122 lines
4.6 KiB
C#
122 lines
4.6 KiB
C#
using System.Collections.Generic;
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using System.Linq;
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namespace Barotrauma
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{
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class NPCOperateItemAction : EventAction
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{
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[Serialize("", IsPropertySaveable.Yes)]
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public Identifier NPCTag { get; set; }
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[Serialize("", IsPropertySaveable.Yes)]
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public Identifier TargetTag { get; set; }
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[Serialize("", IsPropertySaveable.Yes)]
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public Identifier ItemComponentName { get; set; }
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[Serialize("", IsPropertySaveable.Yes)]
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public Identifier OrderOption { get; set; }
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[Serialize(false, IsPropertySaveable.Yes)]
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public bool RequireEquip { get; set; }
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[Serialize(true, IsPropertySaveable.Yes)]
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public bool Operate { get; set; }
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[Serialize(-1, IsPropertySaveable.Yes)]
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public int MaxTargets { get; set; }
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[Serialize(true, IsPropertySaveable.Yes)]
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public bool AbandonOnReset { get; set; }
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private bool isFinished = false;
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public NPCOperateItemAction(ScriptedEvent parentEvent, ContentXElement element) : base(parentEvent, element) { }
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private List<Character> affectedNpcs = null;
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private Item target = null;
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public override void Update(float deltaTime)
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{
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if (isFinished) { return; }
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target = ParentEvent.GetTargets(TargetTag).FirstOrDefault() as Item;
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if (target == null) { return; }
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int targetCount = 0;
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affectedNpcs = ParentEvent.GetTargets(NPCTag).Where(c => c is Character).Select(c => c as Character).ToList();
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foreach (var npc in affectedNpcs)
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{
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if (npc.AIController is not HumanAIController humanAiController) { continue; }
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if (Operate)
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{
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ItemComponentName = "Controller".ToIdentifier();
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var itemComponent = target.Components.FirstOrDefault(ic => ItemComponentName == ic.Name);
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if (itemComponent == null)
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{
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DebugConsole.AddWarning($"Error in NPCOperateItemAction: could not find the component \"{ItemComponentName}\" in item \"{target.Name}\".");
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}
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else
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{
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var newObjective = new AIObjectiveOperateItem(itemComponent, npc, humanAiController.ObjectiveManager, OrderOption, RequireEquip)
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{
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OverridePriority = 100.0f
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};
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humanAiController.ObjectiveManager.AddObjective(newObjective);
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humanAiController.ObjectiveManager.WaitTimer = 0.0f;
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humanAiController.ObjectiveManager.Objectives.RemoveAll(o => o is AIObjectiveGoTo gotoOjective);
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}
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}
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else
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{
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foreach (var objective in humanAiController.ObjectiveManager.Objectives)
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{
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if (objective is AIObjectiveOperateItem operateItemObjective && operateItemObjective.OperateTarget == target)
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{
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objective.Abandon = true;
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}
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}
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}
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targetCount++;
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if (MaxTargets > -1 && targetCount >= MaxTargets)
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{
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break;
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}
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}
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isFinished = true;
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}
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public override bool IsFinished(ref string goTo)
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{
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return isFinished;
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}
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public override void Reset()
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{
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if (affectedNpcs != null && target != null && AbandonOnReset)
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{
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foreach (var npc in affectedNpcs)
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{
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if (npc.Removed || npc.AIController is not HumanAIController humanAiController) { continue; }
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foreach (var operateItemObjective in humanAiController.ObjectiveManager.GetActiveObjectives<AIObjectiveOperateItem>())
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{
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if (operateItemObjective.OperateTarget == target)
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{
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operateItemObjective.Abandon = true;
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}
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}
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}
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target = null;
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affectedNpcs = null;
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}
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isFinished = false;
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}
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public override string ToDebugString()
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{
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return $"{ToolBox.GetDebugSymbol(isFinished)} {nameof(AIObjectiveOperateItem)} -> (NPCTag: {NPCTag.ColorizeObject()}, TargetTag: {TargetTag.ColorizeObject()}, Operate: {Operate.ColorizeObject()})";
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}
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}
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} |