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LuaCsForBarotraumaEP
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498c72c64a73eee7f5a6441f12eb33e602b0c9e4
LuaCsForBarotraumaEP
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Subsurface
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Source
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Items
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Components
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Machines
History
Regalis
498c72c64a
Server sends ServerEntityEvents to clients, NetEntityEvents can contain an object array which will be passed to the serializable entity (now only used for ItemComponent indices)
2016-11-13 13:56:48 +02:00
..
Controller.cs
Backported animcontroller-overhaul
2016-10-22 15:18:16 +03:00
Deconstructor.cs
Merge remote-tracking branch 'barotrauma/master' into new-netcode
2016-11-05 18:09:44 -03:00
Engine.cs
Fixes
2016-10-11 21:37:23 -03:00
Fabricator.cs
Merge remote-tracking branch 'barotrauma/master' into new-netcode
2016-11-05 18:18:20 -03:00
MiniMap.cs
asdfasdf
2016-09-08 21:26:15 +03:00
OxygenGenerator.cs
Fixed vents, more powerful oxygen generators in vanilla subs
2016-05-30 18:25:50 +03:00
Pump.cs
Server sends ServerEntityEvents to clients, NetEntityEvents can contain an object array which will be passed to the serializable entity (now only used for ItemComponent indices)
2016-11-13 13:56:48 +02:00
Radar.cs
Server sends ServerEntityEvents to clients, NetEntityEvents can contain an object array which will be passed to the serializable entity (now only used for ItemComponent indices)
2016-11-13 13:56:48 +02:00
Reactor.cs
Server sends ServerEntityEvents to clients, NetEntityEvents can contain an object array which will be passed to the serializable entity (now only used for ItemComponent indices)
2016-11-13 13:56:48 +02:00
Steering.cs
Server sends ServerEntityEvents to clients, NetEntityEvents can contain an object array which will be passed to the serializable entity (now only used for ItemComponent indices)
2016-11-13 13:56:48 +02:00
Vent.cs
Possible to zoom out further when debugdraw is on, vents don't replenish oxygen when underwater, monster missions & events ignore spawnpoints that are too close to the main sub
2016-09-14 20:25:09 +03:00