342 lines
14 KiB
C#
342 lines
14 KiB
C#
using Barotrauma.Extensions;
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using Microsoft.Xna.Framework;
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using System;
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using System.Linq;
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using System.Collections.Generic;
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using System.Xml.Linq;
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using Barotrauma.IO;
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using System.Collections.Immutable;
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#if CLIENT
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using Microsoft.Xna.Framework.Graphics;
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#endif
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namespace Barotrauma
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{
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partial class StructurePrefab : MapEntityPrefab
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{
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public static readonly PrefabCollection<StructurePrefab> Prefabs = new PrefabCollection<StructurePrefab>();
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public override LocalizedString Name { get; }
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public readonly ContentXElement ConfigElement;
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public readonly bool CanSpriteFlipX;
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public readonly bool CanSpriteFlipY;
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/// <summary>
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/// If null, the orientation is determined automatically based on the dimensions of the structure instances
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/// </summary>
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public readonly bool? IsHorizontal;
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public Vector2 ScaledSize => Size * Scale;
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public readonly Sprite BackgroundSprite;
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public override Sprite Sprite { get; }
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public override string OriginalName { get; }
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public override ImmutableHashSet<Identifier> Tags { get; }
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public override ImmutableHashSet<Identifier> AllowedLinks { get; }
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public override MapEntityCategory Category { get; }
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public override ImmutableHashSet<string> Aliases { get; }
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//does the structure have a physics body
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[Serialize(false, IsPropertySaveable.No)]
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public bool Body { get; private set; }
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//rotation of the physics body in degrees
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[Serialize(0.0f, IsPropertySaveable.No)]
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public float BodyRotation { get; private set; }
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//in display units
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[Serialize(0.0f, IsPropertySaveable.No)]
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public float BodyWidth { get; private set; }
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//in display units
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[Serialize(0.0f, IsPropertySaveable.No)]
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public float BodyHeight { get; private set; }
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//in display units
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[Serialize("0.0,0.0", IsPropertySaveable.No)]
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public Vector2 BodyOffset { get; private set; }
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[Serialize(false, IsPropertySaveable.No)]
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public bool Platform { get; private set; }
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[Serialize(false, IsPropertySaveable.No)]
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public bool AllowAttachItems { get; private set; }
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[Serialize(0.0f, IsPropertySaveable.No)]
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public float MinHealth { get; private set; }
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private float health;
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[Serialize(100.0f, IsPropertySaveable.No)]
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public float Health
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{
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get { return health; }
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private set { health = Math.Max(value, MinHealth); }
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}
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[Serialize(true, IsPropertySaveable.No)]
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public bool IndestructibleInOutposts { get; private set; }
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[Serialize(false, IsPropertySaveable.No)]
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public bool CastShadow { get; private set; }
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[Serialize(Direction.None, IsPropertySaveable.No)]
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public Direction StairDirection { get; private set; }
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[Serialize(45.0f, IsPropertySaveable.No)]
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public float StairAngle { get; private set; }
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[Serialize(false, IsPropertySaveable.No)]
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public bool NoAITarget { get; private set; }
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[Serialize("0,0", IsPropertySaveable.Yes)]
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public Vector2 Size { get; private set; }
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[Serialize("", IsPropertySaveable.Yes)]
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public string DamageSound { get; private set; }
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protected Vector2 textureScale = Vector2.One;
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[Editable(DecimalCount = 3), Serialize("1.0, 1.0", IsPropertySaveable.Yes)]
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public Vector2 TextureScale
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{
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get { return textureScale; }
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private set
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{
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textureScale = new Vector2(
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MathHelper.Clamp(value.X, 0.01f, 10),
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MathHelper.Clamp(value.Y, 0.01f, 10));
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}
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}
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protected override Identifier DetermineIdentifier(XElement element)
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{
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Identifier identifier = base.DetermineIdentifier(element);
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string originalName = element.GetAttributeString("name", "");
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if (identifier.IsEmpty && !string.IsNullOrEmpty(originalName))
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{
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string categoryStr = element.GetAttributeString("category", "Misc");
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if (Enum.TryParse(categoryStr, true, out MapEntityCategory category) && category.HasFlag(MapEntityCategory.Legacy))
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{
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identifier = $"legacystructure_{originalName.Replace(" ", "")}".ToIdentifier();
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}
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}
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return identifier;
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}
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public StructurePrefab(ContentXElement element, StructureFile file) : base(element, file)
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{
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OriginalName = element.GetAttributeString("name", "");
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ConfigElement = element;
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var parentType = element.Parent?.GetAttributeIdentifier("prefabtype", Identifier.Empty) ?? Identifier.Empty;
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Identifier nameIdentifier = element.GetAttributeIdentifier("nameidentifier", "");
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//only used if the item doesn't have a name/description defined in the currently selected language
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Identifier fallbackNameIdentifier = element.GetAttributeIdentifier("fallbacknameidentifier", "");
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Identifier descriptionIdentifier = element.GetAttributeIdentifier("descriptionidentifier", "");
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Name = TextManager.Get(nameIdentifier.IsEmpty
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? $"EntityName.{Identifier}"
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: $"EntityName.{nameIdentifier}",
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$"EntityName.{fallbackNameIdentifier}");
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if (parentType == "wrecked")
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{
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Name = TextManager.GetWithVariable("wreckeditemformat", "[name]", Name);
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}
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var tags = new HashSet<Identifier>();
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string joinedTags = element.GetAttributeString("tags", "");
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if (string.IsNullOrEmpty(joinedTags)) joinedTags = element.GetAttributeString("Tags", "");
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foreach (string tag in joinedTags.Split(','))
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{
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tags.Add(tag.Trim().ToIdentifier());
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}
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if (element.Attribute("ishorizontal") != null)
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{
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IsHorizontal = element.GetAttributeBool("ishorizontal", false);
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}
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#if CLIENT
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var decorativeSprites = new List<DecorativeSprite>();
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var decorativeSpriteGroups = new Dictionary<int, List<DecorativeSprite>>();
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#endif
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foreach (var subElement in element.Elements())
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{
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switch (subElement.Name.ToString())
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{
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case "sprite":
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Sprite = new Sprite(subElement, lazyLoad: true);
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if (subElement.Attribute("sourcerect") == null &&
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subElement.Attribute("sheetindex") == null)
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{
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DebugConsole.ThrowError("Warning - sprite sourcerect not configured for structure \"" + Name + "\"!");
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}
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#if CLIENT
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if (subElement.GetAttributeBool("fliphorizontal", false))
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Sprite.effects = SpriteEffects.FlipHorizontally;
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if (subElement.GetAttributeBool("flipvertical", false))
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Sprite.effects = SpriteEffects.FlipVertically;
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#endif
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CanSpriteFlipX = subElement.GetAttributeBool("canflipx", true);
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CanSpriteFlipY = subElement.GetAttributeBool("canflipy", true);
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if (subElement.Attribute("name") == null && !Name.IsNullOrWhiteSpace())
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{
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Sprite.Name = Name.Value;
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}
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Sprite.EntityIdentifier = Identifier;
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break;
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case "backgroundsprite":
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BackgroundSprite = new Sprite(subElement, lazyLoad: true);
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if (subElement.Attribute("sourcerect") == null && Sprite != null)
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{
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BackgroundSprite.SourceRect = Sprite.SourceRect;
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BackgroundSprite.size = Sprite.size;
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BackgroundSprite.size.X *= Sprite.SourceRect.Width;
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BackgroundSprite.size.Y *= Sprite.SourceRect.Height;
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BackgroundSprite.RelativeOrigin = subElement.GetAttributeVector2("origin", new Vector2(0.5f, 0.5f));
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}
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#if CLIENT
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if (subElement.GetAttributeBool("fliphorizontal", false)) { BackgroundSprite.effects = SpriteEffects.FlipHorizontally; }
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if (subElement.GetAttributeBool("flipvertical", false)) { BackgroundSprite.effects = SpriteEffects.FlipVertically; }
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BackgroundSpriteColor = subElement.GetAttributeColor("color", Color.White);
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#endif
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break;
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case "decorativesprite":
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#if CLIENT
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string decorativeSpriteFolder = "";
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if (subElement.DoesAttributeReferenceFileNameAlone("texture"))
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{
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decorativeSpriteFolder = Path.GetDirectoryName(file.Path);
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}
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int groupID = 0;
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DecorativeSprite decorativeSprite = null;
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if (subElement.Attribute("texture") == null)
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{
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groupID = subElement.GetAttributeInt("randomgroupid", 0);
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}
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else
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{
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decorativeSprite = new DecorativeSprite(subElement, decorativeSpriteFolder, lazyLoad: true);
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decorativeSprites.Add(decorativeSprite);
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groupID = decorativeSprite.RandomGroupID;
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}
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if (!decorativeSpriteGroups.ContainsKey(groupID))
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{
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decorativeSpriteGroups.Add(groupID, new List<DecorativeSprite>());
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}
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decorativeSpriteGroups[groupID].Add(decorativeSprite);
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#endif
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break;
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}
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}
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#if CLIENT
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DecorativeSprites = decorativeSprites.ToImmutableArray();
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DecorativeSpriteGroups = decorativeSpriteGroups.Select(kvp => (kvp.Key, kvp.Value.ToImmutableArray())).ToImmutableDictionary();
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#endif
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string categoryStr = element.GetAttributeString("category", "Structure");
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if (!Enum.TryParse(categoryStr, true, out MapEntityCategory category))
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{
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category = MapEntityCategory.Structure;
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}
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Category = category;
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Aliases =
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(element.GetAttributeStringArray("aliases", null, convertToLowerInvariant: true) ??
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element.GetAttributeStringArray("Aliases", Array.Empty<string>(), convertToLowerInvariant: true)).ToImmutableHashSet();
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string nonTranslatedName = element.GetAttributeString("name", null) ?? element.Name.ToString();
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Aliases.Add(nonTranslatedName.ToLowerInvariant());
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SerializableProperty.DeserializeProperties(this, element);
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if (Body)
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{
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tags.Add("wall".ToIdentifier());
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}
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if (Description.IsNullOrEmpty())
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{
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if (!descriptionIdentifier.IsEmpty)
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{
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Description = TextManager.Get($"EntityDescription.{descriptionIdentifier}");
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}
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else if (nameIdentifier.IsEmpty)
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{
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Description = TextManager.Get($"EntityDescription.{Identifier}");
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}
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else
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{
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Description = TextManager.Get($"EntityDescription.{nameIdentifier}");
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}
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}
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//backwards compatibility
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if (element.Attribute("size") == null)
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{
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Size = Vector2.Zero;
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if (element.Attribute("width") == null && element.Attribute("height") == null)
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{
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Size = Sprite.SourceRect.Size.ToVector2();
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}
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else
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{
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Size = new Vector2(
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element.GetAttributeFloat("width", 0.0f),
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element.GetAttributeFloat("height", 0.0f));
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}
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}
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//backwards compatibility
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if (categoryStr.Equals("Thalamus", StringComparison.OrdinalIgnoreCase))
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{
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Category = MapEntityCategory.Wrecked;
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Subcategory = "Thalamus";
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}
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if (Identifier == Identifier.Empty)
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{
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DebugConsole.ThrowError(
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"Structure prefab \"" + Name + "\" has no identifier. All structure prefabs have a unique identifier string that's used to differentiate between items during saving and loading.");
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}
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#if DEBUG
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if (!Category.HasFlag(MapEntityCategory.Legacy) && !HideInMenus)
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{
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if (!string.IsNullOrEmpty(OriginalName))
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{
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DebugConsole.AddWarning($"Structure \"{(Identifier == Identifier.Empty ? Name : Identifier.Value)}\" has a hard-coded name, and won't be localized to other languages.");
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}
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}
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#endif
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Tags = tags.ToImmutableHashSet();
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AllowedLinks = ImmutableHashSet<Identifier>.Empty;
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}
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protected override void CreateInstance(Rectangle rect)
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{
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throw new NotImplementedException();
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}
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private bool disposed = false;
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public override void Dispose()
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{
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if (disposed) { return; }
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disposed = true;
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Prefabs.Remove(this);
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}
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}
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}
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