Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Screens/SubEditorScreen.cs
Markus Isberg 4f5a3bf8b9 Build 0.18.7.0
2022-06-08 21:52:38 +09:00

5913 lines
273 KiB
C#
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using Barotrauma.Extensions;
using Barotrauma.Items.Components;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Linq;
using System.Threading;
using System.Xml.Linq;
using Microsoft.Xna.Framework.Input;
using Barotrauma.IO;
using Barotrauma.Steam;
namespace Barotrauma
{
class SubEditorScreen : EditorScreen
{
public const int MaxStructures = 2000;
public const int MaxWalls = 500;
public const int MaxItems = 5000;
public const int MaxLights = 600;
public const int MaxShadowCastingLights = 60;
private static Submarine MainSub
{
get => Submarine.MainSub;
set => Submarine.MainSub = value;
}
private enum LayerVisibility
{
Visible,
Invisible
}
private enum LayerLinkage
{
Unlinked,
Linked
}
private readonly struct LayerData
{
public readonly LayerVisibility Visible;
public readonly LayerLinkage Linkage;
public static readonly LayerData Default = new LayerData(LayerVisibility.Visible, LayerLinkage.Unlinked);
public LayerData(LayerVisibility visible, LayerLinkage linkage)
{
Visible = visible;
Linkage = linkage;
}
public void Deconstruct(out LayerVisibility isvisible, out LayerLinkage islinked)
{
isvisible = Visible;
islinked = Linkage;
}
}
public enum Mode
{
Default,
Wiring
}
public enum WarningType
{
NoWaypoints,
NoHulls,
DisconnectedVents,
NoHumanSpawnpoints,
NoCargoSpawnpoints,
NoBallastTag,
NonLinkedGaps,
StructureCount,
WallCount,
ItemCount,
LightCount,
ShadowCastingLightCount
}
public static Vector2 MouseDragStart = Vector2.Zero;
private readonly Point defaultPreviewImageSize = new Point(640, 368);
private readonly Camera cam;
private Vector2 camTargetFocus = Vector2.Zero;
private SubmarineInfo backedUpSubInfo;
private readonly HashSet<ulong> publishedWorkshopItemIds = new HashSet<ulong>();
private Point screenResolution;
private bool lightingEnabled;
private bool wasSelectedBefore;
public GUIComponent TopPanel;
public GUIComponent showEntitiesPanel, entityCountPanel;
private readonly List<GUITickBox> showEntitiesTickBoxes = new List<GUITickBox>();
private readonly Dictionary<string, bool> hiddenSubCategories = new Dictionary<string, bool>();
private GUITextBlock subNameLabel;
public bool ShowThalamus { get; private set; } = true;
private bool entityMenuOpen = true;
private float entityMenuOpenState = 1.0f;
private string lastFilter;
public GUIComponent EntityMenu;
private GUITextBox entityFilterBox;
private GUIListBox categorizedEntityList, allEntityList;
private GUIButton toggleEntityMenuButton;
public GUIButton ToggleEntityMenuButton => toggleEntityMenuButton;
private GUITickBox defaultModeTickBox, wiringModeTickBox;
private GUIComponent loadFrame, saveFrame;
private GUITextBox nameBox, descriptionBox;
private GUIButton selectedCategoryButton;
private GUITextBlock selectedCategoryText;
private readonly List<GUIButton> entityCategoryButtons = new List<GUIButton>();
private MapEntityCategory? selectedCategory;
private GUIFrame hullVolumeFrame;
private GUIFrame saveAssemblyFrame;
private GUIFrame snapToGridFrame;
const int PreviouslyUsedCount = 10;
private GUIFrame previouslyUsedPanel;
private GUIListBox previouslyUsedList;
private GUIButton visibilityButton;
private GUIFrame layerPanel;
private GUIListBox layerList;
private GUIFrame undoBufferPanel;
private GUIFrame undoBufferDisclaimer;
private GUIListBox undoBufferList;
private GUIDropDown linkedSubBox;
private static GUIComponent autoSaveLabel;
private static int maxAutoSaves => GameSettings.CurrentConfig.MaxAutoSaves;
public static readonly object ItemAddMutex = new object(), ItemRemoveMutex = new object();
public static bool TransparentWiringMode = true;
public static bool SkipInventorySlotUpdate;
private static object bulkItemBufferinUse;
public static object BulkItemBufferInUse
{
get => bulkItemBufferinUse;
set
{
if (value != bulkItemBufferinUse && bulkItemBufferinUse != null)
{
CommitBulkItemBuffer();
}
bulkItemBufferinUse = value;
}
}
public static List<AddOrDeleteCommand> BulkItemBuffer = new List<AddOrDeleteCommand>();
public static List<WarningType> SuppressedWarnings = new List<WarningType>();
public static readonly EditorImageManager ImageManager = new EditorImageManager();
public static bool ShouldDrawGrid = false;
//a Character used for picking up and manipulating items
private Character dummyCharacter;
/// <summary>
/// Prefab used for dragging from the item catalog into inventories
/// <see cref="GUI.Draw"/>
/// </summary>
public static MapEntityPrefab DraggedItemPrefab;
/// <summary>
/// Currently opened hand-held item container like crates
/// </summary>
private Item OpenedItem;
/// <summary>
/// When opening an item we save the location of it so we can teleport the dummy character there
/// </summary>
private Vector2 oldItemPosition;
/// <summary>
/// Global undo/redo state for the sub editor and a selector index for it
/// <see cref="Command"/>
/// </summary>
public static readonly List<Command> Commands = new List<Command>();
private static int commandIndex;
private GUIFrame wiringToolPanel;
private DateTime editorSelectedTime;
private GUIImage previewImage;
private GUILayoutGroup previewImageButtonHolder;
private const int submarineNameLimit = 30;
private GUITextBlock submarineNameCharacterCount;
private const int submarineDescriptionLimit = 500;
private GUITextBlock submarineDescriptionCharacterCount;
private Mode mode;
private Vector2 MeasurePositionStart = Vector2.Zero;
// Prevent the mode from changing
private bool lockMode;
private static bool isAutoSaving;
public override Camera Cam => cam;
public static XDocument AutoSaveInfo;
private static readonly string autoSavePath = Path.Combine("Submarines", ".AutoSaves");
private static readonly string autoSaveInfoPath = Path.Combine(autoSavePath, "autosaves.xml");
private static string GetSubDescription()
{
if (MainSub?.Info != null)
{
LocalizedString localizedDescription = TextManager.Get($"submarine.description.{MainSub.Info.Name ?? ""}");
if (!localizedDescription.IsNullOrEmpty()) { return localizedDescription.Value; }
return MainSub.Info.Description?.Value ?? "";
}
return "";
}
private static LocalizedString GetTotalHullVolume()
{
return $"{TextManager.Get("TotalHullVolume")}:\n{Hull.HullList.Sum(h => h.Volume)}";
}
private static LocalizedString GetSelectedHullVolume()
{
float buoyancyVol = 0.0f;
float selectedVol = 0.0f;
float neutralPercentage = SubmarineBody.NeutralBallastPercentage;
Hull.HullList.ForEach(h =>
{
buoyancyVol += h.Volume;
if (h.IsSelected)
{
selectedVol += h.Volume;
}
});
buoyancyVol *= neutralPercentage;
string retVal = $"{TextManager.Get("SelectedHullVolume")}:\n{selectedVol}";
if (selectedVol > 0.0f && buoyancyVol > 0.0f)
{
if (buoyancyVol / selectedVol < 1.0f)
{
retVal += $" ({TextManager.GetWithVariable("OptimalBallastLevel", "[value]", (buoyancyVol / selectedVol).ToString("0.0000"))})";
}
else
{
retVal += $" ({TextManager.Get("InsufficientBallast")})";
}
}
return retVal;
}
public bool WiringMode => mode == Mode.Wiring;
private static readonly Dictionary<string, LayerData> Layers = new Dictionary<string, LayerData>();
public SubEditorScreen()
{
cam = new Camera
{
MaxZoom = 10f
};
WayPoint.ShowWayPoints = false;
WayPoint.ShowSpawnPoints = false;
Hull.ShowHulls = false;
Gap.ShowGaps = false;
CreateUI();
}
private void CreateUI()
{
TopPanel = new GUIFrame(new RectTransform(new Vector2(GUI.Canvas.RelativeSize.X, 0.01f), GUI.Canvas) { MinSize = new Point(0, 35) }, "GUIFrameTop");
GUILayoutGroup paddedTopPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.98f, 0.8f), TopPanel.RectTransform, Anchor.Center),
isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
RelativeSpacing = 0.005f
};
new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "GUIButtonToggleLeft")
{
ToolTip = TextManager.Get("back"),
OnClicked = (b, d) =>
{
var msgBox = new GUIMessageBox("", TextManager.Get("PauseMenuQuitVerificationEditor"), new[] { TextManager.Get("Yes"), TextManager.Get("Cancel") })
{
UserData = "verificationprompt"
};
msgBox.Buttons[0].OnClicked = (yesBtn, userdata) =>
{
GUIMessageBox.CloseAll();
GameMain.MainMenuScreen.Select();
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
msgBox.Buttons[1].OnClicked = (_, userdata) =>
{
msgBox.Close();
return true;
};
return true;
}
};
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), paddedTopPanel.RectTransform), style: "VerticalLine");
new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "OpenButton")
{
ToolTip = TextManager.Get("OpenSubButton"),
OnClicked = (btn, data) =>
{
saveFrame = null;
CreateLoadScreen();
return true;
}
};
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), paddedTopPanel.RectTransform), style: "VerticalLine");
new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "SaveButton")
{
ToolTip = RichString.Rich(TextManager.Get("SaveSubButton") + "‖color:125,125,125‖\nCtrl + S‖color:end‖"),
OnClicked = (btn, data) =>
{
loadFrame = null;
CreateSaveScreen();
return true;
}
};
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), paddedTopPanel.RectTransform), style: "VerticalLine");
new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), style: "TestButton")
{
ToolTip = TextManager.Get("TestSubButton"),
OnClicked = TestSubmarine
};
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), paddedTopPanel.RectTransform), style: "VerticalLine");
visibilityButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "SetupVisibilityButton")
{
ToolTip = TextManager.Get("SubEditorVisibilityButton") + '\n' + TextManager.Get("SubEditorVisibilityToolTip"),
OnClicked = (btn, userData) =>
{
previouslyUsedPanel.Visible = false;
undoBufferPanel.Visible = false;
layerPanel.Visible = false;
showEntitiesPanel.Visible = !showEntitiesPanel.Visible;
showEntitiesPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(btn.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
return true;
}
};
new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "EditorLayerButton")
{
ToolTip = TextManager.Get("editor.layer.button") + '\n' + TextManager.Get("editor.layer.tooltip"),
OnClicked = (btn, userData) =>
{
previouslyUsedPanel.Visible = false;
showEntitiesPanel.Visible = false;
undoBufferPanel.Visible = false;
layerPanel.Visible = !layerPanel.Visible;
layerPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(btn.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
return true;
}
};
var previouslyUsedButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "RecentlyUsedButton")
{
ToolTip = TextManager.Get("PreviouslyUsedLabel"),
OnClicked = (btn, userData) =>
{
showEntitiesPanel.Visible = false;
undoBufferPanel.Visible = false;
layerPanel.Visible = false;
previouslyUsedPanel.Visible = !previouslyUsedPanel.Visible;
previouslyUsedPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(btn.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
return true;
}
};
var undoBufferButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "UndoHistoryButton")
{
ToolTip = TextManager.Get("Editor.UndoHistoryButton"),
OnClicked = (btn, userData) =>
{
showEntitiesPanel.Visible = false;
previouslyUsedPanel.Visible = false;
layerPanel.Visible = false;
undoBufferPanel.Visible = !undoBufferPanel.Visible;
undoBufferPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(btn.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
return true;
}
};
new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), paddedTopPanel.RectTransform), style: "VerticalLine");
subNameLabel = new GUITextBlock(new RectTransform(new Vector2(0.3f, 0.9f), paddedTopPanel.RectTransform, Anchor.CenterLeft),
TextManager.Get("unspecifiedsubfilename"), font: GUIStyle.LargeFont, textAlignment: Alignment.CenterLeft);
linkedSubBox = new GUIDropDown(new RectTransform(new Vector2(0.15f, 0.9f), paddedTopPanel.RectTransform),
TextManager.Get("AddSubButton"), elementCount: 20)
{
ToolTip = TextManager.Get("AddSubToolTip")
};
List<(string Name, SubmarineInfo Sub)> subs = new List<(string Name, SubmarineInfo Sub)>();
foreach (SubmarineInfo sub in SubmarineInfo.SavedSubmarines)
{
if (sub.Type != SubmarineType.Player) { continue; }
subs.Add((sub.Name, sub));
}
foreach (var (name, sub) in subs.OrderBy(tuple => tuple.Name))
{
linkedSubBox.AddItem(name, sub);
}
linkedSubBox.OnSelected += SelectLinkedSub;
linkedSubBox.OnDropped += (component, obj) =>
{
MapEntity.SelectedList.Clear();
return true;
};
var spacing = new GUIFrame(new RectTransform(new Vector2(0.02f, 1.0f), paddedTopPanel.RectTransform), style: null);
new GUIFrame(new RectTransform(new Vector2(0.1f, 0.9f), spacing.RectTransform, Anchor.Center), style: "VerticalLine");
defaultModeTickBox = new GUITickBox(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "EditSubButton")
{
ToolTip = RichString.Rich(TextManager.Get("SubEditorEditingMode") + "‖color:125,125,125‖\nCtrl + 1‖color:end‖"),
OnSelected = tBox =>
{
if (!lockMode)
{
if (tBox.Selected) { SetMode(Mode.Default); }
return true;
}
return false;
}
};
wiringModeTickBox = new GUITickBox(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "WiringModeButton")
{
ToolTip = RichString.Rich(TextManager.Get("WiringModeButton") + '\n' + TextManager.Get("WiringModeToolTip") + "‖color:125,125,125‖\nCtrl + 2‖color:end‖"),
OnSelected = tBox =>
{
if (!lockMode)
{
SetMode(tBox.Selected ? Mode.Wiring : Mode.Default);
return true;
}
return false;
}
};
spacing = new GUIFrame(new RectTransform(new Vector2(0.02f, 1.0f), paddedTopPanel.RectTransform), style: null);
new GUIFrame(new RectTransform(new Vector2(0.1f, 0.9f), spacing.RectTransform, Anchor.Center), style: "VerticalLine");
new GUIButton(new RectTransform(new Vector2(0.9f, 0.9f), paddedTopPanel.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "GenerateWaypointsButton")
{
ToolTip = TextManager.Get("GenerateWaypointsButton") + '\n' + TextManager.Get("GenerateWaypointsToolTip"),
OnClicked = (btn, userdata) =>
{
if (WayPoint.WayPointList.Any())
{
var generateWaypointsVerification = new GUIMessageBox("", TextManager.Get("generatewaypointsverification"), new[] { TextManager.Get("ok"), TextManager.Get("cancel") });
generateWaypointsVerification.Buttons[0].OnClicked = delegate
{
if (GenerateWaypoints())
{
GUI.AddMessage(TextManager.Get("waypointsgeneratedsuccesfully"), GUIStyle.Green);
}
WayPoint.ShowWayPoints = true;
generateWaypointsVerification.Close();
return true;
};
generateWaypointsVerification.Buttons[1].OnClicked = generateWaypointsVerification.Close;
}
else
{
if (GenerateWaypoints())
{
GUI.AddMessage(TextManager.Get("waypointsgeneratedsuccesfully"), GUIStyle.Green);
}
WayPoint.ShowWayPoints = true;
}
return true;
}
};
var disclaimerBtn = new GUIButton(new RectTransform(new Vector2(0.1f, 1.0f), paddedTopPanel.RectTransform, Anchor.CenterRight), style: "GUINotificationButton")
{
IgnoreLayoutGroups = true,
OnClicked = (btn, userdata) => { GameMain.Instance.ShowEditorDisclaimer(); return true; }
};
disclaimerBtn.RectTransform.MaxSize = new Point(disclaimerBtn.Rect.Height);
TopPanel.RectTransform.MinSize = new Point(0, (int)(paddedTopPanel.RectTransform.Children.Max(c => c.MinSize.Y) / paddedTopPanel.RectTransform.RelativeSize.Y));
paddedTopPanel.Recalculate();
//-----------------------------------------------
previouslyUsedPanel = new GUIFrame(new RectTransform(new Vector2(0.1f, 0.2f), GUI.Canvas) { MinSize = new Point(200, 200) })
{
Visible = false
};
previouslyUsedList = new GUIListBox(new RectTransform(new Vector2(0.9f, 0.9f), previouslyUsedPanel.RectTransform, Anchor.Center))
{
PlaySoundOnSelect = true,
ScrollBarVisible = true,
OnSelected = SelectPrefab
};
//-----------------------------------------------
layerPanel = new GUIFrame(new RectTransform(new Vector2(0.25f, 0.4f), GUI.Canvas, minSize: new Point(300, 320)))
{
Visible = false
};
GUILayoutGroup layerGroup = new GUILayoutGroup(new RectTransform(new Vector2(0.9f), layerPanel.RectTransform, anchor: Anchor.Center));
layerList = new GUIListBox(new RectTransform(new Vector2(1f, 0.8f), layerGroup.RectTransform))
{
ScrollBarVisible = true,
AutoHideScrollBar = false,
OnSelected = (component, o) =>
{
if (GUI.MouseOn is GUITickBox) { return false; } // lol
if (!(o is string layer)) { return false; }
MapEntity.SelectedList.Clear();
foreach (MapEntity entity in MapEntity.mapEntityList.Where(me => !me.Removed && me.Layer == layer))
{
if (entity.IsSelected) { continue; }
MapEntity.SelectedList.Add(entity);
}
return true;
}
};
GUILayoutGroup layerButtonGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.2f), layerGroup.RectTransform));
GUILayoutGroup layerButtonTopGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5f), layerButtonGroup.RectTransform), isHorizontal: true);
GUIButton layerAddButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), layerButtonTopGroup.RectTransform), text: TextManager.Get("editor.layer.newlayer"), style: "GUIButtonFreeScale")
{
OnClicked = (button, o) =>
{
CreateNewLayer(null, MapEntity.SelectedList.ToList());
return true;
}
};
GUIButton layerDeleteButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), layerButtonTopGroup.RectTransform), text: TextManager.Get("editor.layer.deletelayer"), style: "GUIButtonFreeScale")
{
OnClicked = (button, o) =>
{
if (layerList.SelectedData is string layer)
{
RenameLayer(layer, null);
}
return true;
}
};
GUIButton layerRenameButton = new GUIButton(new RectTransform(new Vector2(1f, 0.5f), layerButtonGroup.RectTransform), text: TextManager.Get("editor.layer.renamelayer"), style: "GUIButtonFreeScale")
{
OnClicked = (button, o) =>
{
if (layerList.SelectedData is string layer)
{
GUI.PromptTextInput(TextManager.Get("editor.layer.renamelayer"), layer, newName =>
{
RenameLayer(layer, newName);
});
}
return true;
}
};
GUITextBlock.AutoScaleAndNormalize(layerAddButton.TextBlock, layerDeleteButton.TextBlock, layerRenameButton.TextBlock);
Vector2 subPanelSize = new Vector2(0.925f, 0.9f);
undoBufferPanel = new GUIFrame(new RectTransform(new Vector2(0.15f, 0.2f), GUI.Canvas) { MinSize = new Point(200, 200) })
{
Visible = false
};
undoBufferList = new GUIListBox(new RectTransform(subPanelSize, undoBufferPanel.RectTransform, Anchor.Center))
{
PlaySoundOnSelect = true,
ScrollBarVisible = true,
OnSelected = (_, userData) =>
{
int index;
if (userData is Command command)
{
index = Commands.IndexOf(command);
}
else
{
index = -1;
}
int diff = index- commandIndex;
int amount = Math.Abs(diff);
if (diff >= 0)
{
Redo(amount + 1);
}
else
{
Undo(amount - 1);
}
return true;
}
};
undoBufferDisclaimer = new GUIFrame(new RectTransform(subPanelSize, undoBufferPanel.RectTransform, Anchor.Center), style: null)
{
Color = Color.Black,
Visible = false
};
new GUITextBlock(new RectTransform(Vector2.One, undoBufferDisclaimer.RectTransform, Anchor.Center), text: TextManager.Get("editor.undounavailable"), textAlignment: Alignment.Center, wrap: true, font: GUIStyle.SubHeadingFont)
{
TextColor = GUIStyle.Orange
};
UpdateUndoHistoryPanel();
//-----------------------------------------------
showEntitiesPanel = new GUIFrame(new RectTransform(new Vector2(0.15f, 0.5f), GUI.Canvas)
{
MinSize = new Point(190, 0)
})
{
Visible = false
};
GUILayoutGroup paddedShowEntitiesPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.98f), showEntitiesPanel.RectTransform, Anchor.Center))
{
Stretch = true
};
var tickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowLighting"))
{
UserData = "lighting",
Selected = lightingEnabled,
OnSelected = (GUITickBox obj) =>
{
lightingEnabled = obj.Selected;
return true;
}
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowWalls"))
{
UserData = "wall",
Selected = Structure.ShowWalls,
OnSelected = (GUITickBox obj) => { Structure.ShowWalls = obj.Selected; return true; }
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowStructures"))
{
UserData = "structure",
Selected = Structure.ShowStructures,
OnSelected = (GUITickBox obj) => { Structure.ShowStructures = obj.Selected; return true; }
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowItems"))
{
UserData = "item",
Selected = Item.ShowItems,
OnSelected = (GUITickBox obj) => { Item.ShowItems = obj.Selected; return true; }
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowWires"))
{
UserData = "wire",
Selected = Item.ShowWires,
OnSelected = (GUITickBox obj) => { Item.ShowWires = obj.Selected; return true; }
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowWaypoints"))
{
UserData = "waypoint",
Selected = WayPoint.ShowWayPoints,
OnSelected = (GUITickBox obj) => { WayPoint.ShowWayPoints = obj.Selected; return true; }
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowSpawnpoints"))
{
UserData = "spawnpoint",
Selected = WayPoint.ShowSpawnPoints,
OnSelected = (GUITickBox obj) => { WayPoint.ShowSpawnPoints = obj.Selected; return true; }
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowLinks"))
{
UserData = "link",
Selected = Item.ShowLinks,
OnSelected = (GUITickBox obj) => { Item.ShowLinks = obj.Selected; return true; }
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowHulls"))
{
UserData = "hull",
Selected = Hull.ShowHulls,
OnSelected = (GUITickBox obj) => { Hull.ShowHulls = obj.Selected; return true; }
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("ShowGaps"))
{
UserData = "gap",
Selected = Gap.ShowGaps,
OnSelected = (GUITickBox obj) => { Gap.ShowGaps = obj.Selected; return true; },
};
showEntitiesTickBoxes.AddRange(paddedShowEntitiesPanel.Children.Select(c => c as GUITickBox));
var subcategoryHeader = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedShowEntitiesPanel.RectTransform), TextManager.Get("subcategories"), font: GUIStyle.SubHeadingFont);
subcategoryHeader.RectTransform.MinSize = new Point(0, (int)(subcategoryHeader.Rect.Height * 1.5f));
var subcategoryList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedShowEntitiesPanel.RectTransform) { MinSize = new Point(0, showEntitiesPanel.Rect.Height / 3) });
List<string> availableSubcategories = new List<string>();
foreach (var prefab in MapEntityPrefab.List)
{
if (!string.IsNullOrEmpty(prefab.Subcategory) && !availableSubcategories.Contains(prefab.Subcategory))
{
availableSubcategories.Add(prefab.Subcategory);
}
}
foreach (string subcategory in availableSubcategories)
{
var tb = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.15f), subcategoryList.Content.RectTransform),
TextManager.Get("subcategory." + subcategory).Fallback(subcategory), font: GUIStyle.SmallFont)
{
UserData = subcategory,
Selected = !IsSubcategoryHidden(subcategory),
OnSelected = (GUITickBox obj) => { hiddenSubCategories[(string)obj.UserData] = !obj.Selected; return true; },
};
tb.TextBlock.Wrap = true;
}
GUITextBlock.AutoScaleAndNormalize(subcategoryList.Content.Children.Where(c => c is GUITickBox).Select(c => ((GUITickBox)c).TextBlock));
foreach (GUIComponent child in subcategoryList.Content.Children)
{
if (child is GUITickBox tb && tb.TextBlock.TextSize.X > tb.TextBlock.Rect.Width * 1.25f)
{
tb.ToolTip = tb.Text;
tb.Text = ToolBox.LimitString(tb.Text.Value, tb.Font, (int)(tb.TextBlock.Rect.Width * 1.25f));
}
}
showEntitiesPanel.RectTransform.NonScaledSize =
new Point(
(int)Math.Max(showEntitiesPanel.RectTransform.NonScaledSize.X, paddedShowEntitiesPanel.RectTransform.Children.Max(c => (int)((c.GUIComponent as GUITickBox)?.TextBlock.TextSize.X ?? 0)) / paddedShowEntitiesPanel.RectTransform.RelativeSize.X),
(int)(paddedShowEntitiesPanel.RectTransform.Children.Sum(c => c.MinSize.Y) / paddedShowEntitiesPanel.RectTransform.RelativeSize.Y));
GUITextBlock.AutoScaleAndNormalize(paddedShowEntitiesPanel.Children.Where(c => c is GUITickBox).Select(c => ((GUITickBox)c).TextBlock));
//-----------------------------------------------
float longestTextWidth = GUIStyle.SmallFont.MeasureString(TextManager.Get("SubEditorShadowCastingLights")).X;
entityCountPanel = new GUIFrame(new RectTransform(new Vector2(0.08f, 0.5f), GUI.Canvas)
{
MinSize = new Point(Math.Max(170, (int)(longestTextWidth * 1.5f)), 0),
AbsoluteOffset = new Point(0, TopPanel.Rect.Height)
});
GUILayoutGroup paddedEntityCountPanel = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.95f), entityCountPanel.RectTransform, Anchor.Center))
{
Stretch = true,
AbsoluteSpacing = (int)(GUI.Scale * 4)
};
var itemCountText = new GUITextBlock(new RectTransform(new Vector2(0.75f, 0.0f), paddedEntityCountPanel.RectTransform), TextManager.Get("Items"),
textAlignment: Alignment.CenterLeft, font: GUIStyle.SmallFont);
var itemCount = new GUITextBlock(new RectTransform(new Vector2(0.33f, 1.0f), itemCountText.RectTransform, Anchor.TopRight, Pivot.TopLeft), "", textAlignment: Alignment.CenterRight);
itemCount.TextGetter = () =>
{
itemCount.TextColor = Item.ItemList.Count > MaxItems ? GUIStyle.Red : Color.Lerp(GUIStyle.Green, GUIStyle.Orange, Item.ItemList.Count / (float)MaxItems);
return Item.ItemList.Count.ToString();
};
var structureCountText = new GUITextBlock(new RectTransform(new Vector2(0.75f, 0.0f), paddedEntityCountPanel.RectTransform), TextManager.Get("Structures"),
textAlignment: Alignment.CenterLeft, font: GUIStyle.SmallFont);
var structureCount = new GUITextBlock(new RectTransform(new Vector2(0.33f, 1.0f), structureCountText.RectTransform, Anchor.TopRight, Pivot.TopLeft), "", textAlignment: Alignment.CenterRight);
structureCount.TextGetter = () =>
{
int count = MapEntity.mapEntityList.Count - Item.ItemList.Count - Hull.HullList.Count - WayPoint.WayPointList.Count - Gap.GapList.Count;
structureCount.TextColor = count > MaxStructures ? GUIStyle.Red : Color.Lerp(GUIStyle.Green, GUIStyle.Orange, count / (float)MaxStructures);
return count.ToString();
};
var wallCountText = new GUITextBlock(new RectTransform(new Vector2(0.75f, 0.0f), paddedEntityCountPanel.RectTransform), TextManager.Get("Walls"),
textAlignment: Alignment.CenterLeft, font: GUIStyle.SmallFont);
var wallCount = new GUITextBlock(new RectTransform(new Vector2(0.33f, 1.0f), wallCountText.RectTransform, Anchor.TopRight, Pivot.TopLeft), "", textAlignment: Alignment.CenterRight);
wallCount.TextGetter = () =>
{
wallCount.TextColor = Structure.WallList.Count > MaxWalls ? GUIStyle.Red : Color.Lerp(GUIStyle.Green, GUIStyle.Orange, Structure.WallList.Count / (float)MaxWalls);
return Structure.WallList.Count.ToString();
};
var lightCountLabel = new GUITextBlock(new RectTransform(new Vector2(0.75f, 0.0f), paddedEntityCountPanel.RectTransform), TextManager.Get("SubEditorLights"),
textAlignment: Alignment.CenterLeft, font: GUIStyle.SmallFont);
var lightCountText = new GUITextBlock(new RectTransform(new Vector2(0.33f, 1.0f), lightCountLabel.RectTransform, Anchor.TopRight, Pivot.TopLeft), "", textAlignment: Alignment.CenterRight);
lightCountText.TextGetter = () =>
{
int lightCount = 0;
foreach (Item item in Item.ItemList)
{
if (item.ParentInventory != null) { continue; }
lightCount += item.GetComponents<LightComponent>().Count();
}
lightCountText.TextColor = lightCount > MaxLights ? GUIStyle.Red : Color.Lerp(GUIStyle.Green, GUIStyle.Orange, lightCount / (float)MaxLights);
return lightCount.ToString() + "/" + MaxLights;
};
var shadowCastingLightCountLabel = new GUITextBlock(new RectTransform(new Vector2(0.75f, 0.0f), paddedEntityCountPanel.RectTransform), TextManager.Get("SubEditorShadowCastingLights"),
textAlignment: Alignment.CenterLeft, font: GUIStyle.SmallFont, wrap: true);
var shadowCastingLightCountText = new GUITextBlock(new RectTransform(new Vector2(0.33f, 1.0f), shadowCastingLightCountLabel.RectTransform, Anchor.TopRight, Pivot.TopLeft), "", textAlignment: Alignment.CenterRight);
shadowCastingLightCountText.TextGetter = () =>
{
int lightCount = 0;
foreach (Item item in Item.ItemList)
{
if (item.ParentInventory != null) { continue; }
lightCount += item.GetComponents<LightComponent>().Count(l => l.CastShadows && !l.DrawBehindSubs);
}
shadowCastingLightCountText.TextColor = lightCount > MaxShadowCastingLights ? GUIStyle.Red : Color.Lerp(GUIStyle.Green, GUIStyle.Orange, lightCount / (float)MaxShadowCastingLights);
return lightCount.ToString() + "/" + MaxShadowCastingLights;
};
entityCountPanel.RectTransform.NonScaledSize =
new Point(
(int)(paddedEntityCountPanel.RectTransform.Children.Max(c => (int)((GUITextBlock) c.GUIComponent).TextSize.X / 0.75f) / paddedEntityCountPanel.RectTransform.RelativeSize.X),
(int)(paddedEntityCountPanel.RectTransform.Children.Sum(c => (int)(c.NonScaledSize.Y * 1.5f) + paddedEntityCountPanel.AbsoluteSpacing) / paddedEntityCountPanel.RectTransform.RelativeSize.Y));
//GUITextBlock.AutoScaleAndNormalize(paddedEntityCountPanel.Children.Where(c => c is GUITextBlock).Cast<GUITextBlock>());
//-----------------------------------------------
hullVolumeFrame = new GUIFrame(new RectTransform(new Vector2(0.15f, 2.0f), TopPanel.RectTransform, Anchor.BottomLeft, Pivot.TopLeft, minSize: new Point(300, 85)) { AbsoluteOffset = new Point(entityCountPanel.Rect.Width, 0) }, "GUIToolTip")
{
Visible = false
};
GUITextBlock totalHullVolume = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), hullVolumeFrame.RectTransform), "", font: GUIStyle.SmallFont)
{
TextGetter = GetTotalHullVolume
};
GUITextBlock selectedHullVolume = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.5f), hullVolumeFrame.RectTransform) { RelativeOffset = new Vector2(0.0f, 0.5f) }, "", font: GUIStyle.SmallFont)
{
TextGetter = GetSelectedHullVolume
};
saveAssemblyFrame = new GUIFrame(new RectTransform(new Vector2(0.08f, 0.5f), TopPanel.RectTransform, Anchor.BottomLeft, Pivot.TopLeft)
{ MinSize = new Point((int)(250 * GUI.Scale), (int)(80 * GUI.Scale)), AbsoluteOffset = new Point((int)(10 * GUI.Scale), -entityCountPanel.Rect.Height - (int)(10 * GUI.Scale)) }, "InnerFrame")
{
Visible = false
};
var saveAssemblyButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.8f), saveAssemblyFrame.RectTransform, Anchor.Center), TextManager.Get("SaveItemAssembly"));
saveAssemblyButton.TextBlock.AutoScaleHorizontal = true;
saveAssemblyButton.OnClicked += (btn, userdata) =>
{
CreateSaveAssemblyScreen();
return true;
};
saveAssemblyFrame.RectTransform.MinSize = new Point(saveAssemblyFrame.Rect.Width, (int)(saveAssemblyButton.Rect.Height / saveAssemblyButton.RectTransform.RelativeSize.Y));
snapToGridFrame = new GUIFrame(new RectTransform(new Vector2(0.08f, 0.5f), TopPanel.RectTransform, Anchor.BottomLeft, Pivot.TopLeft)
{ MinSize = new Point((int)(250 * GUI.Scale), (int)(80 * GUI.Scale)), AbsoluteOffset = new Point((int)(10 * GUI.Scale), -saveAssemblyFrame.Rect.Height - entityCountPanel.Rect.Height - (int)(10 * GUI.Scale)) }, "InnerFrame")
{
Visible = false
};
var saveStampButton = new GUIButton(new RectTransform(new Vector2(0.9f, 0.8f), snapToGridFrame.RectTransform, Anchor.Center), TextManager.Get("subeditor.snaptogrid", "spriteeditor.snaptogrid"));
saveStampButton.TextBlock.AutoScaleHorizontal = true;
saveStampButton.OnClicked += (btn, userdata) =>
{
SnapToGrid();
return true;
};
snapToGridFrame.RectTransform.MinSize = new Point(snapToGridFrame.Rect.Width, (int)(saveStampButton.Rect.Height / saveStampButton.RectTransform.RelativeSize.Y));
//Entity menu
//------------------------------------------------
EntityMenu = new GUIFrame(new RectTransform(new Point(GameMain.GraphicsWidth, (int)(359 * GUI.Scale)), GUI.Canvas, Anchor.BottomRight));
toggleEntityMenuButton = new GUIButton(new RectTransform(new Vector2(0.15f, 0.08f), EntityMenu.RectTransform, Anchor.TopCenter, Pivot.BottomCenter) { MinSize = new Point(0, 15) },
style: "UIToggleButtonVertical")
{
ToolTip = RichString.Rich(TextManager.Get("EntityMenuToggleTooltip") + "‖color:125,125,125‖\nQ‖color:end‖"),
OnClicked = (btn, userdata) =>
{
entityMenuOpen = !entityMenuOpen;
SetMode(Mode.Default);
foreach (GUIComponent child in btn.Children)
{
child.SpriteEffects = entityMenuOpen ? SpriteEffects.None : SpriteEffects.FlipVertically;
}
return true;
}
};
var paddedTab = new GUILayoutGroup(new RectTransform(new Vector2(0.98f, 0.96f), EntityMenu.RectTransform, Anchor.BottomCenter), childAnchor: Anchor.TopCenter)
{
RelativeSpacing = 0.04f,
Stretch = true
};
var entityMenuTop = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.13f), paddedTab.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true
};
selectedCategoryButton = new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), entityMenuTop.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "CategoryButton.All")
{
CanBeFocused = false
};
selectedCategoryText = new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), entityMenuTop.RectTransform), TextManager.Get("MapEntityCategory.All"), font: GUIStyle.LargeFont);
var filterText = new GUITextBlock(new RectTransform(new Vector2(0.1f, 1.0f), entityMenuTop.RectTransform), TextManager.Get("serverlog.filter"), font: GUIStyle.SubHeadingFont);
filterText.RectTransform.MaxSize = new Point((int)(filterText.TextSize.X * 1.5f), int.MaxValue);
entityFilterBox = new GUITextBox(new RectTransform(new Vector2(0.17f, 1.0f), entityMenuTop.RectTransform), font: GUIStyle.Font, createClearButton: true);
entityFilterBox.OnTextChanged += (textBox, text) =>
{
if (text == lastFilter) { return true; }
lastFilter = text;
FilterEntities(text);
return true;
};
//spacing
new GUIFrame(new RectTransform(new Vector2(0.075f, 1.0f), entityMenuTop.RectTransform), style: null);
entityCategoryButtons.Clear();
entityCategoryButtons.Add(
new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), entityMenuTop.RectTransform, scaleBasis: ScaleBasis.BothHeight), "", style: "CategoryButton.All")
{
OnClicked = (btn, userdata) =>
{
OpenEntityMenu(null);
return true;
}
});
foreach (MapEntityCategory category in Enum.GetValues(typeof(MapEntityCategory)))
{
entityCategoryButtons.Add(new GUIButton(new RectTransform(new Vector2(1.0f, 1.0f), entityMenuTop.RectTransform, scaleBasis: ScaleBasis.BothHeight),
"", style: "CategoryButton." + category.ToString())
{
UserData = category,
ToolTip = TextManager.Get("MapEntityCategory." + category.ToString()),
OnClicked = (btn, userdata) =>
{
MapEntityCategory newCategory = (MapEntityCategory)userdata;
OpenEntityMenu(newCategory);
return true;
}
});
}
entityCategoryButtons.ForEach(b => b.RectTransform.MaxSize = new Point(b.Rect.Height));
new GUIFrame(new RectTransform(new Vector2(0.8f, 0.01f), paddedTab.RectTransform), style: "HorizontalLine");
var entityListContainer = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.9f), paddedTab.RectTransform), style: null);
categorizedEntityList = new GUIListBox(new RectTransform(Vector2.One, entityListContainer.RectTransform), useMouseDownToSelect: true);
allEntityList = new GUIListBox(new RectTransform(Vector2.One, entityListContainer.RectTransform), useMouseDownToSelect: true)
{
OnSelected = SelectPrefab,
UseGridLayout = true,
CheckSelected = MapEntityPrefab.GetSelected,
Visible = false,
PlaySoundOnSelect = true,
};
paddedTab.Recalculate();
UpdateLayerPanel();
screenResolution = new Point(GameMain.GraphicsWidth, GameMain.GraphicsHeight);
}
private bool TestSubmarine(GUIButton button, object obj)
{
List<LocalizedString> errorMsgs = new List<LocalizedString>();
if (!Hull.HullList.Any())
{
errorMsgs.Add(TextManager.Get("NoHullsWarning"));
}
if (!WayPoint.WayPointList.Any(wp => wp.ShouldBeSaved && wp.SpawnType == SpawnType.Human))
{
errorMsgs.Add(TextManager.Get("NoHumanSpawnpointWarning"));
}
if (errorMsgs.Any())
{
new GUIMessageBox(TextManager.Get("Error"), LocalizedString.Join("\n\n", errorMsgs), new Vector2(0.25f, 0.0f), new Point(400, 200));
return true;
}
CloseItem();
backedUpSubInfo = new SubmarineInfo(MainSub);
GameMain.GameScreen.Select();
GameSession gameSession = new GameSession(backedUpSubInfo, "", GameModePreset.TestMode, CampaignSettings.Empty, null);
gameSession.StartRound(null, false);
(gameSession.GameMode as TestGameMode).OnRoundEnd = () =>
{
Submarine.Unload();
GameMain.SubEditorScreen.Select();
};
return true;
}
public void ClearBackedUpSubInfo()
{
backedUpSubInfo = null;
}
private void UpdateEntityList()
{
categorizedEntityList.Content.ClearChildren();
allEntityList.Content.ClearChildren();
int maxTextWidth = (int)(GUIStyle.SubHeadingFont.MeasureString(TextManager.Get("mapentitycategory.misc")).X + GUI.IntScale(50));
Dictionary<string, List<MapEntityPrefab>> entityLists = new Dictionary<string, List<MapEntityPrefab>>();
Dictionary<string, MapEntityCategory> categoryKeys = new Dictionary<string, MapEntityCategory>();
foreach (MapEntityCategory category in Enum.GetValues(typeof(MapEntityCategory)))
{
LocalizedString categoryName = TextManager.Get("MapEntityCategory." + category);
maxTextWidth = (int)Math.Max(maxTextWidth, GUIStyle.SubHeadingFont.MeasureString(categoryName.Replace(" ", "\n")).X + GUI.IntScale(50));
foreach (MapEntityPrefab ep in MapEntityPrefab.List)
{
if (!ep.Category.HasFlag(category)) { continue; }
if (!entityLists.ContainsKey(category + ep.Subcategory))
{
entityLists[category + ep.Subcategory] = new List<MapEntityPrefab>();
}
entityLists[category + ep.Subcategory].Add(ep);
categoryKeys[category + ep.Subcategory] = category;
LocalizedString subcategoryName = TextManager.Get("subcategory." + ep.Subcategory).Fallback(ep.Subcategory);
if (subcategoryName != null)
{
maxTextWidth = (int)Math.Max(maxTextWidth, GUIStyle.SubHeadingFont.MeasureString(subcategoryName.Replace(" ", "\n")).X + GUI.IntScale(50));
}
}
}
categorizedEntityList.Content.ClampMouseRectToParent = true;
int entitiesPerRow = (int)Math.Ceiling(categorizedEntityList.Content.Rect.Width / Math.Max(125 * GUI.Scale, 60));
foreach (string categoryKey in entityLists.Keys)
{
var categoryFrame = new GUIFrame(new RectTransform(Vector2.One, categorizedEntityList.Content.RectTransform), style: null)
{
ClampMouseRectToParent = true,
UserData = categoryKeys[categoryKey]
};
new GUIFrame(new RectTransform(Vector2.One, categoryFrame.RectTransform), style: "HorizontalLine");
LocalizedString categoryName = TextManager.Get("MapEntityCategory." + entityLists[categoryKey].First().Category);
LocalizedString subCategoryName = entityLists[categoryKey].First().Subcategory;
if (subCategoryName.IsNullOrEmpty())
{
new GUITextBlock(new RectTransform(new Point(maxTextWidth, categoryFrame.Rect.Height), categoryFrame.RectTransform, Anchor.TopLeft),
categoryName, textAlignment: Alignment.TopLeft, font: GUIStyle.SubHeadingFont, wrap: true)
{
Padding = new Vector4(GUI.IntScale(10))
};
}
else
{
subCategoryName = subCategoryName.IsNullOrEmpty() ?
TextManager.Get("mapentitycategory.misc") :
(TextManager.Get($"subcategory.{subCategoryName}").Fallback(subCategoryName));
var categoryTitle = new GUITextBlock(new RectTransform(new Point(maxTextWidth, categoryFrame.Rect.Height), categoryFrame.RectTransform, Anchor.TopLeft),
categoryName, textAlignment: Alignment.TopLeft, font: GUIStyle.Font, wrap: true)
{
Padding = new Vector4(GUI.IntScale(10))
};
new GUITextBlock(new RectTransform(new Point(maxTextWidth, categoryFrame.Rect.Height), categoryFrame.RectTransform, Anchor.TopLeft) { AbsoluteOffset = new Point(0, (int)(categoryTitle.TextSize.Y + GUI.IntScale(10))) },
subCategoryName, textAlignment: Alignment.TopLeft, font: GUIStyle.SubHeadingFont, wrap: true)
{
Padding = new Vector4(GUI.IntScale(10))
};
}
var entityListInner = new GUIListBox(new RectTransform(new Point(categoryFrame.Rect.Width - maxTextWidth, categoryFrame.Rect.Height), categoryFrame.RectTransform, Anchor.CenterRight),
style: null,
useMouseDownToSelect: true)
{
ScrollBarVisible = false,
AutoHideScrollBar = false,
OnSelected = SelectPrefab,
UseGridLayout = true,
CheckSelected = MapEntityPrefab.GetSelected,
ClampMouseRectToParent = true,
PlaySoundOnSelect = true,
};
entityListInner.ContentBackground.ClampMouseRectToParent = true;
entityListInner.Content.ClampMouseRectToParent = true;
foreach (MapEntityPrefab ep in entityLists[categoryKey])
{
#if !DEBUG
if (ep.HideInMenus) { continue; }
#endif
CreateEntityElement(ep, entitiesPerRow, entityListInner.Content);
}
entityListInner.UpdateScrollBarSize();
int contentHeight = (int)(entityListInner.TotalSize + entityListInner.Padding.Y + entityListInner.Padding.W);
categoryFrame.RectTransform.NonScaledSize = new Point(categoryFrame.Rect.Width, contentHeight);
categoryFrame.RectTransform.MinSize = new Point(0, contentHeight);
entityListInner.RectTransform.NonScaledSize = new Point(entityListInner.Rect.Width, contentHeight);
entityListInner.RectTransform.MinSize = new Point(0, contentHeight);
entityListInner.Content.RectTransform.SortChildren((i1, i2) =>
string.Compare(((MapEntityPrefab)i1.GUIComponent.UserData)?.Name.Value, (i2.GUIComponent.UserData as MapEntityPrefab)?.Name.Value, StringComparison.Ordinal));
}
foreach (MapEntityPrefab ep in MapEntityPrefab.List)
{
#if !DEBUG
if (ep.HideInMenus) { continue; }
#endif
CreateEntityElement(ep, entitiesPerRow, allEntityList.Content);
}
allEntityList.Content.RectTransform.SortChildren((i1, i2) =>
string.Compare(((MapEntityPrefab)i1.GUIComponent.UserData)?.Name.Value, (i2.GUIComponent.UserData as MapEntityPrefab)?.Name.Value, StringComparison.Ordinal));
}
private void CreateEntityElement(MapEntityPrefab ep, int entitiesPerRow, GUIComponent parent)
{
bool legacy = ep.Category.HasFlag(MapEntityCategory.Legacy);
float relWidth = 1.0f / entitiesPerRow;
GUIFrame frame = new GUIFrame(new RectTransform(
new Vector2(relWidth, relWidth * ((float)parent.Rect.Width / parent.Rect.Height)),
parent.RectTransform)
{ MinSize = new Point(0, 50) },
style: "GUITextBox")
{
UserData = ep,
ClampMouseRectToParent = true
};
frame.RectTransform.MinSize = new Point(0, frame.Rect.Width);
frame.RectTransform.MaxSize = new Point(int.MaxValue, frame.Rect.Width);
LocalizedString name = legacy ? TextManager.GetWithVariable("legacyitemformat", "[name]", ep.Name) : ep.Name;
frame.ToolTip = $"‖color:{XMLExtensions.ToStringHex(GUIStyle.TextColorBright)}‖{name}‖color:end‖";
if (!ep.Description.IsNullOrEmpty())
{
frame.ToolTip += '\n' + ep.Description;
}
if (ep.ContentPackage != GameMain.VanillaContent && ep.ContentPackage != null)
{
frame.Color = Color.Magenta;
frame.ToolTip = $"{frame.ToolTip}\n‖color:{XMLExtensions.ToStringHex(Color.MediumPurple)}‖{ep.ContentPackage?.Name}‖color:end‖";
}
if (ep.HideInMenus)
{
frame.Color = Color.Red;
name = "[HIDDEN] " + name;
}
frame.ToolTip = RichString.Rich(frame.ToolTip);
GUILayoutGroup paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.8f, 0.8f), frame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter)
{
Stretch = true,
RelativeSpacing = 0.03f,
CanBeFocused = false
};
Sprite icon = ep.Sprite;
Color iconColor = Color.White;
if (ep is ItemPrefab itemPrefab)
{
if (itemPrefab.InventoryIcon != null)
{
icon = itemPrefab.InventoryIcon;
iconColor = itemPrefab.InventoryIconColor;
}
else
{
iconColor = itemPrefab.SpriteColor;
}
}
GUIImage img = null;
if (ep.Sprite != null)
{
img = new GUIImage(new RectTransform(new Vector2(1.0f, 0.8f),
paddedFrame.RectTransform, Anchor.TopCenter), icon)
{
CanBeFocused = false,
LoadAsynchronously = true,
SpriteEffects = icon.effects,
Color = legacy ? iconColor * 0.6f : iconColor
};
}
if (ep is ItemAssemblyPrefab itemAssemblyPrefab)
{
new GUICustomComponent(new RectTransform(new Vector2(1.0f, 0.75f),
paddedFrame.RectTransform, Anchor.TopCenter), onDraw: (sb, customComponent) =>
{
if (GUIImage.LoadingTextures) { return; }
itemAssemblyPrefab.DrawIcon(sb, customComponent);
})
{
HideElementsOutsideFrame = true,
ToolTip = frame.ToolTip.SanitizedString
};
}
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform, Anchor.BottomCenter),
text: name, textAlignment: Alignment.Center, font: GUIStyle.SmallFont)
{
CanBeFocused = false
};
if (legacy) { textBlock.TextColor *= 0.6f; }
if (name.IsNullOrEmpty())
{
DebugConsole.AddWarning($"Entity \"{ep.Identifier.Value}\" has no name!");
textBlock.Text = frame.ToolTip = ep.Identifier.Value;
textBlock.TextColor = GUIStyle.Red;
}
textBlock.Text = ToolBox.LimitString(textBlock.Text, textBlock.Font, textBlock.Rect.Width);
if (ep.Category == MapEntityCategory.ItemAssembly
&& ep.ContentPackage?.Files.Length == 1
&& ContentPackageManager.LocalPackages.Contains(ep.ContentPackage))
{
var deleteButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.2f), paddedFrame.RectTransform, Anchor.BottomCenter) { MinSize = new Point(0, 20) },
TextManager.Get("Delete"), style: "GUIButtonSmall")
{
UserData = ep,
OnClicked = (btn, userData) =>
{
ItemAssemblyPrefab assemblyPrefab = (ItemAssemblyPrefab)userData;
if (assemblyPrefab != null)
{
var msgBox = new GUIMessageBox(
TextManager.Get("DeleteDialogLabel"),
TextManager.GetWithVariable("DeleteDialogQuestion", "[file]", assemblyPrefab.Name),
new[] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
msgBox.Buttons[0].OnClicked += (deleteBtn, userData2) =>
{
try
{
assemblyPrefab.Delete();
UpdateEntityList();
OpenEntityMenu(MapEntityCategory.ItemAssembly);
}
catch (Exception e)
{
DebugConsole.ThrowError(TextManager.GetWithVariable("DeleteFileError", "[file]", assemblyPrefab.Name), e);
}
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
msgBox.Buttons[1].OnClicked += msgBox.Close;
}
return true;
}
};
}
paddedFrame.Recalculate();
if (img != null)
{
img.Scale = Math.Min(Math.Min(img.Rect.Width / img.Sprite.size.X, img.Rect.Height / img.Sprite.size.Y), 1.5f);
img.RectTransform.NonScaledSize = new Point((int)(img.Sprite.size.X * img.Scale), img.Rect.Height);
}
}
public override void Select()
{
Select(enableAutoSave: true);
}
public void Select(bool enableAutoSave = true)
{
base.Select();
TaskPool.Add(
$"DeterminePublishedItemIds",
SteamManager.Workshop.GetPublishedItems(),
t =>
{
if (!t.TryGetResult(out ISet<Steamworks.Ugc.Item> items)) { return; }
publishedWorkshopItemIds.Clear();
publishedWorkshopItemIds.UnionWith(items.Select(it => it.Id.Value));
});
GUI.PreventPauseMenuToggle = false;
if (!Directory.Exists(autoSavePath))
{
System.IO.DirectoryInfo e = Directory.CreateDirectory(autoSavePath);
e.Attributes = System.IO.FileAttributes.Directory | System.IO.FileAttributes.Hidden;
if (!e.Exists)
{
DebugConsole.ThrowError("Failed to create auto save directory!");
}
}
if (!File.Exists(autoSaveInfoPath))
{
try
{
AutoSaveInfo = new XDocument(new XElement("AutoSaves"));
IO.SafeXML.SaveSafe(AutoSaveInfo, autoSaveInfoPath);
}
catch (Exception e)
{
DebugConsole.ThrowError("Saving auto save info to \"" + autoSaveInfoPath + "\" failed!", e);
}
}
else
{
AutoSaveInfo = XMLExtensions.TryLoadXml(autoSaveInfoPath);
}
GameMain.LightManager.AmbientLight =
Level.Loaded?.GenerationParams?.AmbientLightColor ??
new Color(3, 3, 3, 3);
UpdateEntityList();
isAutoSaving = false;
if (!wasSelectedBefore)
{
OpenEntityMenu(null);
wasSelectedBefore = true;
}
if (backedUpSubInfo != null)
{
Submarine.Unload();
}
string name = (MainSub == null) ? TextManager.Get("unspecifiedsubfilename").Value : MainSub.Info.Name;
if (backedUpSubInfo != null) { name = backedUpSubInfo.Name; }
subNameLabel.Text = ToolBox.LimitString(name, subNameLabel.Font, subNameLabel.Rect.Width);
editorSelectedTime = DateTime.Now;
GUI.ForceMouseOn(null);
SetMode(Mode.Default);
if (backedUpSubInfo != null)
{
MainSub = new Submarine(backedUpSubInfo);
if (previewImage != null && backedUpSubInfo.PreviewImage?.Texture != null && !backedUpSubInfo.PreviewImage.Texture.IsDisposed)
{
previewImage.Sprite = backedUpSubInfo.PreviewImage;
}
backedUpSubInfo = null;
}
else if (MainSub == null)
{
var subInfo = new SubmarineInfo();
MainSub = new Submarine(subInfo);
}
MainSub.UpdateTransform(interpolate: false);
cam.Position = MainSub.Position + MainSub.HiddenSubPosition;
GameMain.SoundManager.SetCategoryGainMultiplier("default", 0.0f);
GameMain.SoundManager.SetCategoryGainMultiplier("waterambience", 0.0f);
string downloadFolder = Path.GetFullPath(SaveUtil.SubmarineDownloadFolder);
linkedSubBox.ClearChildren();
List<(string Name, SubmarineInfo Sub)> subs = new List<(string Name, SubmarineInfo Sub)>();
foreach (SubmarineInfo sub in SubmarineInfo.SavedSubmarines)
{
if (sub.Type != SubmarineType.Player) { continue; }
if (Path.GetDirectoryName(Path.GetFullPath(sub.FilePath)) == downloadFolder) { continue; }
subs.Add((sub.Name, sub));
}
foreach (var (subName, sub) in subs.OrderBy(tuple => tuple.Name))
{
linkedSubBox.AddItem(subName, sub);
}
cam.UpdateTransform();
CreateDummyCharacter();
if (GameSettings.CurrentConfig.EnableSubmarineAutoSave && enableAutoSave)
{
CoroutineManager.StartCoroutine(AutoSaveCoroutine(), "SubEditorAutoSave");
}
ImageManager.OnEditorSelected();
ReconstructLayers();
if (!GameSettings.CurrentConfig.EditorDisclaimerShown)
{
GameMain.Instance.ShowEditorDisclaimer();
}
}
public override void OnFileDropped(string filePath, string extension)
{
switch (extension)
{
case ".sub": // Submarine
SubmarineInfo info = new SubmarineInfo(filePath);
if (info.IsFileCorrupted)
{
DebugConsole.ThrowError($"Could not drag and drop the file. File \"{filePath}\" is corrupted!");
info.Dispose();
return;
}
LocalizedString body = TextManager.GetWithVariable("SubEditor.LoadConfirmBody", "[submarine]", info.Name);
GUI.AskForConfirmation(TextManager.Get("Load"), body, onConfirm: () => LoadSub(info), onDeny: () => info.Dispose());
break;
case ".xml": // Item Assembly
string text = File.ReadAllText(filePath);
// PlayerInput.MousePosition doesn't update while the window is not active so we need to use this method
Vector2 mousePos = Mouse.GetState().Position.ToVector2();
PasteAssembly(text, cam.ScreenToWorld(mousePos));
break;
case ".png": // submarine preview
case ".jpg":
case ".jpeg":
if (saveFrame == null) { break; }
Texture2D texture = Sprite.LoadTexture(filePath, compress: false);
previewImage.Sprite = new Sprite(texture, null, null);
if (MainSub != null)
{
MainSub.Info.PreviewImage = previewImage.Sprite;
}
break;
default:
DebugConsole.ThrowError($"Could not drag and drop the file. \"{extension}\" is not a valid file extension! (expected .xml, .sub, .png or .jpg)");
break;
}
}
/// <summary>
/// Coroutine that waits 5 minutes and then runs itself recursively again to save the submarine into a temporary file
/// </summary>
/// <see cref="AutoSave"/>
/// <returns></returns>
private static IEnumerable<CoroutineStatus> AutoSaveCoroutine()
{
DateTime target = DateTime.Now.AddMinutes(GameSettings.CurrentConfig.AutoSaveIntervalSeconds);
DateTime tempTarget = DateTime.Now;
bool wasPaused = false;
while (DateTime.Now < target && Selected is SubEditorScreen || GameMain.Instance.Paused || wasPaused)
{
if (GameMain.Instance.Paused && !wasPaused)
{
AutoSave();
tempTarget = DateTime.Now;
wasPaused = true;
}
if (!GameMain.Instance.Paused && wasPaused)
{
wasPaused = false;
target = target.AddSeconds((DateTime.Now - tempTarget).TotalSeconds);
}
yield return CoroutineStatus.Running;
}
if (Selected is SubEditorScreen)
{
AutoSave();
CoroutineManager.StartCoroutine(AutoSaveCoroutine(), "SubEditorAutoSave");
}
yield return CoroutineStatus.Success;
}
protected override void DeselectEditorSpecific()
{
CloseItem();
autoSaveLabel?.Parent?.RemoveChild(autoSaveLabel);
autoSaveLabel = null;
TimeSpan timeInEditor = DateTime.Now - editorSelectedTime;
#if USE_STEAM
SteamAchievementManager.IncrementStat("hoursineditor".ToIdentifier(), (float)timeInEditor.TotalHours);
#endif
GUI.ForceMouseOn(null);
MapEntityPrefab.Selected = null;
saveFrame = null;
loadFrame = null;
MapEntity.DeselectAll();
ClearUndoBuffer();
GameMain.DebugDraw = false;
GameMain.LightManager.LightingEnabled = true;
Hull.EditWater = false;
Hull.EditFire = false;
SetMode(Mode.Default);
SoundPlayer.OverrideMusicType = Identifier.Empty;
GameMain.SoundManager.SetCategoryGainMultiplier("default", GameSettings.CurrentConfig.Audio.SoundVolume);
GameMain.SoundManager.SetCategoryGainMultiplier("waterambience", GameSettings.CurrentConfig.Audio.SoundVolume);
if (CoroutineManager.IsCoroutineRunning("SubEditorAutoSave"))
{
CoroutineManager.StopCoroutines("SubEditorAutoSave");
}
if (dummyCharacter != null)
{
dummyCharacter.Remove();
dummyCharacter = null;
GameMain.World.ProcessChanges();
}
GUIMessageBox.MessageBoxes.ForEachMod(component =>
{
if (component is GUIMessageBox { Closed: false, UserData: "colorpicker" } msgBox)
{
foreach (GUIColorPicker colorPicker in msgBox.GetAllChildren<GUIColorPicker>())
{
colorPicker.Dispose();
}
msgBox.Close();
}
});
ClearFilter();
ClearLayers();
}
private void CreateDummyCharacter()
{
if (dummyCharacter != null) { RemoveDummyCharacter(); }
dummyCharacter = Character.Create(CharacterPrefab.HumanSpeciesName, Vector2.Zero, "", id: Entity.DummyID, hasAi: false);
dummyCharacter.Info.Name = "Galldren";
//make space for the entity menu
for (int i = 0; i < dummyCharacter.Inventory.SlotPositions.Length; i++)
{
if (CharacterInventory.PersonalSlots.HasFlag(dummyCharacter.Inventory.SlotTypes[i])) { continue; }
if (dummyCharacter.Inventory.SlotPositions[i].Y > GameMain.GraphicsHeight / 2)
{
dummyCharacter.Inventory.SlotPositions[i].Y -= 50 * GUI.Scale;
}
}
dummyCharacter.Inventory.CreateSlots();
Character.Controlled = dummyCharacter;
GameMain.World.ProcessChanges();
}
/// <summary>
/// Saves the current main sub into a temporary file outside of the Submarines/ folder
/// </summary>
/// <see cref="LoadAutoSave"/>
/// <remarks>The saving is ran in another thread to avoid lag spikes</remarks>
private static void AutoSave()
{
if (MapEntity.mapEntityList.Any() && GameSettings.CurrentConfig.EnableSubmarineAutoSave && !isAutoSaving)
{
if (MainSub != null)
{
isAutoSaving = true;
if (!Directory.Exists(autoSavePath)) { return; }
XDocument doc = new XDocument(new XElement("Submarine"));
MainSub.SaveToXElement(doc.Root);
Thread saveThread = new Thread(start =>
{
try
{
Barotrauma.IO.Validation.SkipValidationInDebugBuilds = true;
TimeSpan time = DateTime.UtcNow - DateTime.MinValue;
string filePath = Path.Combine(autoSavePath, $"AutoSave_{(ulong)time.TotalMilliseconds}.sub");
SaveUtil.CompressStringToFile(filePath, doc.ToString());
CrossThread.RequestExecutionOnMainThread(() =>
{
if (AutoSaveInfo?.Root == null || MainSub?.Info == null) { return; }
int saveCount = AutoSaveInfo.Root.Elements().Count();
while (AutoSaveInfo.Root.Elements().Count() > maxAutoSaves)
{
XElement min = AutoSaveInfo.Root.Elements().OrderBy(element => element.GetAttributeUInt64("time", 0)).FirstOrDefault();
#warning TODO: revise
string path = min.GetAttributeStringUnrestricted("file", "");
if (string.IsNullOrWhiteSpace(path)) { continue; }
if (IO.File.Exists(path)) { IO.File.Delete(path); }
min?.Remove();
}
XElement newElement = new XElement("AutoSave",
new XAttribute("file", filePath),
new XAttribute("name", MainSub.Info.Name),
new XAttribute("time", (ulong)time.TotalSeconds));
AutoSaveInfo.Root.Add(newElement);
try
{
IO.SafeXML.SaveSafe(AutoSaveInfo, autoSaveInfoPath);
}
catch (Exception e)
{
DebugConsole.ThrowError("Saving auto save info to \"" + autoSaveInfoPath + "\" failed!", e);
}
});
Barotrauma.IO.Validation.SkipValidationInDebugBuilds = false;
CrossThread.RequestExecutionOnMainThread(DisplayAutoSavePrompt);
}
catch (Exception e)
{
CrossThread.RequestExecutionOnMainThread(() => DebugConsole.ThrowError("Auto saving submarine failed!", e));
}
isAutoSaving = false;
}) { Name = "Auto Save Thread" };
saveThread.Start();
}
}
}
private static void DisplayAutoSavePrompt()
{
if (Selected != GameMain.SubEditorScreen) { return; }
autoSaveLabel?.Parent?.RemoveChild(autoSaveLabel);
LocalizedString label = TextManager.Get("AutoSaved");
autoSaveLabel = new GUILayoutGroup(new RectTransform(new Point(GUI.IntScale(150), GUI.IntScale(32)), GameMain.SubEditorScreen.EntityMenu.RectTransform, Anchor.TopRight)
{
ScreenSpaceOffset = new Point(-GUI.IntScale(16), -GUI.IntScale(48))
}, isHorizontal: true)
{
CanBeFocused = false
};
GUIImage checkmark = new GUIImage(new RectTransform(new Vector2(0.25f, 1f), autoSaveLabel.RectTransform), style: "MissionCompletedIcon", scaleToFit: true);
GUITextBlock labelComponent = new GUITextBlock(new RectTransform(new Vector2(0.75f, 1f), autoSaveLabel.RectTransform), label, font: GUIStyle.SubHeadingFont, color: GUIStyle.Green)
{
Padding = Vector4.Zero,
AutoScaleHorizontal = true,
AutoScaleVertical = true
};
labelComponent.FadeOut(0.5f, true, 1f);
checkmark.FadeOut(0.5f, true, 1f);
autoSaveLabel?.FadeOut(0.5f, true, 1f);
}
private bool SaveSub(ContentPackage packageToSaveTo)
{
void handleExceptions(Action action)
{
try
{
action();
}
catch (Exception e)
{
DebugConsole.ThrowError($"An error occurred while trying to save {nameBox.Text}", e, createMessageBox: true);
}
}
if (string.IsNullOrWhiteSpace(nameBox.Text))
{
GUI.AddMessage(TextManager.Get("SubNameMissingWarning"), GUIStyle.Red);
nameBox.Flash();
return false;
}
if (MainSub.Info.Type != SubmarineType.Player)
{
if (MainSub.Info.Type == SubmarineType.OutpostModule &&
MainSub.Info.OutpostModuleInfo != null)
{
MainSub.Info.PreviewImage = null;
}
}
else if (MainSub.Info.SubmarineClass == SubmarineClass.Undefined && !MainSub.Info.HasTag(SubmarineTag.Shuttle))
{
var msgBox = new GUIMessageBox(TextManager.Get("warning"), TextManager.Get("undefinedsubmarineclasswarning"), new LocalizedString[] { TextManager.Get("yes"), TextManager.Get("no") });
msgBox.Buttons[0].OnClicked = (bt, userdata) =>
{
handleExceptions(() => SaveSubToFile(nameBox.Text, packageToSaveTo));
saveFrame = null;
msgBox.Close();
return true;
};
msgBox.Buttons[1].OnClicked = (bt, userdata) =>
{
msgBox.Close();
return true;
};
return true;
}
bool result = false;
handleExceptions(() => result = SaveSubToFile(nameBox.Text, packageToSaveTo));
saveFrame = null;
return result;
}
private void ReloadModifiedPackage(ContentPackage p)
{
if (p is null) { return; }
p.ReloadSubsAndItemAssemblies();
if (p.Files.Length == 0)
{
Directory.Delete(p.Dir, recursive: true);
ContentPackageManager.LocalPackages.Refresh();
ContentPackageManager.EnabledPackages.DisableRemovedMods();
}
}
public static Type DetermineSubFileType(SubmarineType type)
=> type switch
{
SubmarineType.Outpost => typeof(OutpostFile),
SubmarineType.OutpostModule => typeof(OutpostModuleFile),
SubmarineType.Ruin => typeof(OutpostModuleFile),
SubmarineType.Wreck => typeof(WreckFile),
SubmarineType.BeaconStation => typeof(BeaconStationFile),
SubmarineType.EnemySubmarine => typeof(EnemySubmarineFile),
SubmarineType.Player => typeof(SubmarineFile),
_ => null
};
private bool SaveSubToFile(string name, ContentPackage packageToSaveTo)
{
Type subFileType = DetermineSubFileType(MainSub?.Info.Type ?? SubmarineType.Player);
void addSubAndSaveModProject(ModProject modProject, string filePath, string packagePath)
{
filePath = filePath.CleanUpPath();
packagePath = packagePath.CleanUpPath();
string packageDir = Path.GetDirectoryName(packagePath).CleanUpPathCrossPlatform(correctFilenameCase: false);
if (filePath.StartsWith(packageDir))
{
filePath = $"{ContentPath.ModDirStr}/{filePath[packageDir.Length..]}";
}
if (!modProject.Files.Any(f => f.Type == subFileType &&
f.Path == filePath))
{
var newFile = ModProject.File.FromPath(filePath, subFileType);
modProject.AddFile(newFile);
}
using var _ = Validation.SkipInDebugBuilds();
modProject.DiscardHashAndInstallTime();
modProject.Save(packagePath);
}
if (!GameMain.DebugDraw)
{
if (Submarine.GetLightCount() > MaxLights)
{
new GUIMessageBox(TextManager.Get("error"), TextManager.GetWithVariable("subeditor.lightcounterror", "[max]", MaxShadowCastingLights.ToString()));
return false;
}
if (Submarine.GetShadowCastingLightCount() > MaxShadowCastingLights)
{
new GUIMessageBox(TextManager.Get("error"), TextManager.GetWithVariable("subeditor.shadowcastinglightcounterror", "[max]", MaxShadowCastingLights.ToString()));
return false;
}
}
if (string.IsNullOrWhiteSpace(name))
{
GUI.AddMessage(TextManager.Get("SubNameMissingWarning"), GUIStyle.Red);
return false;
}
foreach (var illegalChar in Path.GetInvalidFileNameChars())
{
if (!name.Contains(illegalChar)) { continue; }
GUI.AddMessage(TextManager.GetWithVariable("SubNameIllegalCharsWarning", "[illegalchar]", illegalChar.ToString()), GUIStyle.Red);
return false;
}
name = name.Trim();
string newLocalModDir = $"{ContentPackage.LocalModsDir}/{name}";
string savePath = $"{name}.sub";
string prevSavePath = null;
if (packageToSaveTo != null)
{
var modProject = new ModProject(packageToSaveTo);
var fileListPath = packageToSaveTo.Path;
if (packageToSaveTo == ContentPackageManager.VanillaCorePackage)
{
#if !DEBUG
throw new InvalidOperationException("Cannot save to Vanilla package");
#endif
savePath = string.Format((MainSub?.Info.Type ?? SubmarineType.Player) switch
{
SubmarineType.Player => "Content/Submarines/{0}",
SubmarineType.Outpost => "Content/Map/Outposts/{0}",
SubmarineType.Ruin => "Content/Submarines/{0}", //we don't seem to use this anymore...
SubmarineType.Wreck => "Content/Map/Wrecks/{0}",
SubmarineType.BeaconStation => "Content/Map/BeaconStations/{0}",
SubmarineType.EnemySubmarine => "Content/Map/EnemySubmarines/{0}",
SubmarineType.OutpostModule => "Content/Map/Outposts/{0}",
_ => throw new InvalidOperationException()
}, savePath);
modProject.ModVersion = "";
}
else
{
savePath = Path.Combine(packageToSaveTo.Dir, savePath);
}
addSubAndSaveModProject(modProject, savePath, fileListPath);
}
else if (MainSub?.Info?.FilePath != null
&& MainSub.Info.Name != null
&& MainSub.Info.FilePath.StartsWith(ContentPackage.LocalModsDir)
&& MainSub.Info.Name.Equals(name, StringComparison.InvariantCultureIgnoreCase))
{
prevSavePath = MainSub.Info.FilePath.CleanUpPath();
ContentPackage contentPackage = GetLocalPackageThatOwnsSub(MainSub.Info);
if (contentPackage == null)
{
throw new InvalidOperationException($"Tried to overwrite a submarine ({name}) that's not in a local package!");
}
ModProject modProject = new ModProject(contentPackage);
packageToSaveTo = contentPackage;
savePath = prevSavePath;
addSubAndSaveModProject(modProject, savePath, contentPackage.Path);
}
else
{
savePath = Path.Combine(newLocalModDir, savePath);
ModProject modProject = new ModProject { Name = name };
addSubAndSaveModProject(modProject, savePath, Path.Combine(Path.GetDirectoryName(savePath), ContentPackage.FileListFileName));
}
savePath = savePath.CleanUpPathCrossPlatform(correctFilenameCase: false);
if (MainSub != null)
{
Barotrauma.IO.Validation.SkipValidationInDebugBuilds = true;
if (previewImage?.Sprite?.Texture != null && !previewImage.Sprite.Texture.IsDisposed && MainSub.Info.Type != SubmarineType.OutpostModule)
{
bool savePreviewImage = true;
using System.IO.MemoryStream imgStream = new System.IO.MemoryStream();
try
{
previewImage.Sprite.Texture.SaveAsPng(imgStream, previewImage.Sprite.Texture.Width, previewImage.Sprite.Texture.Height);
}
catch (Exception e)
{
DebugConsole.ThrowError($"Saving the preview image of the submarine \"{MainSub.Info.Name}\" failed.", e);
savePreviewImage = false;
}
MainSub.TrySaveAs(savePath, savePreviewImage ? imgStream : null);
}
else
{
MainSub.TrySaveAs(savePath);
}
Barotrauma.IO.Validation.SkipValidationInDebugBuilds = false;
MainSub.CheckForErrors();
GUI.AddMessage(TextManager.GetWithVariable("SubSavedNotification", "[filepath]", savePath), GUIStyle.Green);
if (savePath.StartsWith(newLocalModDir))
{
ContentPackageManager.LocalPackages.Refresh();
var newPackage = ContentPackageManager.LocalPackages.FirstOrDefault(p => p.Path.StartsWith(newLocalModDir));
if (newPackage is RegularPackage regular)
{
ContentPackageManager.EnabledPackages.EnableRegular(regular);
GameSettings.SaveCurrentConfig();
}
}
if (packageToSaveTo != null) { ReloadModifiedPackage(packageToSaveTo); }
SubmarineInfo.RefreshSavedSub(savePath);
if (prevSavePath != null && prevSavePath != savePath) { SubmarineInfo.RefreshSavedSub(prevSavePath); }
MainSub.Info.PreviewImage = SubmarineInfo.SavedSubmarines.FirstOrDefault(s => s.FilePath == savePath)?.PreviewImage;
string downloadFolder = Path.GetFullPath(SaveUtil.SubmarineDownloadFolder);
linkedSubBox.ClearChildren();
foreach (SubmarineInfo sub in SubmarineInfo.SavedSubmarines)
{
if (sub.Type != SubmarineType.Player) { continue; }
if (Path.GetDirectoryName(Path.GetFullPath(sub.FilePath)) == downloadFolder) { continue; }
linkedSubBox.AddItem(sub.Name, sub);
}
subNameLabel.Text = ToolBox.LimitString(MainSub.Info.Name, subNameLabel.Font, subNameLabel.Rect.Width);
}
return false;
}
private void CreateSaveScreen(bool quickSave = false)
{
if (saveFrame != null) { return; }
if (!quickSave)
{
CloseItem();
SetMode(Mode.Default);
}
saveFrame = new GUIFrame(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: "GUIBackgroundBlocker");
var innerFrame = new GUIFrame(new RectTransform(new Vector2(0.55f, 0.6f), saveFrame.RectTransform, Anchor.Center) { MinSize = new Point(750, 500) });
var paddedSaveFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), innerFrame.RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.02f };
//var header = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedSaveFrame.RectTransform), TextManager.Get("SaveSubDialogHeader"), font: GUIStyle.LargeFont);
var columnArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.9f), paddedSaveFrame.RectTransform), isHorizontal: true) { RelativeSpacing = 0.02f, Stretch = true };
var leftColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.55f, 1.0f), columnArea.RectTransform)) { RelativeSpacing = 0.01f, Stretch = true };
var rightColumn = new GUILayoutGroup(new RectTransform(new Vector2(0.42f, 1.0f), columnArea.RectTransform)) { RelativeSpacing = 0.02f, Stretch = true };
// left column -----------------------------------------------------------------------
var nameHeaderGroup = new GUILayoutGroup(new RectTransform(new Vector2(.975f, 0.03f), leftColumn.RectTransform), true);
var saveSubLabel = new GUITextBlock(new RectTransform(new Vector2(.5f, 1f), nameHeaderGroup.RectTransform),
TextManager.Get("SaveSubDialogName"), font: GUIStyle.SubHeadingFont);
submarineNameCharacterCount = new GUITextBlock(new RectTransform(new Vector2(.5f, 1f), nameHeaderGroup.RectTransform), string.Empty, textAlignment: Alignment.TopRight);
nameBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.05f), leftColumn.RectTransform))
{
OnEnterPressed = ChangeSubName
};
nameBox.OnTextChanged += (textBox, text) =>
{
if (text.Length > submarineNameLimit)
{
nameBox.Text = text.Substring(0, submarineNameLimit);
nameBox.Flash(GUIStyle.Red);
return true;
}
submarineNameCharacterCount.Text = text.Length + " / " + submarineNameLimit;
return true;
};
nameBox.Text = MainSub?.Info.Name ?? "";
submarineNameCharacterCount.Text = nameBox.Text.Length + " / " + submarineNameLimit;
var descriptionHeaderGroup = new GUILayoutGroup(new RectTransform(new Vector2(.975f, 0.03f), leftColumn.RectTransform), isHorizontal: true);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), descriptionHeaderGroup.RectTransform), TextManager.Get("SaveSubDialogDescription"), font: GUIStyle.SubHeadingFont);
submarineDescriptionCharacterCount = new GUITextBlock(new RectTransform(new Vector2(.5f, 1f), descriptionHeaderGroup.RectTransform), string.Empty, textAlignment: Alignment.TopRight);
var descriptionContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.25f), leftColumn.RectTransform));
descriptionBox = new GUITextBox(new RectTransform(Vector2.One, descriptionContainer.Content.RectTransform, Anchor.Center),
font: GUIStyle.SmallFont, style: "GUITextBoxNoBorder", wrap: true, textAlignment: Alignment.TopLeft)
{
Padding = new Vector4(10 * GUI.Scale)
};
descriptionBox.OnTextChanged += (textBox, text) =>
{
if (text.Length > submarineDescriptionLimit)
{
descriptionBox.Text = text.Substring(0, submarineDescriptionLimit);
descriptionBox.Flash(GUIStyle.Red);
return true;
}
Vector2 textSize = textBox.Font.MeasureString(descriptionBox.WrappedText);
textBox.RectTransform.NonScaledSize = new Point(textBox.RectTransform.NonScaledSize.X, Math.Max(descriptionContainer.Content.Rect.Height, (int)textSize.Y + 10));
descriptionContainer.UpdateScrollBarSize();
descriptionContainer.BarScroll = 1.0f;
ChangeSubDescription(textBox, text);
return true;
};
descriptionBox.Text = GetSubDescription();
var subTypeContainer = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.01f), leftColumn.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.4f, 1f), subTypeContainer.RectTransform), TextManager.Get("submarinetype"));
var subTypeDropdown = new GUIDropDown(new RectTransform(new Vector2(0.6f, 1f), subTypeContainer.RectTransform));
subTypeContainer.RectTransform.MinSize = new Point(0, subTypeContainer.RectTransform.Children.Max(c => c.MinSize.Y));
foreach (SubmarineType subType in Enum.GetValues(typeof(SubmarineType)))
{
if (subType == SubmarineType.Ruin) { continue; }
string textTag = "SubmarineType." + subType;
if (subType == SubmarineType.EnemySubmarine && !TextManager.ContainsTag(textTag))
{
textTag = "MissionType.Pirate";
}
subTypeDropdown.AddItem(TextManager.Get(textTag), subType);
}
//---------------------------------------
var subTypeDependentSettingFrame = new GUIFrame(new RectTransform((1.0f, 0.5f), leftColumn.RectTransform), style: "InnerFrame");
var outpostSettingsContainer = new GUILayoutGroup(new RectTransform(Vector2.One, subTypeDependentSettingFrame.RectTransform))
{
CanBeFocused = true,
Visible = false,
Stretch = true
};
// module flags ---------------------
var outpostModuleGroup = new GUILayoutGroup(new RectTransform(new Vector2(.975f, 0.1f), outpostSettingsContainer.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), outpostModuleGroup.RectTransform), TextManager.Get("outpostmoduletype"), textAlignment: Alignment.CenterLeft);
HashSet<Identifier> availableFlags = new HashSet<Identifier>();
foreach (Identifier flag in OutpostGenerationParams.OutpostParams.SelectMany(p => p.ModuleCounts.Select(m => m.Identifier))) { availableFlags.Add(flag); }
foreach (Identifier flag in RuinGeneration.RuinGenerationParams.RuinParams.SelectMany(p => p.ModuleCounts.Select(m => m.Identifier))) { availableFlags.Add(flag); }
foreach (var sub in SubmarineInfo.SavedSubmarines)
{
if (sub.OutpostModuleInfo == null) { continue; }
foreach (Identifier flag in sub.OutpostModuleInfo.ModuleFlags)
{
if (flag == "none") { continue; }
availableFlags.Add(flag);
}
}
var moduleTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), outpostModuleGroup.RectTransform),
text: LocalizedString.Join(", ", MainSub?.Info?.OutpostModuleInfo?.ModuleFlags.Select(s => TextManager.Capitalize(s.Value)) ?? ((LocalizedString)"None").ToEnumerable()), selectMultiple: true);
foreach (Identifier flag in availableFlags)
{
moduleTypeDropDown.AddItem(TextManager.Capitalize(flag.Value), flag);
if (MainSub?.Info?.OutpostModuleInfo == null) { continue; }
if (MainSub.Info.OutpostModuleInfo.ModuleFlags.Contains(flag))
{
moduleTypeDropDown.SelectItem(flag);
}
}
moduleTypeDropDown.OnSelected += (_, __) =>
{
if (MainSub?.Info?.OutpostModuleInfo == null) { return false; }
MainSub.Info.OutpostModuleInfo.SetFlags(moduleTypeDropDown.SelectedDataMultiple.Cast<Identifier>());
moduleTypeDropDown.Text = ToolBox.LimitString(
MainSub.Info.OutpostModuleInfo.ModuleFlags.Any(f => f != "none") ? moduleTypeDropDown.Text : "None",
moduleTypeDropDown.Font, moduleTypeDropDown.Rect.Width);
return true;
};
outpostModuleGroup.RectTransform.MinSize = new Point(0, outpostModuleGroup.RectTransform.Children.Max(c => c.MinSize.Y));
// module flags ---------------------
var allowAttachGroup = new GUILayoutGroup(new RectTransform(new Vector2(.975f, 0.1f), outpostSettingsContainer.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), allowAttachGroup.RectTransform), TextManager.Get("outpostmoduleallowattachto"), textAlignment: Alignment.CenterLeft);
var allowAttachDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), allowAttachGroup.RectTransform),
text: LocalizedString.Join(", ", MainSub?.Info?.OutpostModuleInfo?.AllowAttachToModules.Select(s => TextManager.Capitalize(s.Value)) ?? ((LocalizedString)"Any").ToEnumerable()), selectMultiple: true);
allowAttachDropDown.AddItem(TextManager.Capitalize("any"), "any".ToIdentifier());
if (MainSub.Info.OutpostModuleInfo == null ||
!MainSub.Info.OutpostModuleInfo.AllowAttachToModules.Any() ||
MainSub.Info.OutpostModuleInfo.AllowAttachToModules.All(s => s == "any"))
{
allowAttachDropDown.SelectItem("any".ToIdentifier());
}
foreach (Identifier flag in availableFlags)
{
if (flag == "any" || flag == "none") { continue; }
allowAttachDropDown.AddItem(TextManager.Capitalize(flag.Value), flag);
if (MainSub?.Info?.OutpostModuleInfo == null) { continue; }
if (MainSub.Info.OutpostModuleInfo.AllowAttachToModules.Contains(flag))
{
allowAttachDropDown.SelectItem(flag);
}
}
allowAttachDropDown.OnSelected += (_, __) =>
{
if (MainSub?.Info?.OutpostModuleInfo == null) { return false; }
MainSub.Info.OutpostModuleInfo.SetAllowAttachTo(allowAttachDropDown.SelectedDataMultiple.Cast<Identifier>());
allowAttachDropDown.Text = ToolBox.LimitString(
MainSub.Info.OutpostModuleInfo.ModuleFlags.Any(f => f != "none") ? allowAttachDropDown.Text.Value : "None",
allowAttachDropDown.Font, allowAttachDropDown.Rect.Width);
return true;
};
allowAttachGroup.RectTransform.MinSize = new Point(0, allowAttachGroup.RectTransform.Children.Max(c => c.MinSize.Y));
// location types ---------------------
var locationTypeGroup = new GUILayoutGroup(new RectTransform(new Vector2(.975f, 0.1f), outpostSettingsContainer.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform), TextManager.Get("outpostmoduleallowedlocationtypes"), textAlignment: Alignment.CenterLeft);
HashSet<Identifier> availableLocationTypes = new HashSet<Identifier> { "any".ToIdentifier() };
foreach (LocationType locationType in LocationType.Prefabs) { availableLocationTypes.Add(locationType.Identifier); }
var locationTypeDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), locationTypeGroup.RectTransform),
text: LocalizedString.Join(", ", MainSub?.Info?.OutpostModuleInfo?.AllowedLocationTypes.Select(lt => TextManager.Capitalize(lt.Value)) ?? ((LocalizedString)"any").ToEnumerable()), selectMultiple: true);
foreach (Identifier locationType in availableLocationTypes)
{
locationTypeDropDown.AddItem(TextManager.Capitalize(locationType.Value), locationType);
if (MainSub?.Info?.OutpostModuleInfo == null) { continue; }
if (MainSub.Info.OutpostModuleInfo.AllowedLocationTypes.Contains(locationType))
{
locationTypeDropDown.SelectItem(locationType);
}
}
if (!MainSub.Info?.OutpostModuleInfo?.AllowedLocationTypes?.Any() ?? true) { locationTypeDropDown.SelectItem("any".ToIdentifier()); }
locationTypeDropDown.OnSelected += (_, __) =>
{
MainSub?.Info?.OutpostModuleInfo?.SetAllowedLocationTypes(locationTypeDropDown.SelectedDataMultiple.Cast<Identifier>());
locationTypeDropDown.Text = ToolBox.LimitString(locationTypeDropDown.Text.Value, locationTypeDropDown.Font, locationTypeDropDown.Rect.Width);
return true;
};
locationTypeGroup.RectTransform.MinSize = new Point(0, locationTypeGroup.RectTransform.Children.Max(c => c.MinSize.Y));
// gap positions ---------------------
var gapPositionGroup = new GUILayoutGroup(new RectTransform(new Vector2(.975f, 0.1f), outpostSettingsContainer.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), gapPositionGroup.RectTransform), TextManager.Get("outpostmodulegappositions"), textAlignment: Alignment.CenterLeft);
var gapPositionDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), gapPositionGroup.RectTransform),
text: "", selectMultiple: true);
var outpostModuleInfo = MainSub.Info?.OutpostModuleInfo;
if (outpostModuleInfo != null)
{
if (outpostModuleInfo.GapPositions == OutpostModuleInfo.GapPosition.None)
{
outpostModuleInfo.DetermineGapPositions(MainSub);
}
foreach (OutpostModuleInfo.GapPosition gapPos in Enum.GetValues(typeof(OutpostModuleInfo.GapPosition)))
{
if (gapPos == OutpostModuleInfo.GapPosition.None) { continue; }
gapPositionDropDown.AddItem(TextManager.Capitalize(gapPos.ToString()), gapPos);
if (outpostModuleInfo.GapPositions.HasFlag(gapPos))
{
gapPositionDropDown.SelectItem(gapPos);
}
}
}
gapPositionDropDown.OnSelected += (_, __) =>
{
if (MainSub.Info?.OutpostModuleInfo == null) { return false; }
MainSub.Info.OutpostModuleInfo.GapPositions = OutpostModuleInfo.GapPosition.None;
if (gapPositionDropDown.SelectedDataMultiple.Any())
{
List<LocalizedString> gapPosTexts = new List<LocalizedString>();
foreach (OutpostModuleInfo.GapPosition gapPos in gapPositionDropDown.SelectedDataMultiple)
{
MainSub.Info.OutpostModuleInfo.GapPositions |= gapPos;
gapPosTexts.Add(TextManager.Capitalize(gapPos.ToString()));
}
gapPositionDropDown.Text = ToolBox.LimitString(string.Join(", ", gapPosTexts), gapPositionDropDown.Font, gapPositionDropDown.Rect.Width);
}
else
{
gapPositionDropDown.Text = ToolBox.LimitString("None", gapPositionDropDown.Font, gapPositionDropDown.Rect.Width);
}
return true;
};
gapPositionGroup.RectTransform.MinSize = new Point(0, gapPositionGroup.RectTransform.Children.Max(c => c.MinSize.Y));
var canAttachToPrevGroup = new GUILayoutGroup(new RectTransform(new Vector2(.975f, 0.1f), outpostSettingsContainer.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.5f, 1f), canAttachToPrevGroup.RectTransform), TextManager.Get("canattachtoprevious"), textAlignment: Alignment.CenterLeft)
{
ToolTip = TextManager.Get("canattachtoprevious.tooltip")
};
var canAttachToPrevDropDown = new GUIDropDown(new RectTransform(new Vector2(0.5f, 1f), canAttachToPrevGroup.RectTransform),
text: "", selectMultiple: true);
if (outpostModuleInfo != null)
{
foreach (OutpostModuleInfo.GapPosition gapPos in Enum.GetValues(typeof(OutpostModuleInfo.GapPosition)))
{
if (gapPos == OutpostModuleInfo.GapPosition.None) { continue; }
canAttachToPrevDropDown.AddItem(TextManager.Capitalize(gapPos.ToString()), gapPos);
if (outpostModuleInfo.CanAttachToPrevious.HasFlag(gapPos))
{
canAttachToPrevDropDown.SelectItem(gapPos);
}
}
}
canAttachToPrevDropDown.OnSelected += (_, __) =>
{
if (Submarine.MainSub.Info?.OutpostModuleInfo == null) { return false; }
Submarine.MainSub.Info.OutpostModuleInfo.CanAttachToPrevious = OutpostModuleInfo.GapPosition.None;
if (canAttachToPrevDropDown.SelectedDataMultiple.Any())
{
List<string> gapPosTexts = new List<string>();
foreach (OutpostModuleInfo.GapPosition gapPos in canAttachToPrevDropDown.SelectedDataMultiple)
{
Submarine.MainSub.Info.OutpostModuleInfo.CanAttachToPrevious |= gapPos;
gapPosTexts.Add(TextManager.Capitalize(gapPos.ToString()).Value);
}
canAttachToPrevDropDown.Text = ToolBox.LimitString(string.Join(", ", gapPosTexts), canAttachToPrevDropDown.Font, canAttachToPrevDropDown.Rect.Width);
}
else
{
canAttachToPrevDropDown.Text = ToolBox.LimitString("None", canAttachToPrevDropDown.Font, canAttachToPrevDropDown.Rect.Width);
}
return true;
};
canAttachToPrevGroup.RectTransform.MinSize = new Point(0, gapPositionGroup.RectTransform.Children.Max(c => c.MinSize.Y));
// -------------------
var maxModuleCountGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), outpostSettingsContainer.RectTransform), isHorizontal: true)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), maxModuleCountGroup.RectTransform),
TextManager.Get("OutPostModuleMaxCount"), textAlignment: Alignment.CenterLeft, wrap: true)
{
ToolTip = TextManager.Get("OutPostModuleMaxCountToolTip")
};
new GUINumberInput(new RectTransform(new Vector2(0.4f, 1.0f), maxModuleCountGroup.RectTransform), NumberType.Int)
{
ToolTip = TextManager.Get("OutPostModuleMaxCountToolTip"),
IntValue = MainSub?.Info?.OutpostModuleInfo?.MaxCount ?? 1000,
MinValueInt = 0,
MaxValueInt = 1000,
OnValueChanged = (numberInput) =>
{
MainSub.Info.OutpostModuleInfo.MaxCount = numberInput.IntValue;
}
};
var commonnessGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.5f), outpostSettingsContainer.RectTransform), isHorizontal: true)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), commonnessGroup.RectTransform),
TextManager.Get("subeditor.outpostcommonness"), textAlignment: Alignment.CenterLeft, wrap: true);
new GUINumberInput(new RectTransform(new Vector2(0.4f, 1.0f), commonnessGroup.RectTransform), NumberType.Float)
{
FloatValue = MainSub?.Info?.OutpostModuleInfo?.Commonness ?? 10,
MinValueFloat = 0,
MaxValueFloat = 100,
OnValueChanged = (numberInput) =>
{
MainSub.Info.OutpostModuleInfo.Commonness = numberInput.FloatValue;
}
};
outpostSettingsContainer.RectTransform.MinSize = new Point(0, outpostSettingsContainer.RectTransform.Children.Sum(c => c.Children.Any() ? c.Children.Max(c2 => c2.MinSize.Y) : 0));
//---------------------------------------
var beaconSettingsContainer = new GUILayoutGroup(new RectTransform(Vector2.One, subTypeDependentSettingFrame.RectTransform))
{
CanBeFocused = true,
Visible = false,
Stretch = true
};
// -------------------
var beaconMinDifficultyGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), beaconSettingsContainer.RectTransform), isHorizontal: true)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), beaconMinDifficultyGroup.RectTransform),
TextManager.Get("minleveldifficulty"), textAlignment: Alignment.CenterLeft, wrap: true);
var numInput = new GUINumberInput(new RectTransform(new Vector2(0.4f, 1.0f), beaconMinDifficultyGroup.RectTransform), NumberType.Int)
{
IntValue = (int)(MainSub?.Info?.BeaconStationInfo?.MinLevelDifficulty ?? 0),
MinValueInt = 0,
MaxValueInt = 100,
OnValueChanged = (numberInput) =>
{
MainSub.Info.BeaconStationInfo.MinLevelDifficulty = numberInput.IntValue;
}
};
beaconMinDifficultyGroup.RectTransform.MaxSize = numInput.TextBox.RectTransform.MaxSize;
var beaconMaxDifficultyGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), beaconSettingsContainer.RectTransform), isHorizontal: true)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), beaconMaxDifficultyGroup.RectTransform),
TextManager.Get("maxleveldifficulty"), textAlignment: Alignment.CenterLeft, wrap: true);
numInput = new GUINumberInput(new RectTransform(new Vector2(0.4f, 1.0f), beaconMaxDifficultyGroup.RectTransform), NumberType.Int)
{
IntValue = (int)(MainSub?.Info?.BeaconStationInfo?.MaxLevelDifficulty ?? 100),
MinValueInt = 0,
MaxValueInt = 100,
OnValueChanged = (numberInput) =>
{
MainSub.Info.BeaconStationInfo.MaxLevelDifficulty = numberInput.IntValue;
}
};
beaconMaxDifficultyGroup.RectTransform.MaxSize = numInput.TextBox.RectTransform.MaxSize;
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.25f), beaconSettingsContainer.RectTransform), TextManager.Get("allowdamagedwalls"))
{
Selected = MainSub?.Info?.BeaconStationInfo?.AllowDamagedWalls ?? true,
OnSelected = (tb) =>
{
MainSub.Info.BeaconStationInfo.AllowDamagedWalls = tb.Selected;
return true;
}
};
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.25f), beaconSettingsContainer.RectTransform), TextManager.Get("allowdisconnectedwires"))
{
Selected = MainSub?.Info?.BeaconStationInfo?.AllowDisconnectedWires ?? true,
OnSelected = (tb) =>
{
MainSub.Info.BeaconStationInfo.AllowDisconnectedWires = tb.Selected;
return true;
}
};
beaconSettingsContainer.RectTransform.MinSize = new Point(0, beaconSettingsContainer.RectTransform.Children.Sum(c => c.Children.Any() ? c.Children.Max(c2 => c2.MinSize.Y) : 0));
//------------------------------------------------------------------
var subSettingsContainer = new GUILayoutGroup(new RectTransform(Vector2.One, subTypeDependentSettingFrame.RectTransform))
{
Stretch = true
};
var priceGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), subSettingsContainer.RectTransform), isHorizontal: true)
{
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), priceGroup.RectTransform),
TextManager.Get("subeditor.price"), textAlignment: Alignment.CenterLeft, wrap: true);
int basePrice = (GameMain.DebugDraw ? 0 : MainSub?.CalculateBasePrice()) ?? 1000;
new GUINumberInput(new RectTransform(new Vector2(0.4f, 1.0f), priceGroup.RectTransform), NumberType.Int, hidePlusMinusButtons: true)
{
IntValue = Math.Max(MainSub?.Info?.Price ?? basePrice, basePrice),
MinValueInt = basePrice,
MaxValueInt = 999999,
OnValueChanged = (numberInput) =>
{
MainSub.Info.Price = numberInput.IntValue;
}
};
if (MainSub?.Info != null)
{
MainSub.Info.Price = Math.Max(MainSub.Info.Price, basePrice);
}
var classGroup = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), subSettingsContainer.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true
};
var classText = new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), classGroup.RectTransform),
TextManager.Get("submarineclass"), textAlignment: Alignment.CenterLeft, wrap: true);
GUIDropDown classDropDown = new GUIDropDown(new RectTransform(new Vector2(0.4f, 1.0f), classGroup.RectTransform));
classDropDown.RectTransform.MinSize = new Point(0, subTypeContainer.RectTransform.Children.Max(c => c.MinSize.Y));
foreach (SubmarineClass @class in Enum.GetValues(typeof(SubmarineClass)))
{
classDropDown.AddItem(TextManager.Get($"{nameof(SubmarineClass)}.{@class}"), @class);
}
classDropDown.AddItem(TextManager.Get(nameof(SubmarineTag.Shuttle)), SubmarineTag.Shuttle);
classDropDown.OnSelected += (selected, userdata) =>
{
switch (userdata)
{
case SubmarineClass submarineClass:
MainSub.Info.RemoveTag(SubmarineTag.Shuttle);
MainSub.Info.SubmarineClass = submarineClass;
break;
case SubmarineTag.Shuttle:
MainSub.Info.AddTag(SubmarineTag.Shuttle);
MainSub.Info.SubmarineClass = SubmarineClass.Undefined;
break;
}
return true;
};
classDropDown.SelectItem(!MainSub.Info.HasTag(SubmarineTag.Shuttle) ? MainSub.Info.SubmarineClass : (object)SubmarineTag.Shuttle);
var crewSizeArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), subSettingsContainer.RectTransform), isHorizontal: true)
{
Stretch = true,
AbsoluteSpacing = 5
};
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), crewSizeArea.RectTransform),
TextManager.Get("RecommendedCrewSize"), textAlignment: Alignment.CenterLeft, wrap: true, font: GUIStyle.SmallFont);
var crewSizeMin = new GUINumberInput(new RectTransform(new Vector2(0.17f, 1.0f), crewSizeArea.RectTransform), NumberType.Int, relativeButtonAreaWidth: 0.25f)
{
MinValueInt = 1,
MaxValueInt = 128
};
new GUITextBlock(new RectTransform(new Vector2(0.06f, 1.0f), crewSizeArea.RectTransform), "-", textAlignment: Alignment.Center);
var crewSizeMax = new GUINumberInput(new RectTransform(new Vector2(0.17f, 1.0f), crewSizeArea.RectTransform), NumberType.Int, relativeButtonAreaWidth: 0.25f)
{
MinValueInt = 1,
MaxValueInt = 128
};
crewSizeMin.OnValueChanged += (numberInput) =>
{
crewSizeMax.IntValue = Math.Max(crewSizeMax.IntValue, numberInput.IntValue);
MainSub.Info.RecommendedCrewSizeMin = crewSizeMin.IntValue;
MainSub.Info.RecommendedCrewSizeMax = crewSizeMax.IntValue;
};
crewSizeMax.OnValueChanged += (numberInput) =>
{
crewSizeMin.IntValue = Math.Min(crewSizeMin.IntValue, numberInput.IntValue);
MainSub.Info.RecommendedCrewSizeMin = crewSizeMin.IntValue;
MainSub.Info.RecommendedCrewSizeMax = crewSizeMax.IntValue;
};
var crewExpArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), subSettingsContainer.RectTransform), isHorizontal: true)
{
Stretch = true,
AbsoluteSpacing = 5
};
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), crewExpArea.RectTransform),
TextManager.Get("RecommendedCrewExperience"), textAlignment: Alignment.CenterLeft, wrap: true, font: GUIStyle.SmallFont);
var toggleExpLeft = new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), crewExpArea.RectTransform), style: "GUIButtonToggleLeft");
var experienceText = new GUITextBlock(new RectTransform(new Vector2(0.3f, 1.0f), crewExpArea.RectTransform),
text: TextManager.Get(SubmarineInfo.CrewExperienceLevel.CrewExperienceLow.ToIdentifier()), textAlignment: Alignment.Center);
var toggleExpRight = new GUIButton(new RectTransform(new Vector2(0.05f, 1.0f), crewExpArea.RectTransform), style: "GUIButtonToggleRight");
toggleExpLeft.OnClicked += (btn, userData) =>
{
MainSub.Info.RecommendedCrewExperience--;
if (MainSub.Info.RecommendedCrewExperience < SubmarineInfo.CrewExperienceLevel.CrewExperienceLow)
{
MainSub.Info.RecommendedCrewExperience = SubmarineInfo.CrewExperienceLevel.CrewExperienceHigh;
}
experienceText.Text = TextManager.Get(MainSub.Info.RecommendedCrewExperience.ToIdentifier());
return true;
};
toggleExpRight.OnClicked += (btn, userData) =>
{
MainSub.Info.RecommendedCrewExperience++;
if (MainSub.Info.RecommendedCrewExperience > SubmarineInfo.CrewExperienceLevel.CrewExperienceHigh)
{
MainSub.Info.RecommendedCrewExperience = SubmarineInfo.CrewExperienceLevel.CrewExperienceLow;
}
experienceText.Text = TextManager.Get(MainSub.Info.RecommendedCrewExperience.ToIdentifier());
return true;
};
var hideInMenusArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.25f), subSettingsContainer.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true,
AbsoluteSpacing = 5
};
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1.0f), hideInMenusArea.RectTransform),
TextManager.Get("HideInMenus"), textAlignment: Alignment.CenterLeft, wrap: true, font: GUIStyle.SmallFont);
new GUITickBox(new RectTransform((0.4f, 1.0f), hideInMenusArea.RectTransform), "")
{
Selected = MainSub.Info.HasTag(SubmarineTag.HideInMenus),
OnSelected = box =>
{
if (box.Selected)
{
MainSub.Info.AddTag(SubmarineTag.HideInMenus);
}
else
{
MainSub.Info.RemoveTag(SubmarineTag.HideInMenus);
}
return true;
}
};
if (MainSub != null)
{
int min = MainSub.Info.RecommendedCrewSizeMin;
int max = MainSub.Info.RecommendedCrewSizeMax;
crewSizeMin.IntValue = min;
crewSizeMax.IntValue = max;
if (MainSub.Info.RecommendedCrewExperience == SubmarineInfo.CrewExperienceLevel.Unknown)
{
MainSub.Info.RecommendedCrewExperience = SubmarineInfo.CrewExperienceLevel.CrewExperienceLow;
}
experienceText.Text = TextManager.Get(MainSub.Info.RecommendedCrewExperience.ToIdentifier());
}
subTypeDropdown.OnSelected += (selected, userdata) =>
{
SubmarineType type = (SubmarineType)userdata;
MainSub.Info.Type = type;
if (type == SubmarineType.OutpostModule)
{
MainSub.Info.OutpostModuleInfo ??= new OutpostModuleInfo(MainSub.Info);
}
else if (type == SubmarineType.BeaconStation)
{
MainSub.Info.BeaconStationInfo ??= new BeaconStationInfo(MainSub.Info);
}
previewImageButtonHolder.Children.ForEach(c => c.Enabled = MainSub.Info.AllowPreviewImage);
outpostSettingsContainer.Visible = type == SubmarineType.OutpostModule;
beaconSettingsContainer.Visible = type == SubmarineType.BeaconStation;
subSettingsContainer.Visible = type == SubmarineType.Player;
return true;
};
subSettingsContainer.RectTransform.MinSize = new Point(0, subSettingsContainer.RectTransform.Children.Sum(c => c.Children.Any() ? c.Children.Max(c2 => c2.MinSize.Y) : 0));
// right column ---------------------------------------------------
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), rightColumn.RectTransform), TextManager.Get("SubPreviewImage"), font: GUIStyle.SubHeadingFont);
var previewImageHolder = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.4f), rightColumn.RectTransform), style: null) { Color = Color.Black, CanBeFocused = false };
previewImage = new GUIImage(new RectTransform(Vector2.One, previewImageHolder.RectTransform), MainSub?.Info.PreviewImage, scaleToFit: true);
previewImageButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.05f), rightColumn.RectTransform), isHorizontal: true) { Stretch = true, RelativeSpacing = 0.05f };
new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), previewImageButtonHolder.RectTransform), TextManager.Get("SubPreviewImageCreate"), style: "GUIButtonSmall")
{
Enabled = MainSub?.Info.AllowPreviewImage ?? false,
OnClicked = (btn, userdata) =>
{
using (System.IO.MemoryStream imgStream = new System.IO.MemoryStream())
{
CreateImage(defaultPreviewImageSize.X, defaultPreviewImageSize.Y, imgStream);
previewImage.Sprite = new Sprite(TextureLoader.FromStream(imgStream, compress: false), null, null);
if (MainSub != null)
{
MainSub.Info.PreviewImage = previewImage.Sprite;
}
}
return true;
}
};
new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), previewImageButtonHolder.RectTransform), TextManager.Get("SubPreviewImageBrowse"), style: "GUIButtonSmall")
{
Enabled = MainSub?.Info.AllowPreviewImage ?? false,
OnClicked = (btn, userdata) =>
{
FileSelection.OnFileSelected = (file) =>
{
if (new FileInfo(file).Length > 2048 * 2048)
{
new GUIMessageBox(TextManager.Get("Error"), TextManager.Get("WorkshopItemPreviewImageTooLarge"));
return;
}
previewImage.Sprite = new Sprite(file, sourceRectangle: null);
if (MainSub != null)
{
MainSub.Info.PreviewImage = previewImage.Sprite;
}
};
FileSelection.ClearFileTypeFilters();
FileSelection.AddFileTypeFilter("PNG", "*.png");
FileSelection.AddFileTypeFilter("JPEG", "*.jpg, *.jpeg");
FileSelection.AddFileTypeFilter("All files", "*.*");
FileSelection.SelectFileTypeFilter("*.png");
FileSelection.Open = true;
return false;
}
};
previewImageButtonHolder.RectTransform.MinSize = new Point(0, previewImageButtonHolder.RectTransform.Children.Max(c => c.MinSize.Y));
var contentPackageTabber = new GUILayoutGroup(new RectTransform((1.0f, 0.06f), rightColumn.RectTransform), isHorizontal: true);
GUIButton createTabberBtn(string labelTag)
{
var btn = new GUIButton(new RectTransform((0.5f, 1.0f), contentPackageTabber.RectTransform, Anchor.BottomCenter, Pivot.BottomCenter), TextManager.Get(labelTag), style: "GUITabButton");
btn.RectTransform.MaxSize = RectTransform.MaxPoint;
btn.Children.ForEach(c => c.RectTransform.MaxSize = RectTransform.MaxPoint);
btn.Font = GUIStyle.SmallFont;
return btn;
}
var saveToPackageTabBtn = createTabberBtn("SaveToLocalPackage");
saveToPackageTabBtn.Selected = true;
var reqPackagesTabBtn = createTabberBtn("RequiredContentPackages");
reqPackagesTabBtn.Selected = false;
var horizontalArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.45f), rightColumn.RectTransform), style: null);
var saveInPackageLayout = new GUILayoutGroup(new RectTransform(Vector2.One,
horizontalArea.RectTransform, Anchor.BottomRight))
{
Stretch = true
};
var packageToSaveInList = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f),
saveInPackageLayout.RectTransform));
var packToSaveInFilter
= new GUITextBox(new RectTransform((1.0f, 0.15f), saveInPackageLayout.RectTransform),
createClearButton: true);
GUILayoutGroup addItemToPackageToSaveList(LocalizedString itemText, ContentPackage p)
{
var listItem = new GUIFrame(new RectTransform((1.0f, 0.15f), packageToSaveInList.Content.RectTransform),
style: "ListBoxElement")
{
UserData = p
};
if (p != null && p != ContentPackageManager.VanillaCorePackage) { listItem.ToolTip = p.Dir; }
var retVal =
new GUILayoutGroup(new RectTransform(Vector2.One, listItem.RectTransform),
isHorizontal: true) { Stretch = true };
var iconFrame =
new GUIFrame(
new RectTransform(Vector2.One, retVal.RectTransform, scaleBasis: ScaleBasis.BothHeight),
style: null) { CanBeFocused = false };
var pkgText = new GUITextBlock(new RectTransform(Vector2.One, retVal.RectTransform), itemText)
{ CanBeFocused = false };
return retVal;
}
#if DEBUG
//this is a debug-only option so I won't bother submitting it for localization
var modifyVanillaListItem = addItemToPackageToSaveList("Modify Vanilla content package", ContentPackageManager.VanillaCorePackage);
var modifyVanillaListIcon = modifyVanillaListItem.GetChild<GUIFrame>();
GUIStyle.Apply(modifyVanillaListIcon, "WorkshopMenu.EditButton");
#endif
var newPackageListItem = addItemToPackageToSaveList(TextManager.Get("CreateNewLocalPackage"), null);
var newPackageListIcon = newPackageListItem.GetChild<GUIFrame>();
var newPackageListText = newPackageListItem.GetChild<GUITextBlock>();
GUIStyle.Apply(newPackageListIcon, "NewContentPackageIcon");
new GUICustomComponent(new RectTransform(Vector2.Zero, saveInPackageLayout.RectTransform),
onUpdate: (f, component) =>
{
bool canCreateNewPackage = true;
foreach (GUIComponent contentChild in packageToSaveInList.Content.Children)
{
contentChild.Visible = !(contentChild.UserData is ContentPackage p)
|| !string.Equals(p.Name, nameBox.Text, StringComparison.OrdinalIgnoreCase);
canCreateNewPackage &= contentChild.Visible;
contentChild.Visible &= !(contentChild.GetChild<GUILayoutGroup>()?.GetChild<GUITextBlock>() is GUITextBlock tb &&
!tb.Text.Contains(packToSaveInFilter.Text, StringComparison.OrdinalIgnoreCase));
}
if (newPackageListIcon.Style.Identifier != "NewContentPackageIcon" && canCreateNewPackage)
{
GUIStyle.Apply(newPackageListIcon, "NewContentPackageIcon");
newPackageListText.Text = TextManager.Get("CreateNewLocalPackage");
}
if (newPackageListIcon.Style.Identifier != "WorkshopMenu.EditButton" && !canCreateNewPackage)
{
GUIStyle.Apply(newPackageListIcon, "WorkshopMenu.EditButton");
newPackageListText.Text = TextManager.GetWithVariable("UpdateExistingLocalPackage", "[mod]", nameBox.Text);
}
});
packageToSaveInList.Select(0);
ContentPackage ownerPkg = null;
if (MainSub?.Info != null) { ownerPkg = GetLocalPackageThatOwnsSub(MainSub.Info); }
foreach (var p in ContentPackageManager.LocalPackages)
{
addItemToPackageToSaveList(p.Name, p);
}
if (ownerPkg != null && !string.Equals(ownerPkg.Name, nameBox.Text, StringComparison.OrdinalIgnoreCase))
{
packageToSaveInList.Select(ownerPkg);
packageToSaveInList.ScrollToElement(packageToSaveInList.SelectedComponent);
}
var requiredContentPackagesLayout = new GUILayoutGroup(new RectTransform(Vector2.One,
horizontalArea.RectTransform, Anchor.BottomRight))
{
Stretch = true,
Visible = false
};
var requiredContentPackList = new GUIListBox(new RectTransform(new Vector2(1.0f, 1.0f),
requiredContentPackagesLayout.RectTransform));
var filterLayout = new GUILayoutGroup(
new RectTransform((1.0f, 0.15f), requiredContentPackagesLayout.RectTransform),
isHorizontal: true, childAnchor: Anchor.CenterLeft);
var contentPackFilter
= new GUITextBox(new RectTransform((0.6f, 1.0f), filterLayout.RectTransform),
createClearButton: true);
contentPackFilter.OnTextChanged += (box, text) =>
{
requiredContentPackList.Content.Children.ForEach(c
=> c.Visible = !(c is GUITickBox tb &&
!tb.Text.Contains(text, StringComparison.OrdinalIgnoreCase)));
return true;
};
var autoDetectBtn = new GUIButton(new RectTransform((0.4f, 1.0f), filterLayout.RectTransform),
text: TextManager.Get("AutoDetectRequiredPackages"), style: "GUIButtonSmall")
{
OnClicked = (button, o) =>
{
var requiredPackages = MapEntity.mapEntityList.Select(e => e.Prefab.ContentPackage)
.Distinct().OfType<ContentPackage>().Select(p => p.Name).ToHashSet();
var tickboxes = requiredContentPackList.Content.Children.OfType<GUITickBox>().ToArray();
tickboxes.ForEach(tb => tb.Selected = requiredPackages.Contains(tb.UserData as string ?? ""));
return false;
}
};
if (MainSub != null)
{
List<string> allContentPacks = MainSub.Info.RequiredContentPackages.ToList();
foreach (ContentPackage contentPack in ContentPackageManager.AllPackages)
{
//don't show content packages that only define submarine files
//(it doesn't make sense to require another sub to be installed to install this one)
if (contentPack.Files.All(f => f is SubmarineFile || f is ItemAssemblyFile)) { continue; }
if (!allContentPacks.Contains(contentPack.Name))
{
string altName = contentPack.AltNames.FirstOrDefault(n => allContentPacks.Contains(n));
if (!string.IsNullOrEmpty(altName))
{
if (MainSub.Info.RequiredContentPackages.Contains(altName))
{
MainSub.Info.RequiredContentPackages.Remove(altName);
MainSub.Info.RequiredContentPackages.Add(contentPack.Name);
}
allContentPacks.Remove(altName);
}
allContentPacks.Add(contentPack.Name);
}
}
foreach (string contentPackageName in allContentPacks)
{
var cpTickBox = new GUITickBox(new RectTransform(new Vector2(1.0f, 0.2f), requiredContentPackList.Content.RectTransform), contentPackageName, font: GUIStyle.SmallFont)
{
Selected = MainSub.Info.RequiredContentPackages.Contains(contentPackageName),
UserData = contentPackageName
};
cpTickBox.OnSelected += tickBox =>
{
if (tickBox.Selected)
{
MainSub.Info.RequiredContentPackages.Add((string)tickBox.UserData);
}
else
{
MainSub.Info.RequiredContentPackages.Remove((string)tickBox.UserData);
}
return true;
};
}
}
GUIButton.OnClickedHandler switchToTab(GUIButton tabBtn, GUIComponent tab)
=> (button, obj) =>
{
horizontalArea.Children.ForEach(c => c.Visible = false);
contentPackageTabber.Children.ForEach(c => c.Selected = false);
tabBtn.Selected = true;
tab.Visible = true;
return false;
};
saveToPackageTabBtn.OnClicked = switchToTab(saveToPackageTabBtn, saveInPackageLayout);
reqPackagesTabBtn.OnClicked = switchToTab(reqPackagesTabBtn, requiredContentPackagesLayout);
var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.05f), paddedSaveFrame.RectTransform, Anchor.BottomCenter, minSize: new Point(0, 30)), style: null);
var cancelButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"))
{
OnClicked = (GUIButton btn, object userdata) =>
{
saveFrame = null;
return true;
}
};
var saveButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
TextManager.Get("SaveSubButton"))
{
OnClicked = (button, o) => SaveSub(packageToSaveInList.SelectedData as ContentPackage)
};
paddedSaveFrame.Recalculate();
leftColumn.Recalculate();
subSettingsContainer.RectTransform.MinSize = outpostSettingsContainer.RectTransform.MinSize = beaconSettingsContainer.RectTransform.MinSize =
new Point(0, Math.Max(subSettingsContainer.Rect.Height, outpostSettingsContainer.Rect.Height));
subSettingsContainer.Recalculate();
outpostSettingsContainer.Recalculate();
beaconSettingsContainer.Recalculate();
descriptionBox.Text = MainSub == null ? "" : MainSub.Info.Description.Value;
submarineDescriptionCharacterCount.Text = descriptionBox.Text.Length + " / " + submarineDescriptionLimit;
subTypeDropdown.SelectItem(MainSub.Info.Type);
if (quickSave) { SaveSub(null); }
}
private void CreateSaveAssemblyScreen()
{
SetMode(Mode.Default);
saveFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: null)
{
OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) saveFrame = null; return true; }
};
new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, saveFrame.RectTransform, Anchor.Center), style: "GUIBackgroundBlocker");
var innerFrame = new GUIFrame(new RectTransform(new Vector2(0.25f, 0.35f), saveFrame.RectTransform, Anchor.Center) { MinSize = new Point(400, 350) });
GUILayoutGroup paddedSaveFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), innerFrame.RectTransform, Anchor.Center))
{
AbsoluteSpacing = GUI.IntScale(5),
Stretch = true
};
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedSaveFrame.RectTransform),
TextManager.Get("SaveItemAssemblyDialogHeader"), font: GUIStyle.LargeFont);
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedSaveFrame.RectTransform),
TextManager.Get("SaveItemAssemblyDialogName"));
nameBox = new GUITextBox(new RectTransform(new Vector2(0.6f, 0.1f), paddedSaveFrame.RectTransform));
#if DEBUG
new GUITickBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedSaveFrame.RectTransform), TextManager.Get("SaveItemAssemblyHideInMenus"))
{
UserData = "hideinmenus"
};
#endif
var descriptionContainer = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.5f), paddedSaveFrame.RectTransform));
descriptionBox = new GUITextBox(new RectTransform(Vector2.One, descriptionContainer.Content.RectTransform, Anchor.TopLeft),
font: GUIStyle.SmallFont, style: "GUITextBoxNoBorder", wrap: true, textAlignment: Alignment.TopLeft)
{
Padding = new Vector4(10 * GUI.Scale)
};
descriptionBox.OnTextChanged += (textBox, text) =>
{
Vector2 textSize = textBox.Font.MeasureString(descriptionBox.WrappedText);
textBox.RectTransform.NonScaledSize = new Point(textBox.RectTransform.NonScaledSize.X, Math.Max(descriptionContainer.Content.Rect.Height, (int)textSize.Y + 10));
descriptionContainer.UpdateScrollBarSize();
descriptionContainer.BarScroll = 1.0f;
return true;
};
var buttonArea = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.1f), paddedSaveFrame.RectTransform), style: null);
new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonArea.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"))
{
OnClicked = (GUIButton btn, object userdata) =>
{
saveFrame = null;
return true;
}
};
new GUIButton(new RectTransform(new Vector2(0.25f, 1.0f), buttonArea.RectTransform, Anchor.BottomRight),
TextManager.Get("SaveSubButton"))
{
OnClicked = SaveAssembly
};
buttonArea.RectTransform.MinSize = new Point(0, buttonArea.Children.First().RectTransform.MinSize.Y);
}
/// <summary>
/// Loads an item assembly and only returns items which are not inside other inventories.
/// This is to prevent us from trying to place for example Oxygen Tanks inside an inventory
/// when it's already inside a diving suit.
/// </summary>
/// <param name="assemblyPrefab"></param>
/// <returns></returns>
private List<Item> LoadItemAssemblyInventorySafe(ItemAssemblyPrefab assemblyPrefab)
{
var realItems = assemblyPrefab.CreateInstance(Vector2.Zero, MainSub);
var itemInstance = new List<Item>();
realItems.ForEach(entity =>
{
if (entity is Item it && it.ParentInventory == null)
{
itemInstance.Add(it);
}
});
return itemInstance;
}
private bool SaveAssembly(GUIButton button, object obj)
{
if (string.IsNullOrWhiteSpace(nameBox.Text))
{
GUI.AddMessage(TextManager.Get("ItemAssemblyNameMissingWarning"), GUIStyle.Red);
nameBox.Flash();
return false;
}
foreach (char illegalChar in Path.GetInvalidFileNameChars())
{
if (nameBox.Text.Contains(illegalChar))
{
GUI.AddMessage(TextManager.GetWithVariable("ItemAssemblyNameIllegalCharsWarning", "[illegalchar]", illegalChar.ToString()), GUIStyle.Red);
nameBox.Flash();
return false;
}
}
nameBox.Text = nameBox.Text.Trim();
bool hideInMenus = nameBox.Parent.GetChildByUserData("hideinmenus") is GUITickBox hideInMenusTickBox && hideInMenusTickBox.Selected;
string saveFolder = Path.Combine(ContentPackage.LocalModsDir, nameBox.Text);
string filePath = Path.Combine(saveFolder, $"{nameBox.Text}.xml").CleanUpPathCrossPlatform();
if (File.Exists(filePath))
{
var msgBox = new GUIMessageBox(TextManager.Get("Warning"), TextManager.Get("ItemAssemblyFileExistsWarning"), new[] { TextManager.Get("Yes"), TextManager.Get("No") });
msgBox.Buttons[0].OnClicked = (btn, userdata) =>
{
msgBox.Close();
Save();
return true;
};
msgBox.Buttons[1].OnClicked = msgBox.Close;
}
else
{
Save();
}
void Save()
{
ContentPackage existingContentPackage = ContentPackageManager.LocalPackages.Regular.FirstOrDefault(p => p.Files.Any(f => f.Path == filePath));
if (existingContentPackage == null)
{
//content package doesn't exist, create one
ModProject modProject = new ModProject { Name = nameBox.Text };
var newFile = ModProject.File.FromPath<ItemAssemblyFile>(Path.Combine(ContentPath.ModDirStr, $"{nameBox.Text}.xml"));
modProject.AddFile(newFile);
string newPackagePath = ContentPackageManager.LocalPackages.SaveRegularMod(modProject);
existingContentPackage = ContentPackageManager.LocalPackages.GetRegularModByPath(newPackagePath);
}
XDocument doc = new XDocument(ItemAssemblyPrefab.Save(MapEntity.SelectedList.ToList(), nameBox.Text, descriptionBox.Text, hideInMenus));
doc.SaveSafe(filePath);
var resultPackage = ContentPackageManager.ReloadContentPackage(existingContentPackage) as RegularPackage;
if (!ContentPackageManager.EnabledPackages.Regular.Contains(resultPackage))
{
ContentPackageManager.EnabledPackages.EnableRegular(resultPackage);
GameSettings.SaveCurrentConfig();
}
UpdateEntityList();
}
saveFrame = null;
return false;
}
private void SnapToGrid()
{
// First move components
foreach (MapEntity e in MapEntity.SelectedList)
{
// Items snap to centre of nearest grid square
Vector2 offset = e.Position;
offset = new Vector2((MathF.Floor(offset.X / Submarine.GridSize.X) + .5f) * Submarine.GridSize.X - offset.X, (MathF.Floor(offset.Y / Submarine.GridSize.Y) + .5f) * Submarine.GridSize.Y - offset.Y);
if (e is Item item)
{
var wire = item.GetComponent<Wire>();
if (wire != null) { continue; }
item.Move(offset);
}
else if (e is Structure structure)
{
structure.Move(offset);
}
}
// Then move wires, separated as moving components also moves the start and end node of wires
foreach (Item item in MapEntity.SelectedList.Where(entity => entity is Item).Cast<Item>())
{
var wire = item.GetComponent<Wire>();
if (wire != null)
{
for (int i = 0; i < wire.GetNodes().Count; i++)
{
// Items wire nodes to centre of nearest grid square
Vector2 offset = wire.GetNodes()[i] + Submarine.MainSub.HiddenSubPosition;
offset = new Vector2((MathF.Floor(offset.X / Submarine.GridSize.X) + .5f) * Submarine.GridSize.X - offset.X, (MathF.Floor(offset.Y / Submarine.GridSize.Y) + .5f) * Submarine.GridSize.Y - offset.Y);
wire.MoveNode(i, offset);
}
}
}
}
private IEnumerable<SubmarineInfo> GetLoadableSubs()
{
string downloadFolder = Path.GetFullPath(SaveUtil.SubmarineDownloadFolder);
return SubmarineInfo.SavedSubmarines.Where(s
=> Path.GetDirectoryName(Path.GetFullPath(s.FilePath)) != downloadFolder);
}
private void CreateLoadScreen()
{
CloseItem();
SubmarineInfo.RefreshSavedSubs();
SetMode(Mode.Default);
loadFrame = new GUIButton(new RectTransform(Vector2.One, GUI.Canvas, Anchor.Center), style: null)
{
OnClicked = (btn, userdata) => { if (GUI.MouseOn == btn || GUI.MouseOn == btn.TextBlock) loadFrame = null; return true; },
};
new GUIFrame(new RectTransform(GUI.Canvas.RelativeSize, loadFrame.RectTransform, Anchor.Center), style: "GUIBackgroundBlocker");
var innerFrame = new GUIFrame(new RectTransform(new Vector2(0.3f, 0.75f), loadFrame.RectTransform, Anchor.Center) { MinSize = new Point(350, 500) });
var paddedLoadFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), innerFrame.RectTransform, Anchor.Center)) { Stretch = true, RelativeSpacing = 0.01f };
var deleteButtonHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.2f), paddedLoadFrame.RectTransform, Anchor.Center))
{
RelativeSpacing = 0.1f,
Stretch = true
};
var searchBox = new GUITextBox(new RectTransform(new Vector2(1.0f, 0.1f), paddedLoadFrame.RectTransform), font: GUIStyle.Font, createClearButton: true);
var searchTitle = new GUITextBlock(new RectTransform(Vector2.One, searchBox.RectTransform), TextManager.Get("serverlog.filter"),
textAlignment: Alignment.CenterLeft, font: GUIStyle.Font)
{
CanBeFocused = false,
IgnoreLayoutGroups = true
};
searchTitle.TextColor *= 0.5f;
var subList = new GUIListBox(new RectTransform(new Vector2(1.0f, 0.7f), paddedLoadFrame.RectTransform))
{
PlaySoundOnSelect = true,
ScrollBarVisible = true,
OnSelected = (GUIComponent selected, object userData) =>
{
if (deleteButtonHolder.FindChild("delete") is GUIButton deleteBtn)
{
deleteBtn.ToolTip = string.Empty;
if (!(userData is SubmarineInfo subInfo))
{
deleteBtn.Enabled = false;
return true;
}
var package = GetLocalPackageThatOwnsSub(subInfo);
if (package != null)
{
deleteBtn.Enabled = true;
}
else
{
deleteBtn.Enabled = false;
if (IsVanillaSub(subInfo))
{
deleteBtn.ToolTip = TextManager.Get("cantdeletevanillasub");
}
else if (GetPackageThatOwnsSub(subInfo, ContentPackageManager.AllPackages) is ContentPackage subPackage)
{
deleteBtn.ToolTip = TextManager.GetWithVariable("cantdeletemodsub", "[modname]", subPackage.Name);
}
}
}
return true;
}
};
searchBox.OnSelected += (sender, userdata) => { searchTitle.Visible = false; };
searchBox.OnDeselected += (sender, userdata) => { searchTitle.Visible = true; };
searchBox.OnTextChanged += (textBox, text) => { FilterSubs(subList, text); return true; };
var sortedSubs = GetLoadableSubs()
.OrderBy(s => s.Type)
.ThenBy(s => s.Name)
.ToList();
SubmarineInfo prevSub = null;
foreach (SubmarineInfo sub in sortedSubs)
{
if (prevSub == null || prevSub.Type != sub.Type)
{
string textTag = "SubmarineType." + sub.Type;
if (sub.Type == SubmarineType.EnemySubmarine && !TextManager.ContainsTag(textTag))
{
textTag = "MissionType.Pirate";
}
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), subList.Content.RectTransform) { MinSize = new Point(0, 35) },
TextManager.Get(textTag), font: GUIStyle.LargeFont, textAlignment: Alignment.Center, style: "ListBoxElement")
{
CanBeFocused = false
};
prevSub = sub;
}
string pathWithoutUserName = Path.GetFullPath(sub.FilePath);
string saveFolder = Path.GetFullPath(SaveUtil.SaveFolder);
if (pathWithoutUserName.StartsWith(saveFolder))
{
pathWithoutUserName = "..." + pathWithoutUserName[saveFolder.Length..];
}
else
{
pathWithoutUserName = sub.FilePath;
}
GUITextBlock textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), subList.Content.RectTransform) { MinSize = new Point(0, 30) },
ToolBox.LimitString(sub.Name, GUIStyle.Font, subList.Rect.Width - 80))
{
UserData = sub,
ToolTip = pathWithoutUserName
};
if (!(ContentPackageManager.VanillaCorePackage?.Files.Any(f => f.Path == sub.FilePath) ?? false))
{
if (GetLocalPackageThatOwnsSub(sub) == null &&
ContentPackageManager.AllPackages.FirstOrDefault(p => p.Files.Any(f => f.Path == sub.FilePath)) is ContentPackage subPackage)
{
//workshop mod
textBlock.OverrideTextColor(Color.MediumPurple);
}
else
{
//local mod
textBlock.OverrideTextColor(GUIStyle.TextColorBright);
}
}
if (sub.HasTag(SubmarineTag.Shuttle))
{
var shuttleText = new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), textBlock.RectTransform, Anchor.CenterRight),
TextManager.Get("Shuttle", "RespawnShuttle"), textAlignment: Alignment.CenterRight, font: GUIStyle.SmallFont)
{
TextColor = textBlock.TextColor * 0.8f,
ToolTip = textBlock.ToolTip.SanitizedString
};
}
else if (sub.IsPlayer)
{
var classText = new GUITextBlock(new RectTransform(new Vector2(0.2f, 1.0f), textBlock.RectTransform, Anchor.CenterRight),
TextManager.Get($"submarineclass.{sub.SubmarineClass}"), textAlignment: Alignment.CenterRight, font: GUIStyle.SmallFont)
{
TextColor = textBlock.TextColor * 0.8f,
ToolTip = textBlock.ToolTip.SanitizedString
};
}
}
var deleteButton = new GUIButton(new RectTransform(Vector2.One, deleteButtonHolder.RectTransform, Anchor.TopCenter),
TextManager.Get("Delete"))
{
Enabled = false,
UserData = "delete"
};
deleteButton.OnClicked = (btn, userdata) =>
{
if (subList.SelectedComponent != null)
{
TryDeleteSub(subList.SelectedComponent.UserData as SubmarineInfo);
}
deleteButton.Enabled = false;
return true;
};
if (AutoSaveInfo?.Root != null)
{
int min = Math.Min(6, AutoSaveInfo.Root.Elements().Count());
var loadAutoSave = new GUIDropDown(new RectTransform(Vector2.One, deleteButtonHolder.RectTransform, Anchor.BottomCenter), TextManager.Get("LoadAutoSave"), elementCount: min)
{
ToolTip = TextManager.Get("LoadAutoSaveTooltip"),
UserData = "loadautosave",
OnSelected = (button, o) =>
{
LoadAutoSave(o);
return true;
}
};
foreach (XElement saveElement in AutoSaveInfo.Root.Elements().Reverse())
{
DateTime time = DateTime.MinValue.AddSeconds(saveElement.GetAttributeUInt64("time", 0));
TimeSpan difference = DateTime.UtcNow - time;
LocalizedString tooltip = TextManager.GetWithVariables("subeditor.autosaveage",
("[hours]", ((int)Math.Floor(difference.TotalHours)).ToString()),
("[minutes]", difference.Minutes.ToString()),
("[seconds]", difference.Seconds.ToString()));
string submarineName = saveElement.GetAttributeString("name", TextManager.Get("UnspecifiedSubFileName").Value);
LocalizedString timeFormat;
double totalMinutes = difference.TotalMinutes;
if (totalMinutes < 1)
{
timeFormat = TextManager.Get("subeditor.savedjustnow");
}
else if (totalMinutes > 60)
{
timeFormat = TextManager.Get("subeditor.savedmorethanhour");
}
else
{
timeFormat = TextManager.GetWithVariable("subeditor.saveageminutes", "[minutes]", difference.Minutes.ToString());
}
LocalizedString entryName = TextManager.GetWithVariables("subeditor.autosaveentry", ("[submarine]", submarineName), ("[saveage]", timeFormat));
loadAutoSave.AddItem(entryName, saveElement, tooltip);
}
}
var controlBtnHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), paddedLoadFrame.RectTransform), isHorizontal: true) { RelativeSpacing = 0.2f, Stretch = true };
new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), controlBtnHolder.RectTransform, Anchor.BottomLeft),
TextManager.Get("Cancel"))
{
OnClicked = (GUIButton btn, object userdata) =>
{
loadFrame = null;
return true;
}
};
new GUIButton(new RectTransform(new Vector2(0.5f, 1.0f), controlBtnHolder.RectTransform, Anchor.BottomRight),
TextManager.Get("Load"))
{
OnClicked = HitLoadSubButton
};
controlBtnHolder.RectTransform.MaxSize = new Point(int.MaxValue, controlBtnHolder.Children.First().Rect.Height);
}
private void FilterSubs(GUIListBox subList, string filter)
{
foreach (GUIComponent child in subList.Content.Children)
{
if (!(child.UserData is SubmarineInfo sub)) { continue; }
child.Visible = string.IsNullOrEmpty(filter) || sub.Name.ToLower().Contains(filter.ToLower());
}
//go through the elements backwards, and disable the labels for sub categories if there's no subs visible in them
bool subVisibleInCategory = false;
foreach (GUIComponent child in subList.Content.Children.Reverse())
{
if (!(child.UserData is SubmarineInfo sub))
{
if (child.Enabled)
{
child.Visible = subVisibleInCategory;
}
subVisibleInCategory = false;
}
else
{
subVisibleInCategory |= child.Visible;
}
}
}
/// <summary>
/// Recovers the auto saved submarine
/// <see cref="AutoSave"/>
/// </summary>
private void LoadAutoSave(object userData)
{
if (!(userData is XElement element)) { return; }
#warning TODO: revise
string filePath = element.GetAttributeStringUnrestricted("file", "");
if (string.IsNullOrWhiteSpace(filePath)) { return; }
var loadedSub = Submarine.Load(new SubmarineInfo(filePath), true);
// set the submarine file path to the "default" value
var unspecifiedFileName = TextManager.Get("UnspecifiedSubFileName");
loadedSub.Info.FilePath = Path.Combine(ContentPackage.LocalModsDir, unspecifiedFileName.Value, $"{unspecifiedFileName}.sub");
loadedSub.Info.Name = unspecifiedFileName.Value;
try
{
loadedSub.Info.Name = loadedSub.Info.SubmarineElement.GetAttributeString("name", loadedSub.Info.Name);
}
catch (Exception e)
{
DebugConsole.ThrowError("Failed to find a name for the submarine.", e);
}
MainSub = loadedSub;
MainSub.SetPrevTransform(MainSub.Position);
MainSub.UpdateTransform();
MainSub.Info.Name = loadedSub.Info.Name;
subNameLabel.Text = ToolBox.LimitString(loadedSub.Info.Name, subNameLabel.Font, subNameLabel.Rect.Width);
CreateDummyCharacter();
cam.Position = MainSub.Position + MainSub.HiddenSubPosition;
loadFrame = null;
}
private bool HitLoadSubButton(GUIButton button, object obj)
{
if (loadFrame == null)
{
DebugConsole.NewMessage("load frame null", Color.Red);
return false;
}
GUIListBox subList = loadFrame.GetAnyChild<GUIListBox>();
if (subList == null)
{
DebugConsole.NewMessage("Sublist null", Color.Red);
return false;
}
if (!(subList.SelectedComponent?.UserData is SubmarineInfo selectedSubInfo)) { return false; }
var ownerPackage = GetLocalPackageThatOwnsSub(selectedSubInfo);
if (ownerPackage is null)
{
if (GetWorkshopPackageThatOwnsSub(selectedSubInfo) is ContentPackage workshopPackage)
{
if (publishedWorkshopItemIds.Contains(workshopPackage.SteamWorkshopId))
{
AskLoadPublishedSub(selectedSubInfo, workshopPackage);
}
else
{
AskLoadSubscribedSub(selectedSubInfo);
}
}
else if (IsVanillaSub(selectedSubInfo))
{
#if DEBUG
LoadSub(selectedSubInfo);
#else
AskLoadVanillaSub(selectedSubInfo);
#endif
}
}
else
{
LoadSub(selectedSubInfo);
}
return false;
}
void AskLoadSub(SubmarineInfo info, LocalizedString header, LocalizedString desc)
{
var msgBox = new GUIMessageBox(
header,
desc,
new[] { TextManager.Get("LoadAnyway"), TextManager.Get("Cancel") });
msgBox.Buttons[0].OnClicked = (button, o) =>
{
LoadSub(info);
msgBox.Close();
return false;
};
msgBox.Buttons[1].OnClicked = msgBox.Close;
}
void AskLoadPublishedSub(SubmarineInfo info, ContentPackage pkg)
=> AskLoadSub(info,
TextManager.Get("LoadingPublishedSubmarineHeader"),
TextManager.GetWithVariable("LoadingPublishedSubmarineDesc", "[modname]", pkg.Name));
void AskLoadSubscribedSub(SubmarineInfo info)
=> AskLoadSub(info,
TextManager.Get("LoadingSubscribedSubmarineHeader"),
TextManager.Get("LoadingSubscribedSubmarineDesc"));
void AskLoadVanillaSub(SubmarineInfo info)
=> AskLoadSub(info,
TextManager.Get("LoadingVanillaSubmarineHeader"),
TextManager.Get("LoadingVanillaSubmarineDesc"));
public void LoadSub(SubmarineInfo info)
{
Submarine.Unload();
var selectedSub = new Submarine(info);
MainSub = selectedSub;
MainSub.UpdateTransform(interpolate: false);
ClearUndoBuffer();
CreateDummyCharacter();
string name = MainSub.Info.Name;
subNameLabel.Text = ToolBox.LimitString(name, subNameLabel.Font, subNameLabel.Rect.Width);
cam.Position = MainSub.Position + MainSub.HiddenSubPosition;
loadFrame = null;
if (selectedSub.Info.GameVersion < new Version("0.8.9.0"))
{
var adjustLightsPrompt = new GUIMessageBox(TextManager.Get("Warning"), TextManager.Get("AdjustLightsPrompt"),
new[] { TextManager.Get("Yes"), TextManager.Get("No") });
adjustLightsPrompt.Buttons[0].OnClicked += adjustLightsPrompt.Close;
adjustLightsPrompt.Buttons[0].OnClicked += (btn, userdata) =>
{
foreach (Item item in Item.ItemList)
{
if (item.ParentInventory != null || item.body != null) continue;
var lightComponent = item.GetComponent<LightComponent>();
foreach (var light in item.GetComponents<LightComponent>())
{
light.LightColor = new Color(light.LightColor, light.LightColor.A / 255.0f * 0.5f);
}
}
new GUIMessageBox("", TextManager.Get("AdjustedLightsNotification"));
return true;
};
adjustLightsPrompt.Buttons[1].OnClicked += adjustLightsPrompt.Close;
}
ReconstructLayers();
}
private static ContentPackage GetPackageThatOwnsSub(SubmarineInfo sub, IEnumerable<ContentPackage> packages)
=> packages.FirstOrDefault(package => package.Files.Any(f => f.Path == sub.FilePath));
private static ContentPackage GetLocalPackageThatOwnsSub(SubmarineInfo sub)
=> GetPackageThatOwnsSub(sub, ContentPackageManager.LocalPackages);
private static ContentPackage GetWorkshopPackageThatOwnsSub(SubmarineInfo sub)
=> GetPackageThatOwnsSub(sub, ContentPackageManager.WorkshopPackages);
private static bool IsVanillaSub(SubmarineInfo sub)
=> GetPackageThatOwnsSub(sub, ContentPackageManager.VanillaCorePackage.ToEnumerable()) != null;
private void TryDeleteSub(SubmarineInfo sub)
{
if (sub == null) { return; }
//If the sub is included in a content package that only defines that one sub,
//check that it's a local content package and only allow deletion if it is.
//(deleting from the Submarines folder is also currently allowed, but this is temporary)
var subPackage = GetLocalPackageThatOwnsSub(sub);
if (!ContentPackageManager.LocalPackages.Regular.Contains(subPackage)) { return; }
var msgBox = new GUIMessageBox(
TextManager.Get("DeleteDialogLabel"),
TextManager.GetWithVariable("DeleteDialogQuestion", "[file]", sub.Name),
new LocalizedString[] { TextManager.Get("Yes"), TextManager.Get("Cancel") });
msgBox.Buttons[0].OnClicked += (btn, userData) =>
{
try
{
if (subPackage != null)
{
File.Delete(sub.FilePath);
ModProject modProject = new ModProject(subPackage);
modProject.RemoveFile(modProject.Files.First(f => ContentPath.FromRaw(subPackage, f.Path) == sub.FilePath));
modProject.Save(subPackage.Path);
ReloadModifiedPackage(subPackage);
}
sub.Dispose();
CreateLoadScreen();
}
catch (Exception e)
{
DebugConsole.ThrowError(TextManager.GetWithVariable("DeleteFileError", "[file]", sub.FilePath), e);
}
return true;
};
msgBox.Buttons[0].OnClicked += msgBox.Close;
msgBox.Buttons[1].OnClicked += msgBox.Close;
}
private void OpenEntityMenu(MapEntityCategory? entityCategory)
{
foreach (GUIButton categoryButton in entityCategoryButtons)
{
categoryButton.Selected = entityCategory.HasValue ?
categoryButton.UserData is MapEntityCategory category && entityCategory.Value == category :
categoryButton.UserData == null;
string categoryName = entityCategory.HasValue ? entityCategory.Value.ToString() : "All";
selectedCategoryText.Text = TextManager.Get("MapEntityCategory." + categoryName);
selectedCategoryButton.ApplyStyle(GUIStyle.GetComponentStyle("CategoryButton." + categoryName));
}
selectedCategory = entityCategory;
SetMode(Mode.Default);
saveFrame = null;
loadFrame = null;
foreach (GUIComponent child in toggleEntityMenuButton.Children)
{
child.SpriteEffects = entityMenuOpen ? SpriteEffects.None : SpriteEffects.FlipVertically;
}
foreach (GUIComponent child in categorizedEntityList.Content.Children)
{
child.Visible = !entityCategory.HasValue || (MapEntityCategory)child.UserData == entityCategory;
var innerList = child.GetChild<GUIListBox>();
foreach (GUIComponent grandChild in innerList.Content.Children)
{
grandChild.Visible = true;
}
}
if (!string.IsNullOrEmpty(entityFilterBox.Text))
{
FilterEntities(entityFilterBox.Text);
}
categorizedEntityList.UpdateScrollBarSize();
categorizedEntityList.BarScroll = 0.0f;
// categorizedEntityList.Visible = true;
// allEntityList.Visible = false;
}
private void FilterEntities(string filter)
{
if (string.IsNullOrWhiteSpace(filter))
{
allEntityList.Visible = false;
categorizedEntityList.Visible = true;
foreach (GUIComponent child in categorizedEntityList.Content.Children)
{
child.Visible = !selectedCategory.HasValue || selectedCategory == (MapEntityCategory)child.UserData;
if (!child.Visible) { return; }
var innerList = child.GetChild<GUIListBox>();
foreach (GUIComponent grandChild in innerList.Content.Children)
{
grandChild.Visible = ((MapEntityPrefab)grandChild.UserData).Name.Value.Contains(filter, StringComparison.OrdinalIgnoreCase);
}
};
categorizedEntityList.UpdateScrollBarSize();
categorizedEntityList.BarScroll = 0.0f;
return;
}
allEntityList.Visible = true;
categorizedEntityList.Visible = false;
filter = filter.ToLower();
foreach (GUIComponent child in allEntityList.Content.Children)
{
child.Visible =
(!selectedCategory.HasValue || ((MapEntityPrefab)child.UserData).Category.HasFlag(selectedCategory)) &&
((MapEntityPrefab)child.UserData).Name.Value.Contains(filter, StringComparison.OrdinalIgnoreCase);
}
allEntityList.UpdateScrollBarSize();
allEntityList.BarScroll = 0.0f;
}
private void ClearFilter()
{
FilterEntities("");
categorizedEntityList.UpdateScrollBarSize();
categorizedEntityList.BarScroll = 0.0f;
entityFilterBox.Text = "";
}
public void SetMode(Mode newMode)
{
if (newMode == mode) { return; }
mode = newMode;
lockMode = true;
defaultModeTickBox.Selected = newMode == Mode.Default;
wiringModeTickBox.Selected = newMode == Mode.Wiring;
lockMode = false;
foreach (MapEntity me in MapEntity.mapEntityList)
{
me.IsHighlighted = false;
}
MapEntity.DeselectAll();
MapEntity.FilteredSelectedList.Clear();
ClearUndoBuffer();
CreateDummyCharacter();
if (newMode == Mode.Wiring)
{
var item = new Item(MapEntityPrefab.Find(null, "screwdriver") as ItemPrefab, Vector2.Zero, null);
dummyCharacter.Inventory.TryPutItem(item, null, new List<InvSlotType>() { InvSlotType.RightHand });
wiringToolPanel = CreateWiringPanel();
}
}
private void RemoveDummyCharacter()
{
if (dummyCharacter == null || dummyCharacter.Removed) { return; }
dummyCharacter.Inventory.AllItems.ForEachMod(it => it.Remove());
dummyCharacter.Remove();
dummyCharacter = null;
}
private void CreateContextMenu()
{
if (GUIContextMenu.CurrentContextMenu != null) { return; }
List<MapEntity> targets = MapEntity.mapEntityList.Any(me => me.IsHighlighted && !MapEntity.SelectedList.Contains(me)) ?
MapEntity.mapEntityList.Where(me => me.IsHighlighted).ToList() :
new List<MapEntity>(MapEntity.SelectedList);
Item target = null;
var single = targets.Count == 1 ? targets.Single() : null;
if (single is Item item && item.Components.Any(ic => !(ic is ConnectionPanel) && !(ic is Repairable) && ic.GuiFrame != null))
{
// Do not offer the ability to open the inventory if the inventory should never be drawn
var container = item.GetComponent<ItemContainer>();
if (container == null || container.DrawInventory) { target = item; }
}
bool hasTargets = targets.Count > 0;
// Holding shift brings up special context menu options
if (PlayerInput.IsShiftDown())
{
GUIContextMenu.CreateContextMenu(
new ContextMenuOption("SubEditor.EditBackgroundColor", isEnabled: true, onSelected: CreateBackgroundColorPicker),
new ContextMenuOption("SubEditor.ToggleTransparency", isEnabled: true, onSelected: () => TransparentWiringMode = !TransparentWiringMode),
new ContextMenuOption("SubEditor.ToggleGrid", isEnabled: true, onSelected: () => ShouldDrawGrid = !ShouldDrawGrid),
new ContextMenuOption("SubEditor.PasteAssembly", isEnabled: true, () => PasteAssembly()),
new ContextMenuOption("Editor.SelectSame", isEnabled: hasTargets, onSelected: delegate
{
bool doorGapSelected = targets.Any(t => t is Gap gap && gap.ConnectedDoor != null);
foreach (MapEntity match in MapEntity.mapEntityList.Where(e => e.Prefab != null && targets.Any(t => t.Prefab?.Identifier == e.Prefab.Identifier) && !MapEntity.SelectedList.Contains(e)))
{
if (MapEntity.SelectedList.Contains(match)) { continue; }
if (match is Gap gap)
{
//don't add non-door gaps if we've selected a door gap (and vice versa)
if ((gap.ConnectedDoor == null) == doorGapSelected) { continue; }
}
else if (match is Item item)
{
//add door gaps too if we're selecting doors
var door = item.GetComponent<Door>();
if (door?.LinkedGap != null && !MapEntity.SelectedList.Contains(door.LinkedGap))
{
MapEntity.SelectedList.Add(door.LinkedGap);
}
}
MapEntity.SelectedList.Add(match);
}
}),
new ContextMenuOption("SubEditor.AddImage", isEnabled: true, onSelected: ImageManager.CreateImageWizard),
new ContextMenuOption("SubEditor.ToggleImageEditing", isEnabled: true, onSelected: delegate
{
ImageManager.EditorMode = !ImageManager.EditorMode;
if (!ImageManager.EditorMode) { GameSettings.SaveCurrentConfig(); }
}));
}
else
{
List<ContextMenuOption> availableLayerOptions = new List<ContextMenuOption>
{
new ContextMenuOption("editor.layer.nolayer", true, onSelected: () => { MoveToLayer(null, targets); })
};
availableLayerOptions.AddRange(Layers.Select(layer => new ContextMenuOption(layer.Key, true, onSelected: () => { MoveToLayer(layer.Key, targets); })));
ContextMenuOption[] layerOptions =
{
new ContextMenuOption("editor.layer.movetolayer", isEnabled: hasTargets, availableLayerOptions.ToArray()),
new ContextMenuOption("editor.layer.createlayer", isEnabled: hasTargets, onSelected: () => { CreateNewLayer(null, targets); }),
new ContextMenuOption("editor.layer.selectall", isEnabled: hasTargets, onSelected: () =>
{
foreach (MapEntity match in MapEntity.mapEntityList.Where(e => targets.Any(t => !string.IsNullOrWhiteSpace(t.Layer) && t.Layer == e.Layer && !MapEntity.SelectedList.Contains(e))))
{
if (MapEntity.SelectedList.Contains(match)) { continue; }
MapEntity.SelectedList.Add(match);
}
}),
new ContextMenuOption("editor.layer.openlayermenu", isEnabled: true, onSelected: () =>
{
previouslyUsedPanel.Visible = false;
undoBufferPanel.Visible = false;
showEntitiesPanel.Visible = false;
layerPanel.Visible = !layerPanel.Visible;
layerPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(Math.Max(visibilityButton.Rect.X, entityCountPanel.Rect.Right), saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
})
};
GUIContextMenu.CreateContextMenu(
new ContextMenuOption("label.openlabel", isEnabled: target != null, onSelected: () => OpenItem(target)),
new ContextMenuOption("editor.layer", isEnabled: hasTargets, layerOptions),
new ContextMenuOption("editor.cut", isEnabled: hasTargets, onSelected: () => MapEntity.Cut(targets)),
new ContextMenuOption("editor.copytoclipboard", isEnabled: hasTargets, onSelected: () => MapEntity.Copy(targets)),
new ContextMenuOption("editor.paste", isEnabled: MapEntity.CopiedList.Any(), onSelected: () => MapEntity.Paste(cam.ScreenToWorld(PlayerInput.MousePosition))),
new ContextMenuOption("delete", isEnabled: hasTargets, onSelected: delegate
{
StoreCommand(new AddOrDeleteCommand(targets, true));
foreach (var me in targets)
{
if (!me.Removed) { me.Remove(); }
}
}));
}
}
private void MoveToLayer(string layer, List<MapEntity> content)
{
layer ??= string.Empty;
foreach (MapEntity entity in content)
{
entity.Layer = layer;
}
}
private void CreateNewLayer(string name, List<MapEntity> content)
{
if (string.IsNullOrWhiteSpace(name))
{
name = TextManager.Get("editor.layer.newlayer").Value;
}
string incrementedName = name;
for (int i = 1; Layers.ContainsKey(incrementedName); i++)
{
incrementedName = $"{name} ({i})";
}
name = incrementedName;
if (content != null)
{
MoveToLayer(name, content);
}
Layers.Add(name, LayerData.Default);
UpdateLayerPanel();
}
private void RenameLayer(string original, string newName)
{
Layers.Remove(original);
foreach (MapEntity entity in MapEntity.mapEntityList.Where(entity => entity.Layer == original))
{
entity.Layer = newName ?? string.Empty;
}
if (!string.IsNullOrWhiteSpace(newName))
{
Layers.TryAdd(newName, LayerData.Default);
}
UpdateLayerPanel();
}
private void ReconstructLayers()
{
ClearLayers();
foreach (MapEntity entity in MapEntity.mapEntityList)
{
if (!string.IsNullOrWhiteSpace(entity.Layer))
{
Layers.TryAdd(entity.Layer, LayerData.Default);
}
}
UpdateLayerPanel();
}
private void ClearLayers()
{
Layers.Clear();
UpdateLayerPanel();
}
private void PasteAssembly(string text = null, Vector2? pos = null)
{
pos ??= cam.ScreenToWorld(PlayerInput.MousePosition);
text ??= Clipboard.GetText();
if (string.IsNullOrWhiteSpace(text))
{
DebugConsole.ThrowError("Unable to paste assembly: Clipboard content is empty.");
return;
}
XElement element = null;
try
{
element = XDocument.Parse(text).Root;
}
catch (Exception) { /* ignored */ }
if (element == null)
{
DebugConsole.ThrowError("Unable to paste assembly: Clipboard content is not valid XML.");
return;
}
Submarine sub = MainSub;
List<MapEntity> entities;
try
{
entities = ItemAssemblyPrefab.PasteEntities(pos.Value, sub, element, selectInstance: true);
}
catch (Exception e)
{
DebugConsole.ThrowError("Unable to paste assembly: Failed to load items.", e);
return;
}
if (!entities.Any()) { return; }
StoreCommand(new AddOrDeleteCommand(entities, false, handleInventoryBehavior: false));
}
public static GUIMessageBox CreatePropertyColorPicker(Color originalColor, SerializableProperty property, ISerializableEntity entity)
{
var entities = new List<(ISerializableEntity Entity, Color OriginalColor, SerializableProperty Property)> { (entity, originalColor, property) };
foreach (ISerializableEntity selectedEntity in MapEntity.SelectedList.Where(selectedEntity => selectedEntity is ISerializableEntity && entity != selectedEntity).Cast<ISerializableEntity>())
{
switch (entity)
{
case ItemComponent _ when selectedEntity is Item item:
foreach (var component in item.Components)
{
if (component.GetType() == entity.GetType() && component != entity)
{
entities.Add((component, (Color) property.GetValue(component), property));
}
}
break;
default:
if (selectedEntity.GetType() == entity.GetType())
{
entities.Add((selectedEntity, (Color) property.GetValue(selectedEntity), property));
}
else if (selectedEntity is { SerializableProperties: { } props} )
{
if (props.TryGetValue(property.Name.ToIdentifier(), out SerializableProperty foundProp))
{
entities.Add((selectedEntity, (Color) foundProp.GetValue(selectedEntity), foundProp));
}
}
break;
}
}
bool setValues = true;
object sliderMutex = new object(),
sliderTextMutex = new object(),
pickerMutex = new object(),
hexMutex = new object();
Vector2 relativeSize = new Vector2(GUI.IsFourByThree() ? 0.4f : 0.3f, 0.3f);
GUIMessageBox msgBox = new GUIMessageBox(string.Empty, string.Empty, Array.Empty<LocalizedString>(), relativeSize, type: GUIMessageBox.Type.Vote)
{
UserData = "colorpicker",
Draggable = true
};
GUILayoutGroup contentLayout = new GUILayoutGroup(new RectTransform(Vector2.One, msgBox.Content.RectTransform));
GUITextBlock headerText = new GUITextBlock(new RectTransform(new Vector2(1f, 0.1f), contentLayout.RectTransform), property.Name, font: GUIStyle.SubHeadingFont, textAlignment: Alignment.TopCenter)
{
AutoScaleVertical = true
};
GUILayoutGroup colorLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.7f), contentLayout.RectTransform), isHorizontal: true);
GUILayoutGroup buttonLayout = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.2f), contentLayout.RectTransform), childAnchor: Anchor.BottomLeft, isHorizontal: true)
{
RelativeSpacing = 0.1f,
Stretch = true
};
GUIButton closeButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), buttonLayout.RectTransform), TextManager.Get("OK"), textAlignment: Alignment.Center);
GUIButton cancelButton = new GUIButton(new RectTransform(new Vector2(0.5f, 1f), buttonLayout.RectTransform), TextManager.Get("Cancel"), textAlignment: Alignment.Center);
contentLayout.Recalculate();
colorLayout.Recalculate();
GUIColorPicker colorPicker = new GUIColorPicker(new RectTransform(new Point(colorLayout.Rect.Height), colorLayout.RectTransform));
var (h, s, v) = ToolBox.RGBToHSV(originalColor);
colorPicker.SelectedHue = float.IsNaN(h) ? 0f : h;
colorPicker.SelectedSaturation = s;
colorPicker.SelectedValue = v;
colorLayout.Recalculate();
GUILayoutGroup sliderLayout = new GUILayoutGroup(new RectTransform(new Vector2(1.0f - colorPicker.RectTransform.RelativeSize.X, 1f), colorLayout.RectTransform), childAnchor: Anchor.TopRight);
float currentHue = colorPicker.SelectedHue / 360f;
GUILayoutGroup hueSliderLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.25f), sliderLayout.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.1f, 0.2f), hueSliderLayout.RectTransform), text: "H:", font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero, ToolTip = "Hue" };
GUIScrollBar hueScrollBar = new GUIScrollBar(new RectTransform(new Vector2(0.7f, 1f), hueSliderLayout.RectTransform), style: "GUISlider", barSize: 0.05f) { BarScroll = currentHue };
GUINumberInput hueTextBox = new GUINumberInput(new RectTransform(new Vector2(0.2f, 1f), hueSliderLayout.RectTransform), inputType: NumberType.Float) { FloatValue = currentHue, MaxValueFloat = 1f, MinValueFloat = 0f, DecimalsToDisplay = 2 };
GUILayoutGroup satSliderLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.2f), sliderLayout.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.1f, 0.2f), satSliderLayout.RectTransform), text: "S:", font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero, ToolTip = "Saturation"};
GUIScrollBar satScrollBar = new GUIScrollBar(new RectTransform(new Vector2(0.7f, 1f), satSliderLayout.RectTransform), style: "GUISlider", barSize: 0.05f) { BarScroll = colorPicker.SelectedSaturation };
GUINumberInput satTextBox = new GUINumberInput(new RectTransform(new Vector2(0.2f, 1f), satSliderLayout.RectTransform), inputType: NumberType.Float) { FloatValue = colorPicker.SelectedSaturation, MaxValueFloat = 1f, MinValueFloat = 0f, DecimalsToDisplay = 2 };
GUILayoutGroup valueSliderLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.2f), sliderLayout.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
new GUITextBlock(new RectTransform(new Vector2(0.1f, 0.2f), valueSliderLayout.RectTransform), text: "V:", font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero, ToolTip = "Value"};
GUIScrollBar valueScrollBar = new GUIScrollBar(new RectTransform(new Vector2(0.7f, 1f), valueSliderLayout.RectTransform), style: "GUISlider", barSize: 0.05f) { BarScroll = colorPicker.SelectedValue };
GUINumberInput valueTextBox = new GUINumberInput(new RectTransform(new Vector2(0.2f, 1f), valueSliderLayout.RectTransform), inputType: NumberType.Float) { FloatValue = colorPicker.SelectedValue, MaxValueFloat = 1f, MinValueFloat = 0f, DecimalsToDisplay = 2 };
GUILayoutGroup colorInfoLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.3f), sliderLayout.RectTransform), childAnchor: Anchor.CenterLeft, isHorizontal: true) { RelativeSpacing = 0.15f };
new GUICustomComponent(new RectTransform(new Vector2(0.4f, 0.8f), colorInfoLayout.RectTransform), (batch, component) =>
{
Rectangle rect = component.Rect;
Point areaSize = new Point(rect.Width, rect.Height / 2);
Rectangle newColorRect = new Rectangle(rect.Location, areaSize);
Rectangle oldColorRect = new Rectangle(new Point(newColorRect.Left, newColorRect.Bottom), areaSize);
GUI.DrawRectangle(batch, newColorRect, ToolBox.HSVToRGB(colorPicker.SelectedHue, colorPicker.SelectedSaturation, colorPicker.SelectedValue), isFilled: true);
GUI.DrawRectangle(batch, oldColorRect, originalColor, isFilled: true);
GUI.DrawRectangle(batch, rect, Color.Black, isFilled: false);
});
GUITextBox hexValueBox = new GUITextBox(new RectTransform(new Vector2(0.3f, 1f), colorInfoLayout.RectTransform), text: ColorToHex(originalColor), createPenIcon: false) { OverflowClip = true };
hueScrollBar.OnMoved = (bar, scroll) => { SetColor(sliderMutex); return true; };
hueTextBox.OnValueChanged = input => { SetColor(sliderTextMutex); };
satScrollBar.OnMoved = (bar, scroll) => { SetColor(sliderMutex); return true; };
satTextBox.OnValueChanged = input => { SetColor(sliderTextMutex); };
valueScrollBar.OnMoved = (bar, scroll) => { SetColor(sliderMutex); return true; };
valueTextBox.OnValueChanged = input => { SetColor(sliderTextMutex); };
colorPicker.OnColorSelected = (component, color) => { SetColor(pickerMutex); return true; };
hexValueBox.OnEnterPressed = (box, text) => { SetColor(hexMutex); return true; };
hexValueBox.OnDeselected += (sender, key) => { SetColor(hexMutex); };
closeButton.OnClicked = (button, o) =>
{
colorPicker.Dispose();
msgBox.Close();
Color newColor = SetColor(null);
if (!IsSubEditor()) { return true; }
Dictionary<object, List<ISerializableEntity>> oldProperties = new Dictionary<object, List<ISerializableEntity>>();
foreach (var (sEntity, color, _) in entities)
{
if (sEntity is MapEntity { Removed: true }) { continue; }
if (!oldProperties.ContainsKey(color))
{
oldProperties.Add(color, new List<ISerializableEntity>());
}
oldProperties[color].Add(sEntity);
}
List<ISerializableEntity> affected = entities.Select(t => t.Entity).Where(se => se is MapEntity { Removed: false } || se is ItemComponent).ToList();
StoreCommand(new PropertyCommand(affected, property.Name.ToIdentifier(), newColor, oldProperties));
if (MapEntity.EditingHUD != null && (MapEntity.EditingHUD.UserData == entity || (!(entity is ItemComponent ic) || MapEntity.EditingHUD.UserData == ic.Item)))
{
GUIListBox list = MapEntity.EditingHUD.GetChild<GUIListBox>();
if (list != null)
{
IEnumerable<SerializableEntityEditor> editors = list.Content.FindChildren(comp => comp is SerializableEntityEditor).Cast<SerializableEntityEditor>();
SerializableEntityEditor.LockEditing = true;
foreach (SerializableEntityEditor editor in editors)
{
if (editor.UserData == entity && editor.Fields.TryGetValue(property.Name.ToIdentifier(), out GUIComponent[] _))
{
editor.UpdateValue(property, newColor, flash: false);
}
}
SerializableEntityEditor.LockEditing = false;
}
}
return true;
};
cancelButton.OnClicked = (button, o) =>
{
colorPicker.Dispose();
msgBox.Close();
foreach (var (e, color, prop) in entities)
{
if (e is MapEntity { Removed: true }) { continue; }
prop.TrySetValue(e, color);
}
return true;
};
return msgBox;
Color SetColor(object source)
{
if (setValues)
{
setValues = false;
if (source == sliderMutex)
{
Vector3 hsv = new Vector3(hueScrollBar.BarScroll * 360f, satScrollBar.BarScroll, valueScrollBar.BarScroll);
SetSliderTexts(hsv);
SetColorPicker(hsv);
SetHex(hsv);
}
else if (source == sliderTextMutex)
{
Vector3 hsv = new Vector3(hueTextBox.FloatValue * 360f, satTextBox.FloatValue, valueTextBox.FloatValue);
SetSliders(hsv);
SetColorPicker(hsv);
SetHex(hsv);
}
else if (source == pickerMutex)
{
Vector3 hsv = new Vector3(colorPicker.SelectedHue, colorPicker.SelectedSaturation, colorPicker.SelectedValue);
SetSliders(hsv);
SetSliderTexts(hsv);
SetHex(hsv);
}
else if (source == hexMutex)
{
Vector3 hsv = ToolBox.RGBToHSV(XMLExtensions.ParseColor(hexValueBox.Text, errorMessages: false));
if (float.IsNaN(hsv.X)) { hsv.X = 0f; }
SetSliders(hsv);
SetSliderTexts(hsv);
SetColorPicker(hsv);
SetHex(hsv);
}
setValues = true;
}
Color color = ToolBox.HSVToRGB(colorPicker.SelectedHue, colorPicker.SelectedSaturation, colorPicker.SelectedValue);
foreach (var (e, origColor, prop) in entities)
{
if (e is MapEntity { Removed: true }) { continue; }
color.A = origColor.A;
prop.TrySetValue(e, color);
}
return color;
void SetSliders(Vector3 hsv)
{
hueScrollBar.BarScroll = hsv.X / 360f;
satScrollBar.BarScroll = hsv.Y;
valueScrollBar.BarScroll = hsv.Z;
}
void SetSliderTexts(Vector3 hsv)
{
hueTextBox.FloatValue = hsv.X / 360f;
satTextBox.FloatValue = hsv.Y;
valueTextBox.FloatValue = hsv.Z;
}
void SetColorPicker(Vector3 hsv)
{
bool hueChanged = !MathUtils.NearlyEqual(colorPicker.SelectedHue, hsv.X);
colorPicker.SelectedHue = hsv.X;
colorPicker.SelectedSaturation = hsv.Y;
colorPicker.SelectedValue = hsv.Z;
if (hueChanged) { colorPicker.RefreshHue(); }
}
void SetHex(Vector3 hsv)
{
Color hexColor = ToolBox.HSVToRGB(hsv.X, hsv.Y, hsv.Z);
hexValueBox!.Text = ColorToHex(hexColor);
}
}
static string ColorToHex(Color color) => $"#{(color.R << 16 | color.G << 8 | color.B):X6}";
}
private GUIFrame CreateWiringPanel()
{
GUIFrame frame = new GUIFrame(new RectTransform(new Vector2(0.03f, 0.35f), GUI.Canvas)
{ MinSize = new Point(120, 300), AbsoluteOffset = new Point((int)(10 * GUI.Scale), TopPanel.Rect.Height + entityCountPanel.Rect.Height + (int)(10 * GUI.Scale)) });
GUIListBox listBox = new GUIListBox(new RectTransform(new Vector2(0.9f, 0.9f), frame.RectTransform, Anchor.Center))
{
PlaySoundOnSelect = true,
OnSelected = SelectWire
};
List<ItemPrefab> wirePrefabs = new List<ItemPrefab>();
foreach (ItemPrefab itemPrefab in ItemPrefab.Prefabs)
{
if (itemPrefab.Name.IsNullOrEmpty() || itemPrefab.HideInMenus) { continue; }
if (!itemPrefab.Tags.Contains("wire")) { continue; }
wirePrefabs.Add(itemPrefab);
}
foreach (ItemPrefab itemPrefab in wirePrefabs.OrderBy(w => !w.CanBeBought).ThenBy(w => w.UintIdentifier))
{
GUIFrame imgFrame = new GUIFrame(new RectTransform(new Point(listBox.Content.Rect.Width, listBox.Rect.Width / 2), listBox.Content.RectTransform), style: "ListBoxElement")
{
UserData = itemPrefab
};
var img = new GUIImage(new RectTransform(new Vector2(0.9f), imgFrame.RectTransform, Anchor.Center), itemPrefab.Sprite, scaleToFit: true)
{
UserData = itemPrefab,
Color = itemPrefab.SpriteColor,
HoverColor = Color.Lerp(itemPrefab.SpriteColor, Color.White, 0.3f),
SelectedColor = Color.Lerp(itemPrefab.SpriteColor, Color.White, 0.6f)
};
}
return frame;
}
private bool SelectLinkedSub(GUIComponent selected, object userData)
{
if (!(selected.UserData is SubmarineInfo submarine)) return false;
var prefab = new LinkedSubmarinePrefab(submarine);
MapEntityPrefab.SelectPrefab(prefab);
return true;
}
private bool SelectWire(GUIComponent component, object userData)
{
if (dummyCharacter == null) return false;
//if the same type of wire has already been selected, deselect it and return
Item existingWire = dummyCharacter.HeldItems.FirstOrDefault(i => i.Prefab == userData as ItemPrefab);
if (existingWire != null)
{
existingWire.Drop(null);
existingWire.Remove();
return false;
}
var wire = new Item(userData as ItemPrefab, Vector2.Zero, null);
int slotIndex = dummyCharacter.Inventory.FindLimbSlot(InvSlotType.LeftHand);
//if there's some other type of wire in the inventory, remove it
existingWire = dummyCharacter.Inventory.GetItemAt(slotIndex);
if (existingWire != null && existingWire.Prefab != userData as ItemPrefab)
{
existingWire.Drop(null);
existingWire.Remove();
}
dummyCharacter.Inventory.TryPutItem(wire, slotIndex, false, false, dummyCharacter);
return true;
}
/// <summary>
/// Tries to open an item container in the submarine editor using the dummy character
/// </summary>
/// <param name="itemContainer">The item we want to open</param>
private void OpenItem(Item itemContainer)
{
if (dummyCharacter == null || itemContainer == null) { return; }
if (((itemContainer.GetComponent<Holdable>() is { } holdable && !holdable.Attached) || itemContainer.GetComponent<Wearable>() != null) && itemContainer.GetComponent<ItemContainer>() != null)
{
// We teleport our dummy character to the item so it appears as the entity stays still when in reality the dummy is holding it
oldItemPosition = itemContainer.SimPosition;
TeleportDummyCharacter(oldItemPosition);
// Override this so we can be sure the container opens
var container = itemContainer.GetComponent<ItemContainer>();
if (container != null) { container.KeepOpenWhenEquipped = true; }
// We accept any slots except "Any" since that would take priority
List<InvSlotType> allowedSlots = new List<InvSlotType>();
itemContainer.AllowedSlots.ForEach(type =>
{
if (type != InvSlotType.Any) { allowedSlots.Add(type); }
});
// Try to place the item in the dummy character's inventory
bool success = dummyCharacter.Inventory.TryPutItem(itemContainer, dummyCharacter, allowedSlots);
if (success) { OpenedItem = itemContainer; }
else { return; }
}
MapEntity.SelectedList.Clear();
MapEntity.FilteredSelectedList.Clear();
MapEntity.SelectEntity(itemContainer);
dummyCharacter.SelectedConstruction = itemContainer;
FilterEntities(entityFilterBox.Text);
}
/// <summary>
/// Close the currently opened item
/// </summary>
private void CloseItem()
{
if (dummyCharacter == null) { return; }
//nothing to close -> return
if (DraggedItemPrefab == null && dummyCharacter?.SelectedConstruction == null && OpenedItem == null) { return; }
DraggedItemPrefab = null;
dummyCharacter.SelectedConstruction = null;
OpenedItem?.Drop(dummyCharacter);
OpenedItem?.SetTransform(oldItemPosition, 0f);
OpenedItem = null;
FilterEntities(entityFilterBox.Text);
}
/// <summary>
/// Teleports the dummy character to the specified position
/// </summary>
/// <param name="pos">The desired position</param>
private void TeleportDummyCharacter(Vector2 pos)
{
if (dummyCharacter != null)
{
foreach (Limb limb in dummyCharacter.AnimController.Limbs)
{
limb.body.SetTransform(pos, 0.0f);
}
dummyCharacter.AnimController.Collider.SetTransform(pos, 0);
}
}
private bool ChangeSubName(GUITextBox textBox, string text)
{
if (string.IsNullOrWhiteSpace(text))
{
textBox.Flash(GUIStyle.Red);
return false;
}
if (MainSub != null) MainSub.Info.Name = text;
textBox.Deselect();
textBox.Text = text;
textBox.Flash(GUIStyle.Green);
return true;
}
private void ChangeSubDescription(GUITextBox textBox, string text)
{
if (MainSub != null)
{
MainSub.Info.Description = text;
}
else
{
textBox.UserData = text;
}
submarineDescriptionCharacterCount.Text = text.Length + " / " + submarineDescriptionLimit;
}
private bool SelectPrefab(GUIComponent component, object obj)
{
allEntityList.Deselect();
categorizedEntityList.Deselect();
if (GUI.MouseOn is GUIButton || GUI.MouseOn?.Parent is GUIButton) { return false; }
AddPreviouslyUsed(obj as MapEntityPrefab);
//if selecting a gap/hull/waypoint/spawnpoint, make sure the visibility is toggled on
if (obj is CoreEntityPrefab prefab)
{
var matchingTickBox = showEntitiesTickBoxes.Find(tb => tb.UserData as string == prefab.Identifier);
if (matchingTickBox != null && !matchingTickBox.Selected)
{
previouslyUsedPanel.Visible = false;
showEntitiesPanel.Visible = true;
showEntitiesPanel.RectTransform.AbsoluteOffset = new Point(Math.Max(entityCountPanel.Rect.Right, saveAssemblyFrame.Rect.Right), TopPanel.Rect.Height);
matchingTickBox.Selected = true;
matchingTickBox.Flash(GUIStyle.Green);
}
}
if (dummyCharacter?.SelectedConstruction != null)
{
var inv = dummyCharacter?.SelectedConstruction?.OwnInventory;
if (inv != null)
{
switch (obj)
{
case ItemAssemblyPrefab assemblyPrefab when PlayerInput.IsShiftDown():
{
var itemInstance = LoadItemAssemblyInventorySafe(assemblyPrefab);
var spawnedItem = false;
itemInstance.ForEach(newItem =>
{
if (newItem != null)
{
var placedItem = inv.TryPutItem(newItem, dummyCharacter);
spawnedItem |= placedItem;
if (!placedItem)
{
// Remove everything inside of the item so we don't get the popup asking if we want to keep the contained items
newItem.OwnInventory?.DeleteAllItems();
newItem.Remove();
}
}
});
List<MapEntity> placedEntities = itemInstance.Where(it => !it.Removed).Cast<MapEntity>().ToList();
if (placedEntities.Any())
{
StoreCommand(new AddOrDeleteCommand(placedEntities, false));
}
SoundPlayer.PlayUISound(spawnedItem ? GUISoundType.PickItem : GUISoundType.PickItemFail);
break;
}
case ItemPrefab itemPrefab when PlayerInput.IsShiftDown():
{
var item = new Item(itemPrefab, Vector2.Zero, MainSub);
if (!inv.TryPutItem(item, dummyCharacter))
{
// We failed, remove the item so it doesn't stay at x:0,y:0
SoundPlayer.PlayUISound(GUISoundType.PickItemFail);
item.Remove();
}
else
{
SoundPlayer.PlayUISound(GUISoundType.PickItem);
}
if (!item.Removed)
{
StoreCommand(new AddOrDeleteCommand(new List<MapEntity> { item }, false));
}
break;
}
case ItemAssemblyPrefab _:
case ItemPrefab _:
{
// Place the item into our hands
DraggedItemPrefab = (MapEntityPrefab)obj;
SoundPlayer.PlayUISound(GUISoundType.PickItem);
break;
}
}
}
}
else
{
SoundPlayer.PlayUISound(GUISoundType.PickItem);
MapEntityPrefab.SelectPrefab(obj);
}
return false;
}
private bool GenerateWaypoints()
{
if (MainSub == null) { return false; }
return WayPoint.GenerateSubWaypoints(MainSub);
}
private void AddPreviouslyUsed(MapEntityPrefab mapEntityPrefab)
{
if (previouslyUsedList == null || mapEntityPrefab == null) { return; }
previouslyUsedList.Deselect();
if (previouslyUsedList.CountChildren == PreviouslyUsedCount)
{
previouslyUsedList.RemoveChild(previouslyUsedList.Content.Children.Last());
}
var existing = previouslyUsedList.Content.FindChild(mapEntityPrefab);
if (existing != null) { previouslyUsedList.Content.RemoveChild(existing); }
var textBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), previouslyUsedList.Content.RectTransform) { MinSize = new Point(0, 15) },
ToolBox.LimitString(mapEntityPrefab.Name.Value, GUIStyle.SmallFont, previouslyUsedList.Content.Rect.Width), font: GUIStyle.SmallFont)
{
UserData = mapEntityPrefab
};
textBlock.RectTransform.SetAsFirstChild();
}
public void AutoHull()
{
for (int i = 0; i < MapEntity.mapEntityList.Count; i++)
{
MapEntity h = MapEntity.mapEntityList[i];
if (h is Hull || h is Gap)
{
h.Remove();
i--;
}
}
List<Vector2> wallPoints = new List<Vector2>();
Vector2 max;
List<MapEntity> mapEntityList = new List<MapEntity>();
foreach (MapEntity e in MapEntity.mapEntityList)
{
if (e is Item it)
{
Door door = it.GetComponent<Door>();
if (door != null)
{
int halfW = it.WorldRect.Width / 2;
wallPoints.Add(new Vector2(it.WorldRect.X + halfW, -it.WorldRect.Y + it.WorldRect.Height));
mapEntityList.Add(it);
}
continue;
}
if (!(e is Structure)) continue;
Structure s = e as Structure;
if (!s.HasBody) continue;
mapEntityList.Add(e);
if (e.Rect.Width > e.Rect.Height)
{
int halfH = e.WorldRect.Height / 2;
wallPoints.Add(new Vector2(e.WorldRect.X, -e.WorldRect.Y + halfH));
wallPoints.Add(new Vector2(e.WorldRect.X + e.WorldRect.Width, -e.WorldRect.Y + halfH));
}
else
{
int halfW = e.WorldRect.Width / 2;
wallPoints.Add(new Vector2(e.WorldRect.X + halfW, -e.WorldRect.Y));
wallPoints.Add(new Vector2(e.WorldRect.X + halfW, -e.WorldRect.Y + e.WorldRect.Height));
}
}
if (wallPoints.Count < 4)
{
DebugConsole.ThrowError("Generating hulls for the submarine failed. Not enough wall structures to generate hulls.");
return;
}
var min = wallPoints[0];
max = wallPoints[0];
for (int i = 0; i < wallPoints.Count; i++)
{
min.X = Math.Min(min.X, wallPoints[i].X);
min.Y = Math.Min(min.Y, wallPoints[i].Y);
max.X = Math.Max(max.X, wallPoints[i].X);
max.Y = Math.Max(max.Y, wallPoints[i].Y);
}
List<Rectangle> hullRects = new List<Rectangle>
{
new Rectangle((int)min.X, (int)min.Y, (int)(max.X - min.X), (int)(max.Y - min.Y))
};
foreach (Vector2 point in wallPoints)
{
MathUtils.SplitRectanglesHorizontal(hullRects, point);
MathUtils.SplitRectanglesVertical(hullRects, point);
}
hullRects.Sort((a, b) =>
{
if (a.Y < b.Y) return -1;
if (a.Y > b.Y) return 1;
if (a.X < b.X) return -1;
if (a.X > b.X) return 1;
return 0;
});
for (int i = 0; i < hullRects.Count - 1; i++)
{
Rectangle rect = hullRects[i];
if (hullRects[i + 1].Y > rect.Y) continue;
Vector2 hullRPoint = new Vector2(rect.X + rect.Width - 8, rect.Y + rect.Height / 2);
Vector2 hullLPoint = new Vector2(rect.X, rect.Y + rect.Height / 2);
MapEntity container = null;
foreach (MapEntity e in mapEntityList)
{
Rectangle entRect = e.WorldRect;
entRect.Y = -entRect.Y;
if (entRect.Contains(hullRPoint))
{
if (!entRect.Contains(hullLPoint)) container = e;
break;
}
}
if (container == null)
{
rect.Width += hullRects[i + 1].Width;
hullRects[i] = rect;
hullRects.RemoveAt(i + 1);
i--;
}
}
foreach (MapEntity e in mapEntityList)
{
Rectangle entRect = e.WorldRect;
if (entRect.Width < entRect.Height) continue;
entRect.Y = -entRect.Y - 16;
for (int i = 0; i < hullRects.Count; i++)
{
Rectangle hullRect = hullRects[i];
if (entRect.Intersects(hullRect))
{
if (hullRect.Y < entRect.Y)
{
hullRect.Height = Math.Max((entRect.Y + 16 + entRect.Height / 2) - hullRect.Y, hullRect.Height);
hullRects[i] = hullRect;
}
else if (hullRect.Y + hullRect.Height <= entRect.Y + 16 + entRect.Height)
{
hullRects.RemoveAt(i);
i--;
}
}
}
}
foreach (MapEntity e in mapEntityList)
{
Rectangle entRect = e.WorldRect;
if (entRect.Width < entRect.Height) continue;
entRect.Y = -entRect.Y;
for (int i = 0; i < hullRects.Count; i++)
{
Rectangle hullRect = hullRects[i];
if (entRect.Intersects(hullRect))
{
if (hullRect.Y >= entRect.Y - 8 && hullRect.Y + hullRect.Height <= entRect.Y + entRect.Height + 8)
{
hullRects.RemoveAt(i);
i--;
}
}
}
}
for (int i = 0; i < hullRects.Count;)
{
Rectangle hullRect = hullRects[i];
Vector2 point = new Vector2(hullRect.X+2, hullRect.Y+hullRect.Height/2);
MapEntity container = null;
foreach (MapEntity e in mapEntityList)
{
Rectangle entRect = e.WorldRect;
entRect.Y = -entRect.Y;
if (entRect.Contains(point))
{
container = e;
break;
}
}
if (container == null)
{
hullRects.RemoveAt(i);
continue;
}
while (hullRects[i].Y <= hullRect.Y)
{
i++;
if (i >= hullRects.Count) break;
}
}
for (int i = hullRects.Count-1; i >= 0;)
{
Rectangle hullRect = hullRects[i];
Vector2 point = new Vector2(hullRect.X+hullRect.Width-2, hullRect.Y+hullRect.Height/2);
MapEntity container = null;
foreach (MapEntity e in mapEntityList)
{
Rectangle entRect = e.WorldRect;
entRect.Y = -entRect.Y;
if (entRect.Contains(point))
{
container = e;
break;
}
}
if (container == null)
{
hullRects.RemoveAt(i); i--;
continue;
}
while (hullRects[i].Y >= hullRect.Y)
{
i--;
if (i < 0) break;
}
}
hullRects.Sort((a, b) =>
{
if (a.X < b.X) return -1;
if (a.X > b.X) return 1;
if (a.Y < b.Y) return -1;
if (a.Y > b.Y) return 1;
return 0;
});
for (int i = 0; i < hullRects.Count - 1; i++)
{
Rectangle rect = hullRects[i];
if (hullRects[i + 1].Width != rect.Width) continue;
if (hullRects[i + 1].X > rect.X) continue;
Vector2 hullBPoint = new Vector2(rect.X + rect.Width / 2, rect.Y + rect.Height - 8);
Vector2 hullUPoint = new Vector2(rect.X + rect.Width / 2, rect.Y);
MapEntity container = null;
foreach (MapEntity e in mapEntityList)
{
Rectangle entRect = e.WorldRect;
entRect.Y = -entRect.Y;
if (entRect.Contains(hullBPoint))
{
if (!entRect.Contains(hullUPoint)) container = e;
break;
}
}
if (container == null)
{
rect.Height += hullRects[i + 1].Height;
hullRects[i] = rect;
hullRects.RemoveAt(i + 1);
i--;
}
}
for (int i = 0; i < hullRects.Count;i++)
{
Rectangle rect = hullRects[i];
rect.Y -= 16;
rect.Height += 32;
hullRects[i] = rect;
}
hullRects.Sort((a, b) =>
{
if (a.Y < b.Y) return -1;
if (a.Y > b.Y) return 1;
if (a.X < b.X) return -1;
if (a.X > b.X) return 1;
return 0;
});
for (int i = 0; i < hullRects.Count; i++)
{
for (int j = i+1; j < hullRects.Count; j++)
{
if (hullRects[j].Y <= hullRects[i].Y) continue;
if (hullRects[j].Intersects(hullRects[i]))
{
Rectangle rect = hullRects[i];
rect.Height = hullRects[j].Y - rect.Y;
hullRects[i] = rect;
break;
}
}
}
foreach (Rectangle rect in hullRects)
{
Rectangle hullRect = rect;
hullRect.Y = -hullRect.Y;
Hull newHull = new Hull(hullRect,
MainSub);
}
foreach (MapEntity e in mapEntityList)
{
if (!(e is Structure)) continue;
if (!(e as Structure).IsPlatform) continue;
Rectangle gapRect = e.WorldRect;
gapRect.Y -= 8;
gapRect.Height = 16;
new Gap(gapRect);
}
}
public override void AddToGUIUpdateList()
{
if (GUI.DisableHUD) { return; }
MapEntity.FilteredSelectedList.FirstOrDefault()?.AddToGUIUpdateList();
EntityMenu.AddToGUIUpdateList();
showEntitiesPanel.AddToGUIUpdateList();
previouslyUsedPanel.AddToGUIUpdateList();
undoBufferPanel.AddToGUIUpdateList();
entityCountPanel.AddToGUIUpdateList();
layerPanel.AddToGUIUpdateList();
TopPanel.AddToGUIUpdateList();
if (WiringMode)
{
wiringToolPanel.AddToGUIUpdateList();
}
if (MapEntity.HighlightedListBox != null)
{
MapEntity.HighlightedListBox.AddToGUIUpdateList();
}
if (dummyCharacter != null)
{
CharacterHUD.AddToGUIUpdateList(dummyCharacter);
if (dummyCharacter.SelectedConstruction != null)
{
dummyCharacter.SelectedConstruction.AddToGUIUpdateList();
}
else if (WiringMode && MapEntity.SelectedList.FirstOrDefault() is Item item && item.GetComponent<Wire>() != null)
{
MapEntity.SelectedList.FirstOrDefault()?.AddToGUIUpdateList();
}
}
if (loadFrame != null)
{
loadFrame.AddToGUIUpdateList();
}
else
{
saveFrame?.AddToGUIUpdateList();
}
}
/// <summary>
/// GUI.MouseOn doesn't get updated while holding primary mouse and we need it to
/// </summary>
private bool IsMouseOnEditorGUI()
{
if (GUI.MouseOn == null) { return false; }
return (EntityMenu?.MouseRect.Contains(PlayerInput.MousePosition) ?? false)
|| (entityCountPanel?.MouseRect.Contains(PlayerInput.MousePosition) ?? false)
|| (MapEntity.EditingHUD?.MouseRect.Contains(PlayerInput.MousePosition) ?? false)
|| (TopPanel?.MouseRect.Contains(PlayerInput.MousePosition) ?? false);
}
private static void Redo(int amount)
{
for (int i = 0; i < amount; i++)
{
if (commandIndex < Commands.Count)
{
Command command = Commands[commandIndex++];
command.Execute();
}
}
GameMain.SubEditorScreen.UpdateUndoHistoryPanel();
}
private static void Undo(int amount)
{
for (int i = 0; i < amount; i++)
{
if (commandIndex > 0)
{
Command command = Commands[--commandIndex];
command.UnExecute();
}
}
GameMain.SubEditorScreen.UpdateUndoHistoryPanel();
}
private static void ClearUndoBuffer()
{
SerializableEntityEditor.PropertyChangesActive = false;
SerializableEntityEditor.CommandBuffer = null;
Commands.ForEach(cmd => cmd.Cleanup());
Commands.Clear();
commandIndex = 0;
GameMain.SubEditorScreen.UpdateUndoHistoryPanel();
}
public static void StoreCommand(Command command)
{
if (commandIndex != Commands.Count)
{
Commands.RemoveRange(commandIndex, Commands.Count - commandIndex);
}
Commands.Add(command);
commandIndex++;
// Start removing old commands
if (Commands.Count > Math.Clamp(GameSettings.CurrentConfig.SubEditorUndoBuffer, 1, 10240))
{
Commands.First()?.Cleanup();
Commands.RemoveRange(0, 1);
commandIndex = Commands.Count;
}
GameMain.SubEditorScreen.UpdateUndoHistoryPanel();
}
private void UpdateLayerPanel()
{
if (layerPanel is null || layerList is null) { return; }
layerList.Content.ClearChildren();
layerList.Deselect();
GUILayoutGroup buttonHeaders = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.075f), layerList.Content.RectTransform), isHorizontal: true, childAnchor: Anchor.BottomLeft);
new GUIButton(new RectTransform(new Vector2(0.25f, 1f), buttonHeaders.RectTransform), TextManager.Get("editor.layer.headervisible"), style: "GUIButtonSmallFreeScale") { ForceUpperCase = ForceUpperCase.Yes };
new GUIButton(new RectTransform(new Vector2(0.15f, 1f), buttonHeaders.RectTransform), TextManager.Get("editor.layer.headerlink"), style: "GUIButtonSmallFreeScale") { ForceUpperCase = ForceUpperCase.Yes };
new GUIButton(new RectTransform(new Vector2(0.6f, 1f), buttonHeaders.RectTransform), TextManager.Get("name"), style: "GUIButtonSmallFreeScale") { ForceUpperCase = ForceUpperCase.Yes };
foreach (var (layer, (visibility, linkage)) in Layers)
{
GUIFrame parent = new GUIFrame(new RectTransform(new Vector2(1f, 0.1f), layerList.Content.RectTransform), style: "ListBoxElement")
{
UserData = layer
};
GUILayoutGroup layerGroup = new GUILayoutGroup(new RectTransform(Vector2.One, parent.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft);
GUILayoutGroup layerVisibilityLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.25f, 1f), layerGroup.RectTransform), childAnchor: Anchor.Center);
GUITickBox layerVisibleButton = new GUITickBox(new RectTransform(Vector2.One, layerVisibilityLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight), string.Empty)
{
Selected = visibility == LayerVisibility.Visible,
OnSelected = box =>
{
if (!Layers.TryGetValue(layer, out LayerData data))
{
UpdateLayerPanel();
return false;
}
Layers[layer] = new LayerData(box.Selected ? LayerVisibility.Visible : LayerVisibility.Invisible, data.Linkage);
return true;
}
};
GUILayoutGroup layerChainLayout = new GUILayoutGroup(new RectTransform(new Vector2(0.15f, 1f), layerGroup.RectTransform), childAnchor: Anchor.Center);
GUITickBox layerChainButton = new GUITickBox(new RectTransform(Vector2.One, layerChainLayout.RectTransform, scaleBasis: ScaleBasis.BothHeight), string.Empty)
{
Selected = linkage == LayerLinkage.Linked,
OnSelected = box =>
{
if (!Layers.TryGetValue(layer, out LayerData data))
{
UpdateLayerPanel();
return false;
}
Layers[layer] = new LayerData(data.Visible, box.Selected ? LayerLinkage.Linked : LayerLinkage.Unlinked);
return true;
}
};
layerGroup.Recalculate();
new GUITextBlock(new RectTransform(new Vector2(0.6f, 1f), layerGroup.RectTransform), layer, textAlignment: Alignment.CenterLeft)
{
CanBeFocused = false
};
layerGroup.Recalculate();
layerChainLayout.Recalculate();
layerVisibilityLayout.Recalculate();
}
layerList.RecalculateChildren();
buttonHeaders.Recalculate();
foreach (var child in buttonHeaders.Children)
{
var btn = child as GUIButton;
string originalBtnText = btn.Text.Value;
btn.Text = ToolBox.LimitString(btn.Text, btn.Font, btn.Rect.Width);
if (originalBtnText != btn.Text)
{
btn.ToolTip = originalBtnText;
}
}
}
public void UpdateUndoHistoryPanel()
{
if (undoBufferPanel is null) { return; }
undoBufferDisclaimer.Visible = mode == Mode.Wiring;
undoBufferList.Content.Children.ForEachMod(component =>
{
undoBufferList.Content.RemoveChild(component);
});
for (int i = 0; i < Commands.Count; i++)
{
Command command = Commands[i];
LocalizedString description = command.GetDescription();
CreateTextBlock(description, description, i + 1, command).RectTransform.SetAsFirstChild();
}
CreateTextBlock(TextManager.Get("undo.beginning"), TextManager.Get("undo.beginningtooltip"), 0, null);
GUITextBlock CreateTextBlock(LocalizedString name, LocalizedString description, int index, Command command)
{
return new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.05f), undoBufferList.Content.RectTransform) { MinSize = new Point(0, 15) },
ToolBox.LimitString(name.Value, GUIStyle.SmallFont, undoBufferList.Content.Rect.Width), font: GUIStyle.SmallFont, textColor: index == commandIndex ? GUIStyle.Green : (Color?) null)
{
UserData = command,
ToolTip = description
};
}
}
private static void CommitBulkItemBuffer()
{
if (BulkItemBuffer.Any())
{
AddOrDeleteCommand master = BulkItemBuffer[0];
for (int i = 1; i < BulkItemBuffer.Count; i++)
{
AddOrDeleteCommand command = BulkItemBuffer[i];
command.MergeInto(master);
}
StoreCommand(master);
BulkItemBuffer.Clear();
}
bulkItemBufferinUse = null;
}
/// <summary>
/// Allows the game to run logic such as updating the world,
/// checking for collisions, gathering input, and playing audio.
/// </summary>
public override void Update(double deltaTime)
{
SkipInventorySlotUpdate = false;
ImageManager.Update((float)deltaTime);
if (GameMain.GraphicsWidth != screenResolution.X || GameMain.GraphicsHeight != screenResolution.Y)
{
saveFrame = null;
loadFrame = null;
saveAssemblyFrame = null;
snapToGridFrame = null;
CreateUI();
UpdateEntityList();
}
if (OpenedItem != null && OpenedItem.Removed)
{
OpenedItem = null;
}
if (WiringMode && dummyCharacter != null)
{
Wire equippedWire =
Character.Controlled?.HeldItems.FirstOrDefault(it => it.GetComponent<Wire>() != null)?.GetComponent<Wire>() ??
Wire.DraggingWire;
if (equippedWire == null)
{
// Highlight wires when hovering over the entity selection box
if (MapEntity.HighlightedListBox != null)
{
var lBox = MapEntity.HighlightedListBox;
foreach (var child in lBox.Content.Children)
{
if (child.UserData is Item item)
{
item.ExternalHighlight = GUI.IsMouseOn(child);
}
}
}
var highlightedEntities = new List<MapEntity>();
// ReSharper disable once LoopCanBeConvertedToQuery
foreach (Item item in MapEntity.mapEntityList.Where(entity => entity is Item).Cast<Item>())
{
var wire = item.GetComponent<Wire>();
if (wire == null || !wire.IsMouseOn()) { continue; }
highlightedEntities.Add(item);
}
MapEntity.UpdateHighlighting(highlightedEntities, true);
}
}
hullVolumeFrame.Visible = MapEntity.SelectedList.Any(s => s is Hull);
hullVolumeFrame.RectTransform.AbsoluteOffset = new Point(Math.Max(showEntitiesPanel.Rect.Right, previouslyUsedPanel.Rect.Right), 0);
saveAssemblyFrame.Visible = MapEntity.SelectedList.Count > 0;
snapToGridFrame.Visible = MapEntity.SelectedList.Count > 0;
var offset = cam.WorldView.Top - cam.ScreenToWorld(new Vector2(0, GameMain.GraphicsHeight - EntityMenu.Rect.Top)).Y;
// Move the camera towards to the focus point
if (camTargetFocus != Vector2.Zero)
{
if (GameSettings.CurrentConfig.KeyMap.Bindings[InputType.Up].IsDown() || GameSettings.CurrentConfig.KeyMap.Bindings[InputType.Down].IsDown() ||
GameSettings.CurrentConfig.KeyMap.Bindings[InputType.Left].IsDown() || GameSettings.CurrentConfig.KeyMap.Bindings[InputType.Right].IsDown())
{
camTargetFocus = Vector2.Zero;
}
else
{
var targetWithOffset = new Vector2(camTargetFocus.X, camTargetFocus.Y - offset / 2);
if (Math.Abs(cam.Position.X - targetWithOffset.X) < 1.0f &&
Math.Abs(cam.Position.Y - targetWithOffset.Y) < 1.0f)
{
camTargetFocus = Vector2.Zero;
}
else
{
cam.Position += (targetWithOffset - cam.Position) / cam.MoveSmoothness;
}
}
}
if (undoBufferPanel.Visible)
{
undoBufferList.Deselect();
}
if (GUI.KeyboardDispatcher.Subscriber == null
|| MapEntity.EditingHUD != null
&& GUI.KeyboardDispatcher.Subscriber is GUIComponent sub
&& MapEntity.EditingHUD.Children.Contains(sub))
{
if (PlayerInput.IsCtrlDown() && !WiringMode)
{
if (PlayerInput.KeyHit(Keys.Z))
{
// Ctrl+Shift+Z redos while Ctrl+Z undos
if (PlayerInput.IsShiftDown()) { Redo(1); } else { Undo(1); }
}
// ctrl+Y redo
if (PlayerInput.KeyHit(Keys.Y))
{
Redo(1);
}
}
}
if (GUI.KeyboardDispatcher.Subscriber == null)
{
if (WiringMode && dummyCharacter != null)
{
if (wiringToolPanel.GetChild<GUIListBox>() is { } listBox)
{
if (!dummyCharacter.HeldItems.Any(it => it.HasTag("wire")))
{
listBox.Deselect();
}
List<Keys> numberKeys = PlayerInput.NumberKeys;
if (numberKeys.Find(PlayerInput.KeyHit) is { } key && key != Keys.None)
{
// treat 0 as the last key instead of first
int index = key == Keys.D0 ? numberKeys.Count : numberKeys.IndexOf(key) - 1;
if (index > -1 && index < listBox.Content.CountChildren)
{
listBox.Select(index);
SkipInventorySlotUpdate = true;
}
}
}
}
if (PlayerInput.KeyHit(Keys.E) && mode == Mode.Default)
{
if (dummyCharacter != null)
{
if (dummyCharacter.SelectedConstruction == null)
{
foreach (var entity in MapEntity.mapEntityList)
{
if (entity is Item item && entity.IsHighlighted && item.Components.Any(ic => !(ic is ConnectionPanel) && !(ic is Repairable) && ic.GuiFrame != null))
{
var container = item.GetComponents<ItemContainer>().ToList();
if (!container.Any() || container.Any(ic => ic?.DrawInventory ?? false))
{
OpenItem(item);
break;
}
}
}
}
else
{
CloseItem();
}
}
}
// Focus to selection
if (PlayerInput.KeyHit(Keys.F) && mode == Mode.Default)
{
// content warning: contains coordinate system workarounds
var selected = MapEntity.SelectedList;
if (selected.Count > 0)
{
var dRect = selected.First().Rect;
var rect = new Rectangle(dRect.Left, dRect.Top, dRect.Width, dRect.Height * -1);
if (selected.Count > 1)
{
// Create one big rect out of our selection
selected.Skip(1).ForEach(me =>
{
var wRect = me.Rect;
rect = Rectangle.Union(rect, new Rectangle(wRect.Left, wRect.Top, wRect.Width, wRect.Height * -1));
});
}
camTargetFocus = rect.Center.ToVector2();
}
}
if (PlayerInput.KeyHit(Keys.Q) && mode == Mode.Default)
{
toggleEntityMenuButton.OnClicked?.Invoke(toggleEntityMenuButton, toggleEntityMenuButton.UserData);
}
if (PlayerInput.KeyHit(Keys.Tab))
{
entityFilterBox.Select();
}
if (PlayerInput.IsCtrlDown() && MapEntity.StartMovingPos == Vector2.Zero)
{
cam.MoveCamera((float) deltaTime, allowMove: false, allowZoom: GUI.MouseOn == null);
// Save menu
if (PlayerInput.KeyHit(Keys.S))
{
if (PlayerInput.IsShiftDown())
{
// Quick-save, but only when we've set a custom name for our sub
CreateSaveScreen(subNameLabel != null && subNameLabel.Text != TextManager.Get("unspecifiedsubfilename"));
}
else
{
// Save menu
CreateSaveScreen();
}
}
// Select or deselect everything
if (PlayerInput.KeyHit(Keys.A) && mode == Mode.Default)
{
if (MapEntity.SelectedList.Any())
{
MapEntity.DeselectAll();
}
else
{
var selectables = MapEntity.mapEntityList.Where(entity => entity.SelectableInEditor).ToList();
lock (selectables)
{
selectables.ForEach(MapEntity.AddSelection);
}
}
}
// 1-2 keys on the keyboard for switching modes
if (PlayerInput.KeyHit(Keys.D1)) { SetMode(Mode.Default); }
if (PlayerInput.KeyHit(Keys.D2)) { SetMode(Mode.Wiring); }
}
else
{
cam.MoveCamera((float) deltaTime, allowMove: true, allowZoom: GUI.MouseOn == null);
}
}
else
{
cam.MoveCamera((float) deltaTime, allowMove: false, allowZoom: GUI.MouseOn == null);
}
if (PlayerInput.MidButtonHeld())
{
Vector2 moveSpeed = PlayerInput.MouseSpeed * (float)deltaTime * 60.0f / cam.Zoom;
moveSpeed.X = -moveSpeed.X;
cam.Position += moveSpeed;
// break out of trying to focus
camTargetFocus = Vector2.Zero;
}
if (PlayerInput.KeyHit(Keys.Escape) && dummyCharacter != null)
{
CloseItem();
}
if (lightingEnabled)
{
//turn off lights that are inside containers
foreach (Item item in Item.ItemList)
{
foreach (LightComponent lightComponent in item.GetComponents<LightComponent>())
{
lightComponent.Light.Color = item.Container != null || (item.body != null && !item.body.Enabled) ?
Color.Transparent :
lightComponent.LightColor;
lightComponent.Light.LightSpriteEffect = lightComponent.Item.SpriteEffects;
}
}
GameMain.LightManager?.Update((float)deltaTime);
}
if (dummyCharacter != null && Entity.FindEntityByID(dummyCharacter.ID) == dummyCharacter)
{
if (WiringMode)
{
foreach (MapEntity me in MapEntity.mapEntityList)
{
me.IsHighlighted = false;
}
if (dummyCharacter.SelectedConstruction == null)
{
List<Wire> wires = new List<Wire>();
foreach (Item item in Item.ItemList)
{
var wire = item.GetComponent<Wire>();
if (wire != null) wires.Add(wire);
}
Wire.UpdateEditing(wires);
}
}
if (!WiringMode)
{
// Move all of our slots on top center of the entity list
// We use the slots to open item inventories and we want the position of them to be consisent
dummyCharacter.Inventory.visualSlots.ForEach(slot =>
{
slot.Rect.Y = EntityMenu.Rect.Top;
slot.Rect.X = EntityMenu.Rect.X + (EntityMenu.Rect.Width / 2) - (slot.Rect.Width /2);
});
}
if (dummyCharacter.SelectedConstruction == null ||
dummyCharacter.SelectedConstruction.GetComponent<Pickable>() != null)
{
if (WiringMode && PlayerInput.IsShiftDown())
{
Wire equippedWire = Character.Controlled?.HeldItems.FirstOrDefault(i => i.GetComponent<Wire>() != null)?.GetComponent<Wire>();
if (equippedWire != null && equippedWire.GetNodes().Count > 0)
{
Vector2 lastNode = equippedWire.GetNodes().Last();
if (equippedWire.Item.Submarine != null)
{
lastNode += equippedWire.Item.Submarine.HiddenSubPosition + equippedWire.Item.Submarine.Position;
}
var (cursorX, cursorY) = dummyCharacter.CursorPosition;
bool isHorizontal = Math.Abs(cursorX - lastNode.X) < Math.Abs(cursorY - lastNode.Y);
float roundedY = MathUtils.Round(cursorY, Submarine.GridSize.Y / 2.0f);
float roundedX = MathUtils.Round(cursorX, Submarine.GridSize.X / 2.0f);
dummyCharacter.CursorPosition = isHorizontal
? new Vector2(lastNode.X, roundedY)
: new Vector2(roundedX, lastNode.Y);
}
}
// Keep teleporting the dummy character to the opened item to make it look like the container didn't go anywhere
if (OpenedItem != null)
{
TeleportDummyCharacter(oldItemPosition);
}
if (WiringMode && dummyCharacter?.SelectedConstruction == null)
{
TeleportDummyCharacter(FarseerPhysics.ConvertUnits.ToSimUnits(dummyCharacter.CursorPosition));
}
}
if (WiringMode)
{
dummyCharacter.ControlLocalPlayer((float)deltaTime, cam, false);
dummyCharacter.Control((float)deltaTime, cam);
}
cam.TargetPos = Vector2.Zero;
dummyCharacter.Submarine = MainSub;
}
// Deposit item from our "infinite stack" into inventory slots
var inv = dummyCharacter?.SelectedConstruction?.OwnInventory;
if (inv?.visualSlots != null && !PlayerInput.IsCtrlDown())
{
var dragginMouse = MouseDragStart != Vector2.Zero && Vector2.Distance(PlayerInput.MousePosition, MouseDragStart) >= GUI.Scale * 20;
// So we don't accidentally drag inventory items while doing this
if (DraggedItemPrefab != null) { Inventory.DraggingItems.Clear(); }
switch (DraggedItemPrefab)
{
// regular item prefabs
case ItemPrefab itemPrefab when PlayerInput.PrimaryMouseButtonClicked() || dragginMouse:
{
bool spawnedItem = false;
for (var i = 0; i < inv.Capacity; i++)
{
var slot = inv.visualSlots[i];
var itemContainer = inv.GetItemAt(i)?.GetComponent<ItemContainer>();
// check if the slot is empty or if we can place the item into a container, for example an oxygen tank into a diving suit
if (Inventory.IsMouseOnSlot(slot))
{
var newItem = new Item(itemPrefab, Vector2.Zero, MainSub);
if (inv.CanBePutInSlot(itemPrefab, i, condition: null))
{
bool placedItem = inv.TryPutItem(newItem, i, false, true, dummyCharacter);
spawnedItem |= placedItem;
if (!placedItem)
{
newItem.Remove();
}
}
else if (itemContainer != null && itemContainer.Inventory.CanBePut(itemPrefab))
{
bool placedItem = itemContainer.Inventory.TryPutItem(newItem, dummyCharacter);
spawnedItem |= placedItem;
// try to place the item into the inventory of the item we are hovering over
if (!placedItem)
{
newItem.Remove();
}
else
{
slot.ShowBorderHighlight(GUIStyle.Green, 0.1f, 0.4f);
}
}
else
{
newItem.Remove();
slot.ShowBorderHighlight(GUIStyle.Red, 0.1f, 0.4f);
}
if (!newItem.Removed)
{
BulkItemBufferInUse = ItemAddMutex;
BulkItemBuffer.Add(new AddOrDeleteCommand(new List<MapEntity> { newItem }, false));
}
if (!dragginMouse)
{
SoundPlayer.PlayUISound(spawnedItem ? GUISoundType.PickItem : GUISoundType.PickItemFail);
}
}
}
break;
}
// item assemblies
case ItemAssemblyPrefab assemblyPrefab when PlayerInput.PrimaryMouseButtonClicked():
{
bool spawnedItems = false;
for (var i = 0; i < inv.visualSlots.Length; i++)
{
var slot = inv.visualSlots[i];
var item = inv?.GetItemAt(i);
var itemContainer = item?.GetComponent<ItemContainer>();
if (item == null && Inventory.IsMouseOnSlot(slot))
{
// load the items
var itemInstance = LoadItemAssemblyInventorySafe(assemblyPrefab);
// counter for items that failed so we so we known that slot remained empty
var failedCount = 0;
for (var j = 0; j < itemInstance.Count(); j++)
{
var newItem = itemInstance[j];
var newSpot = i + j - failedCount;
// try to find a valid slot to put the items
while (inv.visualSlots.Length > newSpot)
{
if (inv.GetItemAt(newSpot) == null) { break; }
newSpot++;
}
// valid slot found
if (inv.visualSlots.Length > newSpot)
{
var placedItem = inv.TryPutItem(newItem, newSpot, false, true, dummyCharacter);
spawnedItems |= placedItem;
if (!placedItem)
{
failedCount++;
// delete the included items too so we don't get a popup asking if we want to keep them
newItem?.OwnInventory?.DeleteAllItems();
newItem.Remove();
}
}
else
{
var placedItem = inv.TryPutItem(newItem, dummyCharacter);
spawnedItems |= placedItem;
// if our while loop didn't find a valid slot then let the inventory decide where to put it as a last resort
if (!placedItem)
{
// delete the included items too so we don't get a popup asking if we want to keep them
newItem?.OwnInventory?.DeleteAllItems();
newItem.Remove();
}
}
}
List<MapEntity> placedEntities = itemInstance.Where(it => !it.Removed).Cast<MapEntity>().ToList();
if (placedEntities.Any())
{
BulkItemBufferInUse = ItemAddMutex;
BulkItemBuffer.Add(new AddOrDeleteCommand(placedEntities, false));
}
}
}
SoundPlayer.PlayUISound(spawnedItems ? GUISoundType.PickItem : GUISoundType.PickItemFail);
break;
}
}
}
if (PlayerInput.PrimaryMouseButtonReleased() && BulkItemBufferInUse != null)
{
CommitBulkItemBuffer();
}
if (SerializableEntityEditor.PropertyChangesActive && (SerializableEntityEditor.NextCommandPush < DateTime.Now || MapEntity.EditingHUD == null))
{
SerializableEntityEditor.CommitCommandBuffer();
}
// Update our mouse dragging state so we can easily slide thru slots while holding the mouse button down to place lots of items
if (PlayerInput.PrimaryMouseButtonHeld())
{
if (MouseDragStart == Vector2.Zero)
{
MouseDragStart = PlayerInput.MousePosition;
}
}
else
{
MouseDragStart = Vector2.Zero;
}
if (!saveAssemblyFrame.Rect.Contains(PlayerInput.MousePosition) && !snapToGridFrame.Rect.Contains(PlayerInput.MousePosition) &&
dummyCharacter?.SelectedConstruction == null && !WiringMode && GUI.MouseOn == null)
{
if (layerList is { Visible: true } && GUI.KeyboardDispatcher.Subscriber == layerList)
{
GUI.KeyboardDispatcher.Subscriber = null;
}
MapEntity.UpdateSelecting(cam);
}
if (!PlayerInput.PrimaryMouseButtonHeld())
{
MeasurePositionStart = Vector2.Zero;
}
if (PlayerInput.KeyDown(Keys.LeftAlt) || PlayerInput.KeyDown(Keys.RightAlt))
{
if (PlayerInput.PrimaryMouseButtonDown())
{
MeasurePositionStart = cam.ScreenToWorld(PlayerInput.MousePosition);
}
}
if (!WiringMode)
{
bool shouldCloseHud = dummyCharacter?.SelectedConstruction != null && HUD.CloseHUD(dummyCharacter.SelectedConstruction.Rect) && DraggedItemPrefab == null;
if (MapEntityPrefab.Selected != null && GUI.MouseOn == null)
{
MapEntityPrefab.Selected.UpdatePlacing(cam);
}
else
{
if (PlayerInput.SecondaryMouseButtonClicked() && !shouldCloseHud)
{
if (GUI.IsMouseOn(entityFilterBox))
{
ClearFilter();
}
else
{
if (dummyCharacter?.SelectedConstruction == null)
{
CreateContextMenu();
}
DraggedItemPrefab = null;
}
}
if (shouldCloseHud)
{
CloseItem();
}
}
MapEntity.UpdateEditor(cam, (float)deltaTime);
}
entityMenuOpenState = entityMenuOpen && !WiringMode ?
(float)Math.Min(entityMenuOpenState + deltaTime * 5.0f, 1.0f) :
(float)Math.Max(entityMenuOpenState - deltaTime * 5.0f, 0.0f);
EntityMenu.RectTransform.ScreenSpaceOffset = Vector2.Lerp(new Vector2(0.0f, EntityMenu.Rect.Height - 10), Vector2.Zero, entityMenuOpenState).ToPoint();
if (PlayerInput.PrimaryMouseButtonClicked() && !GUI.IsMouseOn(entityFilterBox))
{
entityFilterBox.Deselect();
}
if (loadFrame != null)
{
if (PlayerInput.SecondaryMouseButtonClicked())
{
loadFrame = null;
}
}
else if (saveFrame != null)
{
if (PlayerInput.SecondaryMouseButtonClicked())
{
saveFrame = null;
}
}
if (dummyCharacter != null)
{
dummyCharacter.AnimController.FindHull(dummyCharacter.CursorWorldPosition, setSubmarine: false);
foreach (Item item in dummyCharacter.Inventory.AllItems)
{
item.SetTransform(dummyCharacter.SimPosition, 0.0f);
item.UpdateTransform();
item.SetTransform(item.body.SimPosition, 0.0f);
//wires need to be updated for the last node to follow the player during rewiring
Wire wire = item.GetComponent<Wire>();
wire?.Update((float)deltaTime, cam);
}
if (dummyCharacter.SelectedConstruction != null)
{
if (MapEntity.SelectedList.Contains(dummyCharacter.SelectedConstruction) || WiringMode)
{
dummyCharacter.SelectedConstruction?.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
}
else
{
// We somehow managed to unfocus the item, close it so our framerate doesn't go to 5 because the
// UpdateHUD() method keeps re-creating the editing HUD
CloseItem();
}
}
else if (MapEntity.SelectedList.Count == 1 && WiringMode && MapEntity.SelectedList.FirstOrDefault() is Item item)
{
item.UpdateHUD(cam, dummyCharacter, (float)deltaTime);
}
CharacterHUD.Update((float)deltaTime, dummyCharacter, cam);
}
}
/// <summary>
/// This is called when the game should draw itself.
/// </summary>
public override void Draw(double deltaTime, GraphicsDevice graphics, SpriteBatch spriteBatch)
{
cam.UpdateTransform();
if (lightingEnabled)
{
GameMain.LightManager.RenderLightMap(graphics, spriteBatch, cam);
}
foreach (Submarine sub in Submarine.Loaded)
{
sub.UpdateTransform();
}
graphics.Clear(BackgroundColor);
ImageManager.Draw(spriteBatch, cam);
spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.NonPremultiplied, transformMatrix: cam.Transform);
if (GameMain.DebugDraw)
{
GUI.DrawLine(spriteBatch, new Vector2(MainSub.HiddenSubPosition.X, -cam.WorldView.Y), new Vector2(MainSub.HiddenSubPosition.X, -(cam.WorldView.Y - cam.WorldView.Height)), Color.White * 0.5f, 1.0f, (int)(2.0f / cam.Zoom));
GUI.DrawLine(spriteBatch, new Vector2(cam.WorldView.X, -MainSub.HiddenSubPosition.Y), new Vector2(cam.WorldView.Right, -MainSub.HiddenSubPosition.Y), Color.White * 0.5f, 1.0f, (int)(2.0f / cam.Zoom));
}
Submarine.DrawBack(spriteBatch, true, e =>
e is Structure s &&
!IsSubcategoryHidden(e.Prefab?.Subcategory) &&
(e.SpriteDepth >= 0.9f || s.Prefab.BackgroundSprite != null));
Submarine.DrawPaintedColors(spriteBatch, true);
spriteBatch.End();
spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.NonPremultiplied, transformMatrix: cam.Transform);
// When we "open" a wearable item with inventory it won't get rendered because the dummy character is invisible
// So we are drawing a clone of it on the same position
if (OpenedItem?.GetComponent<Wearable>() != null)
{
OpenedItem.Sprite.Draw(spriteBatch, new Vector2(OpenedItem.DrawPosition.X, -(OpenedItem.DrawPosition.Y)),
scale: OpenedItem.Scale, color: OpenedItem.SpriteColor, depth: OpenedItem.SpriteDepth);
GUI.DrawRectangle(spriteBatch,
new Vector2(OpenedItem.WorldRect.X, -OpenedItem.WorldRect.Y),
new Vector2(OpenedItem.Rect.Width, OpenedItem.Rect.Height),
Color.White, false, 0, (int)Math.Max(2.0f / cam.Zoom, 1.0f));
}
Submarine.DrawBack(spriteBatch, true, e =>
(!(e is Structure) || e.SpriteDepth < 0.9f) &&
!IsSubcategoryHidden(e.Prefab?.Subcategory));
spriteBatch.End();
spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.NonPremultiplied, transformMatrix: cam.Transform);
Submarine.DrawDamageable(spriteBatch, null, editing: true, e => !IsSubcategoryHidden(e.Prefab?.Subcategory));
spriteBatch.End();
spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.NonPremultiplied, transformMatrix: cam.Transform);
Submarine.DrawFront(spriteBatch, editing: true, e => !IsSubcategoryHidden(e.Prefab?.Subcategory));
if (!WiringMode && !IsMouseOnEditorGUI())
{
MapEntityPrefab.Selected?.DrawPlacing(spriteBatch, cam);
MapEntity.DrawSelecting(spriteBatch, cam);
}
if (dummyCharacter != null && WiringMode)
{
foreach (Item heldItem in dummyCharacter.HeldItems)
{
heldItem.Draw(spriteBatch, editing: false, back: true);
}
}
DrawGrid(spriteBatch);
spriteBatch.End();
ImageManager.DrawEditing(spriteBatch, cam);
if (GameMain.LightManager.LightingEnabled && lightingEnabled)
{
spriteBatch.Begin(SpriteSortMode.Deferred, Lights.CustomBlendStates.Multiplicative, null, DepthStencilState.None);
spriteBatch.Draw(GameMain.LightManager.LightMap, new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.White);
spriteBatch.End();
}
//-------------------- HUD -----------------------------
spriteBatch.Begin(SpriteSortMode.Deferred, samplerState: GUI.SamplerState);
if (MainSub != null && cam.Zoom < 5f)
{
Vector2 position = MainSub.SubBody != null ? MainSub.WorldPosition : MainSub.HiddenSubPosition;
GUI.DrawIndicator(
spriteBatch, position, cam,
cam.WorldView.Width,
GUIStyle.SubmarineLocationIcon.Value.Sprite, Color.LightBlue * 0.5f);
}
var notificationIcon = GUIStyle.GetComponentStyle("GUINotificationButton");
var tooltipStyle = GUIStyle.GetComponentStyle("GUIToolTip");
foreach (Gap gap in Gap.GapList)
{
if (gap.linkedTo.Count == 2 && gap.linkedTo[0] == gap.linkedTo[1])
{
Vector2 screenPos = Cam.WorldToScreen(gap.WorldPosition);
Rectangle rect = new Rectangle(screenPos.ToPoint() - new Point(20), new Point(40));
tooltipStyle.Sprites[GUIComponent.ComponentState.None][0].Draw(spriteBatch, rect, Color.White);
notificationIcon.Sprites[GUIComponent.ComponentState.None][0].Draw(spriteBatch, rect, GUIStyle.Orange);
if (Vector2.Distance(PlayerInput.MousePosition, screenPos) < 30 * Cam.Zoom)
{
GUIComponent.DrawToolTip(spriteBatch, TextManager.Get("gapinsidehullwarning"), new Rectangle(screenPos.ToPoint(), new Point(10)));
}
}
}
if (dummyCharacter != null)
{
if (WiringMode)
{
dummyCharacter.DrawHUD(spriteBatch, cam, false);
wiringToolPanel.DrawManually(spriteBatch);
}
}
MapEntity.DrawEditor(spriteBatch, cam);
GUI.Draw(Cam, spriteBatch);
if (MeasurePositionStart != Vector2.Zero)
{
Vector2 startPos = MeasurePositionStart;
Vector2 mouseWorldPos = cam.ScreenToWorld(PlayerInput.MousePosition);
if (PlayerInput.IsShiftDown())
{
startPos = RoundToGrid(startPos);
mouseWorldPos = RoundToGrid(mouseWorldPos);
static Vector2 RoundToGrid(Vector2 position)
{
position.X = (float) Math.Round(position.X / Submarine.GridSize.X) * Submarine.GridSize.X;
position.Y = (float) Math.Round(position.Y / Submarine.GridSize.Y) * Submarine.GridSize.Y;
return position;
}
}
GUI.DrawLine(spriteBatch, cam.WorldToScreen(startPos), cam.WorldToScreen(mouseWorldPos), GUIStyle.Green, width: 4);
decimal realWorldDistance = decimal.Round((decimal) (Vector2.Distance(startPos, mouseWorldPos) * Physics.DisplayToRealWorldRatio), 2);
Vector2 offset = new Vector2(GUI.IntScale(24));
GUI.DrawString(spriteBatch, PlayerInput.MousePosition + offset, $"{realWorldDistance}m", GUIStyle.TextColorNormal, font: GUIStyle.SubHeadingFont, backgroundColor: Color.Black, backgroundPadding: 4);
}
spriteBatch.End();
}
private void CreateImage(int width, int height, System.IO.Stream stream)
{
MapEntity.SelectedList.Clear();
foreach (MapEntity me in MapEntity.mapEntityList)
{
me.IsHighlighted = false;
}
var prevScissorRect = GameMain.Instance.GraphicsDevice.ScissorRectangle;
Rectangle subDimensions = Submarine.MainSub.CalculateDimensions(onlyHulls: false);
Vector2 viewPos = subDimensions.Center.ToVector2();
float scale = Math.Min(width / (float)subDimensions.Width, height / (float)subDimensions.Height);
var viewMatrix = Matrix.CreateTranslation(new Vector3(width / 2.0f, height / 2.0f, 0));
var transform = Matrix.CreateTranslation(
new Vector3(-viewPos.X, viewPos.Y, 0)) *
Matrix.CreateScale(new Vector3(scale, scale, 1)) *
viewMatrix;
using (RenderTarget2D rt = new RenderTarget2D(
GameMain.Instance.GraphicsDevice,
width, height, false, SurfaceFormat.Color, DepthFormat.None))
using (SpriteBatch spriteBatch = new SpriteBatch(GameMain.Instance.GraphicsDevice))
{
GameMain.Instance.GraphicsDevice.SetRenderTarget(rt);
GameMain.Instance.GraphicsDevice.Clear(new Color(8, 13, 19));
spriteBatch.Begin(SpriteSortMode.BackToFront, BlendState.NonPremultiplied, null, null, null, null, transform);
Submarine.Draw(spriteBatch);
Submarine.DrawFront(spriteBatch);
Submarine.DrawDamageable(spriteBatch, null);
spriteBatch.End();
GameMain.Instance.GraphicsDevice.SetRenderTarget(null);
rt.SaveAsPng(stream, width, height);
}
//for some reason setting the rendertarget changes the size of the viewport
//but it doesn't change back to default when setting it back to null
GameMain.Instance.ResetViewPort();
}
private static readonly Color gridBaseColor = Color.White * 0.1f;
private void DrawGrid(SpriteBatch spriteBatch)
{
// don't render at high zoom levels because it would just turn the screen white
if (cam.Zoom < 0.5f || !ShouldDrawGrid) { return; }
var (gridX, gridY) = Submarine.GridSize;
int scale = Math.Max(1, GUI.IntScale(1));
float zoom = cam.Zoom / 2f; // Don't ask
float lineThickness = Math.Max(1, scale / zoom);
Color gridColor = gridBaseColor;
if (cam.Zoom < 1.0f)
{
// fade the grid when zooming out
gridColor *= Math.Max(0, (cam.Zoom - 0.5f) * 2f);
}
Rectangle camRect = cam.WorldView;
for (float x = snapX(camRect.X); x < snapX(camRect.X + camRect.Width) + gridX; x += gridX)
{
spriteBatch.DrawLine(new Vector2(x, -camRect.Y), new Vector2(x, -(camRect.Y - camRect.Height)), gridColor, thickness: lineThickness);
}
for (float y = snapY(camRect.Y); y >= snapY(camRect.Y - camRect.Height) - gridY; y -= Submarine.GridSize.Y)
{
spriteBatch.DrawLine(new Vector2(camRect.X, -y), new Vector2(camRect.Right, -y), gridColor, thickness: lineThickness);
}
float snapX(int x) => (float) Math.Floor(x / gridX) * gridX;
float snapY(int y) => (float) Math.Ceiling(y / gridY) * gridY;
}
public void SaveScreenShot(int width, int height, string filePath)
{
System.IO.Stream stream = File.OpenWrite(filePath);
CreateImage(width, height, stream);
stream.Dispose();
}
public bool IsSubcategoryHidden(string subcategory)
{
if (string.IsNullOrEmpty(subcategory) || !hiddenSubCategories.ContainsKey(subcategory))
{
return false;
}
return hiddenSubCategories[subcategory];
}
public static bool IsSubEditor() => Screen.Selected is SubEditorScreen && !Submarine.Unloading;
public static bool IsWiringMode() => Screen.Selected == GameMain.SubEditorScreen && GameMain.SubEditorScreen.WiringMode && !Submarine.Unloading;
public static bool IsLayerVisible(MapEntity entity)
{
if (!IsSubEditor() || string.IsNullOrWhiteSpace(entity.Layer)) { return true; }
if (!Layers.TryGetValue(entity.Layer, out LayerData data))
{
Layers.TryAdd(entity.Layer, LayerData.Default);
return true;
}
return data.Visible == LayerVisibility.Visible;
}
public static bool IsLayerLinked(MapEntity entity)
{
if (!IsSubEditor() || string.IsNullOrWhiteSpace(entity.Layer)) { return false; }
if (!Layers.TryGetValue(entity.Layer, out LayerData data))
{
Layers.TryAdd(entity.Layer, LayerData.Default);
return true;
}
return data.Linkage == LayerLinkage.Linked;
}
public static ImmutableHashSet<MapEntity> GetEntitiesInSameLayer(MapEntity entity)
{
if (string.IsNullOrWhiteSpace(entity.Layer)) { return ImmutableHashSet<MapEntity>.Empty; }
return MapEntity.mapEntityList.Where(me => me.Layer == entity.Layer).ToImmutableHashSet();
}
}
}