Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CustomAbilities/CharacterAbilityApprenticeship.cs
T
2021-08-26 21:08:21 +09:00

22 lines
698 B
C#

using Microsoft.Xna.Framework;
using System;
using System.Xml.Linq;
namespace Barotrauma.Abilities
{
class CharacterAbilityApprenticeship : CharacterAbility
{
public CharacterAbilityApprenticeship(CharacterAbilityGroup characterAbilityGroup, XElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
}
protected override void ApplyEffect(object abilityData)
{
if (abilityData is (string skillIdentifier, Character character) && character != Character)
{
character.Info?.IncreaseSkillLevel(skillIdentifier, 1.0f, character.Position + Vector2.UnitY * 175.0f);
}
}
}
}