Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Map/Submarine.cs
2020-03-04 13:04:10 +01:00

18 lines
514 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class Submarine
{
public void ServerWrite(IWriteMessage msg, Client c, object[] extraData = null)
{
msg.Write(ID);
IWriteMessage tempBuffer = new WriteOnlyMessage();
subBody.Body.ServerWrite(tempBuffer, c, extraData);
msg.Write((byte)tempBuffer.LengthBytes);
msg.Write(tempBuffer.Buffer, 0, tempBuffer.LengthBytes);
msg.WritePadBits();
}
}
}