Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityModifyResistance.cs
T
2021-08-26 21:08:21 +09:00

28 lines
993 B
C#

using System.Xml.Linq;
namespace Barotrauma.Abilities
{
class CharacterAbilityModifyResistance : CharacterAbility
{
private string resistanceId;
private float resistance;
bool lastState;
// should probably be split to different classes
public CharacterAbilityModifyResistance(CharacterAbilityGroup characterAbilityGroup, XElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
resistanceId = abilityElement.GetAttributeString("resistanceid", "");
resistance = abilityElement.GetAttributeFloat("resistance", 1f);
}
public override void UpdateCharacterAbility(bool conditionsMatched, float timeSinceLastUpdate)
{
if (conditionsMatched != lastState)
{
Character.ChangeAbilityResistance(resistanceId, conditionsMatched ? resistance : 1 / resistance);
lastState = conditionsMatched;
}
}
}
}