TODO: fix the Windows build, fix the Debug builds, make OSX configurations, work around a bug in MonoDevelop where copied content files don't respect the original directory structure
9 lines
523 B
XML
9 lines
523 B
XML
<?xml version="1.0" encoding="utf-8"?>
|
|
<packages>
|
|
<package id="MonoGame.Framework.DesktopGL" version="3.6.0.1625" targetFramework="net45" />
|
|
<package id="MonoGame.Framework.WindowsDX" version="3.6.0.1625" targetFramework="net45" />
|
|
<package id="NVorbis" version="0.8.5.0" targetFramework="net45" />
|
|
<package id="OpenTK" version="2.0.0" targetFramework="net45" />
|
|
<package id="RestSharp" version="105.2.3" targetFramework="net45" />
|
|
<package id="SharpDX" version="4.0.1" targetFramework="net45" />
|
|
</packages> |