Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityGiveMoney.cs
T
2021-08-26 21:08:21 +09:00

23 lines
609 B
C#

using Microsoft.Xna.Framework;
using System.Xml.Linq;
namespace Barotrauma.Abilities
{
class CharacterAbilityGiveMoney : CharacterAbility
{
public override bool AppliesEffectOnIntervalUpdate => true;
private int amount;
public CharacterAbilityGiveMoney(CharacterAbilityGroup characterAbilityGroup, XElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
amount = abilityElement.GetAttributeInt("amount", 0);
}
protected override void ApplyEffect()
{
Character.GiveMoney(amount);
}
}
}