Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/ContentManagement/ContentFile/BackgroundCreaturePrefabsFile.cs
2022-02-26 02:43:01 +09:00

9 lines
352 B
C#

namespace Barotrauma
{
sealed class BackgroundCreaturePrefabsFile : OtherFile
{
public BackgroundCreaturePrefabsFile(ContentPackage contentPackage, ContentPath path) : base(contentPackage, path) { }
//this content type only comes into play when a level is generated, so LoadFile and UnloadFile don't have anything to do
}
}