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vlad.os
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LuaCsForBarotraumaEP
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49d4108eebc8a36b96be976e9ff7505e35ad8809
LuaCsForBarotraumaEP
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Subsurface
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Source
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Sounds
History
Regalis
c3d29e41ad
Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
2016-12-21 20:35:38 +02:00
..
OggSound.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OggStream.cs
Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
2016-12-21 20:35:38 +02:00
Sound.cs
Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
2016-12-21 20:35:38 +02:00
SoundManager.cs
Additional null check in Wire Update, stopping paused sounds before deleting them (prevents an OpenAL error when switching to sub editor when the mainmenu drone sound is playing)
2016-12-21 20:35:38 +02:00
SoundPlayer.cs
Option to configure damage sounds for structures with a specific tag, some new sounds
2016-12-21 00:07:25 +02:00