Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Events/Missions/OutpostDestroyMission.cs
2021-03-06 18:39:28 +02:00

18 lines
468 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class OutpostDestroyMission : AbandonedOutpostMission
{
public override void ClientReadInitial(IReadMessage msg)
{
base.ClientReadInitial(msg);
ushort itemCount = msg.ReadUInt16();
for (int i = 0; i < itemCount; i++)
{
var item = Item.ReadSpawnData(msg);
items.Add(item);
}
}
}
}