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LuaCsForBarotraumaEP
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4e4983f0a6891855c88375a64c9ffa6eb8a3ce60
LuaCsForBarotraumaEP
/
Barotrauma
History
Joonas Rikkonen
4e4983f0a6
If focused on both a character and an item, the one that's closer to the cursor can be interacted with (instead of characters having higher priority, because that would make it impossible to interact with items that are next to a dead/unconscious character). Selected characters can also be deselected without highlighting the character with the cursor.
...
+ extra null check in HasRequiredItems
2017-07-08 14:32:01 +03:00
..
BarotraumaClient
Decal system (TODO: add decals for explosions and fire), moved some of the client-specific Hull update logic to the client project
2017-07-06 21:38:32 +03:00
BarotraumaServer
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
BarotraumaShared
If focused on both a character and an item, the one that's closer to the cursor can be interacted with (instead of characters having higher priority, because that would make it impossible to interact with items that are next to a dead/unconscious character). Selected characters can also be deselected without highlighting the character with the cursor.
2017-07-08 14:32:01 +03:00
Launcher
Updated to MonoGame 3.6 + Directory refactor
2017-06-27 09:52:57 -03:00