Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/Tools/Pipeline/Dialogs/NewItemDialog.cs
T
2019-06-25 16:00:44 +03:00

102 lines
3.1 KiB
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
using System.Collections.Generic;
using System.IO;
using Eto.Drawing;
using Eto.Forms;
namespace MonoGame.Tools.Pipeline
{
partial class NewItemDialog : Dialog<bool>
{
public string Name { get; private set; }
public ContentItemTemplate Selected { get; private set; }
private const string _errFileExists = "A file with the same name already exists.";
private readonly string _errInvalidName, _dir;
public NewItemDialog(IEnumerator<ContentItemTemplate> enums, string dir)
{
InitializeComponent();
_errInvalidName = "The following characters are not allowed:";
for (int i = 0; i < Global.NotAllowedCharacters.Length; i++)
_errInvalidName += " " + Global.NotAllowedCharacters[i];
_dir = dir;
while (enums.MoveNext())
{
var ret = new ImageListItem();
ret.Text = enums.Current.Label + " (" + Path.GetExtension(enums.Current.TemplateFile) + ")";
ret.Tag = enums.Current;
list1.Items.Add(ret);
}
if (list1.Items.Count > 0)
list1.SelectedIndex = 0;
textBox1.Text = "File";
}
protected override void OnShown(EventArgs e)
{
base.OnShown(e);
// We need to delay setting of text color because
// GTK doesn't load text color during initialization
labelError.TextColor = new Color(labelError.TextColor, 0.5f);
}
private void TextBox1_TextChanged(object sender, EventArgs e)
{
ReloadSensitive();
Name = textBox1.Text;
}
private void ReloadSensitive()
{
if (!Global.CheckString(textBox1.Text))
{
labelError.Text = _errInvalidName;
DefaultButton.Enabled = false;
}
else if (File.Exists(Path.Combine(_dir, textBox1.Text + labelExt.Text)))
{
labelError.Text = _errFileExists;
DefaultButton.Enabled = false;
}
else
{
labelError.Text = "";
DefaultButton.Enabled = (textBox1.Text != "") && (list1.SelectedIndex >= 0);
}
}
private void List1_SelectedIndexChanged(object sender, EventArgs e)
{
if (list1.SelectedIndex < 0)
return;
Selected = (ContentItemTemplate)((ImageListItem)list1.SelectedValue).Tag;
labelExt.Text = Path.GetExtension(Selected.TemplateFile);
ReloadSensitive();
}
private void ButtonCreate_Click(object sender, EventArgs e)
{
Result = true;
Close();
}
private void ButtonCancel_Click(object sender, EventArgs e)
{
Close();
}
}
}