Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Health/Afflictions/AfflictionBleeding.cs
T
Markus Isberg 8c8fd865c5 Build 0.20.6.0
2022-11-14 18:14:35 +02:00

22 lines
744 B
C#

namespace Barotrauma
{
class AfflictionBleeding : Affliction
{
public AfflictionBleeding(AfflictionPrefab prefab, float strength) :
base(prefab, strength)
{
}
public override void Update(CharacterHealth characterHealth, Limb targetLimb, float deltaTime)
{
base.Update(characterHealth, targetLimb, deltaTime);
float bloodlossResistance = GetResistance(characterHealth.BloodlossAffliction.Identifier);
characterHealth.BloodlossAmount += Strength * (1.0f - bloodlossResistance) / 60.0f * deltaTime;
if (Source != null)
{
characterHealth.BloodlossAffliction.Source = Source;
}
}
}
}