Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
0
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
4d40f5d483221cfd370e35b9fe3ec5de271db8ee
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Map/Levels
T
History
Joonas Rikkonen 4d40f5d483 Submarines, items and characters that reach a depth of 300,000 units (~4000 m) are automatically disabled. Avoids the unnecessary cost of updating entities that are way too deep to be reached by anyone.
2017-08-13 20:00:18 +03:00
..
Ruins
Fixed ruin generator attempting to create walls with a negative width/height if a wall gets placed inside another room with either end of the wall exactly at the edge of the room (example seed: cBLgZ2im).
2017-08-02 18:02:02 +03:00
CaveGenerator.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Level.cs
Submarines, items and characters that reach a depth of 300,000 units (~4000 m) are automatically disabled. Avoids the unnecessary cost of updating entities that are way too deep to be reached by anyone.
2017-08-13 20:00:18 +03:00
LevelGenerationParams.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Voronoi.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
VoronoiElements.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
WrappingWall.cs
Removed unnecessary using directives
2017-07-05 18:35:09 +03:00
Powered by Gitea Version: 1.26.4 Page: 34ms Template: 4ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API