === TOP AREA ===
var topFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.8f), mainFrame.RectTransform), style: "InnerFrameDark");
// === ITEM LIST ===
var itemListFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), topFrame.RectTransform), childAnchor: Anchor.Center);
var paddedItemFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.95f), itemListFrame.RectTransform), isHorizontal: false)
{
Stretch = true
};
var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), paddedItemFrame.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.03f,
UserData = "filterarea"
};
new GUITextBlock(new RectTransform(new Vector2(0.4f, 1f), filterArea.RectTransform), TextManager.Get("serverlog.filter"),
font: GUIStyle.SubHeadingFont, textAlignment: Alignment.CenterLeft)
{
Padding = Vector4.Zero,
AutoScaleVertical = true
};
itemFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), createClearButton: true)
{
OverflowClip = true
};
itemFilterBox.OnTextChanged += (textBox, text) =>
{
FilterEntities(selectedItemCategory, text);
return true;
};
filterArea.RectTransform.MinSize = new Point(0, itemFilterBox.Rect.Height);
filterArea.RectTransform.MaxSize = new Point(int.MaxValue, itemFilterBox.Rect.Height);
var sortByArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), paddedItemFrame.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.03f,
Visible = ShowSortByDropdown,
IgnoreLayoutGroups = !ShowSortByDropdown
};
new GUITextBlock(new RectTransform(new Vector2(0.4f, 1f), sortByArea.RectTransform), TextManager.Get("campaignstore.sortby"),
font: GUIStyle.SubHeadingFont, textAlignment: Alignment.CenterLeft)
{
Padding = Vector4.Zero,
AutoScaleVertical = true
};
sortByDropdown = new GUIDropDown(new RectTransform(new Vector2(0.8f, 1.0f), sortByArea.RectTransform));
foreach (SortBy sortBy in Enum.GetValues<SortBy>())
{
sortByDropdown.AddItem(TextManager.Get("fabricator.sortby." + sortBy), userData: sortBy);
}
sortByDropdown.Select(index: 0);
sortByDropdown.AfterSelected += (GUIComponent selected, object userdata) =>
{
FilterEntities(selectedItemCategory, itemFilterBox.Text);
SortItems(character: Character.Controlled);
return true;
};
sortByArea.RectTransform.MinSize = new Point(0, sortByDropdown.Rect.Height);
sortByArea.RectTransform.MaxSize = new Point(int.MaxValue, sortByDropdown.Rect.Height);
var availableOnlyTickBoxArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), paddedItemFrame.RectTransform), isHorizontal: true)
{
Stretch = true,
Visible = ShowAvailableOnlyTickBox,
IgnoreLayoutGroups = !ShowAvailableOnlyTickBox
};
new GUITextBlock(new RectTransform(new Vector2(0.4f, 1f), availableOnlyTickBoxArea.RectTransform), TextManager.Get("fabricator.onlyshowavailable"),
font: GUIStyle.SubHeadingFont, textAlignment: Alignment.CenterLeft)
{
Padding = Vector4.Zero,
AutoScaleVertical = true
};
availableOnlyTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f), availableOnlyTickBoxArea.RectTransform, scaleBasis: ScaleBasis.BothHeight), label: string.Empty)
{
ToolTip = TextManager.Get("fabricator.onlyshowavailable.tooltip")
};
availableOnlyTickBox.OnSelected += (tickbox) =>
{
FilterEntities(selectedItemCategory, itemFilterBox.Text);
return true;
};
availableOnlyTickBox.RectTransform.MinSize = new Point(availableOnlyTickBox.Rect.Height);
availableOnlyTickBox.RectTransform.IsFixedSize = true;
availableOnlyTickBoxArea.RectTransform.MinSize = new Point(0, availableOnlyTickBox.Rect.Height);
availableOnlyTickBoxArea.RectTransform.MaxSize = new Point(int.MaxValue, availableOnlyTickBox.Rect.Height);
itemList = new GUIListBox(new RectTransform(new Vector2(1f, 0.8f), paddedItemFrame.RectTransform), style: null)
{
PlaySoundOnSelect = true,
OnSelected = (component, userdata) =>
{
if (userdata is FabricationRecipe fabricationRecipe)
{
selectedItem = fabricationRecipe;
SelectItem(Character.Controlled, selectedItem);
return true;
}
else
{
return false;
}
}
};
// === SEPARATOR === //
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), topFrame.RectTransform, Anchor.Center), style: "VerticalLine");
// === OUTPUT AREA === //
var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1f), topFrame.RectTransform, Anchor.TopRight), childAnchor: Anchor.Center);
paddedOutputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), outputArea.RectTransform)) { Stretch = true };
outputTopArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), paddedOutputArea.RectTransform, Anchor.Center), isHorizontal: true);
// === OUTPUT SLOT === //
outputSlot = new GUIFrame(new RectTransform(new Vector2(0.4f, 0.4f), outputTopArea.RectTransform, scaleBasis: ScaleBasis.BothWidth), style: null);
outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1f, 1.0f), outputSlot.RectTransform, Anchor.BottomCenter), style: null);
new GUICustomComponent(new RectTransform(Vector2.One, outputInventoryHolder.RectTransform), DrawOutputOverLay) { CanBeFocused = false };
// === DESCRIPTION === //
selectedItemFrame = new GUIFrame(new RectTransform(new Vector2(0.6f, 1f), outputTopArea.RectTransform), style: null);
// === REQUIREMENTS === //
selectedItemReqsFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedOutputArea.RectTransform), style: null);
// === BOTTOM AREA === //
var bottomFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.2f), mainFrame.RectTransform), style: null);
if (inputContainer.Capacity > 0)
{
// === SEPARATOR === //
var separatorArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), bottomFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.03f
};
var inputLabel = new GUITextBlock(new RectTransform(Vector2.One, separatorArea.RectTransform), TextManager.Get("fabricator.input", "uilabel.input"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
inputLabel.RectTransform.Resize(new Point((int)inputLabel.Font.MeasureString(inputLabel.Text).X, inputLabel.RectTransform.Rect.Height));
new GUIFrame(new RectTransform(Vector2.One, separatorArea.RectTransform), style: "HorizontalLine");
// === INPUT AREA === //
var inputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 1f), bottomFrame.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomLeft);
// === INPUT SLOTS === //
inputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(0.7f, 1f), inputArea.RectTransform), style: null);
new GUICustomComponent(new RectTransform(Vector2.One, inputInventoryHolder.RectTransform), DrawInputOverLay) { CanBeFocused = false };
// === ACTIVATE BUTTON === //
var buttonFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.9f), inputArea.RectTransform))
{
Stretch = true,
RelativeSpacing = 0.05f
};
var amountInputHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.4f), buttonFrame.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), amountInputHolder.RectTransform), "1", textAlignment: Alignment.Center);
amountInput = new GUIScrollBar(new RectTransform(new Vector2(0.7f, 1.0f), amountInputHolder.RectTransform), barSize: 0.1f, style: "GUISlider")
{
OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
scrollBar.Step = 1.0f / Math.Max(scrollBar.Range.Y - 1, 1);
AmountToFabricate = (int)MathF.Round(scrollBar.BarScrollValue);
RefreshActivateButtonText();
if (GameMain.Client != null)
{
pendingFabricatedItem = null;
item.CreateClientEvent(this);
}
return true;
}
};
amountTextMax = new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), amountInputHolder.RectTransform), "1", textAlignment: Alignment.Center);
activateButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.6f), buttonFrame.RectTransform),
TextManager.Get(CreateButtonText), style: "DeviceButton")
{
OnClicked = StartButtonClicked,
UserData = selectedItem,
Enabled = false
};
//spacing
new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), buttonFrame.RectTransform), style: null);
}
else
{
bottomFrame.RectTransform.RelativeSize = new Vector2(1.0f, 0.1f);
activateButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), bottomFrame.RectTransform, Anchor.CenterRight),
TextManager.Get(CreateButtonText), style: "DeviceButtonFixedSize")
{
OnClicked = StartButtonClicked,
UserData = selectedItem,
Enabled = false
};
}
// === POWER WARNING === //
inSufficientPowerWarning = new GUITextBlock(new RectTransform(Vector2.One, activateButton.RectTransform),
TextManager.Get("FabricatorNoPower"), textColor: GUIStyle.Orange, textAlignment: Alignment.Center, color: Color.Black, style: "OuterGlow", wrap: true)
{
HoverColor = Color.Black,
IgnoreLayoutGroups = true,
Visible = false,
CanBeFocused = false
};
CreateRecipes();
foreach (MapEntityCategory category in itemCategories)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
TextManager.Get("MapEntityCategory." + category), textColor: GUIStyle.TextColorBright)
{
CanBeFocused = false,
UserData = category,
Visible = false
};
}
requiresRecipeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
TextManager.Get("fabricatorrequiresrecipe"), textColor: Color.Red, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
CanBeFocused = false
};
nothingToShowText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.8f), itemList.Content.RectTransform), TextManager.Get("noitemsheader"),
textAlignment: Alignment.Center, textColor: GUIStyle.TextColorDim)
{
CanBeFocused = false,
Visible = false
};
SortItems(character: Character.Controlled);
}
private void RefreshActivateButtonText()
{
if (amountInput == null)
{
activateButton.Text = TextManager.Get(IsActive ? "FabricatorCancel" : CreateButtonText);
}
else
{
activateButton.Text =
IsActive ?
$"{TextManager.Get("FabricatorCancel")} ({amountRemaining})" :
$"{TextManager.Get(CreateButtonText)} ({AmountToFabricate})";
}
}
partial void CreateRecipes()
{
itemList.Content.RectTransform.ClearChildren();
foreach (FabricationRecipe fi in fabricationRecipes.Values)
{
var frame = new GUIFrame(new RectTransform(new Point(itemList.Content.Rect.Width, (int)(40 * GUI.yScale)), itemList.Content.RectTransform), style: null)
{
UserData = fi,
HoverColor = Color.Gold * 0.2f,
SelectedColor = Color.Gold * 0.5f,
};
SetRecipeTooltip(frame, fi);
var container = new GUILayoutGroup(new RectTransform(Vector2.One, frame.RectTransform),
childAnchor: Anchor.CenterLeft, isHorizontal: true) { RelativeSpacing = 0.02f };
var itemIcon = fi.TargetItem.InventoryIcon ?? fi.TargetItem.Sprite;
if (itemIcon != null)
{
new GUIImage(new RectTransform(new Point(frame.Rect.Height,frame.Rect.Height), container.RectTransform),
itemIcon, scaleToFit: true)
{
Color = itemIcon == fi.TargetItem.Sprite ? fi.TargetItem.SpriteColor : fi.TargetItem.InventoryIconColor,
CanBeFocused = false
};
}
new GUITextBlock(new RectTransform(new Vector2(0.85f, 1f), container.RectTransform),
RichString.Rich(GetRecipeNameAndAmount(fi)), font: GUIStyle.SmallFont)
{
Padding = Vector4.Zero,
AutoScaleVertical = true,
CanBeFocused = false
};
new GUITextBlock(new RectTransform(new Vector2(0.85f, 1f), frame.RectTransform, Anchor.BottomRight),
TextManager.Get(FabricationLimitReachedText), font: GUIStyle.SmallFont, textAlignment: Alignment.BottomRight)
{
UserData = nameof(FabricationLimitReachedText),
Visible = false
};
}
}
private void SetRecipeTooltip(GUIComponent component, FabricationRecipe recipe)
{
if (!recipe.RequiresRecipe)
{
component.ToolTip = RichString.Rich(recipe.TargetItem.Description);
}
else
{
component.ToolTip = AnyOneHasRecipeForItem(Character.Controlled, recipe.TargetItem) ?
RichString.Rich(recipe.TargetItem.Description + "\n\n" + $"‖color:{XMLExtensions.ToStringHex(GUIStyle.Green)}‖{TextManager.Get("unlockedrecipe.true")}‖color:end‖") :
RichString.Rich(recipe.TargetItem.Description + "\n\n" + $"‖color:{XMLExtensions.ToStringHex(GUIStyle.Red)}‖{TextManager.Get("fabricatorrequiresrecipe")}‖color:end‖");
}
}
private void InitInventoryUIs()
{
if (inputInventoryHolder != null)
{
inputContainer.AllowUIOverlap = true;
inputContainer.Inventory.DrawWhenEquipped = true;
inputContainer.Inventory.RectTransform = inputInventoryHolder.RectTransform;
}
outputContainer.AllowUIOverlap = true;
outputContainer.Inventory.DrawWhenEquipped = true;
outputContainer.Inventory.RectTransform = outputInventoryHolder.RectTransform;
}
private static RichString GetRecipeNameAndAmount(FabricationRecipe fabricationRecipe)
{
if (fabricationRecipe == null) { return ""; }
if (fabricationRecipe.Amount > 1)
{
return TextManager.GetWithVariables("fabricationrecipenamewithamount",
("[name]", RichString.Rich(fabricationRecipe.DisplayName)), ("[amount]", fabricationRecipe.Amount.ToString()));
}
else
{
return RichString.Rich(fabricationRecipe.DisplayName);
}
}
partial void OnItemLoadedProjSpecific()
{
CreateGUI();
InitInventoryUIs();
}
partial void SelectProjSpecific(Character character)
{
if (character != Character.Controlled) { return; }
var nonItems = itemList.Content.Children.Where(c => c.UserData is not FabricationRecipe).ToList();
nonItems.ForEach(i => i.Visible = false);
SortItems(character);
FilterEntities(selectedItemCategory, itemFilterBox?.Text ?? string.Empty);
HideEmptyItemListCategories();
}
private void SortItems(Character character)
{
SortBy sortBy = (SortBy)sortByDropdown.SelectedData;
itemList.Content.RectTransform.SortChildren((c1, c2) =>
{
var item1 = c1.GUIComponent.UserData as FabricationRecipe;
var item2 = c2.GUIComponent.UserData as FabricationRecipe;
if (item1 == null && item2 == null)
{
return 0;
}
else if (item1 == null)
{
return -1;
}
else if (item2 == null)
{
return 1;
}
bool missingRecipe1 = MissingRequiredRecipe(item1, character);
bool missingRecipe2 = MissingRequiredRecipe(item2, character);
if (missingRecipe1 != missingRecipe2)
{
return missingRecipe1.CompareTo(missingRecipe2);
}
switch (sortBy)
{
case SortBy.Alphabetical:
return string.Compare(item1.DisplayName.Value, item2.DisplayName.Value);
case SortBy.Category:
var category1 = EnumExtensions.GetIndividualFlags(item1.TargetItem.Category).FirstOrDefault();
var category2 = EnumExtensions.GetIndividualFlags(item2.TargetItem.Category).FirstOrDefault();
if (category1 == category2)
{
return string.Compare(item1.DisplayName.Value, item2.DisplayName.Value);
}
return category1.CompareTo(category2);
case SortBy.SkillRequirement:
float skillRequirement1 = item1.RequiredSkills.Sum(skill => skill.Level);
float skillRequirement2 = item2.RequiredSkills.Sum(skill => skill.Level);
if (MathUtils.NearlyEqual(skillRequirement1, skillRequirement2))
{
return string.Compare(item1.DisplayName.Value, item2.DisplayName.Value);
}
return skillRequirement1.CompareTo(skillRequirement2);
case SortBy.Price:
float itemValue1 = item1.TargetItem.DefaultPrice?.Price ?? 0;
float itemValue2 = item2.TargetItem.DefaultPrice?.Price ?? 0;
if (MathUtils.NearlyEqual(itemValue1, itemValue2))
{
return string.Compare(item1.DisplayName.Value, item2.DisplayName.Value);
}
return itemValue2.CompareTo(itemValue1);
default:
throw new NotImplementedException($"Sorting by {sortBy} has not been implemented.");
}
});
if (sortBy == SortBy.Category)
{
foreach (var categoryText in itemList.Content.Children.Where(c => c.UserData?.GetType() == typeof(MapEntityCategory)).ToList())
{
categoryText.RectTransform.SetAsLastChild();
var category = (MapEntityCategory)categoryText.UserData;
var firstChildWithMatchingCategory = itemList.Content.Children.FirstOrDefault(c => c.UserData is FabricationRecipe recipe && EnumExtensions.GetIndividualFlags(recipe.TargetItem.Category).FirstOrDefault() == category);
if (firstChildWithMatchingCategory != null)
{
categoryText.RectTransform.RepositionChildInHierarchy(itemList.Content.GetChildIndex(firstChildWithMatchingCategory));
categoryText.Visible = true;
}
else
{
categoryText.Visible = false;
}
}
}
requiresRecipeText.RectTransform.SetAsLastChild();
var firstMissingRecipe = itemList.Content.Children.FirstOrDefault(c => c.UserData is FabricationRecipe recipe && MissingRequiredRecipe(recipe, character));
if (firstMissingRecipe != null)
{
requiresRecipeText.RectTransform.RepositionChildInHierarchy(itemList.Content.GetChildIndex(firstMissingRecipe));
requiresRecipeText.Visible = true;
}
else
{
requiresRecipeText.Visible = false;
}
HideEmptyItemListCategories();
}
private readonly Dictionary<FabricationRecipe.RequiredItem, int> missingIngredientCounts = new Dictionary<FabricationRecipe.RequiredItem, int>();
private float ingredientHighlightTimer;
private void DrawInputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
{
overlayComponent.RectTransform.SetAsLastChild();
missingIngredientCounts.Clear();
FabricationRecipe targetItem = fabricatedItem ?? selectedItem;
if (targetItem != null)
{
foreach (FabricationRecipe.RequiredItem requiredItem in targetItem.RequiredItems)
{
if (missingIngredientCounts.ContainsKey(requiredItem))
{
missingIngredientCounts[requiredItem] += requiredItem.Amount;
}
else
{
missingIngredientCounts[requiredItem] = requiredItem.Amount;
}
}
foreach (Item item in inputContainer.Inventory.AllItems)
{
var missingIngredient = missingIngredientCounts.Keys.FirstOrDefault(mi => mi.MatchesItem(item));
if (missingIngredient == null) { continue; }
if (missingIngredientCounts[missingIngredient] == 1)
{
missingIngredientCounts.Remove(missingIngredient);
}
else
{
missingIngredientCounts[missingIngredient]--;
}
}
if (ingredientHighlightTimer <= 0.0f)
{
//highlight inventory slots that contain suitable ingredients in linked inventories
foreach (var inventory in linkedInventories)
{
if (inventory.visualSlots == null) { continue; }
for (int i = 0; i < inventory.Capacity; i++)
{
if (inventory.visualSlots[i].HighlightTimer > 0.0f) { continue; }
var availableItem = inventory.GetItemAt(i);
if (availableItem == null) { continue; }
if (missingIngredientCounts.Keys.Any(it => it.MatchesItem(availableItem)))
{
inventory.visualSlots[i].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f, 0.2f);
continue;
}
if (availableItem.OwnInventory != null)
{
for (int j = 0; j < availableItem.OwnInventory.Capacity; j++)
{
var availableContainedItem = availableItem.OwnInventory.GetItemAt(i);
if (availableContainedItem == null) { continue; }
if (missingIngredientCounts.Keys.Any(it => it.MatchesItem(availableContainedItem)))
{
inventory.visualSlots[i].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f, 0.2f);
break;
}
}
}
}
}
ingredientHighlightTimer = 1.0f;
}
int slotIndex = 0;
foreach (var kvp in missingIngredientCounts)
{
if (inputContainer.Inventory?.visualSlots == null) { break; }
var requiredItem = kvp.Key;
int missingCount = kvp.Value;
while (slotIndex < inputContainer.Capacity && inputContainer.Inventory.GetItemAt(slotIndex) != null)
{
slotIndex++;
}
if (slotIndex >= inputContainer.Capacity) { break; }
if (slotIndex < inputContainer.Capacity &&
inputContainer.Inventory.visualSlots[slotIndex].HighlightTimer <= 0.0f &&
availableIngredients.Any(i => i.Value.Any() && requiredItem.MatchesItem(i.Value.First())))
{
inputContainer.Inventory.visualSlots[slotIndex].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f, 0.2f);
}
Rectangle slotRect = inputContainer.Inventory.visualSlots[slotIndex].Rect;
var requiredItemPrefab = requiredItem.FirstMatchingPrefab;
float iconAlpha = 0.0f;
ItemPrefab requiredItemToDisplay = requiredItem.DefaultItem.IsEmpty ? null : requiredItem.ItemPrefabs.FirstOrDefault(p => p.Identifier == requiredItem.DefaultItem);
if (requiredItemToDisplay == null && requiredItem.ItemPrefabs.Multiple())
{
float iconCycleSpeed = 0.75f;
float iconCycleT = (float)Timing.TotalTime * iconCycleSpeed;
int iconIndex = (int)(iconCycleT % requiredItem.ItemPrefabs.Count());
requiredItemToDisplay = requiredItem.ItemPrefabs.Skip(iconIndex).FirstOrDefault();
iconAlpha = Math.Min(Math.Abs(MathF.Sin(iconCycleT * MathHelper.Pi)) * 2.0f, 1.0f);
}
else
{
requiredItemToDisplay ??= requiredItem.ItemPrefabs.FirstOrDefault();
iconAlpha = 1.0f;
}
if (iconAlpha > 0.0f)
{
var itemIcon = requiredItemToDisplay.InventoryIcon ?? requiredItemToDisplay.Sprite;
itemIcon.Draw(
spriteBatch,
slotRect.Center.ToVector2(),
color: requiredItemToDisplay.InventoryIconColor * 0.3f * iconAlpha,
scale: Math.Min(slotRect.Width * 0.9f / itemIcon.size.X, slotRect.Height * 0.9f / itemIcon.size.Y));
}
if (missingCount > 1)
{
Vector2 stackCountPos = new Vector2(slotRect.Right, slotRect.Bottom);
string stackCountText = "x" + missingCount;
stackCountPos -= GUIStyle.SmallFont.MeasureString(stackCountText) + new Vector2(4, 2);
GUIStyle.SmallFont.DrawString(spriteBatch, stackCountText, stackCountPos + Vector2.One, Color.Black);
GUIStyle.SmallFont.DrawString(spriteBatch, stackCountText, stackCountPos, Color.White);
}
if (requiredItem.UseCondition && requiredItem.MinCondition < 1.0f)
{
DrawConditionBar(spriteBatch, requiredItem.MinCondition);
}
else if (requiredItem.MaxCondition < 1.0f)
{
DrawConditionBar(spriteBatch, requiredItem.MaxCondition);
}
void DrawConditionBar(SpriteBatch sb, float condition)
{
int spacing = GUI.IntScale(4);
int height = GUI.IntScale(10);
GUI.DrawRectangle(spriteBatch, new Rectangle(slotRect.X + spacing, slotRect.Bottom - spacing - height, slotRect.Width - spacing * 2, height), Color.Black * 0.8f, true);
GUI.DrawRectangle(spriteBatch,
new Rectangle(slotRect.X + spacing, slotRect.Bottom - spacing - height, (int)((slotRect.Width - spacing * 2) * condition), height),
GUIStyle.Green * 0.8f, true);
}
if (slotRect.Contains(PlayerInput.MousePosition))
{
LocalizedString toolTipText = requiredItem.OverrideHeader;
if (requiredItem.OverrideHeader.IsNullOrEmpty())
{
var suitableIngredients = requiredItem.ItemPrefabs.Where(ip => !ip.HideInMenus).OrderBy(ip => ip.DefaultPrice?.Price ?? 0).Select(ip => ip.Name).Distinct();
toolTipText = GetSuitableIngredientText(suitableIngredients);
}
if (requiredItem.UseCondition && requiredItem.MinCondition < 1.0f)
{
toolTipText += " " + (int)Math.Round(requiredItem.MinCondition * 100) + "%";
}
else if (requiredItem.MaxCondition < 1.0f)
{
if (requiredItem.MaxCondition <= 0.0f)
{
toolTipText += " " + (int)Math.Round(requiredItem.MaxCondition * 100) + "%";
}
else
{
toolTipText += " 0-" + (int)Math.Round(requiredItem.MaxCondition * 100) + "%";
}
}
else if (requiredItem.MaxCondition <= 0.0f)
{
toolTipText = TextManager.GetWithVariable("displayname.emptyitem", "[itemname]", toolTipText);
}
toolTipText = $"‖color:{Color.White.ToStringHex()}‖{toolTipText}‖color:end‖";
if (!requiredItem.OverrideDescription.IsNullOrEmpty())
{
toolTipText += '\n' + requiredItem.OverrideDescription;
}
else if (!requiredItemPrefab.Description.IsNullOrEmpty())
{
toolTipText += '\n' + requiredItemPrefab.Description;
}
tooltip = new ToolTip { TargetElement = slotRect, Tooltip = toolTipText };
}
slotIndex++;
}
}
}
private LocalizedString GetSuitableIngredientText(IEnumerable<LocalizedString> itemNameList)
{
int count = itemNameList.Count();
if (count == 0)
{
return string.Empty;
}
else if (count == 1)
{
return itemNameList.First();
}
else if (count == 2)
{
//[item1] or [item2]
return TextManager.GetWithVariables(
"DialogRequiredTreatmentOptionsLast",
("[treatment1]", itemNameList.ElementAt(0)),
("[treatment2]", itemNameList.ElementAt(1)));
}
else
{
// [item1], [item2], [item3] ... or [lastitem]
LocalizedString itemListStr = TextManager.GetWithVariables(
"DialogRequiredTreatmentOptionsFirst",
("[treatment1]", itemNameList.ElementAt(0)),
("[treatment2]", itemNameList.ElementAt(1)));
int i;
bool isTruncated = false;
for (i = 2; i < count - 1; i++)
{
if (itemListStr.Length > 50)
{
isTruncated = true;
break;
}
itemListStr = TextManager.GetWithVariables(
"DialogRequiredTreatmentOptionsFirst",
("[treatment1]", itemListStr),
("[treatment2]", itemNameList.ElementAt(i)));
}
itemListStr = TextManager.GetWithVariables(
"DialogRequiredTreatmentOptionsLast",
("[treatment1]", itemListStr),
("[treatment2]", itemNameList.ElementAt(i)));
if (isTruncated)
{
itemListStr += TextManager.Get("ellipsis");
}
return itemListStr;
}
}
private void DrawOutputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
{
overlayComponent.RectTransform.SetAsLastChild();
FabricationRecipe targetItem = fabricatedItem ?? selectedItem;
if (targetItem != null && outputContainer.Inventory?.visualSlots != null)
{
Rectangle slotRect = outputContainer.Inventory.visualSlots[0].Rect;
if (fabricatedItem != null)
{
float clampedProgressState = Math.Clamp(progressState, 0f, 1f);
GUI.DrawRectangle(spriteBatch,
new Rectangle(
slotRect.X, slotRect.Y + (int)(slotRect.Height * (1.0f - clampedProgressState)),
slotRect.Width, (int)(slotRect.Height * clampedProgressState)),
GUIStyle.Green * 0.5f, isFilled: true);
}
if (outputContainer.Inventory.IsEmpty())
{
var itemIcon = targetItem.TargetItem.InventoryIcon ?? targetItem.TargetItem.Sprite;
Color iconColor = itemIcon == targetItem.TargetItem.Sprite ? targetItem.TargetItem.SpriteColor : targetItem.TargetItem.InventoryIconColor;
itemIcon.Draw(
spriteBatch,
slotRect.Center.ToVector2(),
color: Color.Lerp(iconColor, Color.TransparentBlack, 0.5f),
scale: Math.Min(slotRect.Width / itemIcon.size.X, slotRect.Height / itemIcon.size.Y) * 0.9f);
}
}
if (tooltip != null)
{
GUIComponent.DrawToolTip(spriteBatch, RichString.Rich(tooltip.Tooltip), tooltip.TargetElement);
tooltip = null;
}
}
private bool FilterEntities(MapEntityCategory? category, string filter)
{
bool onlyShowAvailable = availableOnlyTickBox is { Selected: true };
bool anyVisible = false;
foreach (GUIComponent child in itemList.Content.Children)
{
FabricationRecipe recipe = child.UserData as FabricationRecipe;
if (recipe?.DisplayName == null) { continue; }
if (recipe.HideForNonTraitors)
{
if (Character.Controlled is not { IsTraitor: true })
{
child.Visible = false;
continue;
}
}
if (recipe.RequiresRecipe)
{
if (recipe.HideIfNoRecipe)
{
bool anyOneHasRecipe = AnyOneHasRecipeForItem(Character.Controlled, recipe.TargetItem);
if (Character.Controlled != null)
{
if (!anyOneHasRecipe)
{
child.Visible = false;
continue;
}
}
}
else
{
SetRecipeTooltip(child, recipe);
}
}
child.Visible =
(string.IsNullOrWhiteSpace(filter) || recipe.DisplayName.Contains(filter, StringComparison.OrdinalIgnoreCase)) &&
(!category.HasValue || recipe.TargetItem.Category.HasFlag(category.Value)) &&
(!onlyShowAvailable || CanBeFabricated(recipe, availableIngredients, Character.Controlled));
if (child.Visible)
{
anyVisible = true;
}
}
foreach (GUIButton btn in itemCategoryButtons)
{
btn.Selected = (MapEntityCategory?)btn.UserData == selectedItemCategory;
}
HideEmptyItemListCategories();
nothingToShowText.Visible = !anyVisible;
itemList.UserData = "itemlist";
return true;
}
private void HideEmptyItemListCategories()
{
bool visibleElementsChanged = false;
//go through the elements backwards, and disable the labels if there's no items below them
bool recipeVisible = false;
foreach (GUIComponent child in itemList.Content.Children.Reverse())
{
if (child.UserData is not FabricationRecipe recipe)
{
if (child.Enabled)
{
if (child.Visible != recipeVisible)
{
child.Visible = recipeVisible;
visibleElementsChanged = true;
}
}
recipeVisible = false;
}
else
{
recipeVisible |= child.Visible;
}
}
SortBy sortBy = (SortBy)sortByDropdown.SelectedData;
if (sortBy != SortBy.Category)
{
itemList.Content.Children.Where(c => c.UserData?.GetType() == typeof(MapEntityCategory)).ForEach(c => c.Visible = false);
}
if (visibleElementsChanged)
{
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
}
}
public bool ClearFilter()
{
FilterEntities(selectedItemCategory, "");
itemList.UpdateScrollBarSize();
itemList.BarScroll = 0.0f;
itemFilterBox.Text = "";
return true;
}
private readonly record struct SelectedRecipe(Character User, FabricationRecipe SelectedItem, Option<float> OverrideRequiredTime);
private Option<SelectedRecipe> LastSelectedRecipe = Option.None;
private bool SelectItem(Character user, FabricationRecipe selectedItem, float? overrideRequiredTime = null)
{
this.selectedItem = selectedItem;
displayingForCharacter = user;
var selectedRecipe = new SelectedRecipe(user, selectedItem, overrideRequiredTime is null ? Option.None : Option.Some(overrideRequiredTime.Value));
LastSelectedRecipe = Option.Some(selectedRecipe);
CreateSelectedItemUI(selectedRecipe);
return true;
}
private void CreateSelectedItemUI(SelectedRecipe recipe)
{
var (user, selectedRecipe, overrideRequiredTime) = recipe;
int max = Math.Max(selectedRecipe.TargetItem.GetMaxStackSize(outputContainer.Inventory) / selectedRecipe.Amount, 1);
if (amountInput != null)
{
float prevBarScroll = amountInput.BarScroll;
amountInput.Range = new Vector2(1, max);
amountInput.BarScroll = prevBarScroll;
amountTextMax.Text = max.ToString();
amountInput.Enabled = amountTextMax.Enabled = max > 1;
AmountToFabricate = Math.Min((int)amountInput.BarScrollValue, max);
}
RefreshActivateButtonText();
selectedItemFrame.ClearChildren();
selectedItemReqsFrame.ClearChildren();
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), selectedItemFrame.RectTransform, Anchor.Center)) { RelativeSpacing = 0.03f, CanBeFocused = true };
var paddedReqFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), selectedItemReqsFrame.RectTransform, Anchor.Center)) { RelativeSpacing = 0.03f };
LocalizedString itemName = GetRecipeNameAndAmount(selectedRecipe);
LocalizedString name = itemName;
QualityResult result = GetFabricatedItemQuality(selectedRecipe, user);
float minimumQuality = selectedRecipe.Quality ?? result.Quality;
LocalizedString qualityTooltip = string.Empty;
if (result.HasRandomQualityRollChance)
{
float plusOnePercentage = result.TotalPlusOnePercentage;
float plusTwoPercentage = result.TotalPlusTwoPercentage;
string plusOnePercentageText = plusOnePercentage.ToString("F1", CultureInfo.InvariantCulture);
string plusTwoPercentageText = plusTwoPercentage.ToString("F1", CultureInfo.InvariantCulture);
int plusOneQuality = Math.Clamp(result.Quality + 1, min: 0, max: 3);
int plusTwoQuality = Math.Clamp(result.Quality + 2, min: 0, max: 3);
LocalizedString plusOneQualityText = TextManager.Get($"quality{plusOneQuality}");
LocalizedString plusTwoQualityText = TextManager.Get($"quality{plusTwoQuality}");
string localizationTag = plusTwoPercentage > 0f && plusOnePercentage > 0 && plusOneQuality != plusTwoQuality ? "meetsbonusrequirementtwice" : "meetsbonusrequirement";
var variables = new (string Key, LocalizedString Value)[]
{
("[chance]", plusOnePercentageText), ("[quality]", plusOneQualityText),
("[chance2]", plusTwoPercentageText), ("[quality2]", plusTwoQualityText)
};
if (MathUtils.NearlyEqual(plusOnePercentage, 0))
{
variables = new[] { ("[chance]", plusTwoPercentageText), ("[quality]", plusTwoQualityText) };
}
if (plusOneQuality == plusTwoQuality)
{
LocalizedString rawPercentage = result.PlusOnePercentage.ToString("F1", CultureInfo.InvariantCulture);
variables = new[] { ("[chance]", rawPercentage), ("[quality]", plusOneQualityText) };
}
if (plusOnePercentage >= 100.0f) { minimumQuality = plusOneQuality; }
if (plusTwoPercentage >= 100.0f) { minimumQuality = plusTwoQuality; }
qualityTooltip = TextManager.GetWithVariables(localizationTag, variables);
}
if (minimumQuality > 0 || result.HasRandomQualityRollChance)
{
name = TextManager.GetWithVariable("itemname.quality" + (int)minimumQuality, "[itemname]", itemName + '\n')
.Fallback(TextManager.GetWithVariable("itemname.quality3", "[itemname]", itemName + '\n'));
}
var nameBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform),
RichString.Rich(name), textAlignment: Alignment.TopLeft, textColor: Color.Aqua, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true
};
if (result.HasRandomQualityRollChance)
{
var iconLayout = new GUIFrame(new RectTransform(new Vector2(0.4f, 1f), selectedItemFrame.RectTransform, anchor: Anchor.TopRight), style: null);
var icon = GameSession.CreateNotificationIcon(iconLayout, offset: true);
icon.ToolTip = RichString.Rich(qualityTooltip);
icon.Visible = icon.CanBeFocused = true;
}
outputTopArea.RectTransform.MaxSize = new Point(int.MaxValue, outputInventoryHolder.Rect.Height);
paddedOutputArea.Recalculate();
nameBlock.Padding = new Vector4(0, nameBlock.Padding.Y, GUI.IntScale(5), nameBlock.Padding.W);
if (nameBlock.TextScale < 0.7f)
{
nameBlock.AutoScaleHorizontal = false;
nameBlock.TextScale = 0.7f;
nameBlock.Wrap = true;
nameBlock.SetTextPos();
nameBlock.RectTransform.MinSize = new Point(0, (int)(nameBlock.TextSize.Y * nameBlock.TextScale));
}
bool largeUI = GuiFrame.Rect.Height > GUI.IntScale(500);
if (largeUI)
{
paddedFrame.ChildAnchor = Anchor.CenterLeft;
}
if (!selectedRecipe.TargetItem.Description.IsNullOrEmpty())
{
RichString richDescription = RichString.Rich(selectedRecipe.TargetItem.Description);
var descriptionParent = largeUI ? paddedReqFrame : paddedFrame;
var description = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), descriptionParent.RectTransform),
richDescription,
font: GUIStyle.SmallFont, wrap: true);
if (!largeUI)
{
description.Padding = new Vector4(0, description.Padding.Y, description.Padding.Z, description.Padding.W);
}
while (description.Rect.Height + nameBlock.Rect.Height > descriptionParent.Rect.Height / 2)
{
var lines = description.WrappedText.Split('\n');
if (lines.Count <= 1) { break; }
string newString = string.Join('\n', lines.Take(lines.Count - 1));
if (newString.Length > 4)
{
description.Text = newString.Substring(0, newString.Length - 4) + "...";
}
else
{
description.Text = newString + "...";
}
description.CalculateHeightFromText();
description.ToolTip = richDescription;
}
description.Text.RetrieveValue();
}
IEnumerable<Skill> inadequateSkills = Enumerable.Empty<Skill>();
if (user != null)
{
inadequateSkills = selectedRecipe.RequiredSkills.Where(skill => user.GetSkillLevel(skill.Identifier) < Math.Round(skill.Level * SkillRequirementMultiplier));
}
if (selectedRecipe.RequiredSkills.Any())
{
LocalizedString text = "";
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
TextManager.Get("FabricatorRequiredSkills"), textColor: inadequateSkills.Any() ? GUIStyle.Red : GUIStyle.Green, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
ToolTip = TextManager.Get("fabricatorrequiredskills.tooltip")
};
foreach (Skill skill in selectedRecipe.RequiredSkills)
{
text += TextManager.Get("SkillName." + skill.Identifier) + " " + TextManager.Get("Lvl").ToLower() + " " + Math.Round(skill.Level * SkillRequirementMultiplier);
if (skill != selectedRecipe.RequiredSkills.Last()) { text += "\n"; }
}
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), text, font: GUIStyle.SmallFont);
}
float degreeOfSuccess = user == null ? 0.0f : FabricationDegreeOfSuccess(user, selectedRecipe.RequiredSkills);
if (degreeOfSuccess > 0.5f) { degreeOfSuccess = 1.0f; }
float requiredTime = overrideRequiredTime.TryUnwrap(out var time)
? time
: (user == null ? selectedRecipe.RequiredTime : GetRequiredTime(selectedRecipe, user));
if ((int)requiredTime > 0)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
TextManager.Get("FabricatorRequiredTime") , textColor: ToolBox.GradientLerp(degreeOfSuccess, GUIStyle.Red, Color.Yellow, GUIStyle.Green), font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
};
requiredTimeBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), ToolBox.SecondsToReadableTime(requiredTime),
font: GUIStyle.SmallFont);
}
if (selectedRecipe.RequiredMoney > 0)
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
TextManager.Get("subeditor.price"), textColor: ToolBox.GradientLerp(degreeOfSuccess, GUIStyle.Red, Color.Yellow, GUIStyle.Green), font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), TextManager.FormatCurrency(SelectedItem.RequiredMoney),
font: GUIStyle.SmallFont);
}
if (selectedRecipe.RequiresRecipe && !AnyOneHasRecipeForItem(Character.Controlled, selectedRecipe.TargetItem))
{
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
TextManager.Get("fabricatorrequiresrecipe"), textColor: GUIStyle.Red, font: GUIStyle.SubHeadingFont)
{
AutoScaleHorizontal = true,
};
}
}
public void HighlightRecipe(string identifier, Color color)
{
foreach (GUIComponent child in itemList.Content.Children)
{
FabricationRecipe recipe = child.UserData as FabricationRecipe;
if (recipe?.DisplayName == null) { continue; }
if (recipe.TargetItem.Identifier == identifier)
{
if (child.FlashTimer > 0.0f) return;
child.Flash(color, 1.5f, false);
for (int i = 0; i < child.CountChildren; i++)
{
var grandChild = child.GetChild(i);
if (grandChild is GUITextBlock) continue;
grandChild.Flash(color, 1.5f, false);
}
return;
}
}
}
private bool StartButtonClicked(GUIButton button, object obj)
{
if (selectedItem == null) { return false; }
if (fabricatedItem == null &&
!outputContainer.Inventory.CanProbablyBePut(selectedItem.TargetItem, selectedItem.OutCondition * selectedItem.TargetItem.Health))
{
outputSlot.Flash(GUIStyle.Red);
return false;
}
amountRemaining = AmountToFabricate;
if (GameMain.Client != null)
{
pendingFabricatedItem = fabricatedItem != null ? null : selectedItem;
item.CreateClientEvent(this);
}
else
{
if (fabricatedItem == null)
{
StartFabricating(selectedItem, Character.Controlled);
}
else
{
CancelFabricating(Character.Controlled);
}
}
return true;
}
public override void UpdateHUDComponentSpecific(Character character, float deltaTime, Camera cam)
{
activateButton.Enabled = false;
inSufficientPowerWarning.Visible = IsActive && !hasPower;
ingredientHighlightTimer -= deltaTime;
if (!IsActive)
{
if (outputContainer != null && outputContainer.Inventory.AllItems.Any())
{
if (outputContainer.Inventory.visualSlots is { } visualSlots && visualSlots.Any() &&
visualSlots[0].HighlightTimer <= 0.0f)
{
visualSlots[0].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f);
}
}
if (selectedItem != null && displayingForCharacter != character)
{
//reselect to recreate the info based on the new user's skills
SelectItem(character, selectedItem);
}
//only check ingredients if the fabricator isn't active (if it is, this is done in Update)
if (refreshIngredientsTimer <= 0.0f)
{
RefreshAvailableIngredients();
refreshIngredientsTimer = RefreshIngredientsInterval;
}
refreshIngredientsTimer -= deltaTime;
}
if (character != null)
{
foreach (GUIComponent child in itemList.Content.Children)
{
if (child.UserData is not FabricationRecipe recipe) { continue; }
if (recipe != selectedItem &&
(child.Rect.Y > itemList.Rect.Bottom || child.Rect.Bottom < itemList.Rect.Y))
{
continue;
}
bool canBeFabricated = CanBeFabricated(recipe, availableIngredients, character);
if (recipe == selectedItem)
{
activateButton.Enabled = canBeFabricated;
}
bool sufficientSkills = FabricationDegreeOfSuccess(character, recipe.RequiredSkills) >= 0.5f;
Color baseColor = MissingRequiredRecipe(recipe, character) ?
GUIStyle.Red :
(sufficientSkills ? GUIStyle.TextColorNormal : GUIStyle.Orange);
var childContainer = child.GetChild<GUILayoutGroup>();
childContainer.GetChild<GUITextBlock>().TextColor = baseColor * (canBeFabricated ? 1.0f : 0.5f);
GUIImage icon = childContainer.GetChild<GUIImage>();
Color iconColor = icon.Sprite == recipe.TargetItem.Sprite ? recipe.TargetItem.SpriteColor : recipe.TargetItem.InventoryIconColor;
childContainer.GetChild<GUIImage>().Color = iconColor * (canBeFabricated ? 1.0f : 0.5f);
var limitReachedText = child.FindChild(nameof(FabricationLimitReachedText));
limitReachedText.Visible = !canBeFabricated && fabricationLimits.TryGetValue(recipe.RecipeHash, out int amount) && amount <= 0;
}
}
}
public override void OnPlayerSkillsChanged()
=> RefreshSelectedItem();
public void RefreshSelectedItem()
{
if (!LastSelectedRecipe.TryUnwrap(out var lastSelected)) { return; }
CreateSelectedItemUI(lastSelected);
}
partial void UpdateRequiredTimeProjSpecific()
{
if (requiredTimeBlock == null) { return; }
requiredTimeBlock.Text = ToolBox.SecondsToReadableTime(timeUntilReady > 0.0f ? timeUntilReady : requiredTime);
}
public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
{
uint recipeHash = pendingFabricatedItem?.RecipeHash ?? 0;
msg.WriteUInt32(recipeHash);
msg.WriteRangedInteger(AmountToFabricate, 1, MaxAmountToFabricate);
}
public void ClientEventRead(IReadMessage msg, float sendingTime)
{
FabricatorState newState = (FabricatorState)msg.ReadByte();
int amountToFabricate = msg.ReadRangedInteger(0, MaxAmountToFabricate);
int amountRemaining = msg.ReadRangedInteger(0, MaxAmountToFabricate);
float newTimeUntilReady = msg.ReadSingle();
uint recipeHash = msg.ReadUInt32();
UInt16 userID = msg.ReadUInt16();
Character user = Entity.FindEntityByID(userID) as Character;
ushort reachedLimitCount = msg.ReadUInt16();
for (int i = 0; i < reachedLimitCount; i++)
{
fabricationLimits[msg.ReadUInt32()] = 0;
}
State = newState;
//don't touch the amount unless another character changed it or the fabricator is running
//otherwise we may end up reverting the changes the client just did to the amount
if ((user != null && user != Character.Controlled) || State != FabricatorState.Stopped)
{
this.amountToFabricate = amountToFabricate;
}
this.amountRemaining = amountRemaining;
if (newState == FabricatorState.Stopped || recipeHash == 0)
{
CancelFabricating();
}
else if (newState == FabricatorState.Active || newState == FabricatorState.Paused)
{
//if already fabricating the selected item, return
if (fabricatedItem != null && fabricatedItem.RecipeHash == recipeHash) { return; }
if (recipeHash == 0) { return; }
SelectItem(user, fabricationRecipes[recipeHash]);
StartFabricating(fabricationRecipes[recipeHash], user);
}
timeUntilReady = newTimeUntilReady;
}
}
}