Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Networking/KarmaManager.cs
2020-01-10 14:42:38 -03:00

120 lines
5.8 KiB
C#

using Microsoft.Xna.Framework;
using System;
using System.Collections.Generic;
using System.Text;
namespace Barotrauma
{
partial class KarmaManager : ISerializableEntity
{
public void CreateSettingsFrame(GUIComponent parent)
{
if (TextManager.ContainsTag("Karma.ResetKarmaBetweenRounds"))
{
CreateLabeledTickBox(parent, "ResetKarmaBetweenRounds");
}
CreateLabeledSlider(parent, 0.0f, 40.0f, 1.0f, "KickBanThreshold");
if (TextManager.ContainsTag("Karma.KicksBeforeBan"))
{
CreateLabeledNumberInput(parent, 0, 10, "KicksBeforeBan");
}
CreateLabeledSlider(parent, 0.0f, 50.0f, 1.0f, "HerpesThreshold");
CreateLabeledSlider(parent, 0.0f, 0.5f, 0.01f, "KarmaDecay");
CreateLabeledSlider(parent, 50.0f, 100.0f, 1.0f, "KarmaDecayThreshold");
CreateLabeledSlider(parent, 0.0f, 0.5f, 0.01f, "KarmaIncrease");
CreateLabeledSlider(parent, 0.0f, 50.0f, 1.0f, "KarmaIncreaseThreshold");
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.12f), parent.RectTransform), TextManager.Get("Karma.PositiveActions"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, "StructureRepairKarmaIncrease");
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, "HealFriendlyKarmaIncrease");
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, "DamageEnemyKarmaIncrease");
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, "ItemRepairKarmaIncrease");
CreateLabeledSlider(parent, 0.0f, 10.0f, 0.05f, "ExtinguishFireKarmaIncrease");
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.12f), parent.RectTransform), TextManager.Get("Karma.NegativeActions"), textAlignment: Alignment.Center)
{
CanBeFocused = false
};
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, "StructureDamageKarmaDecrease");
CreateLabeledSlider(parent, 0.0f, 1.0f, 0.01f, "DamageFriendlyKarmaDecrease");
CreateLabeledSlider(parent, 0.0f, 100.0f, 1.0f, "ReactorMeltdownKarmaDecrease");
CreateLabeledSlider(parent, 0.0f, 10.0f, 0.05f, "ReactorOverheatKarmaDecrease");
CreateLabeledNumberInput(parent, 0, 20, "AllowedWireDisconnectionsPerMinute");
CreateLabeledSlider(parent, 0.0f, 20.0f, 0.5f, "WireDisconnectionKarmaDecrease");
CreateLabeledSlider(parent, 0.0f, 30.0f, 1.0f, "SpamFilterKarmaDecrease");
}
private void CreateLabeledSlider(GUIComponent parent, float min, float max, float step, string propertyName)
{
var container = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), parent.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f,
ToolTip = TextManager.Get("Karma." + propertyName + "ToolTip")
};
string labelText = TextManager.Get("Karma." + propertyName);
var label = new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.8f), container.RectTransform),
labelText, font: GUI.SmallFont)
{
ToolTip = TextManager.Get("Karma." + propertyName + "ToolTip")
};
var slider = new GUIScrollBar(new RectTransform(new Vector2(0.3f, 0.8f), container.RectTransform), barSize: 0.1f)
{
Step = step <= 0.0f ? 0.0f : step / (max - min),
Range = new Vector2(min, max),
OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
{
string formattedValueStr = step >= 1.0f ?
((int)scrollBar.BarScrollValue).ToString() :
scrollBar.BarScrollValue.Format(decimalCount: step <= 0.1f ? 2 : 1);
label.Text = TextManager.AddPunctuation(':', labelText, formattedValueStr);
return true;
}
};
GameMain.NetworkMember.ServerSettings.AssignGUIComponent(propertyName, slider);
slider.OnMoved(slider, slider.BarScroll);
}
private void CreateLabeledNumberInput(GUIComponent parent, int min, int max, string propertyName)
{
var container = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.1f), parent.RectTransform), isHorizontal: true)
{
Stretch = true,
RelativeSpacing = 0.05f,
ToolTip = TextManager.Get("Karma." + propertyName + "ToolTip")
};
string labelText = TextManager.Get("Karma." + propertyName);
new GUITextBlock(new RectTransform(new Vector2(0.7f, 0.8f), container.RectTransform), labelText, font: GUI.SmallFont)
{
ToolTip = TextManager.Get("Karma." + propertyName + "ToolTip")
};
var numInput = new GUINumberInput(new RectTransform(new Vector2(0.3f, 0.8f), container.RectTransform), GUINumberInput.NumberType.Int)
{
MinValueInt = min,
MaxValueInt = max
};
GameMain.NetworkMember.ServerSettings.AssignGUIComponent(propertyName, numInput);
}
private void CreateLabeledTickBox(GUIComponent parent, string propertyName)
{
var tickBox = new GUITickBox(new RectTransform(new Vector2(0.3f, 0.1f), parent.RectTransform), TextManager.Get("Karma." + propertyName))
{
ToolTip = TextManager.Get("Karma." + propertyName + "ToolTip", returnNull: true) ?? ""
};
GameMain.NetworkMember.ServerSettings.AssignGUIComponent(propertyName, tickBox);
}
}
}