Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/ProjectTemplates/VisualStudio2010/iOS/Program.cs
2019-06-25 16:00:44 +03:00

32 lines
645 B
C#

using System;
using Foundation;
using UIKit;
namespace $safeprojectname$
{
[Register("AppDelegate")]
class Program : UIApplicationDelegate
{
private static Game1 game;
internal static void RunGame()
{
game = new Game1();
game.Run();
}
/// <summary>
/// The main entry point for the application.
/// </summary>
static void Main(string[] args)
{
UIApplication.Main(args, null, "AppDelegate");
}
public override void FinishedLaunching(UIApplication app)
{
RunGame();
}
}
}