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4d8da859566c7308c285b00d2836f83aa9985ac8
LuaCsForBarotraumaEP/Barotrauma/Source/Characters/Animation
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Joonas Rikkonen c5ce1be6c2 Running speed can be adjusted from the character configs, added a parameter for the "running speed" in water (characters now swim faster when holding shift).
TODO: make AI-controlled monsters run/swim faster in specific situations (fleeing, attacking, etc).
2017-06-12 20:07:50 +03:00
..
AnimController.cs
Running speed can be adjusted from the character configs, added a parameter for the "running speed" in water (characters now swim faster when holding shift).
2017-06-12 20:07:50 +03:00
FishAnimController.cs
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
HumanoidAnimController.cs
Running speed can be adjusted from the character configs, added a parameter for the "running speed" in water (characters now swim faster when holding shift).
2017-06-12 20:07:50 +03:00
Ragdoll.cs
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
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