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LuaCsForBarotraumaEP
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4b868fc09d5dc988e141a2e4d676e5a4db643886
LuaCsForBarotraumaEP
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Subsurface
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Source
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Sounds
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Regalis
c3d29e41ad
Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
2016-12-21 20:35:38 +02:00
..
OggSound.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OggStream.cs
Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
2016-12-21 20:35:38 +02:00
Sound.cs
Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
2016-12-21 20:35:38 +02:00
SoundManager.cs
Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
2016-12-21 20:35:38 +02:00
SoundPlayer.cs
Option to configure damage sounds for structures with a specific tag, some new sounds
2016-12-21 00:07:25 +02:00