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49d4108eebc8a36b96be976e9ff7505e35ad8809
LuaCsForBarotraumaEP/Subsurface/Source/GameSession
History
Regalis dd46ce1d98 Adjusting submarine spawnposition if the sub (or any docked subs) intersect with walls
2016-12-20 16:11:47 +02:00
..
GameModes
Bunch of new sounds by Omniary, some charactersound & soundplayer refactoring
2016-12-15 21:42:15 +02:00
CargoManager.cs
Cargo spawning fix again: items are spawned slightly above the bottom of the cargo room (because the item is only inside the hull if pos.Y > hull.rect.bottom)
2016-10-09 17:33:51 +03:00
CrewManager.cs
GUI elements now respect render order + some minor distance comparison optimization
2016-11-15 22:26:36 -03:00
GameSession.cs
Adjusting submarine spawnposition if the sub (or any docked subs) intersect with walls
2016-12-20 16:11:47 +02:00
HireManager.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
InfoTextManager.cs
- option to select which location autopilot navigates towards
2016-10-26 19:22:40 +03:00
ShiftSummary.cs
- option to select which location autopilot navigates towards
2016-10-26 19:22:40 +03:00
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