Files
LuaCsForBarotraumaEP/Subsurface/Content/Characters/shrimp.xml
2015-05-25 01:04:03 +03:00

40 lines
1.6 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<character name ="shrimp" humanoid="false" waveamplitude="0.5" wavelength="80">
<ragdoll texture ="Content/Characters/panzershrimp.png">
<!-- head -->
<limb id = "0" radius="50" length = "300" mass = "6" type="Head">
<sprite sourcex="6" sourcey="30" sourcewidth="251" sourceheight="242" depth="0.1"/>
</limb>
<!-- body -->
<limb id = "1" radius="50" mass = "40" type="Torso">
<sprite sourcex="373" sourcey="6" sourcewidth="122" sourceheight="208" depth="0.05"/>
</limb>
<!-- left arm -->
<limb id = "2" radius="45" height="153" mass="2">
<sprite sourcex="252" sourcey="22" sourcewidth="115" sourceheight="227" depth="0.06"/>
</limb>
<limb id = "3" radius="45" height="205" mass="3">
<sprite sourcex="359" sourcey="265" sourcewidth="109" sourceheight="216" depth="0.07"/>
</limb>
<!-- right arm -->
<limb id = "4" radius="40" height="175" mass="3" type="Torso">
<sprite sourcex="237" sourcey="302" sourcewidth="92" sourceheight="175" depth="0.1"/>
</limb>
<!-- head to body -->
<joint limb1="0" limb1y="80" limb2="1" limb2x="-30" limb2y="-20" lowerlimit="0" upperlimit="40"/>
<joint limb1="1" limb1y="16" limb2="2" limb2y="-50" lowerlimit="5" upperlimit="60"/>
<joint limb1="2" limb1y="20" limb2="3" limb2y="-70" lowerlimit="10" upperlimit="60"/>
<joint limb1="3" limb1y="60" limb2="4" limb2y="-50" lowerlimit="20" upperlimit="60"/>
</ragdoll>
<ai attackhumans="100" attackrooms="50.0" attackweaker="50" attackstronger="-30" sight="0.5" hearing="1.0"/>
</character>