Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Decals/DecalManager.cs
T
2021-03-30 15:51:49 +03:00

126 lines
5.1 KiB
C#

using Microsoft.Xna.Framework;
using System.Collections.Generic;
using System.Security.Cryptography;
using System.Xml.Linq;
namespace Barotrauma
{
class DecalManager
{
public PrefabCollection<DecalPrefab> Prefabs { get; private set; }
public readonly List<Sprite> GrimeSprites = new List<Sprite>();
private Dictionary<string, List<Sprite>> grimeSpritesByFile = new Dictionary<string, List<Sprite>>();
public DecalManager()
{
Prefabs = new PrefabCollection<DecalPrefab>();
foreach (ContentFile configFile in GameMain.Instance.GetFilesOfType(ContentType.Decals))
{
LoadFromFile(configFile);
}
}
public void LoadFromFile(ContentFile configFile)
{
XDocument doc = XMLExtensions.TryLoadXml(configFile.Path);
if (doc == null) { return; }
if (grimeSpritesByFile.ContainsKey(configFile.Path))
{
foreach (Sprite sprite in grimeSpritesByFile[configFile.Path])
{
sprite.Remove();
GrimeSprites.Remove(sprite);
}
grimeSpritesByFile.Remove(configFile.Path);
}
bool allowOverriding = false;
var mainElement = doc.Root;
if (doc.Root.IsOverride())
{
mainElement = doc.Root.FirstElement();
allowOverriding = true;
}
foreach (XElement sourceElement in mainElement.Elements())
{
var element = sourceElement.IsOverride() ? sourceElement.FirstElement() : sourceElement;
string name = element.Name.ToString().ToLowerInvariant();
switch (name)
{
case "grime":
if (!grimeSpritesByFile.ContainsKey(configFile.Path))
{
grimeSpritesByFile.Add(configFile.Path, new List<Sprite>());
}
var grimeSprite = new Sprite(element);
GrimeSprites.Add(grimeSprite);
grimeSpritesByFile[configFile.Path].Add(grimeSprite);
break;
default:
if (Prefabs.ContainsKey(name))
{
if (allowOverriding || sourceElement.IsOverride())
{
DebugConsole.NewMessage($"Overriding the existing decal prefab '{name}' using the file '{configFile.Path}'", Color.Yellow);
}
else
{
DebugConsole.ThrowError($"Error in '{configFile.Path}': Duplicate decal prefab '{name}' found in '{configFile.Path}'! Each decal prefab must have a unique name. " +
"Use <override></override> tags to override prefabs.");
continue;
}
}
Prefabs.Add(new DecalPrefab(element, configFile), allowOverriding || sourceElement.IsOverride());
break;
}
}
using MD5 md5 = MD5.Create();
foreach (DecalPrefab prefab in Prefabs)
{
prefab.UIntIdentifier = ToolBox.StringToUInt32Hash(prefab.Identifier, md5);
//it's theoretically possible for two different values to generate the same hash, but the probability is astronomically small
var collision = Prefabs.Find(p => p != prefab && p.UIntIdentifier == prefab.UIntIdentifier);
if (collision != null)
{
DebugConsole.ThrowError("Hashing collision when generating uint identifiers for Decals: " + prefab.Identifier + " has the same identifier as " + collision.Identifier + " (" + prefab.UIntIdentifier + ")");
collision.UIntIdentifier++;
}
}
}
public void RemoveByFile(string filePath)
{
Prefabs.RemoveByFile(filePath);
if (grimeSpritesByFile.ContainsKey(filePath))
{
foreach (Sprite sprite in grimeSpritesByFile[filePath])
{
sprite.Remove();
GrimeSprites.Remove(sprite);
}
grimeSpritesByFile.Remove(filePath);
}
}
public Decal CreateDecal(string decalName, float scale, Vector2 worldPosition, Hull hull, int? spriteIndex = null)
{
string lowerCaseDecalName = decalName.ToLowerInvariant();
if (!Prefabs.ContainsKey(lowerCaseDecalName))
{
DebugConsole.ThrowError("Decal prefab " + decalName + " not found!");
return null;
}
DecalPrefab prefab = Prefabs[lowerCaseDecalName];
return new Decal(prefab, scale, worldPosition, hull, spriteIndex);
}
}
}