173 lines
7.4 KiB
C#
173 lines
7.4 KiB
C#
using Barotrauma.Items.Components;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Xml.Linq;
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namespace Barotrauma
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{
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class OutpostModuleInfo : ISerializableEntity
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{
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[Flags]
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public enum GapPosition
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{
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None = 0,
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Right = 1,
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Left = 2,
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Top = 4,
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Bottom = 8
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}
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private readonly HashSet<Identifier> moduleFlags = new HashSet<Identifier>();
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public IEnumerable<Identifier> ModuleFlags
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{
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get { return moduleFlags; }
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}
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private readonly HashSet<Identifier> allowAttachToModules = new HashSet<Identifier>();
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public IEnumerable<Identifier> AllowAttachToModules
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{
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get { return allowAttachToModules; }
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}
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private readonly HashSet<Identifier> allowedLocationTypes = new HashSet<Identifier>();
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public IEnumerable<Identifier> AllowedLocationTypes
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{
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get { return allowedLocationTypes; }
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}
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[Serialize(100, IsPropertySaveable.Yes, description: "How many instances of this module can be used in one outpost."), Editable]
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public int MaxCount { get; set; }
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[Serialize(10.0f, IsPropertySaveable.Yes, description: "How likely it is for the module to get picked when selecting from a set of modules during the outpost generation."), Editable]
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public float Commonness { get; set; }
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[Serialize(GapPosition.None, IsPropertySaveable.Yes, description: "Which sides of the module have gaps on them (i.e. from which sides the module can be attached to other modules). Center = no gaps available.")]
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public GapPosition GapPositions { get; set; }
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[Serialize(GapPosition.Right | GapPosition.Left | GapPosition.Bottom | GapPosition.Top, IsPropertySaveable.Yes, description: "Which sides of this module are allowed to attach to the previously placed module. E.g. if you want a module to always attach to the left side of the docking module, you could set this to Right.")]
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public GapPosition CanAttachToPrevious { get; set; }
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public string Name { get; private set; }
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public Dictionary<Identifier, SerializableProperty> SerializableProperties { get; private set; }
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public OutpostModuleInfo(SubmarineInfo submarineInfo, XElement element)
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{
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Name = $"OutpostModuleInfo ({submarineInfo.Name})";
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SerializableProperties = SerializableProperty.DeserializeProperties(this, element);
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SetFlags(
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element.GetAttributeIdentifierArray("flags", null) ??
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element.GetAttributeIdentifierArray("moduletypes", Array.Empty<Identifier>()));
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SetAllowAttachTo(element.GetAttributeIdentifierArray("allowattachto", Array.Empty<Identifier>()));
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allowedLocationTypes = new HashSet<Identifier>(element.GetAttributeIdentifierArray("allowedlocationtypes", Array.Empty<Identifier>()));
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}
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public OutpostModuleInfo(SubmarineInfo submarineInfo)
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{
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Name = $"OutpostModuleInfo ({submarineInfo.Name})";
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SerializableProperties = SerializableProperty.DeserializeProperties(this);
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}
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public OutpostModuleInfo(OutpostModuleInfo original)
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{
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Name = original.Name;
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moduleFlags = new HashSet<Identifier>(original.moduleFlags);
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allowAttachToModules = new HashSet<Identifier>(original.allowAttachToModules);
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allowedLocationTypes = new HashSet<Identifier>(original.allowedLocationTypes);
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SerializableProperties = new Dictionary<Identifier, SerializableProperty>();
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GapPositions = original.GapPositions;
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foreach (KeyValuePair<Identifier, SerializableProperty> kvp in original.SerializableProperties)
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{
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SerializableProperties.Add(kvp.Key, kvp.Value);
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if (SerializableProperty.GetSupportedTypeName(kvp.Value.PropertyType) != null)
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{
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kvp.Value.TrySetValue(this, kvp.Value.GetValue(original));
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}
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}
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}
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public void SetFlags(IEnumerable<Identifier> newFlags)
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{
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moduleFlags.Clear();
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if (newFlags.Contains("hallwayhorizontal".ToIdentifier()))
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{
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moduleFlags.Add("hallwayhorizontal".ToIdentifier());
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if (newFlags.Contains("ruin".ToIdentifier())) { moduleFlags.Add("ruin".ToIdentifier()); }
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return;
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}
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if (newFlags.Contains("hallwayvertical".ToIdentifier()))
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{
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moduleFlags.Add("hallwayvertical".ToIdentifier());
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if (newFlags.Contains("ruin".ToIdentifier())) { moduleFlags.Add("ruin".ToIdentifier()); }
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return;
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}
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if (!newFlags.Any())
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{
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moduleFlags.Add("none".ToIdentifier());
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}
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foreach (Identifier flag in newFlags)
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{
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if (flag == "none" && newFlags.Count() > 1) { continue; }
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moduleFlags.Add(flag);
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}
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}
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public void SetAllowAttachTo(IEnumerable<Identifier> allowAttachTo)
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{
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allowAttachToModules.Clear();
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if (!allowAttachTo.Any())
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{
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allowAttachToModules.Add("any".ToIdentifier());
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}
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foreach (Identifier flag in allowAttachTo)
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{
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if (flag == "any" && allowAttachTo.Count() > 1) { continue; }
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allowAttachToModules.Add(flag);
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}
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}
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public void SetAllowedLocationTypes(IEnumerable<Identifier> allowedLocationTypes)
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{
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this.allowedLocationTypes.Clear();
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foreach (Identifier locationType in allowedLocationTypes)
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{
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if (locationType == "any") { continue; }
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this.allowedLocationTypes.Add(locationType);
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}
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}
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public void DetermineGapPositions(Submarine sub)
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{
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GapPositions = GapPosition.None;
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foreach (Gap gap in Gap.GapList)
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{
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if (gap.Submarine != sub || gap.linkedTo.Count != 1) { continue; }
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if (gap.ConnectedDoor != null && !gap.ConnectedDoor.UseBetweenOutpostModules) { continue; }
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//ignore gaps that are at a docking port
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bool portFound = false;
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foreach (DockingPort port in DockingPort.List)
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{
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if (Submarine.RectContains(gap.WorldRect, port.Item.WorldPosition))
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{
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portFound = true;
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break;
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}
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}
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if (portFound) { continue; }
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GapPositions |= gap.IsHorizontal ?
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gap.linkedTo[0].WorldPosition.X < gap.WorldPosition.X ? GapPosition.Right : GapPosition.Left :
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gap.linkedTo[0].WorldPosition.Y < gap.WorldPosition.Y ? GapPosition.Top : GapPosition.Bottom;
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}
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}
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public void Save(XElement element)
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{
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SerializableProperty.SerializeProperties(this, element);
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element.SetAttributeValue("flags", string.Join(",", ModuleFlags));
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element.SetAttributeValue("allowattachto", string.Join(",", AllowAttachToModules));
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element.SetAttributeValue("allowedlocationtypes", string.Join(",", AllowedLocationTypes));
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}
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}
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}
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