Files
LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Facepunch.Steamworks.Win64.csproj
T
2020-07-30 13:00:09 +03:00

67 lines
3.3 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>Facepunch.Steamworks.Win64</AssemblyName>
<DefineConstants>$(DefineConstants);PLATFORM_WIN64;PLATFORM_WIN;PLATFORM_64</DefineConstants>
<TargetFrameworks>netstandard2.1</TargetFrameworks>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<LangVersion>8.0</LangVersion>
<GenerateDocumentationFile>true</GenerateDocumentationFile>
<GenerateAssemblyInfo>true</GenerateAssemblyInfo>
<RootNamespace>Steamworks</RootNamespace>
<Platforms>AnyCPU;x64</Platforms>
</PropertyGroup>
<PropertyGroup>
<Authors>Garry Newman</Authors>
<PackageId>Facepunch.Steamworks</PackageId>
<PackageDescription>Steamworks implementation with an emphasis on making things easy. For Windows x64.</PackageDescription>
<PackageProjectUrl>https://github.com/Facepunch/Facepunch.Steamworks</PackageProjectUrl>
<PackageIcon>Facepunch.Steamworks.jpg</PackageIcon>
<PackageTags>facepunch;steam;unity;steamworks;valve</PackageTags>
<LangVersion>latest</LangVersion>
<PackageLicenseExpression>MIT</PackageLicenseExpression>
<RepositoryUrl>https://github.com/Facepunch/Facepunch.Steamworks.git</RepositoryUrl>
<RepositoryType>git</RepositoryType>
</PropertyGroup>
<ItemGroup>
<Content Include="steam_api64.dll" PackagePath="\content\" Pack="true" PackageCopyToOutput="true">
<CopyToOutputDirectory>Always</CopyToOutputDirectory>
</Content>
<None Include="Facepunch.Steamworks.jpg" Pack="true" PackagePath="\" />
</ItemGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|netstandard2.1|x64'">
<NoWarn>1701;1702;1591;1587</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|netstandard2.1|x64'">
<NoWarn>1701;1702;1591;1587</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Release|netstandard2.1|AnyCPU'">
<NoWarn>1701;1702;1591;1587</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(TargetFramework)|$(Platform)'=='Debug|netstandard2.1|AnyCPU'">
<NoWarn>1701;1702;1591;1587</NoWarn>
</PropertyGroup>
<Import Project="Facepunch.Steamworks.targets" />
<Target Name="PostBuildHome" AfterTargets="PostBuildEvent" Condition="'$(Computername)'=='GarryBasementPc'">
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Win64.* C:\plastic\RustMain\Assets\Plugins\Facepunch.Steamworks\" />
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Posix.* C:\plastic\RustMain\Assets\Plugins\Facepunch.Steamworks\" />
</Target>
<Target Name="PostBuildOffice" AfterTargets="PostBuildEvent" Condition="'$(Computername)'=='GARRYSOFFICEPC'">
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Win64.* C:\Plastic\Rust\Assets\Plugins\Facepunch.Steamworks\" />
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Posix.* C:\Plastic\Rust\Assets\Plugins\Facepunch.Steamworks\" />
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Win64.* C:\Git\Facepunch.Steamworks.UnityTest\Assets\Steamworks" />
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Win32.* C:\Git\Facepunch.Steamworks.UnityTest\Assets\Steamworks" />
<Exec Command="Copy $(TargetDir)\Facepunch.Steamworks.Posix.* C:\Git\Facepunch.Steamworks.UnityTest\Assets\Steamworks" />
</Target>
</Project>