Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Items/Components/Signal/ButtonTerminal.cs
Juan Pablo Arce 3f2c843247 Unstable v0.19.3.0
2022-09-02 15:10:56 -03:00

117 lines
5.0 KiB
C#

using Barotrauma.Extensions;
using Barotrauma.Networking;
using Microsoft.Xna.Framework;
using System;
using System.Linq;
using System.Xml.Linq;
namespace Barotrauma.Items.Components
{
partial class ButtonTerminal : ItemComponent, IClientSerializable, IServerSerializable
{
private string[] terminalButtonStyles;
private GUIFrame containerHolder;
private GUIImage containerIndicator;
private GUIComponentStyle indicatorStyleRed, indicatorStyleGreen;
partial void InitProjSpecific(ContentXElement element)
{
terminalButtonStyles = new string[RequiredSignalCount];
int i = 0;
foreach (var childElement in element.GetChildElements("TerminalButton"))
{
string style = childElement.GetAttributeString("style", null);
if (style == null) { continue; }
terminalButtonStyles[i++] = style;
}
indicatorStyleRed = GUIStyle.GetComponentStyle("IndicatorLightRed");
indicatorStyleGreen = GUIStyle.GetComponentStyle("IndicatorLightGreen");
CreateGUI();
}
protected override void CreateGUI()
{
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.8f), GuiFrame.RectTransform, Anchor.Center), isHorizontal: true, childAnchor: Anchor.CenterLeft)
{
Stretch = true,
RelativeSpacing = 0.08f
};
paddedFrame.OnAddedToGUIUpdateList += (component) =>
{
bool buttonsEnabled = AllowUsingButtons;
foreach (var child in component.Children)
{
if (!(child is GUIButton)) { continue; }
if (!(child.UserData is int)) { continue; }
child.Enabled = buttonsEnabled;
child.Children.ForEach(c => c.Enabled = buttonsEnabled);
}
if (Container == null) { return; }
bool itemsContained = Container.Inventory.AllItems.Any();
if (itemsContained)
{
var indicatorStyle = buttonsEnabled ? indicatorStyleGreen : indicatorStyleRed;
if (containerIndicator.Style != indicatorStyle)
{
containerIndicator.ApplyStyle(indicatorStyle);
}
}
containerIndicator.OverrideState = itemsContained ? GUIComponent.ComponentState.Selected : GUIComponent.ComponentState.None;
};
float x = 1.0f / (1 + RequiredSignalCount);
float y = Math.Min((x * paddedFrame.Rect.Width) / paddedFrame.Rect.Height, 0.5f);
Vector2 relativeSize = new Vector2(x, y);
var containerSection = new GUIFrame(new RectTransform(new Vector2(x, 1.0f), paddedFrame.RectTransform), style: null);
var containerSlot = new GUIFrame(new RectTransform(new Vector2(1.0f, y), containerSection.RectTransform, anchor: Anchor.Center), style: null);
containerHolder = new GUIFrame(new RectTransform(new Vector2(1f, 1.2f), containerSlot.RectTransform, Anchor.BottomCenter), style: null);
containerIndicator = new GUIImage(new RectTransform(new Vector2(0.5f, 0.5f * (1.0f - y)), containerSection.RectTransform, anchor: Anchor.BottomCenter),
style: "IndicatorLightRed", scaleToFit: true);
for (int i = 0; i < RequiredSignalCount; i++)
{
var button = new GUIButton(new RectTransform(relativeSize, paddedFrame.RectTransform), style: null)
{
UserData = i,
OnClicked = (button, userData) =>
{
int signalIndex = (int)userData;
if (GameMain.IsSingleplayer)
{
SendSignal(signalIndex, Character.Controlled);
}
else
{
item.CreateClientEvent(this, new EventData(signalIndex));
}
return true;
}
};
var image = new GUIImage(new RectTransform(Vector2.One, button.RectTransform), terminalButtonStyles[i], scaleToFit: true);
}
}
protected override void OnResolutionChanged()
{
OnItemLoadedProjSpecific();
}
partial void OnItemLoadedProjSpecific()
{
if (Container == null) { return; }
Container.AllowUIOverlap = true;
Container.Inventory.RectTransform = containerHolder.RectTransform;
}
public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
{
Write(msg, extraData);
}
public void ClientEventRead(IReadMessage msg, float sendingTime)
{
SendSignal(msg.ReadRangedInteger(0, Signals.Length - 1), sender: null, isServerMessage: true);
}
}
}